Restoration Shaman Healing Spell List and Glossary — Midnight Pre-Patch (12.0)
On this page, we present you with all spells and procs that you need to understand as a Restoration Shaman in World of Warcraft — Midnight Pre-Patch (12.0).
If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Restoration Shaman spells.
Restoration Shaman Spell Summary
If you are new to Restoration, it is recommended you read this before proceeding! In this section, we will discuss what abilities you have, what they are used for within the specialization, and how they interact with important cooldowns. If you have played this spec before or have already achieved a level of comfort playing this spec in a practical environment, it is recommended you skip this section and move on to the rest of the guide.
Main Resource for Restoration Shaman
Your main resource as a Restoration Shaman is Mana. Mana is restored
periodically in combat through your Mana regeneration, and you are also
refunded a percentage of the maximum Mana from your spells by your
Resurgence talent. Some of your spells have a high Mana to healing
ratio, meaning their output, when compared with their cost, is very high compared
to other spells in your kit. These spells typically provide more convenience or
have faster cast times, allowing you to potentially save lives. Learning to
select the right spell for the right situation in order to properly conserve and
spend Mana at the correct times is very important to playing a Restoration
Shaman skillfully.
Unlocking Abilities
Note that this page simply lists all the different abilities, assuming you are at max level. If you are leveling, check out our dedicated Restoration Shaman Leveling page, which has detailed information on when you unlock all of these abilities.
Hero Talents for Restoration Shaman
These abilities are available depending on what Hero Talents you pick between
Farseer and
Totemic.
Farseer
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| CA | Allows you to summon Ancestor-friendly NPCs with |
|
| LW | Causes your Ancestor spells to be more powerful. | |
| AF | Ancestors will occasionally call a new Ancestor to aid you when their duration expires. | |
| OfB | Whenever you summon an Ancestor, you will also reduce |
|
| NH | Reduces the cooldown of |
|
| EC | Increases the maximum charges of |
|
| HMC | Makes Ancestors last longer. | |
| RC | Causes |
|
| PC | Increases your maximum Mana. | |
| MSup | Significantly increases the healing done by |
|
| ER | ||
| SwM | Using spells with a cast time increases the duration of |
|
| FC | When an Ancestor expires, it will cast a small absorb shield on a nearby injured ally that steadily decays over a short duration. | |
| AInf | Your Intellect is increased by a small percentage for each active Ancestor. | |
| Wspkr | Reduces the cast time of |
|
| MK | After using |
|
| AS | Replaces |
Totemic
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| ST | A longer duration, higher impact |
|
| TReb | A passive |
|
| OToT | Makes your totems larger in both size and radius and increases their Health. | |
| SR | Causes some of your support totems, such as |
|
| IM | Increases the duration of |
|
| AC | Increases your damage and healing by 3% while |
|
| OS | Makes |
|
| WB | Grants a large absorb shield periodically if you have any totem active. | |
| PC | Increases the healing of |
|
| SI | Allows you to imbue your shield to increase all of your healing by a minor
amount and extends the duration of |
|
| LT | Causes your |
|
| Sstr | Makes your |
|
| TCord | Causes the |
|
| ESurge | Increases your healing by a decent amount on allies affected by your |
|
| ToMom | Reduces the cooldown of |
|
| EleAtu | Increases your Mastery by a minor amount. | |
| PriCat | Causes |
|
| WE | Using |
Baseline abilities for Restoration Shaman
These abilities are available no matter what talents you choose and form the bread and butter of this specialization.
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| LB | Your main single-target damage filler. | |
| FS | A damage-over-time spell you should keep
applied to your primary target at all times. It deals weak damage-over-time but
has an important interaction with your |
|
| HW | Heals for a significant amount with a fast cast time. It also has very significant talent support, making it the strongest single-target ability of the kit. | |
| BL | Formerly the signature Shaman cooldown, increasing the haste of all your party and raid members by 30% for 40 seconds, with a 5-minute cooldown. Presently available to Mage, Hunter, and Evoker as well. | |
| Ankh | A passive ability allowing you to self-resurrect with partial Health and Mana. This has a 30-minute cooldown, which does not reset on wipe and is a unique and incredibly powerful ability when it is available. | |
| - | Projects a totem that slows everything around it by 50% for 20 seconds. Very useful, especially if you kite around the totem. | |
| - | Deals damage to enemies that hit you in melee; not very useful. | |
| - | Transforms you into a wolf, preventing you from casting but increasing your movement speed as long as you stay in this form. In addition, your movement speed cannot go below 100% while in this form. | |
| - | Allows you to resurrect allies after a very long cast. It is not usable in combat. | |
| - | A second |
|
| - | Is one of the least useful spells in the game; it allows you to see at a distance. You can safely remove this from your bars. | |
| - | Allows you or whoever you target to walk on water as long as no damage is taken. |
Class Tree Spells for Restoration Shaman
The Shaman Class Tree has most of your situational utility abilities and is likely to change slightly but frequently to counter the specific content you are doing.
