Affliction Warlock Guide for The War Within
Welcome to our comprehensive guide on the Affliction Warlock changes in World of Warcraft's latest expansion, The War Within. This page is intended to help you navigate the new changes and help you know what to expect from Affliction Warlock in the War Within.
In this guide, you will find detailed breakdowns of the new Hero Talent Trees for Affliction Warlock. We will explore the most significant updates to the spec, and offer insights into how these changes will impact your overall gameplay. Whether you are an experienced Affliction Warlock or new to the spec, this page will be useful in knowing what to expect come launch in late August.
Affliction Warlock: The War Within Expansion Preview
Welcome to the War Within expansion preview for Affliction Warlock, a resource page where to find changes, Hero talent trees and some initial assessment on the state of the spec.
The purpose of this page is to offer an up-to-date overview of how Affliction Warlock is changing in the forthcoming The War Within expansion, as such it is not to be treated as a guide or a replacement, since the current state of tuning is not representative of what the final product will be.
The War Within Changes for Affliction Warlock
Core Changes
Affliction Warlock received a whole talent restructure alongside some changes that altered the Class Tree.
Below are the most notable changes:
 Demonic Circle is no longer baseline;
 Demonic Tactics is a new output node;
 Soul Link has been consolidated as a 2 points node,
 removing 
 Profane Bargain;
 Inquisitor's Gaze and 
 Summon Soulkeeper node has been
 replaced by 
 Soul Conduit at 1 point of effectiveness;- likewise 
 Grim Feast has been replaced by a much more appealing
 node in 
 Pact of Gluttony. 
The introduction of 
 Pact of Gluttony specifically has created a new
issue in only 1 or 2 floating point to spare after acquiring all 3 capstones
and output/stamina/health nodes, with a triage situation occurring with the
following
nodes: 
 Shadowfury, 
 Demonic Circle, 
 Fiendish Stride, 
 Amplify Curse
and 
 Banish.
As a result the updated class tree pathing has created a restrictive feel, of not being able to talent into several utilities due how taxing the "core" of the tree is, which coupled with the lack of party-wide non-exclusive auras or utility is going to be detrimental in Mythic+ dungeons.
Moving on the Affliction side, the whole tree has been overhauled, with the intention of creating a pathing well-rounded and able to tackle most situations, progressing from a first gate almost devoid of choices towards the third gate which holds most of the options comparatively.
See below a list of the most transformative changes:
 Seed of Corruption identity has been moved as a
 mass 
 Corruption application, with 
 Malefic Rapture
 being the primary non-cooldown spender in both single target and AoE;
 Sow the Seeds has been removed as a result;- in the first gate 
 Volatile Agony offers a similar idea to the
 now deprecated 
 Pandemic Invocation but limited
 to 
 Agony while dealing AoE damage as well; 
 Improved Shadow Bolt is a welcomed new choice node
 with 
 Drain Soul offering distinct use cases depending on the
 situation;- similarly a new talent 
 Summoner's Embrace is now sharing the
 choice node with 
 Grimoire of Sacrifice; 
 Cunning Cruelty is a new talent that offer Shadowbolt Volley
 procs;
 Soul Flame, 
 Soul Swap and 
 Inevitable Demise
 have been removed;- the old
 capstones 
 Dread Touch, 
 Doom Blossom, 
 Grand Warlock's Design
 and 
 Grim Reachhave been removed; 
 Oblivion is the new single target/hard swap capstone spender,
 dealing tremendous damage over a brief duration, every 45s.
Overall the Affliction tree design feels more consolidated and focused, more cohesive in its intention of augmenting fewer but more meaningful rotational abilities, and in a way simplify the interactions with the new Hero Trees.
In practice there is a notable distinction in how more dynamic and less scripted the spec plays, thanks to several proc talents, while retaining the distinctive damage over time management. The difference between how busy it is in single target and multitarget has also been attenuated, with multitarget being more interactive and less dull.
Hero Talent Trees for Affliction Warlock in The War Within
Hero Talents are perhaps the most notable addition to The War Within, with each spec having access to 2 out of the 3 available for the class. Affliction Warlock in this case can opt between Hellcaller and Soul Harvester Hero Talent Trees.
