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Guardian Druid Tank Stat Priority (Legion 7.3.5)

Last updated on Aug 28, 2017 at 15:23 by Vlad 178 comments

Table of Contents

General Information

On this page, we explain what the best statistics are for Guardian Druids in World of Warcraft Legion 7.3.5, how the class benefits from each of them.

The statistics priority is important as it influences itemisation choices (gear, enchants, and gems).

The other pages of our Guardian Druid guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Justwait, a top tank who raids in Method. You can also watch his stream on Twitch and follow him on Twitter.

1. Basics

The stat priority for a Guardian Druid is:

  1. Armor;
  2. Stamina;
  3. Versatility;
  4. Mastery;
  5. Haste;
  6. Critical Strike;
  7. Agility.

2. Getting a Better Understanding

Mastery (Mastery: Nature's Guardian Icon Mastery: Nature's Guardian) grants you increased maximum health, healing received, and attack power.

Critical Strike increases your chance to critically hit with all spells and abilities. It also increases your chance to dodge.

Versatility increases all your damage and healing done, and decreases all damage taken.

Haste lowers the cooldown of your auto attacks, as well as that of Mangle Icon Mangle, Thrash Icon Thrash, Frenzied Regeneration Icon Frenzied Regeneration, and Maul Icon Maul, which indirectly boosts your survivability and damage output.

Most encounters have abilities that cannot be mitigated or avoided. Also, you need to have a decent amount of health, in order to give yourself the chance to be healed before a subsequent attack kills you. As such, you need a minimum amount of Stamina. This amount will, in most cases, simply come from the Stamina found innately on your gear. Therefore, item level is the determining factor in keeping your health pool growing.

3. ChangeLog

+ show all entries - show only 10 entries
  • 28 Aug. 2017: Made a small tweak to the priority to add Stamina and Agility.
  • 07 Jul. 2017: Made a small tweak to the priority.
  • 12 Jun. 2017: Page reviewed and deemed updated for 7.2.5.
  • 27 Mar. 2017: No changes needed for Patch 7.2.
  • 09 Jan. 2017: Checked and confirmed for Patch 7.1.5.
  • 16 Dec. 2016: Added Armor to the list of stats.
  • 19 Sep. 2016: Removed a mention that stated you can prioritise Haste over Mastery if you have enough maximum health, as this is no longer the case.
  • 09 Sep. 2016: Updated the stat priority.
  • 29 Aug. 2016: Updated for Legion's launch.
  • 20 Jul. 2016: Added a mention that Critical Strike also increases your chance to dodge.
  • 18 Jul. 2016: Updated for the Legion pre-patch.
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