Restoration Shaman Healing Spec, Builds, and Talents — Dragonflight 10.2
On this page, you will find out the best talents for each tier for your Restoration Shaman in World of Warcraft — Dragonflight 10.2. We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Restoration Shaman talents.
Dragonflight Talents for Restoration Shaman
This page will go over the best Dragonflight talents, explaining them in detail. For Restoration Shaman, specifically, talents mostly change the amount of spells you want to press on cooldown or utility options to deal with specific scenarios. Our Rotation guide will have more specific information on how all of these talents combine with the baseline kit to create our gameplay loop:
Restoration has many situational talents, and many perform better in Mythic+, Raiding, or PvP. We have guides for content-specific talent builds below:
Quick Talents for Restoration Shaman
For a quick, all-purpose build, we recommend using the Raid talents, which focus on maximizing your healing abilities, and thus allow you to fulfill your main role well. Use the Mythic+ talents if you want a more damage-focused approach to your Restoration Shaman, although high keystones might benefit from having a similar healing focus in the early part of the season.
Flow of the Tides is very strong in a vacuum, but, unfortunately, its
Riptide
deletion effect has anti-synergy with multiple talents and both the current and
previous tier set bonuses, making
Ancestral Reach the recommended choice.
Although Ascendance was nerfed,
Deeply Rooted Elements
is still a very strong choice for Season 3, but swapping it and
Undercurrent
for the added consistency of
Improved Primordial Wave and
Continuous Waves
is an equally good option.
Also, make sure to adjust these builds to include any utility needed for specific encounters. We will recommend different talent builds on a boss-by-boss basis on our raid tip pages, so make sure to check those out!
Best Talents for Restoration Shaman
Best Raid Talent Build for Restoration Shaman
While these are the baseline recommended talents, feel free to swap to different utility talents to suit your raid setup and boss-by-boss needs.
The logic behind the raid talents is having as much area healing as possible,
including extra cooldowns such as Spiritwalker's Tidal Totem and
Earthen Wall Totem,
which can easily be swapped to
Ancestral Protection Totem on specific fights
that favor it.
High Tide provides consistently high healing from
Chain Heal
when used alongside
Unleash Life,
Tidebringer, and
Cloudburst Totem.
Consistent
Riptide usage is key to this build alongside the new tier set
bonuses, and talents such as
Wavespeaker's Blessing help in spreading them
out as much as possible.
Be sure to make use of the 'Copy Export String' button to import the build directly into your game!
Best Mythic+ Talent Build for Restoration Shaman
While these are the baseline recommended talents, feel free to swap to different utility talents to suit your group composition, target dungeon, and active weekly affixes.
The idea behind these talents is to give you high baseline healing and utility,
including many DPS talents, but without making you spend all of your time casting
Lava Burst and weaving in
Master of the Elements for simplicity's
sake.
Stoneskin Totem is skipped for similar reasons.
Be sure to make use of the 'Copy Export String' button to import the build directly into your game!
