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Holy Paladin Healing Spell Summary (Legion 7.3.5)

Last updated on Oct 15, 2017 at 12:21 by Vlad 147 comments

Table of Contents

General Information

On this page, we list the spells that you will often use as a Holy Paladin.

The other pages of our Holy Paladin guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Rhyno, a Holy Paladin moderator from the Hammer of Wrath Discord channel and a member of the Convert to Raid superguild on Aerie Peak-US.

1. Introduction

If you are new to Holy, this is a great place to start to get an understanding of how the spec works. On this page we will discuss what abilities you have, what they are used for within the specialisation, how they interact with each other and also with important cooldowns. If you already have experience with Holy and are comfortable with it in Legion, it is recommended you skip this section and move on to the rest of the guide.

2. Main Resource of Holy Paladins

Mana is your only resource as a Holy Paladin. All of your healing abilities cost Mana, so managing it so that you do not run out over the course of each encounter is crucial to being able to heal competitively.

3. Basic Abilities for Holy Paladins

These are your core skills that are available regardless of talents, and form the core gameplay of the specialization.

Beacon of Light Icon Beacon of Light is not a healing spell in itself, but rather a buff you place on an ally. The buffed player will receive 40% of the healing you do to all other players, and any healing done to the Beacon target with directly with Holy Light Icon Holy Light and Flash of Light Icon Flash of Light will refund 30% of the Mana cost. Beacon of Light can only be up on one player at a time, and you should essentially always have this buff active.

Holy Light Icon Holy Light is your most basic, single target heal. It is has a long cast time and it is relatively inexpensive.

Flash of Light Icon Flash of Light is the emergency variant of Holy Light Icon Holy Light, it is more expensive and faster, and it also heals for slightly more. Using Flash of Light extensively will probably be unsustainable in terms of Mana.

Holy Shock Icon Holy Shock is an instant-cast single-target heal that has a 9-second cooldown and a doubly high critical strike chance. This is typically used on cooldown, as it is not expensive.

Light of the Martyr Icon Light of the Martyr is a strong and cheap instant-cast spell that has no cooldown, but which has the drawback of damaging you for 50% of the amount healed. Moreover, its healing does not heal the Beacon of Light Icon Beacon of Light target.

Light of Dawn Icon Light of Dawn is an instant-cast spell with a 12-second cooldown that heals up to 5 injured allies in a cone in front of you. It is relatively inexpensive.

3.1. Utility for Holy Paladins

Divine Shield Icon Divine Shield makes you immune to all damage and loss of control effects for 8 seconds, and is an excellent way for you to survive dangerous mechanics and continue healing your raid in the meantime.

Blessing of Freedom Icon Blessing of Freedom removes movement-impairing effects from the targeted ally, also granting them immunity to such effects for 8 seconds.

4. Important Procs

Infusion of Light Icon Infusion of Light causes your Holy Shock Icon Holy Shock critical strikes to reduce the cast time of your next Holy Light Icon Holy Light by 1.5 seconds or to increase the healing of your next Flash of Light Icon Flash of Light by 50%.

Typically, it is best to use Infusion of Light Icon Infusion of Light procs on Flash of Light Icon Flash of Light, assuming that your Mana can handle it and that the healing will not be wasted as overhealing.

5. Cooldowns for Holy Paladins

Holy Paladins have a number of cooldowns in their arsenal.

  • Avenging Wrath Icon Avenging Wrath increases your healing done by 35% for 20 seconds, and also increases your critical strike chance by 20% for the same duration. It is very useful during periods of high sustained damage.
  • Lay on Hands Icon Lay on Hands heals the targeted ally for an amount equal to your maximum health, and has a 10-minute cooldown. It should be used to save dying raid members, especially tanks.
  • Blessing of Sacrifice Icon Blessing of Sacrifice lasts 12 seconds, transferring 30% of the damage taken by your target to you. The effect is automatically canceled if the transferred damage would cause you to fall below 20% health. This cooldown is excellent for reducing the damage taken by the tank, or other raid members.
  • Aura Mastery Icon Aura Mastery empowers your chosen aura (tier 4 talent), increasing its range to 40 yards and also improving its efficiency. It is a raid cooldown, and it should be used at a time designated by your raid leader. Especially with the  Icon Protection of Tyr Artifact trait, Aura Mastery becomes a very powerful raid cooldown.
  • Blessing of Protection Icon Blessing of Protection protects the targeted ally from all physical damage for 10 seconds, and it has a 5-minute cooldown. It can be used to clear harmful physical damage debuffs and bleeds from the target. Bosses will not attack targets affected by Blessing of Protection.
  •  Icon Tyr's Deliverance (Artifact ability) buffs you to passively heal an ally around you every second for 10 seconds, and also buffs allied healed by this effect to receive 20% increased healing from your Holy Light Icon Holy Light and Flash of Light Icon Flash of Light spells for 10 seconds.

6. ChangeLog

  • 15 Oct. 2017: Fixed a minor typo.
  • 12 Jun. 2017: Page reviewed and deemed updated for 7.2.5.
  • 22 Dec. 2016: Page added.
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