Protection Warrior Tank Mythic+ Tips — The War Within (11.1.5)
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Protection Warrior in World of Warcraft — The War Within (11.1.5).
Protection Warriors in Mythic+
Protection Warriors, while not the best in Mythic+ due to their stun-oriented utility, have very decent survivability and solid damage output when played correctly.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our The War Within Mythic+ Season 1 page below.
Mythic+ Talents for Protection Warriors
Below, our sample Mythic+ tree will give you a good
amount of survivability and offensive abilities. Refer to the Builds and
Talents page for more information on particular talents and when to use them.
Colossus and
Mountain Thane are both competitive in Mythic+,
you can play with either of them!
Mountain Thane Mythic+ build for Protection Warrior
The biggest differences between the two Mythic+ builds are that as
Mountain Thane, you aim to play
Unstoppable Force
instead of
Immovable Object. Most of the other talents remain the same.
Some quick notes and alterations can be found below:
Indomitable can be dropped for
Ravager.
- You can drop
Best Served Cold for
Fight Through the Flames for a more defensive choice.
Battering Ram can be swapped for
Ravager.
Storm Bolt,
Crackling Thunder or
Intimidating Shout can be swapped for
Intervene. Be sure to use
Storm Shields instead of
Storm Bolt then in the
Mountain Thane tree.
Standard Mythic+ Talents Protection Warrior
This Mythic+ build provides us with high Shield Block up-time,
while also having access to multiple offensive cooldowns.
Some quick notes and alterations can be found below:
Indomitable can be dropped for
Ravager.
Crackling Thunder or
Intimidating Shout can be swapped for
Intervene or
Rumbling Earth.
Thunderous Roar and the two following nodes can be swapped for
Champion's Spear and its following nodes. The two are competitive with eachother.
- You can drop
Best Served Cold for
Fight Through the Flames for a more defensive choice.
Battering Ram can be swapped for
Ravager.
Mythic+ Utility for Protection Warrior in The War Within Season 2
This section talks mostly about the uses of different spells. For in-depth explanations of all Warrior Abilities and Talents, including these, check out our Spells page.
Utility of Protection Warrior in The War Within
Interrupts, Stuns and Stops
Pummel is our main interrupt ability. As tanks, we will take the blunt
force of the overall damage intake in dungeons, and while we can deal with the physical
damage intake fairly easily thanks to
Shield Block, the magic damage is where
it can get trickier. Using
Pummel effectively to interrupt various dangerous casts
will help lower our damage intake greatly and increase our chances of survival.
Disrupting Shout allows you to silence multiple enemies while also
Taunting all of them. While on paper, it seems like a great ability, it has a hefty 75
second cooldown and needs to actually interrupt the cast in order for the silence
to take effect. It does have potential uses in situations where you are facing
multiple deadly casters, or need help grouping packs.
Intimidating Shout is primarily used as an interrupt because
the disorient it provides is easily broken by damage. You can also use it as
crowd control by using it on a group of enemies and pulling a specific enemy
out of that group to focus it down.
Shockwave is your AoE stun. Use it to delay or cancel
dangerous abilities, or use it as a survivability tool to stun enemies when
your defenses are down.
Rumbling Earth helps lower the cooldown of
this significantly, and it can be further enhanced by
Colossus
talents like
Boneshaker and
Earthquaker
Storm Bolt acts as another strong single-target stun. Use it
instead of
Shockwave when you only need to stun one enemy in order
to prevent stun DR from kicking in.
Mountain Thane has the
Storm Bolts
talent, which will make this also hit 2 additional enemies.
Shield Charge should mainly be used on cooldown for the offensive part,
but it is worth remembering that it also stuns your primary target for 4 seconds
when cast.
Champion's Spear allows you to tether enemies hit by the spear to it.
As with
Shield Charge, you should mainly use this on cooldown, offensively.
Some types of situations where you might consider delaying your spear are when fixates come up, or enemies jump around. In such cases, using
Champion's Spear for the purpose of tethering these enemies might be more beneficial
for the overall group performance.
Other Utility
Spell Reflection is primarily used for the magic damage
reduction. In Mythic+, however, many spells can be reflected back to
the caster. There are some spells that hit very hard, and
if you are able to reflect those, you can deal a lot of damage to the enemy.
Additionally, sometimes you are able to apply debuffs to the enemy that
normally would have been applied to you had you been hit by the spell.
Rallying Cry can be used to save teammates during heavy damage intake
phases or to just help ease the pressure off your healer. It has a fairly
long 3-minute cooldown, so be sure not to waste it.
