Blood Death Knight Tank Spell List and Glossary — Dragonflight 10.2.5

Last updated on Jan 15, 2024 at 15:00 by Mandl and Panthea 35 comments
General Information

On this page, we present you with all spells and procs that you need to understand as a Blood Death Knight in World of Warcraft — Dragonflight 10.2.5.

1.

Introduction

If you are new to Blood, this is a great place to start to get an understanding of how the spec works. On this page we will discuss what abilities you have, what they are used for within the specialization, how they interact with each other and also with important cooldowns. If you already have experience with Blood and are comfortable with it in the current expansion, it is recommended you skip this section and move on to the rest of the guide.

2.

Main Resource of Blood Death Knights

Runes and Runic Power are your main resources. You have 6 Runes, which are used for several of your abilities. Runes regenerate passively over 10 seconds, with the regeneration time reduced by haste. You can have 3 Runes regenerating simultaneously, so you should be spending runes fast enough to always keep 3 Runes on cooldown. Each Rune spent generates 10 Runic Power, which is used primarily to power Death Strike Icon Death Strike, your main source of mitigation. Additionally, Heart Strike Icon Heart Strike generates 5 bonus Runic Power.

3.

Baseline Blood Death Knight Abilities

These are your abilities that you obtain without selecting anything in the talent trees.

Ability Abbreviation Description/Effect
Death Coil Icon Death Coil Coil Death Coil Icon Death Coil exists in your spellbook and should remain there, as it is more inefficient than Death Strike Icon Death Strike at everything Death Strike Icon Death Strike does. It has very situational uses where you need to burn Runic Power while standing at range for a large amount of time, but this is extremely rare (and, in most cases, a sign of misplay).
Death and Decay Icon Death and Decay DnD Death and Decay Icon Death and Decay costs 1 Rune and places a damaging area at the target location, which persists for 10 seconds. A lot of the Blood Death Knights toolkit in Dragonflight centres around staying inside of Death and Decay Icon Death and Decay.
Death's Advance Icon Death's Advance DA Provides you with a small speed boost and prevents you from being slowed below 100% of your movement speed for 10 seconds. It also grants you immunity from knockbacks and pushbacks. Additionally, it has a passive effect that prevents your movement speed from being reduced below 70%
Rune Strike Icon Rune Strike - Rune Strike Icon Rune Strike costs 1 Rune and deals moderate damage. Is replaced once we choose a specialisation (Heart Strike Icon Heart Strike for Blood).
On a Pale Horse Icon On a Pale Horse - A passive that increases your mounted movement speed by 20%. This does not stack with other movement speed abilities, such as Crusader Aura Icon Crusader Aura.
Death Grip Icon Death Grip Grip Death Grip Icon Death Grip allows you to grip an enemy to you, and also taunts it. Just like Dark Command Icon Dark Command, this taunt comes with a 3s fixate and 300% threat boost.
Raise Ally Icon Raise Ally Combat Res/CR Raise Ally Icon Raise Ally costs 30 Runic Power and battle resses a targeted dead ally, bringing them back to life (even in combat).
Lichborne Icon Lichborne LB Lichborne Icon Lichborne turns you undead for 10 seconds. This makes you immune to charm, fear and sleep, and grants you 10% leech. You can also activate this ability to break any of these CCs, making it a useful tool if you are accidentally hit a mechanic that applies such a CC.
Dark Command Icon Dark Command Taunt Dark Command Icon Dark Command is your taunt; this puts you at the top of an enemy's threat table and forces it to fixate on you for 3 seconds. During those three seconds, you generate 300% bonus threat - the ideal time to hit it with Death Strike Icon Death Strike for a guaranteed threat lead!
Runeforging Icon Runeforging - Runeforging Icon Runeforging allows you to apply a powerful Runeforge to your weapon, acting as (usually) better enchant. You do this in the Acherus Hold at the Runeforges.
Death Gate Icon Death Gate - Death Gate Icon Death Gate summons a gate that will teleport you to Acherus. Here you can Runeforge your weapon and practice your rotation on target dummies. Using the Death Gate Icon Death Gate again will bring you back to your original location.
Path of Frost Icon Path of Frost - Path of Frost Icon Path of Frost costs 1 Rune and grants everyone in your group the ability to walk on water. Breaks on any damage taken.
Mastery: Blood Shield Icon Mastery: Blood Shield - Mastery: Blood Shield Icon Mastery: Blood Shield is our mastery; every time you use Death Strike Icon Death Strike, a percentage of the raw healing done by Death Strike Icon Death Strike is duplicated as an absorption shield on yourself. It also increases your attack power, which in turn feeds into all offensive abilities.
Riposte Icon Riposte - Riposte Icon Riposte, a passive ability currently invisible in your spellbook, automatically grants you 100% of your critical strike rating as parry rating. This is designed to make critical strike rating appealing defensively, and hits the mark pretty well.
4.

