Demonology Warlock DPS Spell List and Glossary — Dragonflight 10.2
On this page, we present you with all spells and procs that you need to understand as a Demonology Warlock in World of Warcraft — Dragonflight 10.2.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Demonology Warlock spells.
Demonology Warlock Spell Summary
If you are new to the Demonology Specialization, this is a great place to start reading and begin breaking down the key spells that hold together this specialization. On this page, we will discuss what abilities your specialization uses, how they influence gameplay and resource generation, and the ways they interact with each other and your cooldowns. If you have some experience with Demonology already, it is recommended you skip over this section and move on to the rest of the guide.
In order to utilize abilities more efficiently, check out the Macros section on the Addon page.
Main Resources for Demonology Warlock
Soul Shards are the main resource of Demonology Warlocks. Soul Shards are generated by your filler spells, and they can be spent on summoning powerful demons. You can have a maximum of 5 Soul Shards.
Mana is a secondary resource for Demonology Warlocks. Your main spells do not cost very much Mana to cast and will never threaten your Mana pool. Utility spells, such as Demonic Gateway, and Crowd Control abilities, such as Fear, cost relatively more Mana than ever before, so be wary about using them too liberally.
This page lists all the different abilities available after reaching the max level. If you are still in the process of leveling, check out the Warlock Leveling page, which offers detailed information on when you unlock all of these abilities.
Basic Abilities for Demonology Warlock
These abilities are available no matter what talents you chose and form the bread and butter of this specialization.
For more information on how to use these abilities together in your rotation, please read our rotation page.
Shadow Bolt is your main filler spell. It generates 1 Soul Shard, has a slow travel time, and no cooldown.
Corruption is a medium-strength DoT. As Demonology Warlock, this is a dps neutral ability that is often ignored as it does not generate soul shards, its damage contribution is marginal.
Hand of Gul'dan costs 1-3 Soul Shards and summons Wild Imps, with the number summoned corresponding directly to Soul Shards spent.
Demonic Core is your main proc, and it has a 10% chance (per Imp) to trigger when your Wild Imps expire or implode. Demonic Core makes the next Demonbolt cast instant, and has a maximum of 4 stacks.
While leveling, Warlocks will learn to summon different demons, each one offering a unique set of abilities and, therefore, better suited for specific situations.
Demonology Warlocks have access to a unique demon, Summon Felguard which should be considered the default choice as it offers an interrupt that doubles down as a stun, serious damage, cleave, mobility, and durability. Worth noting multiple Spec Talents can enhance the pet, making it an even more compelling choice.
Summon Imp is the first demon available, offering ranged attacks and a defensive dispel. It is better suited for scenarios where having an additional defensive dispel that does not come from a player is valuable and when there are frequent target swaps and a melee demon without a charge would waste precious seconds.
Summon Voidwalker is the second demon and the first melee. Sporting high armor, Taunt, and AoE is the better option to tank damage or deal AoE.
Summon Sayaad offers the unique debuff that increases the damage taken from the demon by up to 10% and slows the target by 50% while also offering Seduction as an additional form of crowd control. It is best suited for PvP and for pure single-target damage.
Summon Felhunter is the only baseline pet with an interrupt and an offensive purge, making it desirable in those situations.
