Restoration Shaman Healing Mythic+ Tips — Dragonflight 10.2.7
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Restoration Shaman in World of Warcraft — Dragonflight 10.2.7.
Restoration Shaman in Mythic+
Mythic+ Dungeons, especially high ones, are the highest level of competitive PvE content that WoW has to offer aside from Mythic raiding. As the group's healer, their survival is in your hands, and fortunately, Restoration Shamans are great at healing through unexpected damage and recovering from mistakes.
We would also recommend using the M+ Timer weak
aura if you want to improve on the default UI, run tracker, and a
Spiteful tracker to help you dodging the
ghosts on Spiteful weeks.
If you are unfamiliar with Mythic+, you can read more on general concepts and systems on our general Mythic+ guide for Dragonflight Season 4, which still applies during The War Within pre-patch:
Mythic+ Talents for Restoration Shamans
Note that the talents recommended below are specifically for Mythic+. If you wish to see a more general overview of Restoration talents, you can check our main page below.
The main talent build has some of the utility points in the class tree allocated
by default and takes most damage talents in the specialization tree, including the
passive Master of the Elements and
Acid Rain, which simplify gameplay
and free globals for healing or extra area damage with
Chain Lightning.
As Restoration Shamans has many situational talents, make sure to adapt
your general tree talents from dungeon to dungeon to include situational utility
such as Tremor Totem for Fears,
Improved Purify Spirit (curse dispel)
and
Poison Cleansing Totem (poison dispel) for
Afflicted,
Hex for
Incorporeal,
Thunderous Paws for
Entangling,
Capacitor Totem for added CC, or even
Spirit Wolf for the extra
damage reduction against one-shot mechanics!
We provide detailed dungeon-by-dungeon and affix-specific talent pick tips at the bottom of this page, so make sure to scroll down or click the linked text above if you are interested in those!
Be sure to use the 'Copy Export String' button to import our build when playing!
Mythic+ Talents for Restoration Shaman
Restoration Shaman Mythic+ Rotation
While Mythic+ demands more out of your single-target healing kit and DPS kit than raids, your spell priority does not change in Mythic+ content. For more information, check out the full guides for healing and DPS rotations in the links below:
Mythic+ Restoration Shaman Tier Set
Restoration Shamans had their tier set bonuses swapped to the DF Season 3 ones for the pre-patch period in order to avoid conflict with some of the new specialization tree talents, thus we will be using:
Shaman Restoration 10.2 Class Set 2pc
Chain Heal,
Healing Surge, and
Healing Wave mark their initial target with a Tidal Reservoir, causing them to receive 15% of all Riptide healing you deal for 15 sec;
Shaman Restoration 10.2 Class Set 4pc
Riptide's healing is increased by 25%. If Riptide is active on the same target as Tidal Reservoir, its heal over time effect has a 6% chance to create a new Riptide on a nearby ally.
Besides getting Tier pieces from doing the raid, you can also turn any non-profession piece of gear into a Tier piece with the Revival Catalyst, which will gain stacking charges every week.
Unfortunately this is a very underwhelming set for Mythic+, as it mostly helps
you with sustained area healing which is the least important type of healing to
have. It is also very easy to have Riptide on every member of the group
making the spreading effect not work at all.
Best Trinkets for Restoration Shamans in Mythic+
As this is the Mythic+ section, we will be listing trinkets with strong single-target healing effects, strong stat increases, or strong damage effects below.
Ominous Chromatic Essence (Aberrus);
Whispering Incarnate Icon (Vault of the Incarnates);
Rashok's Molten Heart (Aberrus);
Water's Beating Heart (Halls of Infusion);
Screaming Black Dragonscale (Aberrus);
Pip's Emerald Friendship Badge (Amirdrassil);
Neltharion's Call to Dominance (Aberrus);
Spoils of Neltharus (Neltharus);
Idol of the Lifebinder (Jewelcrafting);
Idol of the Spell-Weaver (Jewelcrafting);
Alacritous Alchemist Stone (Alchemy);
Sustaining Alchemist Stone (Alchemy).
More useful gear for and from Mythic+ can be found on our specialized gear guide:
Restoration Shaman Utility
Restoration Shaman provides support for the party through healing, damage, and other additional effects such as dispels and crowd control.