Talented Abilities

As part of the Dragonflight overhaul to the talent system, every specialization has received numerous new passive effects and active abilities. To attempt to break the list of every possible effect down into manageable chunks, we have grouped these abilities into active and passive effects, organized by the rows you will come across them from top to bottom in each tree.

If you would like to know more about which of these talents to select for your own Blood Death Knight, please see the builds and talents section of our guide.

4.1.

Talent Tree Rows 1-4

4.1.1.

Active Abilities

Ability Abbreviation Description/Effect
Chains of Ice Icon Chains of Ice Chains Chains of Ice Icon Chains of Ice functions as a costly but very potent ranged snare on your target. At the cost of one rune, you can apply a 70% slow for 8 seconds.
Death Strike Icon Death Strike DS Death Strike Icon Death Strike deals damage to the target and heals you for 25% of the damage taken in the previous 5 seconds. Moreover, due to your Mastery (Mastery: Blood Shield Icon Mastery: Blood Shield), a percentage of the healing is also applied to you as a physical damage absorption shield. Death Strike costs Runic Power to use, and is almost the only use of Runic Power for Blood Death Knights.
Raise Dead Icon Raise Dead Ghoul Raise Dead Icon Raise Dead allows you to summon a Ghoul for one minute. This ghoul will auto-attack your current target and frequently cast Gnaw Icon Gnaw, a 1-second stun.
Heart Strike Icon Heart Strike HS Heart Strike Icon Heart Strike damages the target as well as another nearby target and costs 1 Rune to cast. When standing in your Death and Decay Icon Death and Decay, if Cleaving Strikes Icon Cleaving Strikes is talented, it will strike up to 5 targets. It is the most efficient Runic Power generator in your toolkit due to the bonus 5 Runic Power it generates and should be your Rune spender of choice when you do not need charges of Bone Shield Icon Bone Shield. This is copied by Dancing Rune Weapon Icon Dancing Rune Weapon if it is active, and grants you 5 bonus Runic Power per Dancing Rune Weapon Icon Dancing Rune Weapon active through Blood Strike Icon Blood Strike. It also applies a 20% snare to affected targets, though this does not have a meaningful impact on your gameplay decisions.
Mind Freeze Icon Mind Freeze Interrupt Mind Freeze Icon Mind Freeze interrupts your target if they are casting. This also causes them to be locked out of that school of magic for three seconds.
Anti-Magic Shell Icon Anti-Magic Shell AMS Anti-Magic Shell Icon Anti-Magic Shell grants you a magic absorption shield equal to 40% of your maximum health for 5 seconds. While it holds, you are immune to most magical debuffs, and each 1% of the shield consumed grants you 0.873 Runic Power.
Marrowrend Icon Marrowrend MR Marrowrend Icon Marrowrend hits the target for a light amount of physical damage and grants you 3 charges of Bone Shield Icon Bone Shield. This spell is copied by Dancing Rune Weapon Icon Dancing Rune Weapon if it is active, and grants you 3 additional Bone Shield Icon Bone Shield charges per Dancing Rune Weapon Icon Dancing Rune Weapon when cast.
Blood Boil Icon Blood Boil BB Blood Boil Icon Blood Boil deals damage to all enemies within 10 yards and applies Blood Plague Icon Blood Plague to them. Beyond applying your disease, it is generally used as a filler in your rotation when you do not need to spend Runes or Runic Power.
Blinding Sleet Icon Blinding Sleet Sleet Blinding Sleet Icon Blinding Sleet disorients all targets in a 12yd cone in front of you for up to 5 seconds. When they take damage, the disorient fades, and they instead are slowed by 50% for 6 seconds.
Sacrificial Pact Icon Sacrificial Pact Sac Sacrificial Pact Icon Sacrificial Pact allows you to explode your ghoul for a small amount of shadow damage to all enemies near it. This explosion also heals you for 25% of your maximum health. This comes at a heavy Runic Power cost and does very little damage or healing, so we recommend skipping it.
Control Undead Icon Control Undead MC Control Undead Icon Control Undead allows you to take control over any non-CC-immune undead enemy. This turns this enemy into your pet and may grant you access to some of their abilities.
Vampiric Blood Icon Vampiric Blood VB Vampiric Blood Icon Vampiric Blood increases your maximum health and healing received by 30% for 10 seconds.
Icebound Fortitude Icon Icebound Fortitude IBF Icebound Fortitude Icon Icebound Fortitude is available on the class tree for all Death Knights. When used, for the next 8 seconds, you take 30% less damage and are completely immune to Stun effects. It can also be used whilst you are stunned to remove the Stun effect.
Death's Caress Icon Death's Caress DC/Caress Death's Caress Icon Death's Caress has received changes in Dragonflight and now grants 2 Bone Shield Icon Bone Shield charges when used. It also picked up a 6-second cooldown to compensate.
4.1.2.