Defensive Cooldowns and Tools for Demonology Warlock
|Unending Resolve||-||A baseline defensive cooldown, combining damage reduction along with interrupt and silence immunity.|
|Fear||-||An iconic Warlock ability that allows to disorient a target for the duration, or until they suffer enough damage to snap out of it. It has no cooldown but is limited to 1 target at any time, and has a relatively high mana cost.|
|Curse of Weakness||CoW||Slows the target's attack speed; it is mostly useful against enemies (or classes) that hit hard with their auto attacks.|
|Healthstone||HS||These are unique consumables created by Warlocks that restore 25% of a target's total health with 3 charges, made using Create Healthstone or later Create Soulwell.|
|Health Funnel||-||This initially sacrifices player health to heal their current pet over time; it is generally used to extend the survivability of the minion while under pressure.|
|Drain Life||DL||Channeled spell that transfers health from the target to the player; it is, first and foremost, a defensive tool to recover health points at the expense of lower damage output.|
|Eye of Kilrogg||-||Summon a separate entity which the player controls instead of themselves, allowing you to remotely scout locations, without putting yourself in danger.|
|Unending Breath||UB||Enables underwater breathing and, most importantly, increases swim speed.|
|Subjugate Demon||-||Take control of any non-boss Demon and use it as your main pet for its duration.|
|Soul Leech||-||Passive that grants an absorption shield for 8% of all single target damage done, up to a maximum of 10% of maximum player health.|
|Soulstone||SS||Powerful utility that can be used both preemptively and reactively to resurrect a player in combat.|
|Command Demon||-||Condense, in a single keybind, your demon's most relevant active abilities:
|Ritual of Doom||-||Allows you to summon a Doomguard with the aid of 4 more players.|
|Ritual of Summoning||-||Allows you to create a summoning stone and summon party/raid members.|
Class Tree Active Abilities of Demonology Warlock
|Fel Domination||FelDom||Reduces the next demon summon cast time by 6 seconds and removes the Soul Shard cost.|
|Demonic Circle||TP||Allows you to place a rune for 15 minutes and to teleport to that location while removing movement-slowing effects.|
|Burning Rush||BR||Toggled ability that provides a movement speed bonus and a minimum speed of 100% at the expense of your health as long as it is active.|
|Curses of Enfeeblement||CoT/CoEx||grant access to both Curse of Tongues and Curse of Exhaustion.|
|Howl of Terror||HoT||A disorient ability that can affect up to 5 targets within 10 yards of you. It works similarly to Fear but can hit multiple targets and is instant-cast, making it valuable in PvP.|
|Mortal Coil||Coil||Horrify effect that incapacitates a target for 3 seconds but above all heals you for 20% of your total health. Extremely valuable both in PvP and PvE.|
|Amplify Curse||-||Empowers the next curse application. Abilities that apply a curse to multiple targets will also benefit from this active.|
|Banish||-||Allows you to phase a Demon or Aberration out, preventing any of their actions and making them immune.|
|Demonic Gateway||Gate, Gateway||creates two points which players can travel between by interacting with. Players may only use the gateway once every 90 seconds.|
|Dark Pact||DP||Sacrifices a portion of your current health to provide a much greater shield. It can be used while crowd-controlled. Due its low cooldown and strength of the shield it is one of the main reason Warlocks are considered very durable and survivable.|
|Shadowfury||SF||The only AoE stun Warlocks have access to, valuable in dungeons and PvP alike.|
|Shadowflame||-||Offers a very strong slow in a cone in front of you.|
|Summon Soulkeeper||SK||Pulses AoE damage based on the number of souls stored. Souls are received periodically while in combat and for every enemy slain, up to a maximum of 10 souls stored.|
|Soulburn||Sburn||consumes a Soul Shard to enhance the next selected spell. The Drain Life and Healthstone interactions are arguably the strongest defensive options while also being the ones with the highest usability across various situations. The other choices can be equally powerful but they are answers to very specific scenarios.|
Class Tree Passive abilities for Demonology Warlock
|Fel Pact||-||Reduces the cooldown of Fel Domination, increasing the frequency of use.|
|Demon Skin||-||Empowers the Soul Leech class trait offering passive generation while in combat and a maximum total shield possible.|
|Fel Armor||-||Empowers Soul Leech by staggering a portion of the damage received and offering passive damage reduction.|
