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Warfronts Guide in Battle for Azeroth (BfA 8.0.1)

Last updated on Aug 11, 2018 at 09:10 by Zagam 1 comment

Table of Contents

1. Introduction

Welcome to the Warfronts guide where we will explore everything about the new Battle for Azeroth feature and how it pertains to your character growth and progression!

2. The Cycle of Warfronts

Warfronts are large scale battles that are focused around the war between the Alliance and the Horde. This content will cycle in a method that has one faction starting with control of an area (therefore having access to exclusive mobs, world bosses, and their respective loot) while the opposing faction contributes items, Gold, and War Resources Icon War Resources to build faction power. Once the resource contribution has reached its 100% requirements, a battle for the area becomes accessible. This resource contribution is on a region-wide basis, similar to how the Mage Tower progress was in Legion on the Broken Shore and it rewards Azerite and reputation. After the attack is completed (it cannot fail), the assaulting faction will take control of the area while the other faction begins its resource acquisition to initiate its attack on the area.

3. Your Contribution to Warfronts

Contributing to your faction's Warfront effort involves giving War Resources Icon War Resources, Gold, and items created from professions. These contributions are on a daily lockout, so be sure to do this each and every day as the reputation gains are enormously beneficial towards progressing on your faction's War Campaign.

The gold contribution Wartime Donations: Gold (Alliance) / Wartime Donations: Gold (Horde) requests only 100g. This is a trivial amount of gold and should be made daily. This rewards 500 Azerite and 150 reputation with the 7th Legion or The Honorbound. In lieu of a Gold contribution, you can turn in various items crafted from professions to achieve the same result as contributing gold. You can complete one of these quests to enable the quest completion of a Wartime Contribution which results in the 500 Azerite and 150 reputation reward.

The crafted items from professions are likely going to be more valuable than 100g at the start of the expansion, but these items may drop in value and be a better value to turn in as time passes. The NPCs that request items do not always ask for the same items, so gold can always be a good fallback. Here are the profession-related items that can be used for a Wartime Contribution.

Profession Item(s) Requested
Alchemy/Herbalism Steelskin Potion Icon Steelskin Potion or Coastal Mana Potion Icon Coastal Mana Potion x20
Blacksmithing/Mining Monel-Hardened Hoofplates Icon Monel-Hardened Hoofplates x2 or Monel-Hardened Stirrups Icon Monel-Hardened Stirrups or Monelite Ore Icon Monelite Ore x60
Cooking/Fishing Seasoned Loins Icon Seasoned Loins or Meaty Haunch Icon Meaty Haunch x60
Enchanting Enchant Ring - Seal of Critical Strike Icon Enchant Ring - Seal of Critical Strike x3 or Enchant Ring - Seal of Versatility Icon Enchant Ring - Seal of Versatility x3
Engineering Crow's Nest Scope Icon Crow's Nest Scope or Frost-Laced Ammunition Icon Frost-Laced Ammunition
Inscription War-Scroll of Battle Shout Icon War-Scroll of Battle Shout x3
Jewelcrafting Deadly Solstone Icon Deadly Solstone or Versatile Kyanite Icon Versatile Kyanite x15
Leatherworking/Skinning Drums of the Maelstrom Icon Drums of the Maelstrom or Coarse Leather Barding Icon Coarse Leather Barding x2 or Coarse Leather Icon Coarse Leather x60
Tailoring Battle Flag: Rallying Swiftness Icon Battle Flag: Rallying Swiftness or War-Scroll of Fortitude Icon War-Scroll of Fortitude

The War Resource contribution Wartime Donations: War Resources (Alliance) Wartime Donations: War Resources (Horde) requests 100 War Resources. These should be obtained daily with ease by completing a few World Quests. This rewards 750 Azerite and 500 reputation with the 7th legion or The Honor Bound. This contribution can be done multiple times per day.

4. Warfront Strategy

Warfronts cannot be lost, but that does not mean you want to win slower and take longer to get to that World Boss and sweet, sweet loot to be had while your faction controls the area!