Passive Effects

Ability Abbreviation Description/Effect
Cleaving Strikes Icon Cleaving Strikes - Increases the maximum amount of targets Heart Strike Icon Heart Strike will hit from 2 to 5 targets whilst you are standing in your Death and Decay Icon Death and Decay.
Coldthirst Icon Coldthirst - Reduces the cooldown of Mind Freeze Icon Mind Freeze by 3 seconds and if you successfully manage to interrupt a spell you gain 10 Runic Power.
Permafrost Icon Permafrost - Permafrost Icon Permafrost grants you a shield equal to 40% of all auto-attack damage you deal. This stacks and refreshes on each auto-attack.
Improved Death Strike Icon Improved Death Strike Improved DS Improved Death Strike Icon Improved Death Strike reduces the cost of Death Strike Icon Death Strike by 5 Runic Power and increases its healing done by 10%.
Anti-Magic Barrier Icon Anti-Magic Barrier AMB Anti-Magic Barrier Icon Anti-Magic Barrier reduces the cooldown of Anti-Magic Shell Icon Anti-Magic Shell to 40 seconds, increases its duration to 7 seconds, and its size by 40%.
March of Darkness Icon March of Darkness - March of Darkness Icon March of Darkness grants you an additional 25% movement speed (60% total) for the first three seconds of Death's Advance Icon Death's Advance.
Enfeeble Icon Enfeeble - Enfeeble Icon Enfeeble grants a chance for your ghoul's auto-attacks to reduce the damage the target deals to you by 15% for 6 seconds, and to snare them by 30%.
Crimson Scourge Icon Crimson Scourge - This allows each auto-attack hit on a plagued target a 25% chance to reset the cooldown of Death and Decay Icon Death and Decay. This can only happen if Death and Decay Icon Death and Decay is not active (i.e. not on the floor)!
Blood Scent Icon Blood Scent - Increases your leech by 3%.
Veteran of the Third War Icon Veteran of the Third War Veteran Increases your stamina by 10% per point.
Suppression Icon Suppression - Increases your avoidance by 3%.
Brittle Icon Brittle - Brittle Icon Brittle causes your ticks of Blood Plague Icon Blood Plague to have a chance to weaken them, increasing all your damage dealt to them by 6% for 5 seconds.
Ossuary Icon Ossuary - Passively increases your maximum Runic Power by 10 at all times. Additionally, it rewards you for staying at or above 5 Bone Shield Icon Bone Shield charges. When this is the case, the cost of Death Strike Icon Death Strike is reduced by 5 Runic Power.
Improved Vampiric Blood Icon Improved Vampiric Blood Improved VB Increases the duration of Vampiric Blood Icon Vampiric Blood by 2 seconds and its healing amplification and maximum HP increase by 5% per rank.
Improved Heart Strike Icon Improved Heart Strike Improved HS Increases the damage dealt by Heart Strike Icon Heart Strike by up to 15% per rank.
5.