Berserker Rage makes us immune to Fear, Sap, and Incapacitate effects.
This can be used pre-emptively before the cast goes off or reactively when
you are already under the effect. You can further pick up
Berserker Shout,
which allows you to remove Fear effects also from your party members within 12 yards.
Intervene is an extremely potent tool if there is a use case for it.
Preventing your party member from taking damage from, let's say, a fixating enemy
is a great way to help your group. This ability is made even better thanks to
Mountain Thane talent,
Storm Shield. This causes the Intervene target to also gain a magic absorb shield,
which can be used as an extra defensive on allies who need it.
Shattering Throw may have niche uses in some dungeons where
the enemies either have a magical immunity or an absorb. Just remember that
it has a cast time, meaning that you do not want to use it while actively
tanking enemies.
Wrecking Throw, similarly to
Shattering Throw deals
bonus damage to absorbs. While it does not remove magical immunities, it
does have a much shorter cooldown, making it a more compelling choice
should the situation arise.
Dungeon Tips and Tricks for Protection Warrior for The War Within Season 2
This section has Hunter-specific tips and tricks that may not seem obvious for all dungeons' bosses and mobs.
Mythic+ Tips for Protection Warrior in The War Within Season 2
Bosses
- Big M.O.M.M.A.
Electrocrush is blockable with
Spell Block. If this is not available, use other defensives like
Shield Wall or
Spell Reflection.
- Use
Heroic Leap to move the boss around quickly if needed.
- Keeza Quickfuse
Barreling Charge is blockable with
Shield Block, but you should step aside from it.
Wallop is blockable with
Shield Block.
- Try to keep the two bosses together so they get cleaved down more efficiently.
- The third charge of
Barreling Charge is always targeted at the tank, use
Heroic Leap to position yourself quickly behind a bomb.
- Swampface
Mudslide is deflectable with
Spell Reflection, so use it if you cannot move aside.
- The damage from
Awaken the Swamp,
Razorchoke Vines and
Sludge Claws is blockable with
Spell Block, and in the case of
Sludge Claws, also
Shield Block.
- Geezle Gigazap
Thunder Punch deals magical damage, use a defensive to deal with it.
Heroic Leap can be used to get around the arena faster, for example to position for the sparks faster.
Trash
- Below, you can find examples of casts in this dungeon, which are reflectable with
Spell Reflection:
Blood Bolt from Darkfuse Bloodwarper;
Backwash from Bubbles;
Flamethrower from Shreddinator 3000;
Lightning Bolt from Venture Co. Electrician;
Surveying Beam from Venture Co. Surveyor;
Trickshot from Mechadrone Sniper.
Bosses
- Brew Master Aldryr
Blazing Belch can be blocked with
Spell Block, but you should aim to side-step all of these;
Keg Smash is blockable with
Shield Block;
- Use
Heroic Leap during intermission to deliver a brew quickly.
- I'pa
Bottoms Uppercut is blockable with
Shield Block;
Spouting Stout is blockable with
Spell Block, but you should aim to side-step all of these;
Shockwave,
Storm Bolt and
Intimidating Shout can all be used to keep the elementals away from the boss.
- Benk Buzzbee
Honey Marinade is blockable with
Spell Block. Move out of the puddle it leaves on the ground fast;
- You can use
Heroic Throw to pickup distant Ravenous Cinderbee adds.
- WoWCMGoldieBaronbottom
Burning Ricochet can be deflected with
Spell Reflection;
Cash Cannon can be blocked with
Shield Block, or outranged with
Heroic Leap if needed. Aim this frontal at the big flaming barrels while avoiding your party members.
Trash
Nothing significant about trash in this dungeon. Do not overpull, as a lot of the trash deals mixed damage or heavy AoE damage to your party.
Bosses
- Ol' Waxbeard
Rock Buster is blockable with
Shield Block;
- Move the boss quickly to the Dynamite Cart as it stops with
Charge.
- Blazikon
- Never leave the bosses melee range, otherwise the closest ally will get meleed;
- Use defensives as needed and keep
Shield Block up.
- The Candle King
- Use
Heroic Leap to move behind a wax statue if targeted by
Darkflame Pickaxe;
- The pulsing damage from
Eerie Molds is blockable with
Spell Block.
- Use
- The Darkness
Eternal Darkness is blockable with
Spell Block;
- You can use
Heroic Leap to leap at a candle and
Charge to get back to the boss quickly if the candle is low on light. Only do this as a last resort.
