Marksmanship Hunter DPS Rotation, Cooldowns, and Abilities — Midnight Pre-Patch (12.0)
On this page, you will learn how to optimize the rotation of your Marksmanship Hunter in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — Midnight Pre-Patch (12.0).
If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Marksmanship Hunter rotation.
- 1. Marksmanship Hunter Rotation Guide for The War Within
- 2. Marksmanship Hunter Rotation
- 3. Tier Set Rotation for Marksmanship Hunter in Midnight Pre-Patch
- 4. Single-Target Opener for
Dark Ranger Marksmanship Hunter - 5. Single-Target Opener for
Dark Ranger Marksmanship Hunter - 6. Single-Target Rotation for
Dark Ranger Marksmanship Hunter - 7. Single-Target Opener for
Sentinel Marksmanship Hunter - 8. Single-Target Rotation for
Sentinel Marksmanship Hunter
- 9. AoE Opener for
Dark Ranger Marksmanship Hunter - 10. AoE Rotation for
Dark Ranger Marksmanship Hunter - 11. AoE Opener for
Sentinel Marksmanship Hunter - 12. AoE Rotation for
Sentinel Marksmanship Hunter - 13. Combat Assistant & One-Button Mode for Marksmanship Hunter
- 14. Marksmanship Hunter Gameplay Mechanics
- 15. Questions for the Author
Marksmanship Hunter Rotation Guide for The War Within
Welcome to our Rotation page for Marksmanship Hunters. On this page, you will find everything you need to know about actually playing the spec in Raiding and Mythic+ scenarios.
How To Read A Priority List
The rotation here, aside from the more concrete Openers, is laid out in a conditional priority list. Essentially, for every single spell that you cast, you should cast the highest-priority spell you can, for which the conditions are met. After the spell is cast, you should start over from the top of the priority list, and repeat the process. Becoming competent at the rotation comes down to memorizing the priority list and its conditions, and always knowing what is the highest priority in any given situation. Mastering the rotation is being able to "see ahead" of the current global, and knowing what the best casts will be for the next 3-4 globals or beyond, based on your understanding of how the conditions will change as you move through the rotation and use different spells.
What is also worth knowing is that if something is not mentioned, it is not worth worrying about. What the priority guide doesn't say can be just as important as what it does say.
Marksmanship Hunter Rotation
The buttons below can be used to select between curated Single-Target and AoE/Mythic+ loadouts. You can also use the switches below to add or remove individual talents you may also be using.
To see our recommended Talent Builds in detail, visit the Talent page:
Tier Set Rotation for Marksmanship Hunter in Midnight Pre-Patch
For
Sentinel, meanwhile, none of the set bonuses have any impact
on your rotation, they are entirely passive.
For
Dark Ranger, the set bonus is entirely passive, reducing the
cooldown of
Trueshot and boosting the effect of
Withering Fire.
This has no rotational impact.
| Hero Talents | |
|---|---|
Dark Ranger
|
Sentinel
|
| Talent Selections, etc. | ||
|---|---|---|
Single-Target Opener for
Dark Ranger Marksmanship Hunter
Precise Shots will sometimes be referred to as "PS" for brevity and
clarity.
Single-Target Opener for
Dark Ranger Marksmanship Hunter
Note that the
Dark Ranger opener is quite sensitive to
Black Arrow procs, which should be used whenever you can. The opener
assumes no procs except where noted.
- Ensure
Hunter's Mark is active on the highest-health target from
you or another Hunter in the group! - Pre-cast
Aimed Shot around 2.5 seconds before combat begins. - Cast
Black Arrow. - Cast
Rapid Fire. - Cast
Black Arrow. - Use
Volley. - Activate
Trueshot. - Cast
Black Arrow. - Cast
Wailing Arrow. - Cast
Black Arrow. - Cast
Aimed Shot.
Volley
should be used right before your next
Aimed Shot which has a
Sentinel's Mark proc affecting it, so that
Double Tap gets the
most value possible.- Cast
Arcane Shot. - Continue your normal rotation, spending
Black Arrow procs as you
get them.