Class Tree Abilities for Blood Death Knights

The abilities below are available as talents on the Class tree for Death Knights. Where possible, we have also highlighted related passive talents (they will be described in detail in the Passive sections of this page as well).

5.1.

Talent Tree Rows 5-7

5.1.1.

Active Abilities

Ability Abbreviation Description/Effect
Anti-Magic Zone Icon Anti-Magic Zone AMZ Anti-Magic Zone Icon Anti-Magic Zone places a shadowy zone on the floor for 8 seconds; this zone absorbs 20% of the magic damage taken by any friendly target within it, until it has reached its cap of 150% of your maximum health.
Rune Tap Icon Rune Tap RTap Consumes a Rune to reduce all damage you take by 20% for 4 seconds.
Dancing Rune Weapon Icon Dancing Rune Weapon DRW Dancing Rune Weapon Icon Dancing Rune Weapon spawns a non-targetable entity to fight by your side for 8 seconds. While it is active, you gain 40% additional parry, and some of your spells are copied, with additional effects:
  • Each active Dancing Rune Weapon Icon Dancing Rune Weapon causes any Heart Strike Icon Heart Strike cast by you to be replicated at 33% effectiveness and to grant you 5 bonus Runic Power per active Dancing Rune Weapon Icon Dancing Rune Weapon through Blood Strike Icon Blood Strike.
  • Each active Dancing Rune Weapon Icon Dancing Rune Weapon mirrors your casts of Blood Boil Icon Blood Boil, applying their own Blood Plague Icon Blood Plague on a target. These deal damage at 33% effectiveness. As of 2022-10-16, a bug exists where only one of the two Dancing Rune Weapon Icon Dancing Rune Weapon will copy Blood Boil Icon Blood Boil twice, thus robbing you of one Blood Plague Icon Blood Plague.
  • Each active Dancing Rune Weapon Icon Dancing Rune Weapon duplicates your casts of Marrowrend Icon Marrowrend at 33% effectiveness. This also grants you 3 bonus Bone Shield Icon Bone Shield charges for each active Dancing Rune Weapon Icon Dancing Rune Weapon.
  • Finally, each active Dancing Rune Weapon Icon Dancing Rune Weapon casts its own copy of the following spells at 33% effectiveness: Death Strike Icon Death Strike (does not heal you), Death's Caress Icon Death's Caress, Consumption Icon Consumption
Asphyxiate Icon Asphyxiate - Stuns your target for 5 seconds.
Death Pact Icon Death Pact Pact Death Pact Icon Death Pact heals you for 50% and applies a 30% healing absorption effect; while this effect holds, all of your received healing are absorbed by it. Both effects (the healing, and healing absorption) snapshot your maximum HP at the time of cast.
Wraith Walk Icon Wraith Walk WW Wraith Walk Icon Wraith Walk breaks all roots currently on you, renders you immune to any subsequent root effects while channelling Wraith Walk Icon Wraith Walk, and increases your movement speed by up to 4 seconds. Casting any other ability during this will cancel Wraith Walk Icon Wraith Walk.
Blood Tap Icon Blood Tap BTap Blood Tap Icon Blood Tap allows you to recover one Rune when cast. This will prioritize fully depleted runes. Each time you lose a Bone Shield Icon Bone Shield charge, the cooldown of Blood Tap Icon Blood Tap is reduced by 2 seconds. This works out, in practice, to roughly 1.5 bonus Runes per minute.
Consumption Icon Consumption - Consumption Icon Consumption deals moderate physical damage to all targets in front of you and heals you for 150% of the damage. This healing does not trigger Mastery: Blood Shield Icon Mastery: Blood Shield, and unfortunately, means you will likely massively overheal with it when used. The AoE damage dealt by this ability is barely higher than a Blood Boil Icon Blood Boil, making it a very dubious pick.
Blooddrinker Icon Blooddrinker - Blooddrinker Icon Blooddrinker drains your target's health over 3 seconds, dealing high shadow damage to them. While channeling, you can dodge, parry and use defensive abilities. For legacy reasons, Dancing Rune Weapon Icon Dancing Rune Weapon counts as a defensive ability and does not break Blooddrinker Icon Blooddrinker.
5.1.2.

