Frost Mage DPS Easy Mode — Dragonflight 10.0.7
On this page, we explain how to easily play Frost Mage in World of Warcraft — Dragonflight 10.0.7, using the simplest rotation, talent tree, stat priority, gear setup, etc., without sacrificing performance.
This section is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, or simply want a more straightforward way to play their specialization without being overwhelmed by the numerous priorities and active abilities that need to be taken into consideration for optimal play.
The Basics for Frost Mage
Frost is a very versatile specialization, with a high degree of talent customization. Talents depending, your bars may be either rather empty or overflowing. In this section, we will be focusing on a setup that minimizes the number of buttons necessary without compromising the output too much.
The Elemental, and When To Use It
Frost has the option of taking a pet, via Summon Water Elemental. This can be useful as it is an extra root, proc generator, and constant damage source that does not care about mechanics. If you decide to take it, you need to be aware that by default, it will attempt to auto-cast Water Jet, which may grant you Brain Freeze when you do not need or want it. It may be in your best interest to right-click it on the pet bar so that the border effect stops, and manually cast it when you need a Brain Freeze.
When playing Frost with Summon Water Elemental talent selected, you want to make sure that your Elemental is always present. It is recommended that you keep it on "Assist" so that it will automatically attack your target when you engage in combat. The Water Elemental has a Freeze ability that you need to either keybind the pet button for or place on your normal bars. Both Freeze and Water Jet can be found in the Pet tab of the Spellbook and placed on your bars like any other spell. It is fairly useful out in the world, allowing you to keep mobs off of you at range. It can also be utilized for Shatter.
Lonely Winter is the better option for single-target damage in most cases, but it is up to you.
If you have further questions about how specific spells work, please check out the Spell Summary page:
Talent Choice for Frost Mage
For ease of use, the starter build below is more than fine to use in most cases of open-world or lower-difficulty dungeons. It trades some utility for personal survivability in the class tree, and the spec tree is a healthy mix of single target with some AoE and open-world/trash mob talents. In most cases, trading Subzero for Hailstones is likely a fair trade that focuses more on sustained damage, and damage to mobs that cannot be rooted. It also drastically increases the value of Mastery on your gear, which is a great bonus to have!
Further optimized talent selection and explanations as to why talents are picked, can be found on our Talent page:
Stat Choice for Frost Mage
You should simulate your own character to get stat weights, but a decent guideline, assuming you have picked Hailstones as suggested above, to start should be as follows:
- Critical Strike to 33.34%;
- Critical Strike beyond 33.34%.
It is important to understand that this is not an indication to stack your best stat to the exclusion of all else. This is just an approximation for an average set of gear with a roughly normal distribution of stats on it. In almost all cases item level will win out. A simulation is the only way to be sure if any given piece of gear is an upgrade for sure.
Critical Strike will fall off after you hit 33.34% Shatter cap. This is the point where all your spells that are considered frozen, such as Ice Lance with Fingers of Frost, will always Critically Strike.
Please note, this is not an absolute ordering, it is not required to get anywhere near the Shatter cap to play Frost, and it is absolutely not required, or optimal, to stack Critical Strike to the exclusion of all else. For more information, please refer to the Stats page:
Basic Rotation for Frost Mage
- Use your Icy Veins cooldown when possible for more damage. Keep in mind any fight mechanics that would either cause you to lose valuable casting time, or a vulnerability to take advantage of. Perhaps you do not want to pop it the second it comes up if the boss will take extra damage in a few seconds!
- Cast Frozen Orb when available to generate Fingers of Frost.
- Cast Blizzard when there are 2+ targets to help your AoE damage, and to reduce the cooldown of Frozen Orb.
- Cast Flurry on cooldown.
- Cast Ice Lance to spend your Fingers of Frost charges, or twice directly after casting a Flurry.
- Cast Shifting Power when there are 2+ targets in range to help your AoE damage.
- Cast Frostbolt as a filler, and generate Fingers of Frost and Brain Freeze.
For more detailed information about how to play Frost, please refer to the Rotation page:
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Mage Guides
Guides from Other Classes
- The Most Popular Specializations for Mythic+ in Dragonflight Season 1 (Week 15)
- Patch 10.0.7 Launch Meme Roundup
- An Overview of New Character Titles in Patch 10.1
- Blind Eye Options Available for All Races in Patch 10.1
- Vicious War Snail Mount in Patch 10.1
- Item Level of Rewards from Mythic+ and the Great Vault in Dragonflight Season 2
- Dragonflight Patch 10.0.7 Hotfixes: March 24th
- Dragonflight 10.0.7 Class Tuning: March 28th + Retribution Nerfs March 24th