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Balance Druid DPS Mythic+ Tips in Battle for Azeroth (BfA) 8.0.1

Last updated Yesterday at 15:38 by Bora 31 comments

Table of Contents

General Information

On this page, you will various tips and pieces of advice for clearing high Mythic+ content with your Balance Druid.

The other pages of our Balance Druid guide can be accessed from the table of contents on the right.

About Our Author

This was written by Borabank, a Balance Druid theorycrafter and raider in Encore. You can watch him on his Twitch channel or in the Dreamgrove Discord server.

1. Balance Druid in Mythic+

Balance Druid is one of the top ranged DPS specializations for Mythic+ in Battle for Azeroth. It provides strong multi-target damage on higher level keys as well as a large amount of utility through talents and even the base kit.

1.1. Balance Druid Mythic+ Rotation

Both the single target and multi-target rotations do not change in Mythic+ content. For more information about the Balance Druid DPS rotation, refer back to the Rotation, Cooldowns, and Abilities page.

The only additional habit you should practice in Mythic+ is to pool your Astral Power towards the end of every trash pull to reduce the ramp-up time needed to reach your maximum output.

1.2. Balance Druid Utility

Balance Druid provides support for the party through damage, healing, and other additional effects such as dispels and mob management.

  • Typhoon Icon Typhoon is an iconic Balance Druid spell. This will knock enemies in front of you away in the direction the cast was aimed. Use this to knock enemies away from the tank, yourself, or away from special mob specific mechanics such as Sanguine Icon Sanguine pools.
  • Force of Nature Icon Force of Nature acts as an artificial taunt that relieves the tank of all melee damage. This talent has become almost a staple for Mythic+ due to the threat generation nerf applied to tanks that came with Battle for Azeroth. This is also particularly useful during Necrotic Icon Necrotic and Skittish Icon Skittish weeks.
  • Soothe Icon Soothe has been added back to our baseline kit and will dispel all enrage buffs applied to enemies. This talent is particularly useful during Raging Icon Raging weeks.
  • Hibernate Icon Hibernate can be used to crowd-control Beast and Dragonkin type enemies. While Beast and Dragonkin type enemies are not particularly numerous throughout the ten dungeons, this is another form of hard crowd control that we can utilize when possible.
  • Entangling Roots Icon Entangling Roots can be used to root patrols. If you root the primary target, the entire patrol will stop moving. Useful in tight quarters when you cannot handle additional mobs.
  • Regrowth Icon Regrowth was buffed in Battle for Azeroth, and it provides much more healing than it did in Legion and can be useful to help off-heal in certain situations.
  • Innervate Icon Innervate is best used on heavy group damage boss encounters. This will allow you to expand your healers Mana pool and allow them to extend the duration of the encounter if needed.

2. Mythic+ Talents for Balance Druids

Below are the suggested talents for Mythic+, these talents are recommended for all groups and keys at the current time.

Level Choices
15 Nature's Balance Nature's Balance Warrior of Elune ? Warrior of Elune Force of Nature Force of Nature
30 Tiger Dash Tiger Dash Renewal Renewal Wild Charge Wild Charge
45 Feral Affinity Feral Affinity Guardian Affinity Guardian Affinity Restoration Affinity Restoration Affinity
60 Mighty Bash Mighty Bash Mass Entanglement Mass Entanglement Typhoon Typhoon
75 Soul of the Forest Soul of the Forest Starlord ? Starlord Incarnation: Chosen of Elune Incarnation: Chosen of Elune
90 Stellar Drift Stellar Drift Twin Moons Twin Moons Stellar Flare Stellar Flare
100 Shooting Stars ? Shooting Stars Fury of Elune Fury of Elune New Moon New Moon

3. Mythic+ Affixes

The way Mythic+ affixes are tiered in Battle for Azeroth has changed quite a bit since their launch in Legion.

There are now three weekly affixes and one seasonal affix. The first affix available instantly at level two and three, the second affix starts at level four, the third affix enabled at level seven, and finally the seasonal affix at level ten.

3.1. Tier One Affixes

  • Fortified Icon Fortified increases the Health pool of all non-boss enemies by 20% and damage dealt by 30%.
  • Tyrannical Icon Tyrannical increases the Health pool of boss enemies by 40% and their damage dealt by 15%.

Fortified Icon Fortified and Tyrannical Icon Tyrannical are the two affixes every player will see. These affixes shift the focus of dungeons from boss to trash depending on the week. Balance Druids will excel during Fortified weeks as our multi-target damage has a short ramp up time and then will sustain at very high numbers with or without the use of cooldowns. During Tyrannical weeks, players may want to take more single-target oriented trinkets, gear, or even talents but that will be both dungeon and key level dependent.

