Restoration Shaman Healing Mythic+ Tips — Shadowlands 9.1
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Restoration Shaman in World of Warcraft — Shadowlands 9.1.
Restoration Shaman in Mythic+
Mythic+ Dungeons, especially high ones, are the highest level of competitive PvE content that WoW has to offer aside from Mythic raiding. As the group's healer, their survival is in your hands, and fortunately Restoration Shamans are great at healing through unexpected damage and recovering from mistakes.
Besides Healing, you can also contribute to your group by interrupting, removing buffs on enemies, and crowd controlling enemies. Situations where you can make good use of your utility kit are more common in Mythic+ than raiding, providing an interesting change of pace.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Shadowlands Mythic+ Season 2 page below.
Best Restoration Shaman Mythic+ Anima Powers
In Season 2, there are multiple new Anima Powers from the new Tormented affix. These can improve your damage, healing, and survivability, often drastically. The best powers are listed below:
- Incinerator Arkolath's Pedestal of Utter Hubris gives us a huge amount of permanent Haste, speeding up your rotation significantly at the cost of taking minor damage over time, which is barely noticeable, especially if you have any amount of Leech on your gear.
- Executioner Varruth's Champion's Brand is another excellent increase to both throughput and damage, which should have very high uptime, as you should look to stay topped up and away from damaging mechanics as much as possible.
- Soggodon the Breaker's The Stone Ward can help against one-shot damage, but Self-Embalming Kit is more likely to keep you alive against high damage intakes, as you will be able to heal yourself for much higher numbers when needed.
- Oros Coldheart's Satchel of the Hunt makes you and your group much faster when standing close together, which trivializes many of the positional requirements and ground targeting mechanics you can find in Mythic+ dungeons.
None of the Tormented mini-bosses are particularly difficult to deal with, but make sure to use Ghost Wolf if needed to avoid Oros Coldheart's ground swirlies and, especially, his frontal long cast. You should also interrupt Incinerator Arkolath's Inferno cast whenever possible, as it does very high damage, which is further increased by his Melt debuff.
Restoration Shaman Mythic+ Rotation
While Mythic+ demands more out of your single-target healing kit than raids, your spell priority does not change in Mythic+ content. For more information, check out the full Restoration Shaman Healing Rotation.
Mythic+ Talents for Restoration Shamans
Note that the talents recommended below are specifically for Mythic+. If you wish to see a more general overview of Restoration talents, you can check our main page below.
Below are the suggested talents for Mythic+.
|15||✗ Torrent||✓ Undulation||? Unleash Life|
|25||✓ Echo of the Elements||? Deluge||✗ Surge of Earth|
|30||? Spirit Wolf||? Earthgrab Totem||✓ Static Charge|
|35||✓ Ancestral Vigor||✓ Earthen Wall Totem||? Ancestral Protection Totem|
|40||✓ Nature's Guardian||✓ Graceful Spirit||? Wind Rush Totem|
|45||? Flash Flood||✗ Downpour||✓ Cloudburst Totem|
|50||? High Tide||✗ Wellspring||✓ Ascendance|
There are a few talent builds you can run, with all of them giving out similar results.
A popular talent combination is Undulation, Cloudburst Totem, and Ascendance. With these talents, you will constantly have single-target healing boosts, big Cloudbursts, and Ascendance as a powerful extra party cooldown for emergencies.
Best Mythic+ Covenant and Soulbinds for Restoration Shamans
While the recommendations here apply to Mythic+, feel free to check out our Covenant page for the full details on everything this system has to offer.
Your options vary between Covenants:
|Venthyr||General Draven||Draven Tree|
|Night Fae||Dreamweaver||Dreamweaver Tree|
Each of these soulbinds offers the best throughput and / or survivability in their respective Covenants, and they do it mostly through non-Mastery secondary stat increases, which will also increase your DPS potential!
Conduits-wise, Swirling Currents and either your Covenant ability Conduit or Heavy Rainfall are your best options for Potency, Refreshing Waters, Vital Accretion, or Condensed Anima Sphere are your best options for Endurance, and Totemic Surge is your best Finesse Conduit for the added Capacitor Totem cooldown reduction.
Heavy Rainfall is especially useful when dealing with high-area-damage enemy abilities, as it will allow you to output huge healing by the time the party damage starts to get out of hand.