Trash
- Below, you can find examples of casts in this dungeon, which are reflectable with
Spell Reflection:
Flame Bolt from Kobolt Flametender;
Crude Weapons from Menial Laborer;
Wicklighter Bolt from Royal Wicklighter;
Candleflame Bolt from Sootsnout.
Bosses
- Kyrioss
Lightning Dash is blockable with
Spell Block;
- During intermission you can use
Heroic Leap if you are positioned poorly. Avoid using it to leap too far ahead of your group or you risk spawning a Grounding Bolt from
Lightning Torrent there.
- Stormguard Gorren
- Use a defensive for
Chaotic Corruption if targeted by it. Ensure that you are near a ally who has not been targeted by it yet as it is about to end;
- Position the boss so that
Crush Reality and the following
Dark Gravity are avoidable by all party members.
- Use a defensive for
- Voidstone Monstrosity
Oblivion Wave is blockable with
Spell Block, but you should aim to dodge all of them by simply walking out of the way or using
Heroic Leap to side-step it.
Trash
- Below, you can find examples of casts in this dungeon, which are reflectable with
Spell Reflection:
Arcing Void from Coalescing Void Diffuser;
Seeping Corruption from Corrupted Oracle;
Void Bolt from Corrupted Oracle;
Lightning Bolt from Cursed Thunderer;
Bosses
- Captain Dailcry
- Use a defensive like
Shield Wall while also dumping rage into
Ignore Pain during the bleed left behind by
Pierce Armor;
- The most common route to go in this dungeon is left. As such, the miniboss with the boss
will periodically cast
Divine Judgment, use a smaller defensive like
Spell Reflection to mitigate the initial damage from it.
- Use a defensive like
- Baron Braunpyke
Castigator's Shield is reflectable with
Spell Reflection;
- Use
Heroic Leap to position the boss quickly needed;
- You can soak multiple of the
Sacrificial Pyres as a tank.
- Prioress Murrpray
Holy Smite is reflectable with
Spell Reflection;
- Use
Shockwave and other stops to help manage the adds during the intermission.
Trash
- Below, you can find examples of casts in this dungeon, which are reflectable with
Spell Reflection:
Holy Smite from Devouted Priest;
Fireball from Fanatical Conjuror and Risen Mage;
Seal of Flame from Forge Master Damian;
Bosses
- Coin-Operated Crowd Pummeler
- Use
Heroic Leap to position the boss quickly away from the coins if he is about to cast
Coin Magnet near coins;
- Save your big hitting offensive cooldowns for the period when he has the debuff on him.
- Use
- Azerokk
Shockwave,
Storm Bolt and
Intimidating Shout can be used to help control the Earthrager adds;
- Use defensives like
Shield Wall paired with
Ignore Pain to deal with the bleed from the enraged add.
- Rixxa Fluxflame
- This bosses auto attack,
Searing Reagent is purely magical. Use
Spell Block to mitigate the damage. If it is on cooldown, rotate other defensives accordingly;
Heroic Leap can be used to position the boss quickly in a more favourable spot.
- This bosses auto attack,
- Mogul Razdunk
- The boss will constantly cast
Alpha Cannon at you. This is magical, and can be reflected with
Spell Reflection or blocked with
Spell Block;
- Use
Heroic Leap to position yourself near a pillar if targeted by
Drill Smash.
- The boss will constantly cast
Trash
- Below, you can find examples of casts in this dungeon, which are reflectable with
Spell Reflection:
Charged Shield from Mechanized Peacekeeper;
Iced Spritzer from Refreshment Vendor;
Caustic Compound from Venture Co. Alchemist;
Rock Lance from Venture Co. Earthshaper;
Mind Lash from Venture Co. Mastermind;
Echo Blade from Weapons Tester;
Bosses
- An Affront of Challengers
Mighty Smash is blockable with
Spell Block;
Mortal Strike is blockable with
Shield Block;
Necrotic Bolt is reflectable with
Spell Reflection;
- Use
Heroic Leap to move around the arena quickly. Be sure to try and keep the bosses all together while giving your party members ample room to dodge mechanics.
- Gorechop
Hateful Strike is blockable with
Shield Block;
Demolish can be used to avoid getting dragged by
Meat Hooks;
- Be sure to grab aggro of the Oozing Leftovers adds that spawn.
- Xav the Unfallen
Brutal Combo can be blocked with
Shield Block.
- Use
Heroic Leap to position yourself quickly out of the way of the 3 part combo.