Rows 1-4
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| CH | One of the few no-cooldown multi-target heals in the game, and its healing jumps
prioritize the most injured players in range, making it a smart heal. As one of
the core spells of a Restoration Shaman, there are many talents that interact with
it, such as |
|
| LvB | Is an automatic critical strike when used on a target with |
|
| - | Increases all Fire and Frost damage you deal by 3%. | |
| - | This talent allows you to cast most of your utility spells and totems in
|
|
| AS | Your main defensive cooldown and an important talent which provides a lot of defensive power, especially in the hands of an experienced player. | |
| - | Reduces the cooldown of |
|
| - | Increases damage reduced by |
|
| CL | Is your main area effect damage spell, and while its 3-target cap is quite low for Mythic+, and its damage is quite decent, making it a good pick whenever you expect to face multiple foes. | |
| EE | Provides an emergency tank for your party, which can save you in emergencies, and a 15% health boost for a full minute, as long as the elemental survives, making it a decent extra defensive cooldown. | |
| WS | The only healer interrupt currently in game, and a good one as it is a ranged interrupt with a relatively short cooldown. In Mythic+ or whenever you are going to fight enemies with casts that can be interrupted, you should take this. | |
| FrS | Allows you to slow one target but does very low damage. | |
| ES | Provides a lot of healing for the single global it takes to cast, and also increases your healing on the target by 20%, making it a great pick whenever you will be casting heals on the target regularly. | |
| EO | Increases the number of Elemental Shields you can have
active on yourself by 1 and allows you to have |
|
| SW | Removes all movement-impairing effects and increases your movement speed by 60% for 8 seconds on a 1-minute cooldown. | |
| GoW | Propels you forward on a 20-second cooldown. | |
| - | Increases your movement speed and the movement speed bonus of |
|
| - | Increases your maximum Health by 10% when |
|
| Cap totem | Is your area stun, and a great pick whenever you will be facing many targets that can be stunned, mostly in Mythic+. | |
| - | Reduces the cooldown of |
|
| Cleanse | Great whenever there are dangerous Curses that can be dispelled. | |
| - | Useful whenever there are dangerous magic effects that you can remove from enemies. | |
| - | Removes 2 beneficial magic effects from an enemy target.
It has twice the mana cost of |
|
| - | Increases your movement speed and damage reduction by 5% every
second you stay in |
|
| - | Increases the movement speed of |
|
| NG | Heals you for a significant percentage of your maximum Health whenever your Health is brought to low amounts. This effect has a significant cooldown |
Rows 5-7
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| WRT | Summons a totem for 15 seconds that increases the speed of allies within 10 yards by 60% for 5 seconds. The speed buff is continually refreshed, as long as they are within range. | |
| AsA | Making |
|
| JS | Becoming even faster and having |
|
| EG | Summons a totem at a target location for 30 seconds with a 30-second cooldown. Every 2 seconds, all enemies within 8 yards of the totem is rooted in place for 2 seconds. Enemies previously rooted by the totem instead suffer a 50% movement speed slow. | |
| - | Is the Shaman equivalent of |
|
| HST | Heals allies up to 40 yards away over 15 seconds. | |
| - | Increases the critical strike chance of your Nature spells by 4%. | |
| - | Reduces Fire, Frost, and Nature damage taken by players healed by |
Rows 8-10
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| SWG | Great movement tool, which allows you to move while casting for a short duration. | |
| GS | Reduces the cooldown of |
|
| SWA | Enhances your |
|
| NS | Is a one-minute cooldown ability that makes your next healing or damaging Nature spell instant and cost no Mana. | |
| MSpr | Decent Mana generator for a large raid group with multiple healers. | |
| - | Reduces the cooldown of your totems by a small amount. | |
| - | Reduces all magic damage taken by small amount. | |
| Tremor | Is of great value in fights where you can remove Fear, Charm and Sleep effects with it. | |
| - | Removes all poison effects from nearby group members very often for a short duration on a long cooldown. | |
| - | Reduces the cooldown of your |
|
| - | Increases your totem duration and radius. As you rely on multiple totems for both healing and utility; this is a great talent for Restoration Shamans. | |
| TR | Causes |
|
| RW | This talent will heal your |
Restoration Tree Spells for Restoration Shaman
The Restoration talent tree also has some utility talents but is mostly focused on throughput talents, allowing you to choose between single-target healing and damage, area healing and damage, or a mix.