Talent details for Restoration Shaman
We will not discuss every talent on this page, as this is done in the dedicated spell summary guide, instead:
Key Class Tree Talents for Restoration Shaman
Rows 1 to 4
Ability | Description/Effect |
---|---|
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One of the few no-cooldown multi-target heals in the game,
and its healing jumps prioritize the most injured players in range, making it a
very powerful spell. As one of the core spells of a Restoration Shaman, there
are many talents that can interact with it, such as ![]() ![]() ![]() ![]() |
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Your main defensive cooldown and an important talent that provides a a lot of defensive power, especially in the hands of an experienced player. |
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Your interrupt, and a good one as it has the lowest cooldown among ranged interrupts, although it compensates by having lower range and lower lockout time. In Mythic+ or whenever you are planning to fight enemies with interruptible casts, you should take this. |
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An excellent way to increase your ![]() |
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A great talent, providing a significant amount of valuable tertiary stats for a single point. |
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Allows you to use ![]() |
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Provides a lot of healing for the single global it takes
to cast, and also increases your healing on the target by 20% and reduces damage
taken by 6% when used alongside ![]() |
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Allows you to have ![]() ![]() |
Rows 5 to 7
Ability | Description/Effect |
---|---|
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Great for raiding, and you should take it whenever your group's strategy involves getting a speed boost to go from point A to point B unless someone else is already providing this effect. |
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Must-have, as it contributes significant healing,
especially when transformed into ![]() |
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Great when used alongside ![]() ![]() |
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Great for Restoration, as you rely heavily on multiple
totems, from the short cooldown ![]() ![]() |
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Rather weak movement talent, but if you want to get ![]() ![]() |
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Excellent talent which increases your health significantly in most
situations, and allows you to use ![]() |
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Excellent mobility tool which allows you to cover large distances quickly with
its effect and avoids the landing position issues ![]() |
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Low cooldown mobility tool that allows you to quickly reposition at a fixed distance in front of your character. While the added mobility is nice, what really makes it stand out is that it allows you able to break knockback effects, cross gaps, and avoid fall damage, making it a powerful situational spell. |
Rows 8 to 10
Ability | Description/Effect |
---|---|
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Fantastic for solo play and PvP when you are being trained by melee enemies.
You might want to use ![]() |
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Allows you to use ![]() |
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Decent Mana generator for a large raid group with multiple healers. |
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Increases your totem duration and radius. As you rely on multiple totems for both healing and utility; this is a great talent for Restoration Shamans. |
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has the niche effect of resetting the cooldown of your
most recently used totem with a baseline cooldown under 3 minutes, making it
mostly useful with ![]() ![]() |
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Allows you to reset the cooldown on ![]() ![]() |
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A very powerful healing cooldown that you will almost always want to get in
all types of content. Fortunately, the talents leading into it are also very
powerful for Restoration, so there is a natural path to it. It combos particularly
well with ![]() |
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Short cooldown, low-impact totem that can help your tank and other party members affected by physical damage survive. While unimpressive by itself, it is a form of damage reduction that stacks with other sources, and could be just what your tank needs to survive a particularly high spike in damage. |
Key Restoration Tree Talents for Restoration Shaman
Rows 1 to 4
Ability | Description/Effect |
---|---|
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Core ability that is Mana efficient and provides high healing on a short cooldown. |
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Must-have talent which contributes significant healing, especially when transformed
into ![]() |
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Low cooldown, high-efficiency spell, with multiple modifiers that allow it to
also contribute significant damage (![]() ![]() |
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This talent causes your next two ![]() ![]() |
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Causes ![]() ![]() ![]() ![]() |
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Turns your ![]() |
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Good talent that works well in any situation. Your highest priority with this talent is to ensure it is running on the tanks and other priority targets at all times to grant them additional survivability. |
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Significant Mana sustain talent, which will return a huge amount of Mana to you over the course of a fight. Logically, if Mana is not an issue, then this talent loses some value, but it is a very important talent whenever extra Mana is valuable. |
Rows 5 to 7
Ability | Description/Effect |
---|---|
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Iconic Restoration Shaman ability, which has excellent life-saving potential due to instantly restoring the life of whoever is most injured inside a player grouping. |
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Stores some of the healing you do while it is active and releases it all at once evenly among nearby friendly targets. This is a very powerful talent, which acts as a multiplier on your healing, especially during cooldown-boosted periods. |
