Enhancement Shaman DPS Sanctum of Domination Raid Guide — Shadowlands 9.2.5

Last updated on Jul 29, 2022 at 22:35 by Wordup 25 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Enhancement Shaman for each boss of the following raid: Sanctum of Domination. All our content is updated for World of Warcraft — Shadowlands 9.2.5.

1.

Introduction

On this page, you will find Enhancement Shaman specific information to deal with each boss in the Sanctum of Domination raid.

This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Enhancement Shaman and what you can do to deal with each fight as best as possible.

During Shadowlands Season 4, Castle Nathria, Sanctum of Domination, and Sepulcher of the First Ones will each spend time being featured as a Fated Raid. During these times encounters within the specific raid will include an additional mechanic and items will drop at increased item levels. If you would like to learn more general information about the Fated Raids system as a whole, please see our overview below. Otherwise, continue to use this page for specialization-specific tips.

Enhancement has seen some updates since Sanctum was released with some additions, but a lot of the same rules remain true — we are a sustained single-target specialist with some occasional cleave options.

2.

Talent Cheatsheet

Enhancement has two distinct builds for raids that are fairly locked, each being very focused at different damage profiles. Your choice is dictated usually by how many targets are present in a fight.

2.1.

Single Target: Night Fae + Wolf Bones

This build focuses on doing as much single-target as possible, and revolves around playing with the Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones Legendary. There is very little flexibility in this, but it excels at this damage profile.

Covenant: Night Fae

Legendaries: Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones with Seeds of Rampant Growth Icon Seeds of Rampant Growth

Soulbind: Dreamweaver (Link)

2.2.

Multi-target/Funnel: Necrolord + Primal Lava Actuators

This leverages the benefit of Flame Shock Icon Flame Shock spread and turns it into either more AoE through maintaining the Lashing Flames Icon Lashing Flames debuff or funnel into one target through more Lava Lash Icon Lava Lash casts. This works best with Necrolord.

Covenant: Necrolord

Legendaries: Primal Lava Actuators Icon Primal Lava Actuators with Splintered Elements Icon Splintered Elements

Soulbind: Plague Deviser Marileth (Link)

The Tarragrue The Eye of the Jailer The Nine Remnant of Ner'zhul Soulrender Dormazain Painsmith Raznal Guardian of the First Ones Fatescribe Roh-Kalo Kel'Thuzad Sylvanas Windrunner

We advise to use the following talents on The Tarragrue.

We advise to use the following Legendaries on The Tarragrue.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

We advise to use the following talents on The Eye of the Jailer.

We advise to use the following Legendaries on The Eye of the Jailer.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

We advise to use the following talents on The Nine.

We advise to use the following Legendaries on The Nine.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

We advise to use the following talents on Remnant of Ner'zhul.

We advise to use the following Legendaries on Remnant of Ner'zhul.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

We advise to use the following talents on Soulrender Dormazain.

We advise to use the following Legendaries on Soulrender Dormazain.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

We advise to use the following talents on Painsmith Raznal.

We advise to use the following Legendaries on Painsmith Raznal.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

We advise to use the following talents on Guardian of the First Ones.

We advise to use the following Legendaries on Guardian of the First Ones.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

We advise to use the following talents on Fatescribe Roh-Kalo.

We advise to use the following Legendaries on Fatescribe Roh-Kalo.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

We advise to use the following talents on Kel'Thuzad.

We advise to use the following Legendaries on Kel'Thuzad.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Primal Lava Actuators Icon Primal Lava Actuators
  3. Unity Icon Unity

We advise to use the following talents on Sylvanas Windrunner.

We advise to use the following Legendaries on Sylvanas Windrunner.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity
3.

The Tarragrue

We advise you to use the following talents against The Tarragrue.

We advise you to use the following Legendaries against The Tarragrue.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

The Tarragrue encounter focuses heavily around the 4 Anima Powers you are offered in the surrounding trash. Some are better, some are worse, but you are not always offered everything and most of them are within margin. However, some notes.

  • Powers to avoid:Lumbering Form Icon Lumbering Form and Ten of Towers Icon Ten of Towers both have a high chance of getting allies killed or causing wipes. Do not take these.
  • Powers to look out for: Ever-Beating Heart Icon Ever-Beating Heart effectively allows you to ignore many of the most obnoxious mechanics in melee, and while not a DPS power is a great comfort pick.