Single-Target Rotation for
Dark Ranger Marksmanship Hunter
This priority list describes the optimal single-target Rotation for Marksmanship Hunter.
- Trinket Usage We generally want to use stat-granting on-use
trinkets with
Trueshot. - Use
Black Arrow whenever available. Since
Rapid Fire
guarantees a proc, anticipate casting Black Arrow immediately after every Rapid
Fire. - Cast
Wailing Arrow. This ability replaces
Trueshot after
you activate it, and can be used once. Treat it as a filler, weaving it between
high-priority abilities without disrupting the flow. Remember that completing
the cast grants a
Black Arrow proc, so be ready to spend it, and be
sure to spend any existing Black Arrow procs before casting it. - Activate
Trueshot. This automatically applies
Spotter's Mark, allowing you to ignore unspent
Precise Shots.
Trueshot grants an instant
Black Arrow proc, use this immediately.
Ideally, use Trueshot just before you would cast
Aimed Shot, and preferably following a
Rapid Fire to ensure a fresh
Bulletstorm buff during your
cooldowns. Avoid casting
Trueshot and
Volley
back-to-back to prevent overwriting
Double Tap. Always weave an ability
like
Aimed Shot between them. - Use
Arcane Shot to consume
Precise Shots stacks from
Aimed Shot and
Rapid Fire. Generally, you should follow every
Aimed Shot or
Rapid Fire
with
Arcane Shot. - Use
Rapid Fire if the
Bulletstorm buff is missing. Try to hold off on an
Aimed Shot
charge for a little if it it means that you can get Bulletstorm up before it. We
want to mimize Aimeds cast without Bulletstorm. - Cast
Aimed Shot if you have 2 charges or a
Lock and Load
proc. Ensure
Precise Shots is consumed beforehand. - Cast
Rapid Fire on cooldown. - Use
Volley on cooldown. In
single-target scenarios, this is primarily for raw damage and to trigger
Double Tap. Do not
use Volley immediately before or after
Trueshot to avoid overwriting
the Double Tap buff. - Use
Aimed Shot with 1 charge remaining. Consume any
Precise Shots stacks first. - Fill any remaining downtime with
Steady Shot. This is crucial for
Focus generation and reducing the cooldown of
Aimed Shot.
Single-Target Opener for
Sentinel Marksmanship Hunter
- Ensure
Hunter's Mark is active on the highest-health target from you or another
Hunter in the group! - Pre-cast
Aimed Shot around 2.5 seconds before combat begins. - Cast
Rapid Fire. - Use
Volley. - Activate
Trueshot. - Cast
Aimed Shot.
Volley
should be used right before your next
Aimed Shot which has a
Sentinel's Mark proc affecting it, so that
Double Tap gets the
most value possible.- Cast
Moonlight Chakram. - Cast
Arcane Shot. - Continue your normal rotation.
Single-Target Rotation for
Sentinel Marksmanship Hunter
This priority list describes the optimal single-target Rotation for Marksmanship Hunter.