Rows 1 to 4
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| RT | Core ability that is Mana efficient and provides high healing on a short cooldown. | |
| HST | Must-have talent that contributes significant healing, especially with Totemic
hero talents and |
|
| HR | Low cooldown, high-efficiency spell, but only
when at least 3 injured players will be standing inside it for its full duration,
which makes it much more circumstantial than most of your kit. It is still worth
casting on cooldown in raids for its healing and in Mythic+ if you also have
|
|
| - | Causes your |
|
| AR | Turns your |
|
| ASC | Causes a healing burst when used and massively increases your healing while active. Provided you save your strongest healing spells and have multiple heals over time running when used, it can do a huge amount of healing. | |
| HTT | Provides high healing over a period of time and can be used while moving,
which allows you to use it while doing fight mechanics or casting other healing
spells. Works better with Totemic due to the large boost provided by
the |
|
| FA | Reduces the cooldown of |
|
| PRE | Increases your Haste during |
|
| AV | Good talent that works well in any situation. Your highest priority with this talent is to ensure it is running on the tanks and other priority targets at all times to grant them additional survivability. | |
| - | Significant Mana sustain talent, which will return a huge amount of Mana to you throughout a fight. Logically, if Mana is not an issue, then this talent loses some value, but it is a very important talent in a Mana scarcity situation. | |
| - | Reduces the cooldown of |
Rows 5 to 7
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| - | Empowers some of your spells significantly, as long as they hit
allies inside your |
|
| UL | An extra instant heal and a strong boost to your next |
|
| EA | Makes |
|
| - | Increases the healing of |
|
| - | Increases the healing of |
|
| LST | Causes |
|
| - | Increases |
|
| Echo | Provides an extra |
|
| ELW | A weapon imbue that causes some of your healing spells to have a significant
chance to activate a small heal over time on the target. While |
|
| IEWL | Causes |
Rows 8 to 10
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| SLT | An iconic Restoration Shaman ability, which has excellent life-saving potential due to instantly restoring the life of whoever is most injured inside a player grouping. | |
| SpS | Excellent talent which increases the damage reduction of |
|
| PTC | Provides extra free |
|
| TWaters | Causes |
|
| WW | Causes |
|
| - | Increases the duration of |
|
| DWP | Post rework, it is a great ability that you can activate after using |
|
| DD | Allows you to use |
|
| - | Provides a decent healing increase, which scales with your critical strike chance. | |
| - | Helps with keeping your tank and yourself healthy through the large damage reduction and automatic heals, allowing you to focus on other members of the group more often and in making a more efficient usage of your Mana overall. | |
| - | Decent healing increases depending on the number of |
|
| DRE | This talent can make a huge difference if you get |
For a more in-depth look at all the Restoration Shaman talents, visit the guide below:
For more information on how to use these abilities together in your rotation, please read our rotation page.
Once you reach max level, it can be somewhat overwhelming to completely change the way you play by suddenly implementing a large number of addons in a short space of time, especially if they have a heavy visual impact on your UI.
We recommend using some of the more basic addons recommended on our Addons Page below while leveling so that you have more time to get used to them during the easier phases of playing your class. You will want at least some of our Macros as well!
Changelog
- 19 Jan. 2026: Updated for the Midnight Pre-Patch.
- 30 Nov. 2025: Reviewed for Patch 11.2.7.
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 04 Aug. 2025: Reviewed for Patch 11.2.
- 15 Jun. 2025: Reviewed for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Feb. 2025: Updated with the changes of Patch 11.1.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 21 Oct. 2024: Updated for Patch 11.0.5 with the Poison Cleansing Totem nerf.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Updated for The War Within launch.
- 23 Jul. 2024: Updated for The War Within pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 18 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Small adjustments to Ascendance description after Patch 10.2 nerfs.
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Updated for Patch 10.1.5.
- 13 Jun. 2023: Clarified that Ascendance and Guidance should not be used together.
- 01 May 2023: Updated with Earthgrab new duration, Explosive affix removal and other changes of Patch 10.1.0.
- 20 Mar. 2023: Updated with the new spells and talents of Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Shaman Guides
Guides from Other Classes
This guide has been written by Seksi, member of Cursed Gifts and healing aficionado. You can find him answering questions and discussing Restoration Shaman gameplay on the Ancestral Guidance and Earthshrine Discords.
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