Fighting or gathering are your two primary types of activities to be done during Warfronts. If you are on the lower end of gear, you should partake in gathering as this will enable you to have the greatest effect on your team's ability to win faster. If you like gathering, you should gather. Most players in this type of combat style will prefer to fight, so if you are akin to gathering, we recommend that you do just that! For the fighters, you will fight alongside troops that you help empower and work to control bases.

4.1. Stage 1

The beginning of the first Warfront available, in Arathi Highlands, will have you dropped via airship into enemy location where you will need to defeat a mini boss. As soon as the mini boss dies, you will want to capture the nearby Mine and Mill. While at the Mine and Mill, you will want to gather Iron Icon Iron or Wood Icon Wood to help contribute to your effort. If the Mine or Mill is overcrowded, consider going to the other location. If you or someone else provide some leadership during this process, try to divide the team up so that half goes to the Mine and half goes to the Mill.

4.2. Stage 2

During this phase of the Warfront, your team will want to divide and conquer. Half of your team will want to focus on gathering and building while the other half focuses on offense and destruction. Again, an even split is highly recommended as too many on gathering and building will slow the offense while too many on offense will prove to take too long to build vehicles and buildings necessary to succeed. Under organized leadership, the gathering and building team should be the ten lowest item level or experienced players as this role is less demanding having only the need to defeat smaller enemies and use the resources gathered to construct buildings and vehicles. The offensive team should be your ten highest item level or experienced players while ensuring that at least 1 tank and 1 healer also accompany the team.

There are many buildings you can construct to boost your faction's conquering power during the Warfront. Focusing on gathering resources allows for faster construction and upgrades of buildings.

  • Great Hall → Keep/Stronghold → Castle/Fortress — This building and its upgrades have numerous benefits including boosting the acquisition rate of Iron Icon Iron and Wood Icon Wood resources, unlocking a commander option from the Barracks at Keep/Stronghold level, and unlocking commander special ability as well as increased damage by Siege Engines/Demolishers at Castle/Fortress level.
  • Altar of Storms → This building allows for player power buffs in the form of trading resources for Bristling Power Icon Bristling Power which increases your damage, healing, and health by 10%, stacking up to 4 times as well as having the opportunity for a player to gain the Call of the Storm Icon Call of the Storm buff if they locate the Essence of Storms Icon Essence of Storms, which is a rare drop during the Warfront.
  • Barracks — This building is your primary source of troops which allows the trading of Iron for troops that will fight the opposing faction and aid in assaulting and defending bases.
  • Warmill — This building enables you to trade resources for weapon and armor enhancements of your troops.
  • Workshop — This building enables you to construct Siege Engines/Demolishers which are key to winning Warfronts.

4.2.1. Gathering & Building Team Priority

  1. Acquire 140 Iron and 140 Wood to purchase the Barracks.
  2. Acquire 260 Iron and 140 Wood to purchase the War Mill.
  3. Acquire 260 Iron and 140 Wood to purchase the Altar of Storms.
  4. Acquire 380 Iron and 180 Wood to upgrade your Great Hall to a Keep/Stronghold.
  5. Acquire 500 Iron and 220 Wood to purchase the Workshop and then create Siege Engines/Demolishers
  6. Acquire 620 Iron and 260 Wood to upgrade your Stronghold to a Castle/Fortress

Note that for the gathering and building team, Iron will have a much higher demand and should be prioritized in the gathering process. Unlocking the Barracks and War Mill provide a huge boost to your troops' offensive and defensive capabilities while the Altar of Storms boosts player power significantly. The Stronghold upgrade increases your resource generation that will speed up the production rate of the Workshop which will greatly increase your team's destructive capabilities. Finally, perform the final upgrade to your Great Hall to further increase resource generation to produce more troops and Siege Engines/Demolishers.

