Affliction Warlock DPS Spell List and Glossary — Dragonflight 10.0.7
On this page, we present you with all spells and procs that you need to understand as an Affliction Warlock in World of Warcraft — Dragonflight 10.0.7.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Affliction Warlock spells.
Affliction Warlock Spell Summary
If you are new to the Affliction Specialization, this is a great place to start reading and begin breaking down the key spells that hold together this specialization. This page will discuss your specialization's abilities, how they influence gameplay and resource generation, how they interact, and your cooldowns. If you have some experience with Affliction already, it is recommended to skip over this section and move on to the rest of the guide.
To utilise abilities more efficiently, check out the Macros section on the Addon page.
Main Resources for Affliction Warlock
Soul Shards are the main resource of Affliction Warlocks. Soul Shards are
generated by your main damage over time spell, Agony, and can be spent
on powerful new spells.
Mana is a secondary resource for Affliction Warlocks. Your main spells do not
cost much Mana to cast and will never threaten your Mana pool. Utility spells,
such as Demonic Gateway, and Crowd Control abilities, such as
Fear, cost more Mana than ever before, so be wary about using them too
liberally.
Unlocking Abilities
This page lists all available abilities after reaching max level. If you are still leveling, check out the Warlock Leveling page, which offers detailed information on when you unlock all of these abilities.
Basic Abilities for Affliction Warlock
These abilities are available no matter what talents you choose and form the bread and butter of this specialization.
For more information on using these abilities together in your rotation, please read our Rotation page.
Damage Over Time Spells (DoTs)
DoTs deal damage every few seconds, with the tick rate being determined by the player's Haste.
Agony is your primary DoT spell, and it is the most important. Agony
has a long ramp-up time, gaining damage with every tick, and it has the chance
to generate Soul Shards. Maintaining this effect at all times is essential due
to the resources it provides and its stacking nature.
Corruption is a medium-strength DoT. You should keep this applied to
your targets at all times.
Direct Damage Spells
Shadow Bolt is your main filler spell. Shadow Bolt has a
short cast time and deals moderate damage.
Demons
While leveling, Warlocks will learn to summon different demons, each offering a unique set of abilities and, therefore, better suited for specific situations.
Summon Imp is the first Demon available, offering ranged attacks and
a defensive dispel. It is better suited for scenarios where having an additional
defensive dispel that does not come from a player is valuable. When there are
frequent target swaps, a melee demon without a charge will waste precious
seconds.
Summon Voidwalker is the second Demon and the first melee. Sporting
high armor, Taunt, and AoE is the better option to tank damage or to deal AoE.
Summon Sayaad offers the unique debuff that increases the damage
taken from the Demon by up to 10% and slows the target by 50% while also
offering
Seduction as an additional form of crowd control. It is best
suited for PvP and pure single-target damage.
Summon Felhunter is the only baseline pet with an interrupt and an
offensive purge, making it desirable in those situations.
Defensive Cooldowns and Tools for Affliction Warlock
Ability | Abbreviation | Description/Effect |
---|---|---|
![]() |
- | The baseline defensive cooldown, combining damage reduction and interrupt and silence immunity. |
![]() |
- | The iconic Warlock ability that allows to disorient a target for the duration, or until they suffer enough damage to snap out of it. It has no cooldown but is limited to 1 target at any time and has a relatively high mana cost. |
![]() |
CoW | Slows target attack speed, mostly useful against enemies (or classes) that hit hard with their auto attacks. |
![]() |
HS | Unique consumables created by Warlocks that restore 25% of the target's
total health with 3 charges, using ![]() ![]() |
![]() |
- | Initially sacrifices player health to heal over time the current pet, generally used to extend the survivability of the minion while under pressure. |
![]() |
DL | Channeled spell that transfers health from the target to the player, first and foremost a defensive tool to recover health points at the expense of lower damage output. |
![]() |
- | Summon a separate entity which the player control instead of the character, allowing to remotely scout locations, without putting the caster in danger. |
