Guardian Druid Tank Rotation, Cooldowns, and Abilities — Midnight Pre-Patch (12.0)
On this page, you will learn how to optimize the rotation of your Guardian Druid, depending on the type of damage you will be tanking. We also have advanced sections about cooldowns, procs, etc. in order to maximize your survivability and DPS. All our content is updated for World of Warcraft — Midnight Pre-Patch (12.0).
If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Guardian Druid rotation.
Guardian Druid Rotation for The War Within
Welcome to our Rotation page for Guardian Druids. On this page, you will be able to find everything that you need to know about playing the spec in Raiding and Mythic+ content.
Talent Choices
Guardian has very few talent choices that actually affect your Rotation.
Of the few that do,
Raze and
Galactic Guardian
are the biggest ones.
Raze gives you an AoE rage spender that you want to use anytime
there is more than one target as your highest priority spell for damage.
Galactic Guardian gives you a chance to proc a buff that boosts the
damage of your next
Moonfire by 300% and causes it to generate an extra
8 rage.
Pre-Combat Checklist for Maximum DPS
- Ensure that you have eaten appropriate Food according to our Consumables page.
- Ensure you have your appropriate Flask buff from our our Consumables page.
- Ensure your Weapon has its temporary enchant from our our Consumables page.
- Activate your
Crystallized Augment Rune, if you can spare the Gold!
Best DPS Rotations for Guardian Druid
Single-Target Rotation Goals for Guardian Druid
- Casting as many
Maul's as possible. It is important to realize that
you are a tank first and foremost, so you should cast as many
Ironfur's
as you think you need to survive, but in terms of dealing the highest damage possible,
you want to spend as much of your available Rage on
Maul as possible. - Managing your Rage — Never capping it but also ensuring you have enough
Rage to cast either
Maul or
Ironfur if required. - Maintaining 5 stacks of
Thrash by using
Thrash
frequently. For maximum damage, you do not always want to cast
Thrash
off cooldown. - Maintain
Moonfire on the target at all times. Usually, this is covered
by
Galactic Guardian, but sometimes, you can get bad RNG and have to manually
cast a few.
Moonless Night does enormous damage for us, so ensuring
Moonfire is active at all times is essential.
Mangle and
Thrash should be cast as much as possible
to keep a steady flow of Rage incoming.
AoE Rotation Goals for Guardian Druid
- Similar goals to the single-target Rotation, except we replace
Maul with
Raze.
Raze is your highest-priority Spell and should be used as much as possible on 2 or more targets.
You should still try to maintain 1-3
Ironfur stacks depending on how much damage you are taking.
Moonfire is much less of a priority as we rarely take any of the
Moonfire related talents in AoE build and should only really be used
to pull and on single target encounters.
In the Single-Target and AoE sections, you will find a highly detailed priority list breakdown of the Rotation, as well as optimal openers.
Single-Target Opener for Guardian Druid in the War Within
- Cast
Growl - Cast
Moonfire - Cast
Thrash - Cast
Incarnation: Guardian of Ursoc - Cast
Thrash - Cast
Mangle - Cast
Thrash - Cast
Maul - Cast
Mangle - Cast
Thrash - Cast
Maul - Cast
Mangle - Proceed with your normal Rotation according to the priority list below.
Single-Target Rotation for Guardian Druid
This priority list describes the optimal offensive single-target Rotation for Guardian Druid.
- Maintain
Moonfire - Maintain 5 stacks of
Thrash - Cast
Barkskin off cooldown - Cast
Maul when possible - Cast
Mangle - Cast
Thrash - Cast
Moonfire with
Galactic Guardian proc - Cast
Incarnation: Guardian of Ursoc - Cast
Swipe absolutely lowest priority if you have nothing else to press.
AoE Opener for Guardian Druid
- Pull mobs from ranged together with
Moonfire - Cast
Barkskin - Cast
Thrash - Cast
Mangle to generate rage - Dump all rage into
Raze while maintaining 1-3 stacks of
Ironfur depending on damage taken. - Cast
Thrash - Cast
Mangle to generate rage - Dump all rage into
Raze while maintaining 1-3 stacks of
Ironfur depending on damage taken. - Proceed with your normal Rotation according to the priority list below.
AoE Rotation for Guardian Druid
This priority list describes the optimal offensive AoE rotation for Guardian Druid.
