Guardian Druid Tank Easy Mode — Dragonflight 10.0.7

Last updated on Mar 20, 2023 at 14:16 by Pumps 33 comments
General Information

On this page, we explain how to easily play Guardian Druid in World of Warcraft — Dragonflight 10.0.7, using the simplest rotation, talent tree, stat priority, gear setup, etc., without sacrificing performance.



This page is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, or simply want a more straightforward way to play their specialization without being overwhelmed by the numerous subtleties and active abilities that need to be taken into consideration for optimal play.


The Basics of Guardian Druids

Guardian Druids reduce incoming damage through their active mitigation Ironfur Icon Ironfur. Ironfur has a negligible cooldown and can stack, making it very strong against incoming Physical damage and melee attacks. Their self-heal, Frenzied Regeneration Icon Frenzied Regeneration, while not as strong as some other tank classes, provides a decent boost to self-sustain. Their combination of both short and long-cooldown defensive abilities helps them deal with Magic damage effectively.

In terms of utility, Guardians bring Stampeding Roar Icon Stampeding Roar, a raid-wide movement speed boost which is very powerful for many encounters where group-wide movement is a necessity. Guardians can also resurrect allies in Combat with Rebirth Icon Rebirth and will occassionally pulse an aoe heal around them with After the Wildfire Icon After the Wildfire.

The primary goal of a Guardian is to stay alive, using the tools at your disposal. This means generating and spending Rage on active mitigation and self-healing and making effective use of your defensive cooldowns to survive dangerous incoming damage. A secondary goal is to deal good damage; this is important to maintain threat on your target and contribute to killing bosses faster. Luckily, this does not require much extra effort on your behalf — if you are performing your rotation well defensively, your damage will reflect that.


Talent Choice for Guardian Druids

Below, we recommend two builds, both have quite similar playstyles with the exception of Mythic+ opting into more AoE and CC utility talents.

For raiding:

Use the 'Copy Export String' on the calculator to easily copy the build in-game.

This build opts to pick up CC utility like Incapacitating Roar Icon Incapacitating Roar and AoE rage generation with Blood Frenzy Icon Blood Frenzy.

For Mythic+:

Use the 'Copy Export String' on the calculator to easily copy the build in-game.

If you are looking for a more in-depth analysis of the best talents for each situation, check out our full talents page below.


Stat Choice

You will want to prioritize item level over all else, as Armor, Stamina and Agility are far more valuable than any secondary stats.

On jewelry and other slots with no primary stats, you will prefer secondary stats in the following order:

  1. Haste;
  2. Versatility;
  3. Mastery;
  4. Critical Strike.

Stat priority can vary based on how much of each stat you have and whether you want to focus on a more defensive or offensive set-up. To see the full explanation of the stat priority, head to our dedicated stats page below.


Basic Damage Rotation for Guardian Druids

For a better understanding of how each spell contributes to the Guardian rotation and the benefits they provide, it is highly recommended to browse through the Spells Summary page linked below.

  1. Keep Moonfire Icon Moonfire up.
  2. Use Thrash Icon Thrash.
  3. Use Mangle Icon Mangle.
  4. Use Maul Icon Maul or Ironfur Icon Ironfur (to dump excess Rage).
  5. Use Swipe Icon Swipe.

This rotation maximizes Rage generation while also maintaining a reasonable amount of damage.

While the above is a fantastic starting point for a Guardian Druid, it is recommended to look at our full rotation guide to get a better grasp of how the abilities interact with each other and their other intricate synergies.


Active Mitigation Abilities for Guardian Druids

By executing your rotation you will generate Rage. You can spend Rage in one of three ways; on your active mitigation spell Ironfur Icon Ironfur, on your self-heal Frenzied Regeneration Icon Frenzied Regeneration, or on a hard-hitting attack Maul Icon Maul.

Deciding how to spend Rage can be boiled down to a few simple situations. If you are taking Physical damage or melee attacks, use Ironfur Icon Ironfur. If you are at low health or expect to be brought to low health, use Frenzied Regeneration Icon Frenzied Regeneration. If you are not in danger of either, use Maul Icon Maul.

Ironfur Icon Ironfur is unique in that multiple application of the spell can overlap, meaning you can have two or more "stacks" of Ironfur at once. You can also pool Rage to spend on multiple stacks for dangerous moments in a fight. Keep in mind that every application has an independent duration, so adding a stack will not refresh the duration on other stacks.

Frenzied Regeneration Icon Frenzied Regeneration heals you for a percentage of your maximum health over a short period. An important aspect of good Frenzied Regeneration use is not causing overhealing. This means you should be casting it when you are at low health, or when the risk of being healed to full by a healer before your Frenzied Regeneration can finish ticking is low. You may also use this spell proactively if you expect to take a large amount of damage soon, but keep in mind that a portion of the heal occurs instantly so do not let that go to waste.

Maul Icon Maul should only be used when you are either not actively tanking, or when you are taking so little damage that using Ironfur Icon Ironfur will not reduce your need for healing or increase your chances of living.


Cooldown Usage for Guardian Druids

Guardians have three baseline cooldowns.

  • Barkskin Icon Barkskin reduces all damage you take by 20% for 12 seconds, on a 60-second cooldown. Barkskin is usable while stunned, incapacitated, or asleep. This will be your first line of defense against dangerous spike damage, as well as your primary way of reducing magic damage, or simply as risk mitigation to smooth your damage intake for your healers. It has a short cooldown, so use it often.
  • Survival Instincts Icon Survival Instincts reduces all damage you take by 50% for 6 seconds. Survival Instincts has 2 charges and a 3-minute recharge time. This is your major defensive reduction, to be used against lethal spike damage or "tankbuster" mechanics. Its short duration and long cooldown mean it should be used sparingly.
  • Berserk Icon Berserk reduces the cooldown on Mangle Icon Mangle, Thrash Icon Thrash, Growl Icon Growl, and Frenzied Regeneration Icon Frenzied Regeneration by 50%, also reduces the Rage cost of Ironfur Icon Ironfur by 50%. It is a huge boost to our defensive capabilities and an offensive power gain too, allowing us to cast our best spells more often.


  • 24 Mar. 2023: Updated talent tree strings.
  • 20 Mar. 2023: Reviewed for Patch 10.0.7.
  • 24 Jan. 2023: Updated for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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