![]() |
UB | Enables underwater breathing and most importantly increases swim speed. |
![]() |
- | Enable to take control of any non-boss Demon and use it as a main pet for its duration. |
![]() |
- | Passive that rants an absorption shield for 8% of all single target damage done, up to a maximum of 10% of maximum player health. |
![]() |
SS | Powerful utility that can be used both preemptively and reactively to resurrect a player in combat. |
![]() |
- | Condense in a single keybind your Demon's most relevant active abilities:
|
![]() |
- | Allows to summon a Doomguard with the aid of 4 more players. |
![]() |
- | Allows the Warlock to create a summoning stone and summon party/raid members. |
Class Tree Active Abilities of Affliction Warlock
Ability | Abbreviation | Description/Effect |
---|---|---|
![]() |
FelDom | Reduces the next Demon summon cast time by 6 seconds and removes the shard cost. |
![]() |
TP | Allows to place a rune for 15 minutes and to teleport to that location while removing movement slowing effects. |
![]() |
BR | Toggle ability that provides movement speed bonus and a minimum speed of 100% at the expense of Warlock health as long as it is active. |
![]() |
CoT/CoEx | Grant access to both ![]() ![]() |
![]() |
HoT | A disorient ability that can affect up to 5 targets within 10 yards of the
Warlock. Works similar to ![]() |
![]() |
Coil | Horrify effect that incapacitates a target for 3 seconds but, above all, heals the Warlock for 20% of their total health. Extremely valuable both in PvP and PvE. |
![]() |
- | Empowers the next curse application. Abilities that apply a curse to multiple targets will also benefit from this activity. |
![]() |
- | Allows for phasing a Demon or Aberration out, preventing any actions and making them immune. |
![]() |
Gate, Gateway | Creates two points which players can travel between by interacting. Players may only use the gateway once every 90 seconds. |
![]() |
DP | Sacrifices a portion of the caster's current health to provide a much greater shield. It can be used while crowd-controlled. Its low cooldown and strength of the shield are one of the main reasons warlocks are considered very durable and survivable. |
![]() |
SF | The only AoE stun Warlocks have access to. Valuable in dungeons and PvP alike. |
![]() |
- | Offers a powerful slow in a cone in front of the caster. |
![]() |
SK | Pulses AoE damage based on the number of souls stored. One soul is stored every 20 seconds periodically and for every enemy slain. Maximum of 10 souls stored. |
![]() |
Sburn | Consumes a shard to enhance the next selected spell. The Drain Life and Healthstone are the strongest defensive options while being the ones with the highest usability across all the various situations. The other choices can be equally powerful but are answers to particular scenarios. |
Class Tree Passive abilities for Affliction Warlock
Ability | Abbreviation | Description/Effect |
---|---|---|
![]() |
- | Reduces the cooldown of Fel Domination increasing the frequency of use. |
![]() |
- | Empowers the ![]() |
![]() |
- | Empowers ![]() |
![]() |
- | Reduces the health cost of ![]() |
![]() |
- | Offers a very moderate damage reduction after using either Demonic Gateway or Demonic Circle. |
![]() |
- | increases stamina. |
![]() |
- | Increases pet attack speed each time the Warlock generates a full shard. |
![]() |
- | Provides a pet damage boost whenever the Warlock generates a full shard. |
![]() |
- | Increases the Warlock and their pet maximum health. |
![]() |
- | Reduces ![]() |
![]() |
- | Adds a healing over time component to ![]() |
![]() |
- | Increase Healthstone heal and makes it, so any party/raid member that uses one of the warlock healthstones also heal the Warlock themselves for the same amount. |
![]() |
- | Adds a minor slow to targets after they have been feared. |
![]() |
![]() |
|
![]() |
- | Grants the caster leech after using a healthstone. |
![]() |
- | Increases the amount of health and Mana a player will have when resurrected
with a ![]() |
![]() |
- | Increases the damage reduction component of ![]() |
![]() |
- | Reduces the cooldown of ![]() |
![]() |
- | Reduces the amount of health sacrificed for the same shield value. |
![]() |
- | Reduces ![]() |
![]() |
- | Increases ![]() |
![]() |
- | Increases ![]() ![]() |
![]() |
- | Increases ![]() |
![]() |
- | Provides constant background healing for the Warlock and their pet. |
![]() |
sl, link | Transfer 10% of the damage taken by the Warlock to their pet instead. When
using ![]() |
![]() |
- | Enhance pets utility ability with a corresponding minor bonus effect. |
![]() |
- | Provide cooldown reduction on ![]() |
![]() |