Passive Effects

Ability Abbreviation Description/Effect
Acclimation Icon Acclimation - Reduces the cooldown of Icebound Fortitude Icon Icebound Fortitude to 2 minutes.
Merciless Strikes Icon Merciless Strikes - Increases your critical strike chance by 2%. This does not grant you 2% parry.
Might of Thassarian Icon Might of Thassarian - This talent gives you 2% bonus strength.
Clenching Grasp Icon Clenching Grasp - Reduces the movement speed of any target you grip by 50% for 6 seconds.
Heartbreaker Icon Heartbreaker HB Causes each hit of Heart Strike Icon Heart Strike from you (the copies cast by Dancing Rune Weapon Icon Dancing Rune Weapon do not count) to grant you an additional 1 Runic Power (per point).
Foul Bulwark Icon Foul Bulwark FB Increases your maximum HP by 1% for each charge of Bone Shield Icon Bone Shield you currently have.
Hemostasis Icon Hemostasis Hemo Causes each target hit by Blood Boil Icon Blood Boil to grant you a buff, up to 5 stacks. Casting Death Strike Icon Death Strike consumes all stacks of this buff to increase the damage and healing done by Death Strike Icon Death Strike (but not the blood shield generated through Mastery: Blood Shield Icon Mastery: Blood Shield)
Perseverance of the Ebon Blade Icon Perseverance of the Ebon Blade - Grants you 4% versatility (per talent point) for 6 seconds when you consume a Crimson Scourge Icon Crimson Scourge proc.
Relish in Blood Icon Relish in Blood RiB Grants you a small heal and 10 Runic Power when you consume a Crimson Scourge Icon Crimson Scourge proc.
Proliferating Chill Icon Proliferating Chill - Causes Chains of Ice Icon Chains of Ice to cleave to the nearest enemy target
Gloom Ward Icon Gloom Ward GW This increases all absorption effects cast on you by 15%. This includes effects cast by you, as well as other effects (for example, it increases Life Cocoon Icon Life Cocoon as well as Anti-Magic Shell Icon Anti-Magic Shell).
Assimilation Icon Assimilation - Increases the maximum HP coefficient on Anti-Magic Zone Icon Anti-Magic Zone to 165% and causes each 1% absorbed by it to grant you 1 Runic Power.
Death's Reach Icon Death's Reach - Increases the range of Death Grip Icon Death Grip to 35 yards, and causes its cooldown to reset each time you deal a killing blow to a target that yields experience or honor.
Grip of the Dead Icon Grip of the Dead GotD Snares enemies by 90% when they enter Death and Decay Icon Death and Decay. Every second from the time they first take damage from Death and Decay Icon Death and Decay, this snare is reduced by 10%.
Unholy Endurance Icon Unholy Endurance - Causes Lichborne Icon Lichborne to last 2 seconds longer and reduces all damage taken by 15% while it is active.
Leeching Strike Icon Leeching Strike - Causes each Heart Strike Icon Heart Strike damage event to heal you for 0.5% of your max HP.
Improved Bone Shield Icon Improved Bone Shield Improved BS Increases your Haste by 10% while at least one charge of Bone Shield Icon Bone Shield is active.
Insatiable Blade Icon Insatiable Blade - Causes Dancing Rune Weapon Icon Dancing Rune Weapon to instantly grant 5 Bone Shield Icon Bone Shield charges. Additionally, whenever a Bone Shield Icon Bone Shield charge is consumed, the cooldown of Dancing Rune Weapon Icon Dancing Rune Weapon is reduced by 5 seconds.
Rapid Decomposition Icon Rapid Decomposition - Causes Blood Plague Icon Blood Plague and Death and Decay Icon Death and Decay to tick 15% faster. Additionally, Blood Plague Icon Blood Plague leeches 50% more health from enemies.
Runic Attenuation Icon Runic Attenuation RA Runic Attenuation Icon Runic Attenuation grants a very high chance to generate 5 Runic Power each time you successfully auto-attack a target. In practice, this works out to an average of 50 RP per minute, increased by your haste.
Unholy Ground Icon Unholy Ground UG Grants you 5% additional haste while you stand in your Death and Decay Icon Death and Decay.
Blood Feast Icon Blood Feast BF Each point of damage absorbed by Anti-Magic Shell Icon Anti-Magic Shell will also heal you.
Reinforced Bones Icon Reinforced Bones - Increases the amount of armor provided by Bone Shield Icon Bone Shield by an additional 7% of your strength.
Everlasting Bond Icon Everlasting Bond - Causes Dancing Rune Weapon Icon Dancing Rune Weapon to summon a second Dancing Rune Weapon Icon Dancing Rune Weapon to mirror all your abilities, and increases its duration by 8 seconds.
Voracious Icon Voracious Vora Increases the healing done by Death Strike Icon Death Strike by 20%, increases its minimum healing to 10.5% of your max HP, and grants you 15% leech for 8 seconds after using Death Strike Icon Death Strike.
Bloodworms Icon Bloodworms BW Bloodworms Icon Bloodworms grant you a chance to spawn Bloodworms. These deal light physical damage to their target, and burst after 15 seconds or when you drop below 50% HP. When they burst, they heal you for 15% of your missing HP.5
Coagulopathy Icon Coagulopathy Coag Coagulopathy Icon Coagulopathy increases all your damage to targets affected by Blood Plague Icon Blood Plague by 5% at all times. Additionally, using Death Strike Icon Death Strike grants you a buff that increases all damage by all your Blood Plague Icon Blood Plague by 25% for 8 seconds, stacking up to 5.
5.2.