While gathering resources, these players should also react to attack waves from the opposite faction and defend the Mine and Mill from attacks. The gathering and defending team should focus on upgrades until three vehicles are created at which point the focus on production shifts towards escorting vehicles and defending bases.

While the gatherers upgrade your building potential, the offensive party should be focused on capturing vital locations that are beneficial to the Warfront winning effort.

4.2.2. Offensive Party Priority

  1. Capture Newstead as this location is easy to capture and provides a large benefit in the troops it enables you to create
  2. Capture High Perch as to secure a travel path for your Siege Engines/Demolishers through the middle of the map

Once these points are captured, the focus should swap to more gathering to enable the creation of vehicles as these are the key to winning as they are the only way to break down the gates that enable access to the enemy commander.

4.3. Stage 3

This phase is all about finishing off the opposition and taking what is yours! Escort your Siege Engines/Demolishers to the enemy gates, destroy the gates, and kill the enemy commander. All gatherers and defenders in this phase should switch to offense and help escort the vehicles to the gates. Once the gates are down, all 20 players should attack and defeat the enemy commander for victory!

5. World Bosses

While in control of the Warfront area, the controlling faction will have access to a World Boss to defeat: Doom's Howl for the Alliance to take down or The Lion's Roar for Horde. These World Bosses are the source of item level 370 loot which is equivalent to Heroic Uldir loot as well as a faction exclusive toy for each. The Alliance toy is Toy Siege Tower Icon Toy Siege Tower and the Horde toy is Toy War Machine Icon Toy War Machine.

6. Rewards and Loot

While in control of the Warfront area, lots of treasures and loot become available to be taken, by killing rares!

6.1. Five Mounts

6.2. Nine Pets

6.3. Nine Toys

7. Achievements

There are a few achievements to be earned in your conquest efforts in the Warfronts available!

7.1. Alliance and Horde Achievements

  • An Eventful Battle Icon An Eventful Battle — earned by completing several random events that occur within the Battle for Stromgarde

7.2. Alliance Achievements

  • War is Hell Icon War is Hell — earned by defeating the Horde in the Battle for Stormgarde
  • Strike Hard Icon Strike Hard — earned by capturing any of the locations in the Battle for Stormgarde
  • Strike Fast Icon Strike Fast — earned by capturing all locations in the Battle for Stormgarde (not necessarily all in the same battle)
  • Leader of Troops Icon Leader of Troops — earned by recruiting one of every troop in the Battle for Stormgarde which includes the Footmen, Riflemen, Priests, Knights, and Siege Engine (not necessarily all in the same battle)
  • Tour of War Icon Tour of War — earned by defeating all three of the enemy commanders in the Battle for Stormgarde which includes slaying Eitrigg, Rokhan, and Lady Liadrin (only one commander appears per battle)

7.3. Horde Achievements

  • War is Hell Icon War is Hell — earned by defeating the Alliance in the Battle of Stormgarde
  • Strike Hard Icon Strike Hard — earned by capturing any of the locations in the Battle for Stormgarde
  • Strike Fast Icon Strike Fast — earned by capturing all locations in the Battle for Stormgarde (not necessarily all in the same battle)
  • Leader of Troops Icon Leader of Troops — earned by recruiting one of every troop in the Battle for Stormgarde which includes Grunts, Axe Throwers, Shamans, Raiders, and Demolishers (not necessarily all in the same battle)
  • Tour of War Icon Tour of War — earned by defeating all three of the enemy commanders in the Battle for Stormgarde which includes slaying Danath Trollbane, Turalyon, and Muradin (only one commander appears per battle)

8. Conclusion

Thank you for reading this Warfronts guide! We hope that you will find the Warfronts feature as fun and lucrative as we do! As more Warfronts become available in the future, this guide will be updated to reflect all the new strategies and loot!

9. ChangeLog

  • 11 Aug. 2018: Added Warfront pet, mount, and toy locations, added achievements, and corrected Warfront contribution reputation and Azerite reward amounts.
  • 10 Aug. 2018: Added Warfronts guide.
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