Holy Paladin Healing Mythic+ Tips — Midnight Season 1

Last updated Yesterday at 18:35 by Mytholxgy 32 comments

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Holy Paladin in World of Warcraft — Midnight Season 1.

1.

Holy Paladin in Mythic+

Holy Paladin is one of the better healing specializations for Mythic+. It has excellent throughput for almost any healing situation in dungeons, many defensive tools, multiple cooldowns for emergencies, and good damage for a healer. Holy Paladin weaknesses in Mythic+ include low mobility, lack of a standard interrupt, and limited options for crowd control.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Midnight Mythic+ page below, or check out our Mythic+ Tier List if you're curious about the current Mythic+ Meta!

1.1.

Holy Paladin Mythic+ Rotation

For a detailed rotational guide for not only healing but damage as well, you can visit our dedicated Rotation, Cooldowns, and Abilities page.

While Holy Paladin has a lot of strong single-target heals through Holy Shock Icon Holy Shock and Word of Glory Icon Word of Glory, the class can struggle when facing very hard-hitting party-wide damage. Most players will end up underusing cooldowns, which can make AoE damage feel much harder to deal with. Remember that Divine Toll Icon Divine Toll has a short cooldown that you should be aiming to press often.

One common mistake that players make that can make healing much more difficult is the overuse of Shield of the Righteous Icon Shield of the Righteous. When you are unfamiliar with how much damage your party will be taking, you should aim to sit on high holy power as much as possible so that in case unexpected damage occurs, you already have built up Holy Power ready to heal it quickly. This does not mean you cannot ever deal damage with Shield of the Righteous Icon Shield of the Righteous, but you should not spend 3 Holy Power on it the second you get that Holy Power. Try to save up until you get 4 or 5, and then spend Holy Power before building it up again.

2.

Best Mythic+ Talent Builds for Holy Paladin

Herald of the Sun Mythic+ Talent Build Lightsmith Mythic+ Talent Build
1.2.

Default Herald of the Sun Mythic+ Talent Build

The Herald of the Sun build talents into Beacon of Faith Icon Beacon of Faith for constant Beacon uptime, but Beacon of Virtue Icon Beacon of Virtue can also be a competitive choice for players who prefer the burst healing. If you do decide to make this selection, ensure that you also talent out of Rising Sunlight Icon Rising Sunlight and into Pillars of Light Icon Pillars of Light in addition to swapping to Virtue.

Be sure to make use of the 'Export Talents' button to import the best build directly into your game!

1.3.

Lightsmith Mythic+ Talent Build

Where this build differs from Herald of the Sun is that you lose access to Divine Toll Icon Divine Toll. This can make it very difficult to keep up with group wide damage and contributes to this build not being recommended in Mythic+. That being said, the build does offer a bit more damage.

Beacon of Faith Icon Beacon of Faith is selected for constant Beacon uptime, but Beacon of Virtue Icon Beacon of Virtue can also be a competitive choice for players who prefer the burst healing. If you do decide to make this selection, ensure that you also talent out of Rising Sunlight Icon Rising Sunlight and into Pillars of Light Icon Pillars of Light in addition to swapping to Virtue.

Be sure to make use of the 'Export Talents' button to import the best build directly into your game!

2.

Mythic+ Utility for Holy Paladin in Midnight Season 1

This section talks mostly about the uses of different spells. For in-depth explanations of all Paladin Abilities and Talents, including these, check out our Spells page.

3.

Utility of Holy Paladin in Midnight

Stuns and Stops Other Utility
2.1.

Stunning and "Stops"

Hammer of Justice Icon Hammer of Justice is your primary "stop". This will stun your target for a small duration, preventing them from casting any abilities.

Repentance Icon Repentance is a crowd-control ability but will only work against certain specific types of enemies. Using it will not place you in combat.

Blinding Light Icon Blinding Light is an Area of Effect that disorients enemies within 10 yards. The effect breaks when non-Holy damage is done to the target(s). It can also be used to interrupt the spell-casting of one or more enemies and is considered your primary "AoE stop". Again just keep in mind that enemies will instantly start casting/attacking right after in a dungeon setting, so you will only be able to stop a single set of interrupts/casts.

2.2.