Talent Tree Rows 8-10

5.2.1.

Active Abilities

Ability Abbreviation Description/Effect
Mark of Blood Icon Mark of Blood MoB Mark of Blood Icon Mark of Blood debuffs your target for 15 seconds, causing each auto-attack to heal their target for 3% of their maximum health. This has very little value, and due to it being a choice node with Tombstone Icon Tombstone instead of a mostly free choice as it was in Shadowlands, there is very little chance that this ability will ever see play.
Tombstone Icon Tombstone Tomb Tombstone Icon Tombstone consumes up to 5 Bone Shield Icon Bone Shield charges. For each Bone Shield Icon Bone Shield charge consumed, you gain 6 Runic Power and 6% of your maximum HP as an absorption shield. It also has the following interactions:
  • Insatiable Blade Icon Insatiable Blade causes Tombstone Icon Tombstone to grant up to 25 seconds of cooldown reduction on Dancing Rune Weapon Icon Dancing Rune Weapon.
  • Tombstone Icon Tombstone grants up to 10 seconds of cooldown reduction on Blood Tap Icon Blood Tap
  • Shattering Bone Icon Shattering Bone allows you to predictably detonate for 180% AP in shadow damage to all nearby targets by casting Death and Decay Icon Death and Decay followed by Tombstone Icon Tombstone. This is, by far, the most damaging ability combination in your spellbook and a great source of burst threat.
Gorefiend's Grasp Icon Gorefiend's Grasp GG/Mass Grip Gorefiend's Grasp Icon Gorefiend's Grasp grips all enemies within 15 yards to your target. The target of this spell can be you, an ally, an enemy, or any other entity that can be attacked by anything.
Empower Rune Weapon Icon Empower Rune Weapon ERW Empower Rune Weapon Icon Empower Rune Weapon grants you 1 rune and 5 RP on use, along with every 5 seconds thereafter for 20 seconds. While active, this effect also grants you 15% haste.
Abomination Limb Icon Abomination Limb Abom Abomination Limb Icon Abomination Limb deals heavy damage to use and every second for 12 seconds. Every time it deals damage, it attempts to grip the furthest target within 20 yards of your current location to you. On use, 6 seconds in, and when Abomination Limb Icon Abomination Limb fades, you gain 3 charges of Bone Shield Icon Bone Shield.
Soul Reaper Icon Soul Reaper SR Soul Reaper Icon Soul Reaper deals light shadowfrost damage to your target and afflicts them with a 5-second debuff. When it fades, if the target is below 35%, you deal a large amount of shadowfrost damage to them. If the target dies while afflicted by this debuff, you gain (a heavily nerfed version of) Runic Corruption Icon Runic Corruption.
Bonestorm Icon Bonestorm BS Bonestorm Icon Bonestorm allows you to spend up to 100 Runic Power to deal periodic damage for up to 10 seconds to all targets near you; every time this ability deals damage, you are healed by up to 15% of your maximum health (3% per target hit).
5.2.2.