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Provides high-spread healing over a period of time and can be used while moving, which allows you to use it while doing fight mechanics or casting other healing spells. |
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Increases the healing of ![]() ![]() |
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Also causes ![]() ![]() ![]() ![]() |
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Increases the duration of ![]() ![]() ![]() |
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Provides a decent single target damage and quality of life increase by making
many of your ![]() |
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Great if you cast a lot of ![]() ![]() |
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Provides an extra ![]() ![]() |
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Grants your group a weak Mana regeneration boost, which is only worthwhile
in fights where Mana is an issue, or when taken alongside ![]() |
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This talent causes your ![]() ![]() ![]() ![]() |
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An extra instant heal and a strong boost to your next heal. The boost depends
on the spell, but you will generally use this on ![]() ![]() ![]() ![]() |
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Good for reducing frequent incoming damage on a stacked group of allies. Since it only absorbs a small, fixed amount of each individual attack, it is not recommended to use against enemies that deal slow, powerful attacks, but is great in almost all other situations. |
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The best choice whenever you plan to intentionally have one ally die to bypass encounter mechanics; just be mindful of the 200% maximum health killing blow limit. It should also be picked whenever your group is consistently struggling to keep everyone alive through a short, specific part of an encounter. |
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A 1 hour imbue for your weapon that causes some of your healing spells to have a 20% chance to activate a small heal over time on the target. While each heal is weak, the overall effect is a decent healing increase. |
Rows 8 to 10
Ability | Description/Effect |
---|---|
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A cheap instant heal that applies ![]() ![]() ![]() |
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Heals a small area for a decent amount on a relatively short cooldown, which is shorter if you fail to hit the maximum 6 targets. While not fantastic heal by any means; it is a decent one-pointer. |
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This talent can be a good healing increase, especially in periods where you
have a high amount of ![]() ![]() ![]() ![]() |
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Increases the healing done by ![]() |
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Reduces the cooldown of ![]() |
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Provides extra free ![]() ![]() |
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Allows you to bank powerful ![]() ![]() ![]() ![]() |
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This talent can make a large difference in your healing if you get ![]() |
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Previously a PvP talent, this powerful talent drastically increases the cast
speed and jump range of your ![]() ![]() |
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Causes your ![]() ![]() |
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Causes a healing burst and almost duplicates your healing for the duration. It is strong in a small group context as its healing spreads evenly into nearby injured allies, which means you can use it to rapidly heal a small group. |
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Due to the large 30% nerf in patch 10.0.7 and the introduction of ![]() ![]() |
PvP Talents (War Mode)
Enabling War Mode provides the following benefits:
- PvP talents that can be used in the outdoor world.
- 10% to 30% increase in World Quest rewards at max level.
- 10% to 30% more experience gained while leveling.
- Ability to earn Conquest Points in the outdoor world, which can reward powerful gear every week.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended to enable the feature to maximize your leveling and rewards at maximum level. However, you will make yourself available for open-world PvP, and the possibility to be "ganked" while leveling or doing World Quests exists. If you need advice on how to fight against other players, visit the link below.
Restoration Shaman War Mode Talents
In this section, we will explain the PvP talents and rank them on their leveling and solo / small group PvE content usefulness.
Counterstrike Totem replicates and reflects damage you take for 15 seconds on a 45-second cooldown. This can be really strong when in a high damage area to deal some chip damage to targets around you and convert your health pool into additional damage;
Swelling Waves provides extra self-healing, which can be occasionally useful;
Skyfury Totem increases the critical effect of spells of allies within 40 yards by 20% for 15 seconds, with a 40-second cooldown. It is good for solo play, but excellent if you are doing outdoor content with others.
The remaining talents have their own niches but are not as generally useful in PvE situations with War Mode active.
Changelog
- 06 Nov. 2023: Updated with new talent builds for Patch 10.2 and Ascendance nerfs on talent descriptions.
- 04 Sep. 2023: Updated with tab-based formatting.
- 31 Jul. 2023: Reworked how multiple talent trees are shown in the guide.
- 10 Jul. 2023: Updated for Patch 10.1.5.
- 13 Jun. 2023: Changed recommended raiding talents to use Deeply Rooted Elements and various text updates.
- 01 May 2023: Talent updates for Season 2 and the new Tier Set gameplay changes.
- 20 Mar. 2023: Updated talents for Patch 10.0.7.
- 10 Mar. 2023: Further updates before patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 13 Dec. 2022: Adjusted talents further for both Mythic+ and Raid.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Shaman Guides
Guides from Other Classes
This guide has been written by Seksi, member of Arctic Avengers and healing aficionado. You can find him answering questions and discussing Restoration Shaman gameplay on the Ancestral Guidance and Earthshrine Discords.
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