|Fiendish Stride||-||Reduces the health cost of Burning Rush while also increasing the bonus movement speed.|
|Abyss Walker||-||Offers a very moderate damage reduction after using either Demonic Gateway or Demonic Circle.|
|Demonic Embrace||-||increases stamina.|
|Demonic Inspiration||-||Increases pet attack speed each time the Warlock generates a full shard.|
|Wrathful Minion||-||Provides a pet damage boost whenever the Warlock generates a full shard.|
|Demonic Fortitude||-||Increases the Warlock and their pet's maximum health.|
|Teachings of the Satyr||-||Reduces Amplify Curse cooldown.|
|Accrued Vitality||-||Adds a healing over time component to Drain Life.|
|Sweet Souls||-||Increase Healthstone heal and makes it, so any party/raid member that uses one of the warlock healthstones also heal the Warlock themselves for the same amount.|
|Nightmare||-||Increase the amount of damage the targets will suffer before breaking from a Feared effect.|
|Horrify||Fear causes targets to tremble in place instead of fleeing.|
|Lifeblood||-||Grants the caster leech after using a healthstone.|
|Gorefiend's Resolve||-||Increases the amount of health and Mana a player will have when resurrected with a Soulstone|
|Strength of Will||-||Increases the damage reduction component of Unending Resolve|
|Dark Accord||-||Reduces the cooldown of Unending Resolve.|
|Ichor of Devils||-||Reduces the amount of health sacrificed for the same shield value.|
|Frequent Donor||-||Reduces Dark Pact cooldown.|
|Socrethar's Guile||-||Increases Wild Imps damage.|
|Sargerei Technique||-||Increases Shadow Bolt damage.|
|Dark Fury||-||Increases Shadowfury range by 2 yards and reduces its cooldown.|
|Fel Synergy||-||Provides constant background healing for the Warlock and their pet.|
|Soul Link||sl, link||Transfer 10% of the damage taken by the Warlock to their pet instead. When using Grimoire of Sacrifice, it provides extra stamina.|
|Teachings of the Black Harvest||-||Enhance pet's utility ability with a corresponding minor bonus effect.|
|Resolute Barrier||-||Provide cooldown reduction on Unending Resolve whenever the caster suffers damage instances greater than a percentage of their maximum health.|
|Grimoire of Synergy||GoSyn||Give 2 different buffs with 2 separate chances to increase the damage of the player and their pet.|
|Profane Bargain||-||Increases the damage transferred to the pet while below the health threshold.|
|Soul Conduit||SC||Gives a chance for every Shard spent to be refunded.|
|Demonic Resilience||-||Reduces the chance the Warlock will be critically hit and also reduces the damage their pet takes.|
|Grim Feast||-||Makes Drain Life deal damage and, subsequently, heal faster.|
|Inquisitor's Gaze||-||Periodically summons an invulnerable guardian that deals moderate single target damage.|
Specialization Tree Active Abilities of Demonology Warlock
|Call Dreadstalkers||CDs, doggos||One of your main sources of damage, with a 2 Soul Shard cost and 20-second cooldown. After Dreadstalkers expire, they grant you 1 Demonic Core stack for each model.|
|Demoniac||DB||Grant access to both Demonbolt and Demonic Core. The first is an active ability that generate 2 Soul Shards with a long cast time. Instant-cast when used to consume a stack of Demonic Core.|
|Summon Vilefiend||VF||Single-target damaging demon with a cooldown; very efficient for its shard cost.|
|Soul Strike||SS||Short cooldown instant ability that makes Felguard charge an enemy, dealing damage.|
|Bilescourge Bombers||BB||Ground-targeted AoE spell that costs 2 Soul Shards and deals damage in 8 yards over 6 seconds.|
|Demonic Strength||DStr||A 1-minute cooldown Felstorm that does 4 times the damage. Cannot be used if the Felguard is already performing a Felstorm.|
|Implosion||-||Sacrifices all of your active Wild Imps, flinging them towards a target and dealing AoE damage to all targets within 8 yards.|
|Power Siphon||PS||Sacrifices 2 Wild Imps to grant 2 Demonic Cores and 30% additional damage on the 2 Demonbolts.|
|Grimoire: Felguard||GF||Summons a temporary second Felguard, which will charge and stun the target before dealing increased damage for a limited duration.|
|Doom||-||Deals a high damage single hit at the end of its duration and generates a Soul Shard.|
|Nether Portal||NP||Allows the summoning of additional random demons that will deal exclusively single-target damage, each time the player spends a Soul Shard (regardless of the amount of Shards spent).|
|Summon Demonic Tyrant||tyrant||Extends the duration of all the non-Wild Imps existing demons by 15 seconds, freeze the energy consumption of up to 10 Wild Imps, and increases the damage of all active demons by 15%.|