- Maintain 5 stacks of
Thrash - Cast
Barkskin off cooldown unless saving for something specifically dangerous. - Cast
Raze when possible - Cast
Thrash - Cast
Mangle - Cast
Incarnation: Guardian of Ursoc - Cast
Moonfire - Cast
Swipe absolutely lowest priority if you have nothing else to press.
FAQShould I Play Defensively or Offensively?
This is the main question most people will ask with tanking. The basic answer is that if you are progressing or are on a character you do not feel comfortable playing offensively with, you should play defensively. As you get comfortable, you should start looking at DPS more and playing a more mixed style, pushing DPS while slowly giving up survivability.
Once you feel completely comfortable with the encounter and will not hold your raid back, you can go for DPS. This point is different for every person, as it depends on your group, your character, your gear, and your skill level.
Hero Talent Tier Sets for Guardian Druid
Midnight Pre-Patch changed the set bonuses from TWW Season 3 to generic damage increases:
Druid - Midnight PrePatch - 11.2 Class Set 2pc
Druid - Midnight PrePatch - 11.2 Class Set 4pc
Combat Assistant for Guardian Druid
This is a new feature introduced in Patch 11.1.7 which is oriented at helping new players with their rotations. While this feature can be useful for some it is generally around a 40% DPS loss to solely follow it for Guardian. Also as a tank it does not have much emphasis on the importance of proper defensive usage. Use this tool at your own discretion, but it would be extremely suboptimal currently to follow it blindly.
As a Guardian Druid, you have one ability that acts as active mitigation:
Ironfur. In addition to this, you have a self-heal,
Frenzied Regeneration. While Frenzied Regeneration is not strictly
considered "active mitigation," it is nevertheless a core part of your
rotational toolkit, and you will use it frequently.
Guardian Druid Gameplay Mechanics
In order to better explain the specific usage and benefits of the Guardian Druid kit, we have compiled a more detailed explanation on individual parts of our rotation, from important rotational mechanics that you need to pay attention to, to cooldowns and how to use them.
Guardian Druid Mechanics
Ironfur
Ironfur increases your Armor by 112% of your Agility for 7
seconds. Multiple applications of Ironfur may overlap and stack their Armor
increases, but their durations will not stack. For example, if you use Ironfur
and then use it again 3 seconds later, you will have two applications of Ironfur
for 4 seconds, granting you 224% of your Agility as Armor. After 4 seconds, the
first application will have expired, leaving you with 112% of your Agility as
Armor for 3 more seconds. Agility buffs and procs increase the amount of Armor
you gain from Ironfur.
Armor is extremely effective at reducing Physical damage intake,
so having at least one stack of
Ironfur up as often as possible
is recommended. Additionally, you will occasionally want to pool your Rage to
put up multiple stacks of Ironfur for a short period to deal
with a spike in damage. There is a hard limit to how much Armor can reduce your
incoming damage by, at 85%. This is around 7-8 (3-4 with an Aug voker) stacks of
Ironfur and
can generally be achieved on 5-10 targets or inside of
Incarnation: Guardian of Ursoc.
Armor does not normally reduce Bleed damage (typically, this is
presented in-game as a "Physical DoT") or Magic damage. However, there are
exceptions to these rules, which appear on a case-by-case basis. When faced with
Bleed or Magic damage, you will find
Ironfur ineffective and should
instead use your defensive cooldowns to reduce the damage or a well-timed
Frenzied Regeneration to heal yourself. Remember that if you are
tanking a boss, you are almost always taking auto-attacks and other
damage sources. Auto-attacks are Physical, so it is still worth
maintaining
Ironfur on most encounters.
Finally, consider your situation carefully before using
Ironfur. Since it is proactive, no matter how low
on health you have been brought, using it if there is no new incoming damage
is pointless.
Rage Generation
Guardian Druid's primary resource is Rage.
The Rage bar has a maximum capacity of 100 and is empty by default. Rage decays quickly out of combat. In combat, Rage does not decay.
Rage is generated in the following ways:
- Activating
Bear Form grants you 25 Rage (leaving Bear Form
empties the Rage bar). - Auto-attacks generate 4 Rage.
- Being auto-attacked generates 3 Rage (can only occur once every second).
Mangle generates 10 Rage (+4 with a
Gore proc and
+5 with
Soul of the Forest).
Thrash generates 5 Rage.
Moonfire with a
Galactic Guardian proc generates 8
Rage.
Bristling Fur generates 1 Rage per % of max health taken in
damage while active.