3.2. Tier Two Affixes

  • Raging Icon Raging increases the damage dealt by enemies below 30% by 100% until they die. This buff is dispellable using Soothe Icon Soothe. Not all enemies will need to be Soothed, but you should Soothe enemies that deal excessive group-wide damage.
  • Teeming Icon Teeming adds additional trash mobs to certain packs throughout each dungeon.
  • Bolstering Icon Bolstering buffs remaining enemies Health pools and damage dealt by 20% when an enemy dies nearby. To counter this affix, DPS all mobs down evenly and focus your casts into high Health mobs if there are any.
  • Sanguine Icon Sanguine places a pool of blood on the ground when a mob is slain. This pool will heal remaining enemies who stay inside the zone and also damage players. Balance Druids should take Typhoon Icon Typhoon to push enemies off of each Sanguine zone.
  • Bursting Icon Bursting forces enemy mobs to detonate when slain, afflicting the group with a stacking debuff that causes players to suffer 10% of their max Health in damage every four seconds. When handling the Bursting affix, ask how many stacks your healer can handle and try to not mindlessly DPS and exceed your healers stack limit.

3.3. Tier Three Affixes

  • Volcanic Icon Volcanic spawns volcanic plumes underneath and around players when in combat with any enemy. When damaged by Volcanic, players suffer 50% of their maximum Health pool in damage. The more enemies you are in combat with, the more Volcanic that will spawn.
  • Grievous Icon Grievous afflicts players with a stacking DoT when they fall below 90%. Use Regrowth Icon Regrowth liberally during Grievous weeks and bring consumables to assist your healer when out of combat.
  • Quaking Icon Quaking will periodically attempt to interrupt casters by creating a damaging zone around each player. About 3 seconds after the zone forms, it will deal 20% maximum Health in damage to each player caught in the zone as well as interrupting any hard casts being finished during the shockwave.
  • Explosive Icon Explosive will occasionally spawn Explosive Orbs that need to be targeted and burned down within a short period of time or they will deal significant damage to the party. Explosive Orbs are not cleaveable and the amount of orbs that spawn scales with the amount of enemies pulled.
  • Necrotic Icon Necrotic debuffs the target of enemy melee swings with stacking healing reduction and minor DoT. Balance Druids should utilize Typhoon Icon Typhoon and Force of Nature Icon Force of Nature to assist tanks in kiting enemies before they become unhealable.
  • Skittish Icon Skittish reduces the amount of threat generated by tanks throughout the dungeon. Use Force of Nature Icon Force of Nature as an artificial taunt on Skittish weeks.

3.4. Seasonal Affix

Infested Icon Infested is the seasonal affix for the launch of Battle for Azeroth. Enemies afflicted with the Infested debuff will be scattered throughout each dungeon once you reach key level ten. These mobs will heal enemies around them and when slain, will spawn two Spawn of G'huun that will attempt to infest remaining enemies.

There are several ways to handle Infested Icon Infested mobs depending on pack size, which mob is infested, and group composition. The first way to handle an Infested enemy is to burn down the infested target and the subsequently spawning Spawn of G'huun while either crowd controlling or ignoring the other mobs in the pack. The second way is to crowd control the Infested mob and burn down all the other enemies. After you kill and infested mob and the Spawns of G'huun spawn, Balance Druids can use Typhoon Icon Typhoon to knock them away or knock the remaining mobs away.

4. Mythic+ Azerite Traits

  • Lunar Shrapnel Icon Lunar Shrapnel is by far the strongest trait for mass multi-target (5+) DPS. You will prioritize getting out your Moonfire Icon Moonfires on all targetsand then placing a Starfall Icon Starfall when you have the Astral Power.
  • Power of the Moon Icon Power of the Moon increases the damage dealt by the application of Moonfire Icon Moonfire and Moonfire applications have a 5% chance to grant a charge of Lunar Empowerment Icon Lunar Empowerment. This is a value trait that increases the output of your Lunar Strike Icon Lunar Strike during your multi-target rotation. Also very useful during Explosive Icon Explosive weeks as you can spam Moonfire Icon Moonfire and kill them in one or two globals..
  • Streaking Stars Icon Streaking Stars is a strong single target trait. Best used on high tyrannical keys if you are in dire need of the boss damage.
  • High Noon Icon High Noon can be utilized on explosive weeks if you do not have any Power of the Moon Icon Power of the Moon pieces. Sunfire will be able to one shot orbs very easily.

5. ChangeLog

  • 13 Aug. 2018: Updated for Battle for Azeroth launch.
  • 01 Aug. 2018: Added page.
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