Thunderstorm is great to push enemies away from ground effects, such as
Sanguine pools or
Spiteful shades. It can also be used with
Thundershock for added crowd control that does not send enemies flying all over the place or with
Traveling Storms to knock from an ally's position instead;
Purify Spirit removes all Magic (and Curse, when talented) effects from a friendly target on an 8-second cooldown. This can often allow the purified ally to survive otherwise deadly situations and usually lowers the damage intake of that ally;
Purge removes one beneficial Magic effect from an enemy target. This is very useful in Mythic+, as there are a lot of enemies with very powerful Magic buffs that we can remove immediately;
Wind Shear interrupts an enemy target and prevents spells of the interrupted school from being cast for 3 seconds on a 12-second cooldown, which is the shortest cooldown out of all ranged interrupts. As interruptible enemy casts are, often, some of the most dangerous abilities you will face in Mythic+, you should try to interrupt enemies as much as possible, prioritizing the most dangerous casts / ranged enemies that are hard for melee allies to interrupt;
Capacitor Totem allows you to place a totem up to 30 yards away that, 2 seconds after being placed, explodes to stun a group of enemies in a 16-yard diameter for 3 seconds on a 1-minute cooldown. When facing dangerous trash packs, 3 seconds can easily be the difference between victory and defeat, especially against
Raging. Be careful not to stun enemies on top of
Sanguine pools;
Earthgrab Totem and
Earthbind Totem allow you to root / slow enemies in an area. This is very useful whenever your group has to crowd control powerful enemies, for example, when facing
Spiteful or
Raging;
Tremor Totem places a totem beneath you that periodically removes Fear, Charm, and Sleep effects from allies within 30 yards. It lasts for 10 seconds on a 1-minute cooldown. This should be used whenever enemies are casting Fear, Charm, or Sleep effects on your group;
Hex disables a non-boss humanoid or beast enemy for 1 minute. This allows you to disable especially powerful enemies ahead of a pull, or the mobs spawned by
Incorporeal;
Earth Elemental summons an elemental with a large health pool and good non-boss tanking capabilities — its taunt does not work on bosses — for 1 minute on a 5-minute cooldown. It can be used for a minor DPS increase or as an emergency cooldown capable of distracting dangerous non-boss enemies. It also serves as a powerful personal defensive since it grants you 15% extra maximum health and -5% damage taken with
Primordial Bond;
Specific Affix and Dungeon Recommendations
While most affixes and dungeons do not need any specific advice, Shaman has unique tools to easily deal with tricky situations, as long as you know how to adapt your talent tree to each particular week or dungeon.
The War Within Pre-Patch Dungeon Talent Adaptations for Restoration Shamans
As Wind Shear and
Capacitor Totem are assumed baseline, the main
utility talents you should be swapping in and out of depending on the dungeon are
Tremor Totem,
Improved Purify Spirit,
Purge, and
Poison Cleansing Totem.
Check the image below, made when the old Dragonflight talents were current,
to learn more about which utility is useful in each dungeon:
Affix Talent Adaptation
Sanguine
During Sanguine weeks, make sure to use
Thunderstorm
without
Thundershock, as that will enable you to push enemies
away from the sanguine pools and stop some of the healing from happening!
Bursting
This affix can cause a massive amount of damage if many enemies die at the
same time or high amounts of sustained damage if the debuffs keep being refreshed
by enemies dying slowly over time. You should dispel on cooldown when
Bursting stacks are high, and the tank is a particularly great
target for it, as the damage dealt is a percentage of the player's Health.
Dispelling the tank also allows for its massive health pool to serve as a pool
for
Spirit Link Totem to draw from.
Spiteful
Spiteful makes dead enemies spawn Spiteful Shades,
which fixate players in your group. They have a large amount of Health
but lose 8% of it every second. They also hit hard, often for over half the
Health of anyone nearby.
While running away from them is a perfectly acceptable option, using
Earthgrab Totem is a useful tech to have in Spiteful weeks, as it will
automatically root any shades that spawn in place for long enough for them to
die without requiring repositioning.
Incorporeal
This affix spawns mobs that count as any type, making them easy to disable
with Hex, which should be specced into in weeks where it is active.
Alternatively, their cast can be interrupted by regular means or short-duration
CC, but you will have to do that multiple times, as the mobs last for 20 seconds
and their cast time is 8 seconds long
Afflicted
In order to stop the casts from the mobs spawned by this affix, you need to
remove one of their (curse, poison, disease) debuffs or heal them fully. They
have a large amount of Health, making the dispel option much easier. You can
single dispel them with Improved Purify Spirit or dispel every mob at once
by yourself with
Poison Cleansing Totem, which is highly recommended for
Afflicted weeks!
Entangling
While this is one of the easiest affixes to deal with by default, taking
Thunderous Paws for
Entangling weeks makes it even easier,
as will cause
Ghost Wolf to instantly remove the affix in most situations.
Changelog
- 22 Jul. 2024: Updated for The War Within pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 01 May 2024: Updated Mythic+ Utility chart.
- 22 Apr. 2024: Updated for Season 4.
- 18 Mar. 2024: Reviewed for Patch 10.2.6.
- 10 Feb. 2024: Typo fix on the description of Wind Shear.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 24 Nov. 2023: Updated and added big on-click version of the utility per dungeon picture.
- 15 Nov. 2023: Added image on how to spec utility talents for each dungeon.
- 09 Nov. 2023: Typo fixes.
- 06 Nov. 2023: Added a new talent build for Patch 10.2 and new Season information.
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 31 Jul. 2023: Adjusted talents to the current Season 2 dungeon meta.
- 10 Jul. 2023: Reviewed for Patch 10.1.5.
- 06 Jun. 2023: Added Thundering Paws as anti-Entangling tech.
- 01 May 2023: Updated with new talents, affixes and tips for Season 2 of Dragonflight (Patch 10.1.0).
- 20 Mar. 2023: Updated talents for Patch 10.0.7.
- 10 Mar. 2023: Cloudburst Totem is now the default recommendation.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 13 Dec. 2022: Changed talent build to include Acid Rain.
- 11 Dec. 2022: Updated for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Shaman Guides
Guides from Other Classes
This guide has been written by Seksi, member of Arctic Avengers and healing aficionado. You can find him answering questions and discussing Restoration Shaman gameplay on the Ancestral Guidance and Earthshrine Discords.
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