Best Mythic+ Legendaries for Restoration Shamans
This list is not ordered in any particular way. Any of these Legendaries has its own perks and all can be used in M+ to good effect. Make your Legendary choice based on what is best for your other favored content (Raiding = Primal Tide Core, PvP = Earthen Harmony, Torghast or high keys = Deeptremor Stone, and so on), rather than purely for M+ as all of them are good in dungeon content.
- Deeptremor Stone
- Raging Vesper Vortex (Kyrian)
- Elemental Conduit (Venthyr)
- Primal Tide Core
- Earthen Harmony
- Seeds of Rampant Growth (Night Fae)
- Chains of Devastation
- Spiritwalker's Tidal Totem
- Jonat's Natural Focus
Deeptremor Stone is a pure damage Legendary, but also by far the strongest one. The Earthquake effect makes your Earth Elemental cooldown be a strong contributor to your group's damage, especially when its use is planned ahead of time in a coordinated group. Once you no longer have any issues healing keys, this is the obvious Legendary choice.
Raging Vesper Vortex, the new Kyrian Legendary, makes Vesper Totem deal extra bursts of damage and healing once its healing or damage charges are spent. As long as you use all charges and hit players and enemies with the totem, this is an extremely strong Legendary, especially in pulls where Deeptremor Stone cannot be used because the Elemental would die instantly.
Elemental Conduit, the new Venthyr Legendary, applies Riptide to all friendly targets hit by Chain Harvest and Flame Shock to all enemy targets it. This is a powerful effect, but does requires a lot of hits and damaged targets to achieve its maximum potential, placing it as a burst option compared to the steady healing of Primal Tide Core.
Primal Tide Core is strongest in a raid setting, but it can be good in dungeons too. While it can sometimes miss to activate due to the low jump range on the copied Riptide, it will activate in the next cast, provided there is an ally in range. This makes it a consistent help against area damage, especially for Necrolords.
Earthen Harmony is another strong choice, but helps on single-target rather than area healing, which also makes it great in PvP. The added healing provided on the tank is comparable to the benefits of the other Legendaries, especially once you get used to it and stop focusing on the tank as much during your runs.
Seeds of Rampant Growth, the new Night Fae Legendary, causes each pulse of Fae Transfusion to reduce the cooldown on Healing Tide Totem by 5 seconds (35 total reduction) and increase your Critical Strike chance by 3% (21% total Critical Strike) for 15 seconds. This is a strong Legendary in fights where HTT is also strong, especially if you can get useful extra uses out of it.
Chains of Devastation is a special Legendary that improves your movement by allowing you to fit in some instant casts of Chain Heal and Chain Lightning. While casting only these two spells is not recommended, being able to perform some of them instantly allows you to react to unexpected damage and movement more easily. This is the only recommended Legendary that will help your damage, albeit slightly.
Spiritwalker's Tidal Totem is a strong all-purpose Legendary which can be used to recover from mistakes. It is especially useful against Prideful's ramping damage, which can sometimes overwhelm your group on the highest key levels.
Jonat's Natural Focus is another great all-rounder that supercharges your Chain Heal when you use your single-target casts. It has extra synergy with the Necrolord Covenant as the replicated Healing Waves from Primordial Wave all contribute stacks towards Jonat's effect.
For extra alternatives and full descriptions, be sure to check out all the Legendaries on our guide below!
Best Trinkets for Restoration Shamans in Mythic+
As this is the Mythic+ section, we will be listing trinkets with strong single-target healing effects, strong stat increases, or strong damage effects below.
- Soulletting Ruby (Kul'tharok in Theater of Pain);
- Unbound Changeling (Ingra Maloch in Mists of Tirna Scithe);
- Carved Ivory Keepsake (Fatescribe Roh-Kalo in Sanctum of Domination);
- Shadowed Orb of Torment (Remnant of Ner'zhul in Sanctum of Domination);
- Resonant Silver Bell (Kel'Thuzad in Sanctum of Domination);
- Titanic Ocular Gland (The Eye of the Jailer in Sanctum of Domination);
- Inscrutable Quantum Device (Dealer Xy'exa in De Other Side);
- Tuft of Smoldering Plumage (Sun King's Salvation in Castle Nathria);
- Manabound Mirror (Sire Denathrius in Castle Nathria);
- Cabalist's Hymnal (Sire Denathrius in Castle Nathria).
