Beast Mastery Hunter DPS Mythic+ Guide — Shadowlands 9.1.5
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Beast Mastery Hunter in World of Warcraft — Shadowlands 9.1.5.
- 6. Best Tormented Anima Powers for Mythic+ for Beast Mastery Hunter
- 7. Rotational Considerations for Beast Mastery Hunter in Mythic+
- 8. Mythic+ AoE Burst Opener for Beast Mastery Hunter
- 9. Key Abilities for Beast Mastery Hunter in Mythic+
- 10. Trinket Considerations for Beast Mastery Hunter in Mythic+
Unique Challenges of Mythic+
Mythic+ Dungeons, especially high ones, are arguably the highest level of competitive PvE content that WoW has to offer aside from Mythic raiding.
In Mythic Dungeons as a Hunter, you will be responsible for a large part of the group's total damage output, while in a Mythic Raiding group, you may only be responsible for maybe 7% of it. The skill and execution from the individual players in the group is much more important.
Aside from just doing damage, in Mythic+ you will be responsible for many things to make the group's run faster and easier. Interrupting, offensively dispelling enemy targets, soaking mechanics, using your traps and stuns are all much more common in Mythic+ than your usual Mythic raid.
In this guide, we will talk about getting the most out of your Hunter in Mythic+ dungeons, including the best way to set up your character, how your rotation may change, and tips and tricks for using your abilities in the most optimal way.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.
Best Beast Mastery Hunter Mythic+ Build
For a more general overview of Talents for Beast Mastery Hunter, please visit our dedicated Talents page.
These are our recommended talents for Beast Mastery Hunter in Mythic+.
|15||✗ Killer Instinct||✓ Animal Companion||✗ Dire Beast|
|25||✓ Scent of Blood||✗ One with the Pack||✗ Chimaera Shot|
|30||? Trailblazer||? Natural Mending||? Camouflage|
|35||✗ Spitting Cobra||✓ Thrill of the Hunt||✗ A Murder of Crows|
|40||? Born To Be Wild||✓ Posthaste||? Binding Shot|
|45||✓ Stomp||✗ Barrage||✗ Stampede|
|50||✓ Aspect of the Beast||✗ Killer Cobra||✗ Bloodshed|
Best Mythic+ Covenant and Soulbind for Beast Mastery Hunter
For more information about the best Beast Mastery Hunter Covenants and Soulbinds, please check out our page below.
Best Mythic+ Legendary for Beast Mastery Hunter
Fragments of the Elder Antlers is the best Legendary for Beast Mastery Hunters in Mythic+. It has by far the best AoE potential of any Legendary, and very competitive single-target as well.
For more information on Beast Mastery Hunter Legendaries in different situations, please check out our page below.
9.1.5 Legion Timewalking Seasonal Affix: Infernal
Legion Timewalking introduces a new Seasonal Affix called Infernal. This affix spawns an Invasion Beacon near every boss that spawns a Legion Invasion and a Lieutenant, consisting of a boss alongside a variety of mobs. These will usually be engaged alongside the boss, leading to a heavy burst of AoE in the beginning of most boss fights.
Best Tormented Anima Powers for Mythic+ for Beast Mastery Hunter
Below, we have ranked the Tormented Anima Powers that are obtained from the new Tormented mini-bosses in Mythic+.
- Champion's Brand is nearly always active and is great for both single-target and AoE. This should always be chosen when Dagger of Necrotic Wounding is not available.
- Dagger of Necrotic Wounding is extremely powerful for single-target and should be chosen on all affixes when it is available.
- The Stone Ward is an excellent defensive option for us, as we are one of the squishiest classes in Mythic+.
- Regenerative Fungus is a strong self-heal.
- Handbook of Uncivil Etiquette can be used when damage intake is not a concern at all, or if you are in a dungeon where the bosses are regularly interruptible, such as Sanguine Depths, De Other Side, Mists of Tirna Scithe, or The Necrotic Wake. We still recommend Regenerative Fungus most of the time, however.
Rotational Considerations for Beast Mastery Hunter in Mythic+
For the most part, your rotation will remain the same as normal in Mythic+ dungeons. Because of the nature of dungeons, however, with mobs dying constantly and there sometimes being downtime in between packs, we recommend taking the following extra considerations.
Note that the information below specifically pertains to Mythic+. If you require more general information, you should go to the main Rotation page below.
Mythic+ AoE Burst Opener for Beast Mastery Hunter
- Cast Barbed Shot to send your pet in.
- Cast Tar Trap, followed by Flare to activate Soulforge Embers if you are using this Legendary.
- Cast Multi-Shot to activate Beast Cleave.
- Activate Aspect of the Wild.
- Activate your Covenant Ability, such as Wild Spirits.