- Trinket Usage We generally want to use stat-granting on-use
trinkets with
Trueshot. - Activate
Trueshot, your main cooldown. It will apply
Spotter's Mark for us, letting us skip the need for spending
Precise Shots. We ideally activate
Trueshot right before we would normally intend to
Aimed Shot, and ideally, right or shortly after a
Rapid Fire, so that you have a fresh
Bulletstorm going into
your cooldowns. It is extremely important that you never cast
Trueshot and
Volley back-to-back in any order, so as not to
waste
Double Tap. Always fire, ideally, an
Aimed Shot in-between
them. - Cast
Arcane Shot to spend the
Precise Shots stacks generated
by
Aimed Shot and
Rapid Fire. As a rule of thumb, always cast
Arcane Shot
immediately after every
Aimed Shot
and
Rapid Fire. - Cast
Rapid Fire if you do not
have the
Bulletstorm buff active. - Cast
Aimed Shot on cooldown if it is sitting on 2 charges or you
have a
Lock and Load proc. Always spend any
Precise Shots stacks
before casting it. - Cast
Rapid Fire on cooldown. - Cast
Volley on cooldown. On
single-target, its only role is doing a bit of damage for us, and activating
Double Tap. Never
cast Volley right before or after
Trueshot, as that would waste the
Double Tap generated by either. - Cast
Moonlight Chakram. This becomes available once you activate
Trueshot. You can only use it once, and it replaces the
Trueshot itself. We just try to weave it in-between other abilities in
a way that doesn't interfere with their optimal usage, as a filler. This will
usually immediately follow our first
Aimed Shot in a
Trueshot
window. - Cast
Aimed Shot on cooldown if you have 1 charge. Always spend any
Precise Shots stacks before casting it. - Cast
Steady Shot as a filler. Do not neglect the importance of
filling every "empty" moment with these, as they generate a lot of Focus and
Aimed Shot cooldown reduction.
AoE Opener for
Dark Ranger Marksmanship Hunter
- Ensure
Hunter's Mark is active on the highest-health target from you
or another Hunter in the group! - Pre-cast
Steady Shot around 2 seconds before combat begins. Or
don't — it really does not matter. - Cast
Black Arrow. - Cast
Rapid Fire. - Cast
Black Arrow. - Use
Volley. - Activate
Trueshot. - Cast
Black Arrow. - Cast
Wailing Arrow. - Cast
Black Arrow. - Cast
Aimed Shot. - Use
Volley. - Cast
Multi-Shot. - Continue your normal rotation.
AoE Rotation for
Dark Ranger Marksmanship Hunter
This priority list describes the optimal AoE Rotation for Marksmanship Hunter.
- Trinket Usage We generally want to use stat-granting on-use
trinkets with
Trueshot. - Use
Black Arrow whenever available. Since
Rapid Fire
guarantees a proc, anticipate casting Black Arrow immediately after every Rapid
Fire. - Cast
Wailing Arrow. This ability replaces
Trueshot after
you activate it, and can be used once. Treat it as a filler, weaving it between
high-priority abilities without disrupting the flow. Remember that completing
the cast grants a
Black Arrow proc, so be ready to spend it, and be
sure to spend any existing Black Arrow procs before casting it. - Activate
Trueshot. This automatically applies
Spotter's Mark, allowing you to ignore unspent
Precise Shots.
Trueshot grants an instant
Black Arrow proc, use this immediately.
Ideally, use Trueshot just before you would cast
Aimed Shot, and preferably following a
Rapid Fire to ensure a fresh
Bulletstorm buff during your
cooldowns. Avoid casting
Trueshot and
Volley
back-to-back to prevent overwriting
Double Tap. Always weave an ability
like
Aimed Shot between them. - Use
Multi-Shot to consume
Precise Shots stacks from
Aimed Shot and
Rapid Fire. Generally, you should follow every
Aimed Shot or
Rapid Fire
with
Multi-Shot. - Use
Rapid Fire if the
Bulletstorm buff is missing. Try to hold off on an
Aimed Shot
charge for a little if it it means that you can get Bulletstorm up before it. We
want to mimize Aimeds cast without Bulletstorm. - Cast
Aimed Shot if you have 2 charges or a
Lock and Load
proc. Ensure
Precise Shots is consumed beforehand. unless
Spotter's Mark is already active
on the target. Ensure
Trick Shots is active before
casting, which is mostly secured by casting the aforementioned
Multi-Shot after every single Aimed and Rapid Fire. - Cast
Rapid Fire on cooldown. Ensure
Trick Shots is active before
casting, which is mostly secured by casting the aforementioned
Multi-Shot after every single Aimed and Rapid Fire. - Use
Volley on cooldown. In
single-target scenarios, this is primarily for raw damage and to trigger
Double Tap. Do not
use Volley immediately before or after
Trueshot to avoid overwriting
the Double Tap buff. - Use
Aimed Shot with 1 charge remaining. Consume any
Precise Shots stacks first. Ensure
Trick Shots is active before
casting, which is mostly secured by casting the aforementioned
Multi-Shot after every single Aimed and Rapid Fire. - Fill any remaining downtime with
Steady Shot. This is crucial for
Focus generation and reducing the cooldown of
Aimed Shot.