Passive Effects

Ability Abbreviation Description/Effect
Insidious Chill Icon Insidious Chill Chill This is our new raid utility debuff. Each auto-attack you deal applies a debuff that lasts 30 seconds and stacks to 4 times on your target. For each stack, their auto-attack speed is reduced by 5%. You are strongly recommended to tab-target to all available targets and keep these stacks rolling.
Blood Draw Icon Blood Draw - Blood Draw Icon Blood Draw drains a small amount of damage from nearby enemies when you drop below 30% health. This amount is small, and the 3-minute internal cooldown on this passive effect makes it 2 talent points best spent elsewhere.
Will of the Necropolis Icon Will of the Necropolis WotN Will of the Necropolis Icon Will of the Necropolis causes a portion of all damage taken while below 30%, or that would bring you below 30%, to be reduced by a percentage. The behavior of this ability is non-trivial, and as a result, its specific nuances are explained on a separate page.
Death's Echo Icon Death's Echo Echo Death's Echo Icon Death's Echo grants you a second charge of Death's Advance Icon Death's Advance, Death Grip Icon Death Grip, and Death and Decay Icon Death and Decay. Additionally, it causes all effects that would reset the cooldown of those abilities (such as Crimson Scourge Icon Crimson Scourge) to grant you a full charge instead.
Sanguine Ground Icon Sanguine Ground SG Sanguine Ground Icon Sanguine Ground causes you to deal 5% more damage and receive 5% more healing and absorption effects from all sources while you are in your Death and Decay Icon Death and Decay.
Icy Talons Icon Icy Talons Talons Icy Talons Icon Icy Talons grants you 3% melee auto-attack speed for 6 seconds each time you spend Runic Power (no matter how much you spent or what you spent it with). This stacks up to 3 times.
Rune Mastery Icon Rune Mastery - Rune Mastery Icon Rune Mastery can occasionally cause you to gain 3% strength for 8 seconds when you spend a rune. The number of runes you spent per ability does not affect this; the chance to trigger this is the same whether you have used Heart Strike Icon Heart Strike or Marrowrend Icon Marrowrend, for example.
Unholy Bond Icon Unholy Bond - Unholy Bond Icon Unholy Bond modifies your Runeforges in the following way:
  • Rune of the Fallen Crusader Icon Rune of the Fallen Crusader: Strength gain increases to 16.5% (rank 1) / 18% (rank 2). Healing amount granted when Rune of the Fallen Crusader Icon Rune of the Fallen Crusader procs increased to 6.6% (rank 1) / 7.2% (rank 2).
  • Rune of Hysteria Icon Rune of Hysteria: Runic Power Generation while Rune of Hysteria Icon Rune of Hysteria is active increased to 22% (rank 1) / 24% (rank 2). Maximum RP increases by 22 (rank 1) / 23 (rank 2).
  • Rune of the Stoneskin Gargoyle Icon Rune of the Stoneskin Gargoyle: Stamina, Armor and Strength gained increased to 5.5% (rank 1) / 6% (rank 2)