General tips for dealing with the encounter:

For more information, please refer to our The Tarragrue guide.

4.

The Eye of the Jailer

We advise you to use the following talents against The Eye of the Jailer.

We advise you to use the following Legendaries against The Eye of the Jailer.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

This fight is predominantly single-target with some add phases.

For more information, please refer to our The Eye of the Jailer guide.

5.

The Nine

We advise you to use the following talents against The Nine.

We advise you to use the following Legendaries against The Nine.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

While there is a period spent with two targets that could encourage cleave, the majority involves one target so a single-target build is preferable.

For more information, please refer to our The Nine guide.

6.

Remnant of Ner'zhul

We advise you to use the following talents against Remnant of Ner'zhul.

We advise you to use the following Legendaries against Remnant of Ner'zhul.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

Mostly single-target with some very brief moments with adds that need to be killed very quickly. Also has high movement with a small amount of downtime.

For more information, please refer to our Remnant of Ner'zhul guide.

7.

Soulrender Dormazain

We advise you to use the following talents against Soulrender Dormazain.

We advise you to use the following Legendaries against Soulrender Dormazain.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

While this fight does have adds, we are not very suited to dealing with them even with an AoE damage setup. While there are some small options, opting to focus on boss damage suits us better.

  • Due to how quickly adds tend to die, we are mostly relegated to being purely single-target focused burning the boss due to the lack of burst AoE options we have.
  • Hailstorm Icon Hailstorm is an option to be able to at least contribute to add waves (and combined with Chilled to the Core Icon Chilled to the Core), but is more of a personal preference.
  • Make sure to stack the Brand of Torment Icon Brand of Torment on the Mawsworn Agonizers here; the damage increase is worth the low extra group damage.
  • For the Tormented Icon Tormented dance patterns, shift into Ghost Wolf Icon Ghost Wolf for the end-to-end movement if you are struggling to cover the distance.
  • Similarly, Wind Rush Totem Icon Wind Rush Totem is excellent here to help the raid keep up.
  • During Warmonger Shackles Icon Warmonger Shackles use Astral Shift Icon Astral Shift or Earth Elemental Icon Earth Elemental to stay healthy; off-healing is also a good idea here if the raid is unstable.
  • Mawsworn Agonizers' Agonizing Nova Icon Agonizing Nova is important to interrupt. Sundering Icon Sundering, Capacitor Totem Icon Capacitor Totem, and Wind Shear Icon Wind Shear should all be used here to lock these down.

For more information, please refer to our Soulrender Dormazain guide.

8.

Painsmith Raznal

We advise you to use the following talents against Painsmith Raznal.

We advise you to use the following Legendaries against Painsmith Raznal.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

Much like Soulrender, this fight does have adds but we are not suited to dealing with them efficiently given they need to die very quickly. Ideally you should focus entirely on boss damage.

  • If positioned carefully, you can still hit the Spiked Balls Icon Spiked Balls from melee, but make sure to do it from max range.
  • Make sure to get Crash Lightning Icon Crash Lightning active whenever you pass by the spikes for additional boss damage.
  • Wind Rush Totem Icon Wind Rush Totem can be invaluable for nagivating the Spike Walls during the intermission if placed in the middle of the room so people can move back and forth and refresh the buff.
  • During both intermissions it is best to sit in Ghost Wolf Icon Ghost Wolf to keep Spirit Wolf Icon Spirit Wolf stacked, unless you need to shift out to heal yourself.
  • Astral Shift Icon Astral Shift is best saved for detonations of the Flameclasp Trap Icon Flameclasp Traps, especially at the tail end of Phase 3 with high stacks of Lingering Flames Icon Lingering Flames ticking.
  • Earth Elemental Icon Earth Elemental with Vital Accretion Icon Vital Accretion should be used during the second intermission to stay stable, and last into most of the final phase.

For more information, please refer to our Painsmith Raznal guide.

9.

Guardian of the First Ones

We advise you to use the following talents against Guardian of the First Ones.

We advise you to use the following Legendaries against Guardian of the First Ones.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

A pure single-target burn encounter with very little else to worry about.