|Guillotine||-||Creates a ground-targeted AoE damage pulse and makes your Felguard's auto attacks cleave. During this duration, Felguard will not cast Felstorm.|
Specialization Tree Passive Abilities of Demonology Warlock
|Dreadlash||DdL||Turns Call Dreadstalkers Dreadbite into an AoE ability while also increasing the damage.|
|Annihilan Training||-||Increases Summon Felguard damage while also reducing the damage it takes.|
|Demonic Knowledge||-||Gives Hand of Gul'dan a flat chance to generate a Demonic Core proc.|
|The Houndmaster's Stratagem||tHS||Applies a debuff to all targets hit by Dreadbite, which increases the Shadowflame damage dealt to them by the Warlock.|
|Shadow's Bite||SBi||Increases Demonbolt damage after Call Dreadstalkers expire.|
|Fel Invocation||FI||Soul Strike now deals 20% increased damage and generate a shard. Summon Vilefiend cast time is reduced, and now pulses AoE damage while active.|
|Carnivorous Stalkers||CaS||Gives Call Dreadstalkers melee a chance to cast additional Dread Bites.|
|Shadow Invocation||SI||Bilescourge Bombers now deal 20% additional damage and each spell cast has a chance to summon a Bilescourge Bomber.|
|Fel and Steel||F&S||Increases primary Felguard Legion Strike and Felstorm damage.|
|Heavy Handed||HH||Increases primary Felguard Critical Strike chance.|
|Malefic Impact||MI||Increases both damage and Critical Strike chance of Hand of Gul'dan.|
|Imp-erator||Ie||Increases the Critical Strike chance of Wild Imps Fel Firebolt.|
|Spiteful Reconstitution||BbI||Implosion deals 10% additional damage and consuming a Demonic Core has a chance to summon a Wild Imp.|
|Inner Demons||ID||Spawns a Wild Imp every 12 seconds with a chance for an additional random demon spawn while in combat.|
|Demonic Calling||DC||Gives Demonbolt and Shadow Bolt a chance to make the next Call Dreadstalkers instant-cast and cost no shards.|
|Fel Sunder||FeS||Makes Felstorm apply a debuff, which increases the damage taken from you and your demons. Works with both Demonic Strength and Grimoire: Felguard.|
|Umbral Blaze||HoW||Gives Hand of Gul'dan a chance to burn the target for additional Shadowflame damage.|
|Imp Gang Boss||IGB||Gives each Wild Imp summoned a chance to become an Imp Gang Boss which deals more damage, even when imploded.|
|Kazzak's Final Curse||KFC||Increases Doom damage for each demon active at the time of the application.|
|Dread Calling||DrC, inq||Increases the damage of the next Call Dreadstalkers for each Soul Shard spent before.|
|Cavitation||Ca||Increases primary Felguard Critical Hit Damage.|
|Antoran Armaments||AnA||Increases Summon Felguard damage and makes Soul Strike cleave nearby targets.|
|Ner'zhul's Volition||NV||Nether Portal's demons deal 15% increased damage.|
|Stolen Power||StP||Increases the damage of your next Demonbolt or Shadow Bolt whenever Wild Imps cast a total of 100 Fel Firebolts.|
|Sacrificed Souls||SaS, sacsouls||Increases Demonbolt and Shadow Bolt damage for each active demon.|
|Soulbound Tyrant||SbT||Gives extra Soul Shards after casting Summon Demonic Tyrant.|
|Pact of the Imp Mother||PIM||Gives Hand of Gul'dan a chance to replicate itself at no additional cost.|
|The Expendables||TE||When Wild Imps expire, the damage of current demons is increased up to a given value.|
|Infernal Command||InC||Passively increases Wild Imps and Dreadstalkers damage when a Felguard is active.|
|Gul'dan's Ambition||GA||Summons a Pit Lord, which lasts 10 seconds after Nether Portal expires.|
|Reign of Tyranny||RoT||Summon Demonic Tyrant now can affect 5 more Wild Imps, and deals 10% increased damage for each empowered demon.|
|Grand Warlock's Design||GWD||Reduces the cooldown of Summon Demonic Tyrant by 30 seconds.|
|Immutable Hatred||IH||When consuming a Demonic Core your Felguard will attack the target dealing additional damage.|
- 06 Nov. 2023: Updated for Patch 10.2
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Updated for talent changes in Patch 10.1.5.
- 01 May 2023: Renamed From the Shadows to The Houndsmaster's Stratagem as per change in Patch 10.1.
- 20 Mar. 2023: Updated talent trees to reflect class and spec changes for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
- Season of Discovery Global Launch Times: When Does the Update Go Live?
- Detailed Zone Exploration of New Night Elf Capital City of Bel'ameth in Patch 10.2.5
- Weekly Catalyst Charges in Patch 10.2.5
- Dragonflight 10.2 Hotfixes, November 29th
- Method World 3rd Fyrakk Mythic Kill and 9/9 Amirdrassil
- New Love is in the Air Armor Sets in Patch 10.2.5
- Icy Veins Launches Genshin Impact Guides Section
- Dragonflight Season 3 Mythic+ DPS Log Rankings: Week 2