- Use Barbed Shot on a different target than the first one.
- Use Multi-Shot to refresh Beast Cleave.
- Use Bestial Wrath
- Spend your two Barbed Shot charges on applying Barbed Shot to two new enemies.
- Use Multi-Shot to refresh Beast Cleave.
- Proceed with your normal AoE rotation.
You should always end a Mythic+ mob pack with 0 charges of Barbed Shot remaining. This is partly to get the most out of its Bestial Wrath cooldown reduction so that you can have Bestial Wrath for the next pack. If you are using Stomp, you will also get more value out of the talent by maximizing the Barbed Shot casts that you do.
Keeping up 3 stacks of Frenzy is still a very high priority. However, it is worth keeping in mind that mob packs in Mythic+ usually last for only a short time. Additionally, the most important damage tends to be front-loaded, since most packs have mobs of varying health levels. This means that later on in a pack, there is less damage to be done. Because of this, and the reasons above, we recommend focusing on refreshing Frenzy as soon as there is less than 8 seconds remaining on Barbed Shot's cooldown. This allows you to have 2-3 stacks much earlier in the pull than if you were to wait till the last moment to refresh. It still allows you to refresh to a higher stack count as long as you cast it as soon as the cooldown is gone. The basic point is to maximize the average amount of Frenzy stacks per pack.
Key Abilities for Beast Mastery Hunter in Mythic+
Intimidation is a 5-second stun. It can be used to interrupt otherwise uninterruptible effects on dangerous mobs, and in high Mythic+ situations, it should be used almost on cooldown to try and negate such casts.
Freezing Trap plays the same role as Intimidation for the most part, allowing you to interrupt dangerous casts that cannot be interrupted normally. It can also allow you to remove dangerous caster mobs from the equation. If there are caster mobs out of position hitting your group, those are ideal targets to be trapped until they can be pulled into the remaining group. It can also be used to skip mobs or packs by trapping a mob, letting the group run past, grabbing aggro by running close to it, and then running away and using Feign Death.
Counter Shot is your main interrupt and will be used often in any Mythic+. As you get to know the dungeons, you should know which spells are worth spending your valuable, long-cooldown interrupt on, and which ones you can safely leave to those with shorter cooldowns. Chances are that you will have one of the only ranged interrupts in your group. Using this on caster mobs that are out of position in order to force them to run for the tank is extremely valuable.
Feign Death is an extremely powerful spell in Mythic+. It can be used to effectively nullify a lot of targeted effects that mobs and bosses channel on you. It can also be used to nullify targeted spells where you can see that it will land on you before the cast finishes. Using Feign Death can cause the boss to pick another target, or completely stop casting the ability.
Binding Shot is one of the most unique utility spells you bring to Mythic+. It is an 8-second root that can affect any amount of targets that crosses over the arrow. This is used when the tank is kiting to save them from danger. It can also be used to ensure that mobs stay in place for a number of reasons, such as keeping them inside your Wild Spirits/ Resonating Arrow.
Tranquilizing Shot is simple. It is an offensive Enrage/Magic dispel that can be used to remove beneficial buffs from enemies. An underrated feature of this ability is that gives you 10 Focus if it successfully dispels something.
Finally, and perhaps above all, sim yourself using the DungeonSlice Fight Style on Raidbots.
Trinket Considerations for Beast Mastery Hunter in Mythic+
When choosing your trinkets, we recommend simulating yourself on Raidbots using the Patchwerk option for raids and single-target, and DungeonSlice (Mythic+/AoE Fights) Fight Styles. Usually, we recommend using trinkets that proc stats, rather than single-target damage dealers.
You can also get a quick overview of good Mythic+ Trinkets on our Gearing page, specifically the Simulation chart for multi-target scenarios.
- 01 Nov. 2021: Added some information about the Legion Timewalking Affix "Infernal", and changed the recommendation of some Tormented Anima Powers.
- 02 Aug. 2021: Updated the optimal Covenant and Legendary for Beast Mastery Mythic+.
- 13 Jul. 2021: Added information about the best Tormented Anima Mythic+ Powers to take.
- 28 Jun. 2021: Updated the optimal Mythic+ Soulbind and Covenant to Pelagos for Kyrian.
- 28 Jun. 2021: Reviewed and approved for Patch 9.1.
- 19 Apr. 2021: Added information about Binding Shot and Tranquilizing Shot to the utility spells section.
- 09 Mar. 2021: Reviewed for Patch 9.0.5.
- 07 Dec. 2020: Added information about best Covenants and Legendaries for Mythic+, and altered the AoE Burst Opener.
- 23 Nov. 2020: Updated for Shadowlands.
- 19 Oct. 2020: Updated the talent recommendation section for Scent of Blood vs One with the Pack.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
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