  • This is a pure single-target check so we are excellent here with a full standard setup.
  • Save Astral Shift Icon Astral Shift and Earth Elemental Icon Earth Elemental for situations where your raid is taking Purging Protocol Icon Purging Protocol hits, either before entering an Energy Core or at the end of the fight when you run out of Cores.
  • Spirit Walk Icon Spirit Walk is best saved for getting out of Meltdown Icon Meltdown, or avoiding Disintegration Icon Disintegration which should be baited to the side of the boss.
  • Position yourself to the side of the boss to bait Disintegration Icon Disintegration away from the ranged camp. Just stay clear of the tanks to avoid the Elimination Pattern Icon Elimination Pattern frontal.
  • On Mythic save Spirit Walk Icon Spirit Walk for any situation you are targeted by Threat Neutralization Icon Threat Neutralization to position around the Energy Core. This is your priority number one.

For more information, please refer to our Guardian of the First Ones guide.

10.

Fatescribe Roh-Kalo

We advise you to use the following talents against Fatescribe Roh-Kalo.

We advise you to use the following Legendaries against Fatescribe Roh-Kalo.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

Similar to other fights, there are adds that spawn here but our tools are simply not suited to it, and instead you should focus on boss damage.

For more information, please refer to our Fatescribe Roh-Kalo guide.

11.

Kel'Thuzad

We advise you to use the following talents against Kel'Thuzad.

We advise you to use the following Legendaries against Kel'Thuzad.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Primal Lava Actuators Icon Primal Lava Actuators
  3. Unity Icon Unity

Unlike in 9.1, without the strength of Doom Winds Icon Doom Winds paired with Frost Shards choices get a bit more awkward. Because of how short lived adds tend to be, your decision comes down to whether you focus on the intermission with a mix of cleave and funnel, or a boss damage specialist.

For more information, please refer to our Kel'Thuzad guide.

12.

Sylvanas Windrunner

We advise you to use the following talents against Sylvanas Windrunner.

We advise you to use the following Legendaries against Sylvanas Windrunner.

  1. Witch Doctor's Wolf Bones Icon Witch Doctor's Wolf Bones
  2. Unity Icon Unity

Much like the running theme of Sanctum, there is some AoE that happens here but our delivery methods are not suited to how long they survive. We are much better suited to focusing on dealing as much damage to Sylvanas as possible, as the main damage check (Phase 3) is purely single-target.

  • There is an argument to be made to take Hailstorm Icon Hailstorm or Fire Nova Icon Fire Nova to be more flexible in the first and second phases, but it comes at the cost of boss damage so is up to your discretion.
  • Wind Rush Totem Icon Wind Rush Totem is excellent for Phase 2 when moving between platforms, and provides help for the group in Phase 1 when moving from arrows and veils.
  • Tremor Totem Icon Tremor Totem can be used to deal with the fear cast by Terror Orb, if it is not interrupted.
  • In Phase 1, Astral Shift Icon Astral Shift should be saved if you have high stacks of Barbed Arrow Icon Barbed Arrow and cannot clear soon with Domination Chains Icon Domination Chains.
  • In Phase 3, Astral Shift Icon Astral Shift and Earth Elemental Icon Earth Elemental should always be saved for dealing with Wailing Arrow Icon Wailing Arrow or Banshee's Fury Icon Banshee's Fury, as these are the pressure points in Phase 3.
  • Spirit Walk Icon Spirit Walk can be used freely in Phase 1, but should be used to spread for Banshee Scream Icon Banshee Scream in Phase 2, and moving off platform away from Raze Icon Raze in Phase 3.
  • In a similar way, Soulshape Icon Soulshape can be used as the boss goes immune and Banshee Scream Icon Banshee Scream in Phase 2 begins to create more room for the other melee.
  • During Phase 2, if you are on a platform with Mawsworn Summoners, you should use Cleanse Spirit Icon Cleanse Spirit to remove the Curse of Lethargy Icon Curse of Lethargy on any friendly players on cooldown.

For more information, please refer to our Sylvanas Windrunner guide.

13.

Changelog

  • 29 Jul. 2021: Updated for Season 4.
  • 01 Nov. 2021: Checked and cleaned up for accuracy for Patch 9.1.5.
  • 10 Jul. 2021: Page added.
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