Shattering Bone Icon Shattering Bone Shatter Shattering Bone Icon Shattering Bone causes each Bone Shield Icon Bone Shield charge consumed by taking auto-attacks or through Tombstone Icon Tombstone to deal 12% of your AP in damage to all nearby targets. This damage is tripled if you currently are in your Death and Decay Icon Death and Decay.
Heartrend Icon Heartrend Rend Heartrend Icon Heartrend causes all your Heart Strike Icon Heart Strike to have a 12% chance to increase the damage of your next Death Strike Icon Death Strike by 20%.
Tightening Grasp Icon Tightening Grasp TG Tightening Grasp Icon Tightening Grasp reduces the cooldown of Gorefiend's Grasp Icon Gorefiend's Grasp to 90 seconds, and debuffs all enemies in range of Gorefiend's Grasp Icon Gorefiend's Grasp (even immovable enemies!), causing them to take 5% more damage from you for 15 seconds.
Iron Heart Icon Iron Heart IH Iron Heart Icon Iron Heart increases the duration of Mastery: Blood Shield Icon Mastery: Blood Shield and its amount by 20%
Red Thirst Icon Red Thirst RT Red Thirst Icon Red Thirst reduces the cooldown of Vampiric Blood Icon Vampiric Blood by 1 second (per point) for every 10 Runic Power you spend..
Purgatory Icon Purgatory Purg Purgatory Icon Purgatory causes any damage that would kill you (while it is not on cooldown) to afflict you with two debuffs:
  • Shroud of Purgatory Icon Shroud of Purgatory indicates the remaining cooldown of Purgatory Icon Purgatory.
  • Perdition Icon Perdition is a healing absorb with a 3s duration whose value is the damage that you would otherwise have been killed by. While it holds, all healing done to you is absorbed to "pay off" this debuff, and any additional damage taken is added to it.
If, 3 seconds after Perdition Icon Perdition is applied, Perdition Icon Perdition is still on you, you die. For real this time.
Bloodshot Icon Bloodshot - Bloodshot Icon Bloodshot increases all physical damage you deal while Mastery: Blood Shield Icon Mastery: Blood Shield is active on you by 25%.
Umbilicus Eternus Icon Umbilicus Eternus UE Umbilicus Eternus Icon Umbilicus Eternus tallies up all damage dealt by Blood Plague Icon Blood Plague while Vampiric Blood Icon Vampiric Blood is active. When Vampiric Blood Icon Vampiric Blood fades or Umbilicus Eternus Icon Umbilicus Eternus is cancelled, the total is quintupled and applies to you as a shield, capped at your maximum HP before any additional amplification effect.
6.

Changelog

  • 15 Jan. 2024: Reviewed for Patch 10.2.5.
  • 06 Nov. 2023: Reviewed for Patch 10.2
  • 04 Sep. 2023: Reviewed for Patch 10.1.7
  • 10 Jul. 2023: Reviewed for Patch 10.1.5.
  • 01 May 2023: Reviewed for Patch 10.1.
  • 20 Mar. 2023: Reviewed for Patch 10.0.7.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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