AoE Opener for
Sentinel Marksmanship Hunter
- Ensure
Hunter's Mark is active on the highest-health target from you
or another Hunter in the group! - Pre-cast
Steady Shot around 2 seconds before combat begins. Or don't
— it really does not matter. - Cast
Multi-Shot. - Cast
Rapid Fire. - Use
Volley. - Use
Multi-Shot. - Use
Multi-Shot. - Activate
Trueshot. - Cast
Aimed Shot.
Volley
should be used right before your next
Aimed Shot which has a
Sentinel's Mark proc affecting it, so that
Double Tap gets the
most value possible.- Cast
Moonlight Chakram. - Cast
Multi-Shot. - Continue your normal rotation.
AoE Rotation for
Sentinel Marksmanship Hunter
This priority list describes the optimal AoE Rotation for Marksmanship Hunter.
- Trinket Usage We generally want to use stat-granting on-use
trinkets with
Trueshot. - Activate
Trueshot. This automatically applies
Spotter's Mark, allowing you to ignore unspent
Precise Shots.
Ideally, use Trueshot just before you would cast
Aimed Shot, and preferably following a
Rapid Fire to ensure a fresh
Bulletstorm buff during your
cooldowns. Avoid casting
Trueshot and
Volley
back-to-back to prevent overwriting
Double Tap. Always weave an ability
like
Aimed Shot between them. - Use
Multi-Shot to consume
Precise Shots stacks from
Aimed Shot and
Rapid Fire. Generally, you should follow every
Aimed Shot or
Rapid Fire
with
Multi-Shot. - Use
Rapid Fire if the
Bulletstorm buff is missing. Try to hold off on an
Aimed Shot
charge for a little if it it means that you can get Bulletstorm up before it. We
want to mimize Aimeds cast without Bulletstorm. - Cast
Aimed Shot if you have 2 charges or a
Lock and Load
proc. Ensure
Precise Shots is consumed beforehand. Ensure
Trick Shots is active before
casting, which is mostly secured by casting the aforementioned
Multi-Shot after every single Aimed and Rapid Fire. - Cast
Rapid Fire on cooldown. Ensure
Trick Shots is active before
casting, which is mostly secured by casting the aforementioned
Multi-Shot after every single Aimed and Rapid Fire. - Use
Volley on cooldown. In
single-target scenarios, this is primarily for raw damage and to trigger
Double Tap. Do not
use Volley immediately before or after
Trueshot to avoid overwriting
the Double Tap buff. - Cast
Moonlight Chakram. This ability replaces
Trueshot
after you activate it, and can be used once. Treat it as a filler, weaving it
between high-priority abilities without disrupting the flow. - Use
Aimed Shot with 1 charge remaining. Consume any
Precise Shots stacks first. Ensure
Trick Shots is active before
casting, which is mostly secured by casting the aforementioned
Multi-Shot after every single Aimed and Rapid Fire. - Fill any remaining downtime with
Steady Shot. This is crucial for
Focus generation and reducing the cooldown of
Aimed Shot.
Combat Assistant & One-Button Mode for Marksmanship Hunter
The game offers the option of an in-game "Combat Assistant", which has two modes; A Rotation Helper that will suggest spells to cast next, and a "One-Button Mode", that automatically performs this rotation for you if you simply press one button repeatedly.
These tools can be worthwhile for beginners, as they provide a reasonable "minimum" level of performance. For Marksmanship Hunter, using just the Rotation Helper is a ~2-7% DPS loss compared to playing perfectly (which almost nobody does), the lower bound being AoE, and the higher one being single-target. Using the one-button mode adds another ~9% to this DPS loss.