GoSyn | Give 2 different buffs with 2 separate chances to increase the damage of the player and their pet. |
![]() |
- | Increases the damage transferred to the pet while below the health threshold. |
![]() |
SC | Gives a chance for every Shard spent to be refunded. |
![]() |
- | Reduces the chance the Warlock will be critically hit and also reduces the damage their pet takes. |
![]() |
- | Makes ![]() |
![]() |
- | Periodically summons an invulnerable guardian that deals moderate single target damage. |
Specialization Tree Active Abilities of Affliction Warlock
Ability | Abbreviation | Description/Effect |
---|---|---|
![]() |
MR | The main Soul Shard spender spell, both in single target and to a certain extent during multi-target situations. The ability does damage for each periodic effect on any target within range as long as they are in a line of sight of the caster. |
![]() |
UA | The hardest hitting DoT limited to 1 target at a time. If the target dies while it is active, it generates a Soul Shard. |
![]() |
SoC | An AoE ability that costs 1 Soul Shard, and embeds a seed in your target,
which explodes after 12 seconds and spreads ![]() |
![]() |
DS | Replaces ![]() ![]() |
![]() |
SL | Another damage over time spell with 15 seconds duration, which heals for a percentage of the damage dealt. |
![]() |
PS | Damage over time effect on the primary target, which also pulsates an AoE effect within 15 yards over 16 seconds and heals for 25% of the damage done. It has a 45s cooldown. |
![]() |
VT | A targeted ground effect that triggers damage over time effect and applies
![]() ![]() |
![]() |
SS | Allows the application of ![]() ![]() ![]() |
![]() |
GoSac | Allows sacrificing the current Demon to inherit
their ![]() |
![]() |
- | Single target ability that increases the damage taken from the Warlock. Cooldown resets on kill. |
![]() |
Dgl | Cooldown ability that extends every DoT on all enemies by 8 seconds and will deal increased damage based on the numbers of active DoTs at the time of summoning. |
![]() |
SR | Damage over time ability that can hit up to 3 additional targets nearby for
a portion of the damage. While the debuff is active casting ![]() ![]() |
Specialization Tree Passive Abilities of Affliction Warlock
Ability | Abbreviation | Description/Effect |
---|---|---|
![]() |
NF | Makes ![]() ![]() ![]() |
![]() |
WiA | Increases the initial and max damage of ![]() |
![]() |
StS | Adds up to 2 seeds for each cast of ![]() |
![]() |
SE | Stacking debuff on target that increases the damage they take from the Warlock. |
![]() |
HoS | ![]() ![]() |
![]() |
KM | ![]() ![]() |
![]() |
AgC | Significantly hasten ![]() |
![]() |
AC | Increases ![]() |
![]() |
PaI | Add a flat damage and a chance to generate an entire shard every time DoTs are refreshed with 5 seconds or less on the target. |
![]() |
ID | Massively increase the damage (and healing) of ![]() |
![]() |
SFl | Generates an AoE explosion when a target affected by any of the Warlock damage over time effect dies. |
![]() |
FM | Increase the damage of ![]() ![]() |
![]() |
WiB | Increases the damage of ![]() ![]() |
![]() |
sacro | Increases ![]() |
![]() |
CD | Increases the frequency at which ![]() ![]() ![]() ![]() |
![]() |
MaA | Single target damage multiplier, using ![]() ![]() |
![]() |
TCr | Gives your ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
SeV | Increases ![]() |
![]() |
MV | Increases the scaling damage of ![]() |
![]() |
WoC | Increase the DoT damage up to 15% whenever a target affected by either
![]() ![]() |
![]() |
SEG | Reduces the cooldown of ![]() ![]() |
![]() |
DoB | Makes ![]() |
![]() |
DT | Further increases all DoT damage for 6 seconds everytime
![]() ![]() |
![]() |
HaS | Gives a passive damage increase to DoT on any target whenever ![]() |
![]() |
GWD | Reduces the cooldown of ![]() |
![]() |
GR | Gives ![]() |
![]() |
DaH | Increase Critical Strike and Haste for each target affected by
![]() |
Changelog
- 20 Mar. 2023: Updated talent trees to reflect class and spec changes for Patch 10.0.7.
- 24 Jan. 2023: Updated for talent changes in Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Warlock Guides
Guides from Other Classes
This guide has been written by Motoko, Warlock main since The Burning Crusade, co-admin in the Warlock Discord, and theorycrafter and contributor for LockOneStopShop.
- World Boss Bazual Available During the Week of March 22nd
- Baine Cutscene in Patch 10.0.7
- Dragonflight Patch 10.0.7 Hotfixes: March 21st
- Orc and Human Heritage Armor Cutscenes
- Primordial Stones in PvP
- Dragonflight Patch 10.0.7 Known Issues
- Everything You Need to Know About Patch 10.0.7
- Class Guides Updated for Patch 10.0.7 Launch