Cabalist's Hymnal is strong enough to be in the list, but you will gain less from it in a party setting, as you will have less potential players with it around you. Inscrutable Quantum Device has multiple effects that can be useful, which you can consult in our gear page linked below.
You can change the stat increased by Unbound Changeling by eating stat food, the workings of which is also explained in the gear page. Consult it for extra information, gearing tips and the dungeon BiS list:
Restoration Shaman Utility
Restoration Shaman provides support for the party through healing, damage, and other additional effects such as dispels and crowd control.
- Shamans are great at dealing with Grievous, as each bounce on Chain Heal counts as a direct heal and will remove a grievous stack from any players hit.
- Purify Spirit removes all Curse and Magic effects from a friendly target on a 8-second cooldown. This can often allow the purified ally to survive otherwise deadly situations and usually lowers the damage intake of that ally.
- Purge removes one beneficial Magic effect from an enemy target. This is very useful in Mythic+, as there are a lot of enemies with very powerful Magic buffs that we can remove immediately.
- Wind Shear interrupts an enemy target and prevents spells of the interrupted school from being cast for 3 seconds on a 12-second cooldown. Restoration Shaman is the only healer that can interrupt and Wind Shear has the shortest cooldown out of all ranged interrupts. As interruptible enemy casts are, often, some of the most dangerous abilities you will face in Mythic+, you should try to interrupt enemies as much as possible, prioritizing the most dangerous casts / ranged enemies that are hard for melee allies to interrupt.
- Capacitor Totem allows you to place a totem up to 30 yards away that, 2 seconds after being placed, explodes to stun a group of enemies in a 16-yard diameter for 3 seconds, on a 1-minute cooldown. When facing dangerous trash packs, 3 seconds can easily be the difference between victory and defeat, especially against Raging / Necrotic. Be careful not to stun enemies on top of Sanguine pools.
- Earthgrab Totem and Earthbind Totem allow you to root / slow enemies in an area. This is very useful whenever your group has to crowd control powerful enemies, for example when facing Spiteful / Raging or Necrotic.
- Tremor Totem places a totem beneath you that periodically removes Fear, Charm, and Sleep effects from allies within 30 yards. It lasts for 10 seconds on a 1-minute cooldown. This should be used whenever enemies are casting Fear, Charm, or Sleep effects on your group.
- Hex disables a non-boss humanoid or beast enemy for 1 minute. It has a 10-second cooldown but only one enemy can be hexed at a time. This allows you to disable especially powerful enemies ahead of a pull.
- Earth Elemental summons an elemental with a large health pool and good non-boss tanking capabilities — its taunt does not work on bosses — for 1 minute on a 5-minute cooldown. Since it costs no Mana, it can be used for a minor DPS increase or as an emergency cooldown capable of distracting dangerous non-boss enemies.
- Bloodlust and Heroism increase Haste by 30% for 40 seconds for all group members within 100 yards. This ability applies a debuff to everyone in the group which prevents them from benefiting from other casts of this ability or other classes' equivalent abilities for 10 minutes.
- 27 Aug. 2021: Reworked trinket section.
- 15 Jul. 2021: Added tips on which Anima Powers to choose in Shadowlands Season 2 and mini-boss abilities.
- 29 Jun. 2021: Reviewed and approved for Patch 9.1.
- 28 Jun. 2021: Updated for Patch 9.1 with new Legendaries, Covenants, and Soulbinds.
- 13 Jun. 2021: Revamped the Legendary priority based on the current meta.
- 09 Mar. 2021: Updated for the Patch 9.0.5 changes.
- 24 Jan. 2021: Added Weak Aura for tracking Spiteful ghosts.
- 29 Dec. 2020: Added a Mythic+ timer Weak Aura.
- 22 Dec. 2020: Fleshed out the best trinket list.
- 20 Dec. 2020: Adjusted talent and Legendary recommendations and their justification text.
- 08 Dec. 2020: Adjusted Legendary priority slightly.
- 05 Dec. 2020: Added more information on how to deal with Grievous in Shadowlands.
- 24 Nov. 2020: Page updated for Shadowlands launch.
- 22 Oct. 2020: Updated the page for Shadowlands Season 1.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
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