Obviously, peak performance cannot be obtained using these tools, but it is something worth considering if you are happy to take the DPS losses above for the sake of ease of play. Do not let anyone in-game or on a forum or Discord tell you that there is something inherently wrong with using these tools! Blizzard created them for a reason, and the game is about having fun, whatever that means for you.
Marksmanship Hunter Gameplay Mechanics
In order to better explain the specific usage and benefits of the Marksmanship Hunter kit, we have compiled a more detailed explanation on individual parts of our rotation, from important rotational mechanics that you need to pay attention to, to cooldowns and how to use them, so you can reach your full potential when playing Marksmanship Hunter.
Marksmanship Hunter Mechanics
Precise Shots
Precise Shots is a buff that you get after casting
Aimed Shot, and, via the
No Scope Talent,
Rapid Fire as
well.
It buffs
Arcane Shot and
Multi-Shot significantly, making
them do significantly more damage and cost less Focus. With only a few
exceptions, every single
Arcane Shot or
Multi-Shot that you cast
in an encounter, should be with
Precise Shots active. One such exception
may be the first
Multi-Shot of a fight, which we activate solely to
activate
Trick Shots.
Aside from wanting the damage and resource boosts, spending
Precise Shots is the engine of our
Spotter's Mark, which
massively buffs
Aimed Shot — even more so with
Sentinel
which has an empowered
Sentinel's Mark.
Because
Precise Shots does not stack (or, more precisely, you cannot
generate it twice without wasting some of it), we always want to weave
our
Precise Shots Spenders (henceforth called PS Spenders) between our
Aimed Shot and
Rapid Fire. Generally speaking, the best and
easiest way to do this is simply to follow up every
Aimed Shot and
Rapid Fire with a PS Spender.
On AoE, this has the added convenience of activating
Trick Shots
right after spending it with those Aimeds and Rapids. By simply following up
every single
Aimed Shot and
Rapid Fire with a
Multi-Shot
on AoE, we knock off two birds with one stone:
Precise Shots is spent,
and
Trick Shots is activated.
Major Cooldowns
Trueshot
Trueshot is our main cooldown. It has either a 90-second or 2-minute
cooldown, depending on whether you choose
Calling the Shots or
Unerring Vision. It lasts 15 seconds, or 19 seconds as a
Sentinel. While active, it increases your critical strike chance and
critical strike damage significantly, and it reduces the cooldown of your
primary
Aimed Shot and
Rapid Fire abilities, while also
quickening the cast time of the former.
It also massively increases the chance of generating
Spotter's Mark
procs when we consume
Precise Shots, and even activates
Spotter's Mark for free when you press it.
Trueshot simply makes us better at everything, and because the thing
we do best is "lots of damage with
Aimed Shot", a very good rule of
thumb is to always try to cast
Trueshot right before an
Aimed Shot. This ensures that we are spending as much time as possible
in
Trueshot casting our most powerful ability.
Due to the
Bulletstorm Talent, another good rule of thumb is to try
and enter
Trueshot right on the back of a
Rapid Fire, once
again with the goal of maximizing the power and impact of the
Aimed Shots we fire inside it. The "perfect"
Trueshot setup
tends to be
Rapid Fire into
Trueshot into
Aimed Shot
for this reason.
Hero Talent Impacts of
Trueshot
For both
Sentinel and
Dark Ranger,
Trueshot's
button will turn into a different button once pressed;
Moonlight Chakram
or
Wailing Arrow for Sentinel and Dark Ranger respectively. In addition,
for
Dark Ranger, activating
Trueshot also gives you a free
Black Arrow proc.
Moonlight Chakram should be used right after your first
Aimed Shot of a
Trueshot. While it does great damage, we do not
want its use to conflict with our primary goal of maximizing
Aimed Shot
damage and power, so by tucking it in right after Aimed, we ensure that we won't
cap on our
Aimed Shot charges.