Other Utility

  • Blessing of Protection Icon Blessing of Protection will remove bleeds and other physical damage over time effects such as Grievous Icon Grievous, as well as preventing all physical damage to the target for 10 seconds. It is often used on melee DPS players who might pull threat from your tank.
  • Blessing of Freedom Icon Blessing of Freedom will remove or prevent the application of movement-impairing effects, including many that cannot be dispelled with Cleanse Icon Cleanse.
  • Devotion Aura Icon Devotion Aura is a very strong defensive ability for yourself and your group. Use of Aura Mastery Icon Aura Mastery with it can prevent large amounts of damage and save party members from very large damage spikes, especially those who lack defensive abilities. Try to stand within range of the tank when possible for maximum benefit.
3.

Affix Tips, Tricks and Management for Holy Paladin in Midnight Season 1

This section has specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.

Season 1 of Midnight only has four significant Affixes that offer any kind of counterplay, called Xal'ataths Bargains. These rotate every week, with only one of them being active at a time. Many of the Mythic+ affixes, like Fortified or Tyrannical, simply add a passive effect to the keystone, with these four exceptions that are seasonally themed after Xal'atah:

  • Xal'atath's Bargain: Ascendant Icon Xal'atath's Bargain: Ascendant: Three waves of orbs will spawn that need to be interrupted or disrupted. Blinding Light Icon Blinding Light is incredibly useful in these situations but you will typically only be able to use it on every other wave.
  • Xal'atath's Bargain: Voidbound Icon Xal'atath's Bargain: Voidbound: A Void Emissary add will spawn that needs to be focus-targeted and interrupted. Healers can typically not help with this affix beyond helping to deal a bit of extra damage to it.
  • Xal'atath's Bargain: Pulsar Icon Xal'atath's Bargain: Pulsar: Orbs will spawn around players and circle around them. You have 15 seconds to soak all of these to buff your group. While not required, healers can often be very good at running around and soaking whatever is unsoaked so DPS can stand still and maintain uptime. Of course you will not want to do this during difficult healing moments.
  • Xal'atath's Bargain: Devour Icon Xal'atath's Bargain: Devour: All party members will be affected by a healing absorb. This effect can be dispelled and you will want to make sure that you are dispelling players unable to clear it themselves as soon as possible in order to get 2 dispels off. This will allow you to only worry about clearing a few players debuffs. Typically leaving it on targets who have your Beacon of Light Icon Beacon of Light or Beacon of Faith Icon Beacon of Faith can be smart, as they will receive a ton of extra passive healing.

If these affixes are not handled, they will buff enemy trash and bosses. However, when you are able to handle them they will provide your entire group with beneficial buffs, increasing your output or survivability.

4.

Changelog

  • 16 Mar. 2026: Updated for Midnight Season 1.
  • 26 Feb. 2026: Updated for Midnight 12.0.1.
  • 10 Feb. 2026: Updated for Midnight Pre-Patch.
  • 30 Nov. 2025: Reviewed for Patch 11.2.7.
  • 05 Oct. 2025: Reviewed for Patch 11.2.5.
  • 04 Aug. 2025: Updated for Patch 11.2.
  • 15 Jun. 2025: Reviewed for Patch 11.1.7.
  • 21 Apr. 2025: Page Updated for Patch 11.1.5.
  • 24 Feb. 2025: Updated for Patch 11.1.0.
  • 15 Dec. 2024: Updated for Patch 11.0.7.
  • 21 Oct. 2024: Page updated for Patch 11.0.5.
  • 28 Sep. 2024: Dungeon tips added.
  • 09 Sep. 2024: Season 1 Information added.
  • 30 Aug. 2024: Talent build updated.
  • 17 Aug. 2024: Reviewd and Updated for The War Within.
  • 20 Jul. 2024: Page Updated for The War Within Pre-Patch.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Updated for Season 4.
  • 19 Mar. 2024: Reviewed for Patch 10.2.6.
  • 15 Jan. 2024: Talent recommendations updated.
  • 13 Nov. 2023: Talent recommendations updated.
  • 06 Nov. 2023: Page Updated for 10.2.
  • 04 Sep. 2023: Reviewed for Patch 10.1.7
  • 07 Aug. 2023: Updated talent recommendations.
  • 17 Jul. 2023: Talent recommendation updated.
  • 10 Jul. 2023: Talents updated for Patch 10.1.5.
  • 01 May 2023: Updated for Patch 10.1.
  • 20 Mar. 2023: Updated for Patch 10.0.7.
  • 22 Feb. 2023: Talent recommendation updated.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 24 Oct. 2022: Updated for Dragonflight pre-patch.
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