Hellcaller Hero Talents for Affliction Warlock
The Hellcaller Hero tree is themed around Shadowflame and a new Damage over
Time effect replacing 
 Corruption in the case of Affliction. As
the centerpiece of the tree 
 Wither role is to provide a new way to
interact with 
 Tormented Crescendo procs and it is the base upon which
setup burst window every minute through 
 Malevolence. Its unique
mechanic is its ability to become acute, providing additional damage.
In terms of playstyle, the tree has a passive foundation in dot management,
which can be trivialized with its interaction
with 
 Absolute Corruption, and is about reacting to the very frequent
procs of 
 Tormented Crescendo stemming
from 
 Seeds of Their Demise. 
Regarding defensive options and utility, Warlock hero trees are somewhat
light in that department, with the option to either consolidate the benefit
of both 
 Curse of Weakness and 
 Curse of Tongues in the
new 
 Curse of the Satyr or the ability to automatically curse every enemy
in 30 yards during 
 Unending Resolve with a very sporadic
uptime. The other node is vastly undertuned with
both 
 Zevrim's Resilience and 
 Illhoof's Design providing
basically intangible benefit, if not being even detrimental in the case of
the latter.
Soul Harvester Hero Talents for Affliction Warlock
Soul Harvester Hero tree takes a different approach, with a theme-centered
around shard cost reduction for spenders, direct damage increase, and
additional damage over time in the form of 
 Soul Anathema.
The strong synergy with 
 Nightfall
through 
 Necrolyte Teachings, 
 Mantle of the Harvester
and 
 Sataiel's Ambition creates a playstyle that is fast, guarantees
consistent procs that offer high burst damage single target and still offers
a major burst window every minute, tied in this case to 
 Soul Rot,
followed by 
 Malefic Raptures dump.
While in AoE it does not offer the same level of passive prowess
Hellcaller provides, its synergy with 
 Cunning Crueltyand
generally stronger spenders help mitigate the disparity.
In terms of defensive and utility options, again few improvements in terms
of 
 Gorebound Fortitude
offering 
 Soulburn 
 Healthstones at no additional shard cost,
and 
 Friends In Dark Places giving an additional 25% to the baseline
absorb value of 
 Dark Pact. 
 Eternal Servitude on the other hand
enable a more frequent pet swapping/resummoning as a quality-of-life change,
with the alternative of an improved combat ress in 
 Gorefiend's Resolve
similar to other classes.
Affliction Warlock Tier Set in The War Within
Season 1 Tier Set Bonuses for Affliction Warlock in The War Within are the following:.
 Warlock Affliction Season 1 2pc — 
 Malefic Rapture
 damage increased by 5% and its critical strike chance is increased by
 10%.
 Warlock Affliction Season 1 4pc — 
 Malefic Rapture
 has a chance to increase damage dealt by
 your 
 Agony, 
 Corruption, and 
 Unstable Affliction by
 15% for 8 sec.
Both set bonuses offer a talent-agnostic passive damage increase, as intended in their design, with neither suffering from target count or encounter timing, and instead offering consistency first and foremost.
No details as the time of writing if the 4 pieces effect is RPPM or simply
a flat chance, so being able to play around it may not be feasible, but at
the very least should not be treated as a maintenance buff like the now
deprecated 
 Dread Touch.
How Good is the Affliction Warlock Tier Bonus in The War Within?
If tuned following the general goal of providing between 10 to 15% increase with the 2 and 4 pieces together, Affliction tier set has a wide practicality, and should perform well in any scenarios, be it instanced PVE or outdoor, with PVP maybe suffering from a underwhelming 4P in that specific context.
Affliction Warlock Strengths and Weaknesses
Very fluid gameplay
Identity consolidated with more intuitive choices
Terrific spread cleave potential in Hellcaller
Ability to burst down targets with Oblivion
Ramp-up time for some of its damage, specifically AoE burst that would only start after the 3rd GCD
Warlock utility in dungeons is still lacking, outside of niche such as Gateway skip, and amplify curse
Warlock class tree rework is somewhat more restrictive post rework
Changelog
- 19 Jul. 2024: Updated for The War Within pre-patch.
 - 19 Jun. 2024: Page Created.
 
More Warlock Guides
Guides from Other Classes
This guide has been written by Motoko, Warlock main since The Burning Crusade, co-admin in the Warlock Discord, and theorycrafter and contributor for LockOneStopShop.
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