Wailing Arrow is a little more complicated. Because both
Trueshot and
Wailing Arrow give you a
Black Arrow
proc, and because we do not want to overwrite these procs, ever, the best setup
for a
Dark Ranger
Trueshot becomes
Trueshot >
Black Arrow >
Wailing Arrow >
Black Arrow, before
you kick into the normal rotation. This maximizes our
Black Arrow
spendage from these mechanics, and it can get a little "busy" feeling in the
beginning of our cooldowns.
Volley
Volley is a talented 45-second (or 30-second) cooldown mostly
associated with AoE. It is actually a fairly simple button, but there are common
misconceptions about its use and value.
Essentially, because of the nature of the
Precise Shots mechanic we
explained in the previous session, even though
Volley gives us
Trick Shots, it is actually relatively uncommon for us to make any use
of this "free"
Trick Shots whatsoever. Because we tend to run Talents
where
Aimed Shot and
Rapid Fire both give
Precise Shots,
we have to use a PS Spender in-between all such casts. Because of this,
even if
Trick Shots was permanently active, we would actually play more
or less the same; the need to spend
Precise Shots is so pressing, and
all of the
Trick Shots that
Multi-Shot also gives is sort of a
happy accident.
This limits
Volley's role to two things; a simple damage dealer, and
a
Double Tap activator.
The
Double Tap Talent does not stack, and it triggers off of
Trueshot and
Volley. In many cases, it is very tempting to
cast
Volley right before or after entering
Trueshot, but
this is a trap. When running this Talent, it is mandatory that we get a
Aimed Shot or
Rapid Fire in between our
Trueshot and
our
Volley, whichever order we are using them in.
I recommend sticking to a simple rule; when running
Volley and
Double Tap, start your
Trueshot windows like:
Trueshot,
Aimed Shot,
Volley.
Simplified Marksmanship Hunter Rotation for Beginners
If the rotations below seem overwhelming to you, you might benefit from visiting our Easy Mode page, which outlines a close-to-optimal rotation in simpler terms.
Best Talent Builds for Marksmanship Hunter in The War Within
We highly recommend you go and grab the best Talent Builds for the spec before diving into the Rotation. Check out our dedicated Talents page below:
Addons and Macros for Marksmanship Hunter Rotation
Check out our Addons and Maros page below for some recommendations to get the most out of your Marksmanship Hunter!
Mythic+ Tips and Tricks for Marksmanship Hunter
For information about Mythic+ as a Marksmanship Hunter, please refer to our Mythic+ page.
WeakAuras for Marksmanship Hunters in The War Within
WeakAuras can have a tremendously positive effect on your performance. Since this is a broad topic, we made a page dedicated to it.
Questions for the Author
Thanks for reading my Rotation Guide for Marksmanship Hunter. If you have any questions about it that you would like to ask me directly, feel free to drop into my Discord Server and drop me (Azortharion) a ping at any time.
Changelog
- 19 Jan. 2026: Updated for Midnight Pre-Patch.
- 30 Nov. 2025: Reviewed for Patch 11.2.7.
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 28 Aug. 2025: Single-Target rotation update surrounding ES usage.
- 27 Aug. 2025: Minor rotational clarifications and edits on AoE.
- 25 Aug. 2025: Updated Explosive Shot usage on single-target to be more accomodating of Improved Streamline setups.
- 25 Aug. 2025: Added information about rotational bugs.
- 20 Aug. 2025: Added note on swapping Focused Aim to Improved Streamline for movement concerns.
- 19 Aug. 2025: Removed filler-Multi Shot from Dark Ranger AoE.
- 18 Aug. 2025: Minor Dark Ranger Single-Target Opener update (make it more explicit to spend PS stacks before entering Trueshot).
- 17 Aug. 2025: Minor Dark Ranger Single-Target Rotation clarifications/simplifications. Minor Sentinel AoE clarification.
- 15 Aug. 2025: Updated AoE Rotation(s).
- 13 Aug. 2025: Small Dark Ranger Single-Target opener change.
- 12 Aug. 2025: Updated Single-Target Rotations.