Blood Frenzy generates 2 Rage every time a
Thrash bleed ticks on any target (Thrash ticks once every
3 seconds, reduced by Haste).
Catweaving/Ripweaving
As of Midnight Pre-Patch,
Druid of the Claw Catweaving is
currently a very marginal DPS increase over not weaving.
Ripweaving is where you gain a buff once you cast
Mangle six times
with the
Wildpower Surge talent that empowers your next
Rip and
Ferocious Bite and generates max combo points upon
entering
Cat Form.
You shift into
Cat Form by using
Rake in
Bear Form,
due to the
Fluid Form talent, you will instantly be shifted into Cat.
You are then able to apply this empowered
Rip and shift straight back
into
Bear Form by casting
Mangle whilst in
Cat Form.
This is an extremely safe version of Catweaving and has very little impact on your
survivability. You are even able to utilize this while tanking a boss actively
due to the
Wildshape Mastery talent that retains
Ironfur and 80%
of your health and Armor temporarily in Cat.
Make sure that you do not shift to Cat too soon after casting
Mangle
as it can be on cooldown, delaying your ability to shift back to bear quickly.
Catweaving is an advanced topic and significantly complicates the Rotation. It is not recommended for those who are just picking up Guardian Druid or when you are learning a new fight. That being said, when done correctly, it can be a significant DPS increase over staying in Bear Form single-target (depending on tuning).
Guardian Druid Cooldowns
Major Cooldowns
Guardian Druid is a primarily proactive tank. You must be prepared with active mitigation and defensive cooldowns before you take damage. This is in contrast to reactive tanks, which first take the damage and then react to it by healing themselves up.
As such, preparation plays a large part in tanking effectively. Wise use of cooldowns and coordination with your healers is critical and can be the difference between a boss kill and a wipe. The best way to prepare for an encounter is to look at the damage profile of the fight (either from a log or by reading the Dungeon Journal) and plan out what cooldowns you will use, when you will use them, and whether any gaps need to be covered by healer external defensives.
You have two baseline defensive cooldowns and a few more that you can talent into. Unless you are sure you will die otherwise, it is not advised to overlap your defensive cooldowns, as spending them that way is often overkill and wasteful.
Incarnation: Guardian of Ursoc
Incarnation: Guardian of Ursoc is our main cooldown, available every 2-3 minutes
(depending on rage spent and talents). It grants increased health and reduced
cooldown on
Thrash and
Mangle. It also makes
Mangle hit 3 targets.
You can opt to save this as a defensive cooldown in some situations if you are expecting significant danger upcoming but generally is best used off cooldown as an offensive CD.
Barkskin
Barkskin is a 40-60s cooldown that we want to use on CD as much as possible.
It deals damage with the
Brambles talent and reduces our damage significantly.
This helps smooth our damage intake in general and survive big hits.
Survival Instincts
Survival Instincts is our biggest defensive. Midnight gave us 2 charges
baseline so planning these is even easier. Generally saved for very dangerous
damage intake or huge hits.
Changelog
- 19 Jan. 2026: Updated for Midnight Pre-Patch.
- 30 Nov. 2025: Added FAQ block. Reviewed for Patch 11.2.7.
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Updated for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Updated for The War Within.
- 23 Jul. 2024: Updated for TWW pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 23 Apr. 2024: Updated Tier set notes.
- 22 Apr. 2024: Reviewed for Season 4.
- 20 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Removed Patch 10.1.7 items to update for Patch 10.2.
- 04 Sep. 2023: Added rotation info block.
- 25 Jul. 2023: Added additional Multi target notes.
- 10 Jul. 2023: Updated for Patch 10.1.5.
- 01 May 2023: Updated for Patch 10.1.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Updated for Patch 10.0.5.
- 11 Dec. 2022: Updated for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Druid Guides
Guides from Other Classes
This guide has been written by Pumps who has played since Vanilla and has tanked in Honestly, the #1 Oceanic raiding guild, since Mists of Pandaria. He also played in the first MDI Mythic+ dungeon tournament, where his team placed second. His mindset on tanking has always been about taking the utility and damage one can bring to the raid to the next level. He was the #1 Rank DPS Guardian Druid for 5 tiers in a row and top the 1-6 for the last 12 tiers, playing Guardian Druid, Brewmaster Monk and Protection Warrior based on which is the strongest for progression at the time. You can find him on discord — pumps. — and on Twitch.
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