- Kul'tharok
Necrotic Bolt can be reflected with
Spell Reflection;
- Mordretha, the Endless Empress
- You can deflect one tick of the
Dark Devastation cast with
Spell Reflection, but you should avoid standing in it in the first place;
Death Bolt from the adds can be reflected with
Spell Reflection;
Reaping Scythe deals mixed damage and can be blocked with
Spell Block and
Shield Block.
- You can deflect one tick of the
Trash
- Below, you can find examples of casts in this dungeon, which are reflectable with
Spell Reflection:
Decaying Strike from Diseased Horror;
Necrotic Bolt from Manical Soulbinder;
Spirit Frost from Nefarious Deathspeaker;
Bind Soul from Shackled Soul;
Bosses
Tussle Tonks
- Use your defensives for
Platinum Pummel, as it is not blockable;
Heroic Leap can be used to position the boss quickly under a hammer during the
Platinum Plating buff.
- Use your defensives for
- K.U.-J.0.
Blazing Chomp is blockable with
Spell Block. If this is not available, use other defensives like
Shield Wall or
Spell Reflection to help deal with the damage;
- While you should pre-position near a box for
Venting Flames, you can use
Heroic Leap to move quickly to cover if needed.
- Machinist's Garden
Blossom Blast is reflectable with
Spell Reflection;
Charge can help you get to the add faster.
- King Mechagon
Pulse Blast is reflectable with
Spell Reflection. This acts as the boss auto-attack during the first phase and deals purely magical damage. Use defensives as needed for it.
Trash
- Below, you can find examples of casts in this dungeon, which are reflectable with
Spell Reflection:
Arcing Zap from Defense Bot Mk III;
Giga-Wallop from Mechagon Tinkerer;
Affix Tips, Tricks and Management for Protection Warrior in The War Within Season 2
This section has Warrior-specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.
Affix Guide for Protection Warrior in The War Within
Ascendant Affix Management for Protection Warrior
Periodically spawns orbs that need to be interrupted or crowd-controlled. Tools to deal with this affix include:
Pummel;
Disrupting Shout;
Storm Bolt;
Shield Charge;
Shockwave;
Intimidating Shout.
Pulsar Affix Management for Protection Warrior
Periodically spawns orbs, connected to players. You need to walk into another players orb, and someone needs to walk into your orb to get rid of it.
Devour Affix Management for Protection Warrior
Places an absorb on players which needs to be dispelled or healed through.
As Warriors, we can't dispel, but we can assist our healer by healing ourselves
with Impending Victory and
Last Stand.
Voidbound Affix Management for Protection Warrior
Spawns a new add, which buffs others. Just swap to this add as soon
as possible, and be sure to kill it off as a high priority.
As the Void Emissary has 1 health, you can start casting Execute
as soon as it spawns since it deals a massive amount of damage.
Changelog
- 06 May 2025: Added information about Dungeon tips.
- 25 Apr. 2025: Added a note about Indomitable and Ravager.
- 21 Apr. 2025: Reviewed for Patch 11.1.5. Updated Colossus talent tree.
- 04 Mar. 2025: Added Mountain Thane as the suggested Mythic+ build.
- 24 Feb. 2025: Updated for Patch 11.1.
- 15 Dec. 2024: Added recommended tag for talents for clarity. Reviewed for Patch 11.0.7.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 09 Sep. 2024: Updated for The War Within Season 1.
- 08 May 2024: Removed "Alternative Mythic+ build". Added Enduring Alacrity into the builds.
- 07 May 2024: Reviewed for 10.2.7. Replaced Heavy Repercussions with Into the Fray.
- 22 Apr. 2024: Reviewed for Season 4. Added Disrupting Shout section under Utility.
- 18 Mar. 2024: Reviewed for Patch 10.2.6.
- 22 Jan. 2024: Updated the AoE rotation part by adding offensive Talents.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Reviewed and updated for Patch 10.2.
- 04 Sep. 2023: Reviewed and updated for Patch 10.1.7.
- 10 Jul. 2023: Reviewed for Patch 10.1.5.
- 21 Jun. 2023: Updated Mythic+ talent build. Took Brutal Vitality.
- 11 May 2023: Prioritised showing talent build with tier.
- 01 May 2023: Updated for Patch 10.1.0.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 15 Mar. 2023: Updated the talent build to default Battering Ram over Thunderlord.
- 27 Feb. 2023: Added Thunderous Roar, Shield Charge to ability list.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 23 Dec. 2022: Added notes about Battering Ram, Spell Block and the seasonal affix.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Warrior Guides
Guides from Other Classes
This guide has been written by Mwahi, a Protection Warrior theorycrafter and moderator of the Skyhold Warrior Discord.
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