- 11 Aug. 2025: Substantial Rotational Updates for Dark Ranger on Single-Target, worth quite a bit of extra DPS.
- 08 Aug. 2025: Update default Dark Ranger Single-Target talent picks.
- 07 Aug. 2025: Further opener update iteration.
- 06 Aug. 2025: Substantial AoE Rotation updates, particularly Sentinel AoE Opener.
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Updated for Patch 11.1.7.
- 15 May 2025: Updated the Dark Ranger AoE Opener.
- 07 May 2025: Updated the wording of the 4PC Doubledip in the rotation to make it clearer what it does and how it works.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 04 Apr. 2025: Very small rotation updates and clarifications.
- 25 Mar. 2025: Added a fall-back line to Explosive Shot regardless of other statuses, as a low priority.
- 18 Mar. 2025: Updated rotational details regarding 4PC and Precision Detonation. Updated wording to be clearer in places.
- 14 Mar. 2025: Updated defaults to assume 4PC.
- 04 Mar. 2025: Rotation improvements. Removed Kill Shot from AoE Priority, and Single-Target priority unless certain talents are chosen.
- 27 Feb. 2025: Significant rotational updates relating to Arcane Shot, Aimed Shot, and Explosive Shot usage.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 13 Jan. 2025: Further separated Dark Ranger and Sentinel Single-Target Rotation differences.
- 08 Jan. 2025: Small opener addition.
- 27 Dec. 2024: Small Dark Ranger Opener and Rotation updates.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 31 Oct. 2024: Rotation overhaul, particularly for Dark Ranger.
- 30 Oct. 2024: Updated for October 29 Hotfixes.
- 26 Oct. 2024: Significant single-target rotation update.
- 22 Oct. 2024: Updated for Patch 11.0.5.
- 10 Oct. 2024: Updated Mad Queen's Mandate usage.
- 02 Oct. 2024: Added more specific Trinket usage information.
- 24 Sep. 2024: Added Lunar Storm Rapid Fire-holding to AoE Rotation.
- 17 Sep. 2024: Added opener note about on-use Trinkets.
- 15 Sep. 2024: Added note about on-use trinkets.
- 14 Sep. 2024: Simplified the single-target rotation, specifically Aimed Shot usage.
- 13 Sep. 2024: Added note about Wailing Arrow resetting the cooldown of Rapid Fire, updated opener.
- 10 Sep. 2024: Clarified that Multi-Shot takes over from Arcane Shot at just 2 targets. Simplified the Steady Focus Rotation.
- 09 Sep. 2024: Updated the Opener with Wailing Arrow specced.
- 03 Sep. 2024: Preliminary updates for The War Within Season 1.
- 22 Aug. 2024: Updated for The War Within.
- 31 Jul. 2024: Simplified Steady Focus optimization. This affects the single-target opener, rotation, and AoE rotation.
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
More Hunter Guides
Guides from Other Classes
This guide has been written by Azortharion, a full-timer Hunter Guidewriter, Theorycrafter, Content Creator, and top player since 2014 who is widely considered one of the best PvE Hunters in the world. He is an accomplished player with hundreds of top parses across all Hunter specs. He is the Head Admin of Trueshot Lodge, the official Hunter Class Discord. You can find him on his stream on Twitch and his channel on YouTube. He also has his own, personal Discord server where you can freely ask him any Hunter questions you may have!
- WoW Just Teased a Standalone Mode Nobody Was Expecting
- WoW Player Housing Is About to Kill the Decoration Grind
- Don’t Miss This Free Dark Portal Decor Before WoW: Midnight
- That “Innocent” Bush Might Be a Player in WoW Patch 12.0.5
- More Frequent Raids! Mega-Delve Labyrinths, New Experimental Event, and More! Midnight 2026 Roadmap
- Play WoW Free This Weekend, Including The War Within
- Using Alts Makes Midnight Pre-Patch Transmog 50% Cheaper
- House XP Cap and Endeavors, Daily Limits Removed on Pre-Patch Event Gear: Midnight Pre-Patch Hotfixes, January 28th