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Fire Mage Frequently Asked Questions in Battle for Azeroth (BfA) 8.0.1

Last updated on Aug 10, 2018 at 20:58 by Dutchmagoz 37 comments

Table of Contents

General Information

On this page, we list all of the frequently asked questions for a Fire Mage in World of Warcraft Battle for Azeroth 8.0.1.

The other pages of our Fire Mage guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in UnknownError, owner of the Mage theorycrafting website Altered Time, and an admin of the Mage Discord server, Halls of the Guardian.

1. Battle for Azeroth Frequently Asked Questions for Fire Mage

This section will go over several of the most frequently asked questions regarding Fire Mages in Battle for Azeroth.

1.1. How Much Critical Strike Should I Get?

You do not need any specific amount of Critical Strike to make Fire playable. Due to passives like Enhanced Pyrotechnics Icon Enhanced Pyrotechnics and Critical Mass Icon Critical Mass and talents like Firestarter Icon Firestarter and Searing Touch Icon Searing Touch, you can play Fire just fine even on very low Critical Strike levels, so you do not need to worry about having enough Critical Strike. Of course having more Critical Strike is not a bad thing, but it is not required. There is also not a Critical Strike "cap" at which point more Critical Strike is bad.

Having said that, the best way to determine what items you should use is to use Raidbots Top Gear

1.2. Should I Use Flame Patch or Living Bomb in Dungeons?

Flame Patch Icon Flame Patch does more DPS than Living Bomb Icon Living Bomb on 5 targets or more. However, the main problem with Flame Patch is the fact that it forces you to cast Flamestrike Icon Flamestrike to get any use out of it, which means Flame Patch is less efficient at focusing high priority targets. Because of this, we suggest using Living Bomb in most situations, as it allows you to focus a primary target, but still get very competitive AoE DPS via the use of Living Bomb and Mastery: Ignite Icon Mastery: Ignite.

1.3. Should I Use Rune of Power or Incanter's Flow?

Rune of Power Icon Rune of Power and Incanter's Flow Icon Incanter's Flow are very close in overall DPS, with Rune of Power being slightly ahead on low movement fights. Because of this, it is quite hard to figure out when to use which talent. In general, on a fight with very little movement and other fight mechanics, Rune of Power is usually the best choice. Below we have listed the reasons to not run Rune of Power:

  • There are raid mechanics which you can not plan for in advance that may cause you to have to move out of your Rune of Power Icon Rune of Power.
  • There is a lot of movement required on the fight in general.
  • It is also worth noting that Rune of Power Icon Rune of Power is a lot harder to play with than Incanter's Flow Icon Incanter's Flow, so it should not be used when you are not very comfortable with the spec and fight.

2. Changelog

  • 10 Aug. 2018: Updated for Level 120.
  • 07 Aug. 2018: Page added.
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