Holy Paladin Healing Spell List and Glossary — Midnight Pre-Patch (12.0.1)
On this page, we present you with all spells and procs that you need to understand as a Holy Paladin in World of Warcraft — Midnight Pre-Patch (12.0.1).
If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Holy Paladin spells.
Introduction
If you are new to Holy, this is a great place to start to get an understanding of how the spec works. On this page we will discuss what abilities you have, what they are used for within the specialization, how they interact with each other and also with important cooldowns. If you already have experience with Holy and are comfortable with it in the current expansion, it is recommended you skip this section and move on to the rest of the guide.
Main Resource of Holy Paladins
You have two primary resources as a Holy Paladin, with the first being Mana.
The majority of your spells cost Mana, and ensuring you do not run out of it
throughout each encounter is crucial to being able to heal
competitively. The second resource comes in the form of Holy Power.
You generate Holy Power by using abilities like
Holy Shock and
Crusader Strike.
Once you have generated 3 Holy Power, you can then spend it on abilities like
Word of Glory and
Light of Dawn. In order to be successful as a
Holy Paladin, you need to ensure you are generating and spending Holy Power, as well as Mana, as efficiently as possible.
Unlocking Abilities
Note that this page simply lists all the different abilities, assuming you are at max level. If you are leveling, check out our dedicated Holy Paladin Leveling page, which has detailed information on when you unlock all of these abilities.
Midnight Abilities of Holy Paladin
Here are all of the active Evoker Abilities in Midnight separated by type. Key passives that play a large role in your rotation will also be listed at the bottom.
Healing Abilities
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| HS/Shock | Generates 1 Holy Power and can be used to either heal or damage an enemy. | |
| WoG | Heals an ally for a large amount but costs 3 Holy Power. | |
| EF | As Herald of the Sun, replaces |
|
| LoD | Costs 3 Holy Power and will heal 5 allies in front of you in a cone. | |
| Judge | Deals damage to an enemy and grants 1 Holy Power. | |
| FoL | Extremely quick ability that costs very little mana but also does not heal for much. | |
| HL | Slightly slower than |
|
| BoL/Beacon | Can be placed on an ally, causing a percentage of your total healing is done to replicate to them. | |
| BoV/Virtue | Replaces |
|
| - | This ability replaces Lightsmith players. It has two
effects that rotate, one providing a shield for players and the other causing your spells
to deal additional healing/damage and radiate to nearby players. |
|
| Dispel | Allows you to dispel a poison, disease, or magical effect from an ally. |
Damage Abilities
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| SoTR | Deals damage to enemies in front of you, but costs 3 Holy Power. This ability will
reduce the cooldown of |
|
| - | Creates a ground effect that will deal continuous damage to anyone inside the radius.
When talented into |
Defensive Abilities
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| - | Reduces damage taken when used. | |
| DS/Bubble | When used, you will be immune to all forms of damage. |
Mobility Abilities
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| Horse | Increases movement speed by a large percentage for a short duration. |
Utility Abilities
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| BRez | Allows you to resurrect an ally during combat. | |
| BoP | Causes an ally to be immune to physical damage and some harmful effects for 10 seconds. | |
| BoF/Freedom | Causes your target to be immune to movement-impairing effects for 8 seconds. | |
| HoJ | Allows you to stun an enemy. | |
| BL | Disorients enemies caught by its effect for up to 6 seconds. Most damage will break this effect. |
Cooldowns
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| AW/Wings | Increases your healing, damage, and critical strike chance for a long duration. This is your
primary cooldown and you will have many talents in both the Herald of the Sun and Lightsmith
talent trees that boost its power further. |
|
| AC/Melee Wings | Modifies your |
|
| DT/Toll | Casts 5 |
|
| HP/Prism | Can be used to either deal damage to enemies around you while providing a strong single-target heal, or less healing but spread among 5 targets while doing more damage. | |
| AM | Empowers your chosen aura, granting an extra effect for a short duration. This will be used in combination
with |
Key Passives
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| Savior | This is the new Apex Talent for Holy Paladin. It will apply an additional Beacon to the lowest health player, constantly bouncing around to new players. This beacon will work identical to other beacons, granting you all the same effects and also benefits from every Beacon-increasing talent. | |
| CM | Causes |
|
| - | Will apply when you cast |
|
| GD | ||
When playing Herald of the Sun, casting |
||
| - | When playing Lightsmith, |
For more information on how to use these abilities together in your rotation, please read our rotation page.
Changelog
- 10 Feb. 2026: Updated for Midnight Pre-Patch.
- 30 Nov. 2025: Reviewed for Patch 11.2.7.
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 04 Aug. 2025: Reviewed for Patch 11.2.
- 15 Jun. 2025: Reviewed for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Reviewd and Updated for The War Within.
- 23 Jul. 2024: Page Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Reviewed for Patch 10.2
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Spells updated for Patch 10.1.5.
- 01 May 2023: Updated for Patch 10.1.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Paladin Guides
Guides from Other Classes
This guide has been written by Mytholxgy, a former RWF progression raider and analyst for Pieces and Liquid. He is also a Templar in the Paladin Class Discord, as well as one of the class experts in the Evoker Discord. You can reach him on Twitter and watch him stream occasionally on Twitch.
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