Fury Warrior DPS Mythic+ Tips — Shadowlands 9.0.5
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Fury Warrior in World of Warcraft — Shadowlands 9.0.5.
Unique Challenges of Mythic+
Mythic+ Dungeons, especially high level ones, make up the highest level of competitive PvE content that WoW has to offer aside from Mythic raiding.
Fury Warriors are currently very strong in Mythic+, bringing strong burst, sustained cleave, and respectable single-target damage. They falter in terms of defensive and group utility in the highest of keys, but can reliably complete +15 dungeons without issue, and push even higher with the right group setup.
Because the majority of Mythic+ revolves around dealing with multiple targets, Fury follows the basic multi-target priority laid out in the Rotation, Cooldowns, and Abilities page. The key difference is in predicting the layout of the dungeon, and knowing when to save cooldowns versus when to use them. Smartly saving your cooldowns when a target is about to die, and instead using it on a fresh pack which will survive the duration of your burst damage is far more efficient and will help your group finish on time.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Shadowlands Mythic+ Season 1 page below.
Fury Warrior Mythic+ Builds
Below are the suggested talents for Mythic+, and although there is one primary dungeon build, a couple talents can shift slightly depending on your preferences.
Level | Choices | ||
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15 |
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25 |
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30 |
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35 |
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40 |
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45 |
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50 |
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Fury Warriors have some, but not a lot, of talent choices in Mythic+, with
the flexibility to bring extra mobility, utility, and tailor their damage
to the expected situation. Due to the buff from Whirlwind, all of
Fury's abilities will cleave up to 5 targets, making the spec very well suited to
dealing sustained multi-target damage, especially effective with groups
that pull small packs quickly, rather than creating large groups to burst down
all at once.
- Level 15:
Fresh Meat is incredibly useful for reliably opening combat with and then maintaining
Enrage, as it can be tab targeted to proc Enrage on each target.
- Level 25:
Double Time is a staple for both mobility and rage generation leading to more damage, although
Storm Bolt can be taken when stuns are needed to lock down difficult opponents.
- Level 30:
Massacre is the main choice simply due to less competitive talents.
Frenzy continually falls off due to changing targets frequently, and
Onslaught can be decent, but difficult to work into an already cluttered rotation.
- Level 35:
Warpaint is a moderate, but very consistent amount of damage reduction. The high active time combined with Fury's own natural healing will help take pressure off your healer, especially in higher keys. For less dangerous situations though,
Bounding Stride is the best alternative.
- Level 40:
Cruelty is technically the strongest, although
Raging Blow is not used nearly as much in AoE as single-target.
Frothing Berserker may be a little burstier, as the extra Rage generation will help launch more
Rampage casts.
- Level 45:
Bladestorm is the go-to AoE talent, now that
Dragon Roar deals reduced damage to secondary targets.
- Level 50:
Anger Management helps
Recklessness align with
Bladestorm, significantly increasing burst AoE potential.
Siegebreaker remains fairly strong in sustained cleave, but Mythic+ dungeons typically favor better cooldown frequency..
Rotational Considerations for Fury Warriors in Mythic+
For the most part, your rotation will remain the same as normal in Mythic+ dungeons. Because of the nature of dungeons, however, with mobs dying constantly and there sometimes being downtime in between packs, we recommend taking the following extra considerations.
Note that the information below specifically pertains to Mythic+. If you require more general information, you should go to the main Rotation page below.
AoE Rotation
- Open with
Charge whenever possible
Bloodthirst
Whirlwind when the buff is not active
Recklessness
Condemn /
Spear of Bastion /
Ancient Aftershock
Rampage
Bladestorm
Whirlwind
Bloodthirst
Rampage
Whirlwind
Bloodthirst
Fury Warrior Utility
Battle Shout increases attack power by 5%, which applies to all
melee specs and Warrior abilities, even those which do not deal purely Physical
damage.
Pummel is crucial in Mythic+ as interrupting dangerous spell
casts is of the utmost importance.
Rallying Cry applies to the entire party, making it a strong
defensive tool during periods of group-wide damage, or a personal cooldown as
needed.
Spell Reflection is exceptional in Mythic+, either for reducing
the damage of powerful debuffs, or reflecting high damage and debilitating
effects. Although the ability can be used quite often due to its low
cooldown, properly identifying which abilities should be reflected is key, as
it can completely nullify dangerous effects and render some enemies
completely harmless.
Storm Bolt is another useful tool in stopping enemy attacks and
spellcasts, although it comes at the cost of
Double Time, which is a
very strong mobility option.
Intimidating Shout can also be used as a
faux stun, but much less reliably.
Fury Warrior Legendaries in Mythic+
Currently the best choice of legendary for Mythic+ dungeons is
Signet of Tormented Kings, as the extra
Bladestorm procs
contribue a great deal of extra damage when facing multiple targets.
Judgment of the Arbiter is also a good choice when paired with another
player also using the effect.
Fury Warrior Covenants in Mythic+
Covenants are a major system in Shadowlands, requiring players to make a choice between four different factions to align with. As each grants a different special ability and customization options, choosing between them can be very difficult for players. Below, we have outlined a brief overview of each Covenant in Mythic+, in order of how well they perform, though it is extremely important to understand that the difference between each amounts to a small difference in total performance — less than 10% under ideal conditions, so players can safely choose any of the four and still be not only successful, but competitive inside Mythic+.
Is Night Fae Good for Fury Warrior in Mythic+?
Night Fae offers Ancient Aftershock, which is a strong
multi-target attack which also knocks down enemies and generates Rage over time.
While it is the strongest Covenant inside of the AoE heavy Mythic+ dungeons,
it is also harder to use effectively than many of the other options. The AoE
attack has a long cooldown and leaves behind a ground effect which enemies must
remain in to take damage and generate rage, and while it does continually
knock down enemy targets, it is still possible for them to escape the field
and deprive you of those advantages. The signature ability,
Soulshape is also only moderately useful, due to the high amount of
mobility Warriors already have and the inability to attack while
transformed.
Is Kyrian Good for Fury Warrior in Mythic+?
Kyrian grants Spear of Bastion, which is a ranged AoE
attack that tethers enemies for a short time. While only very slightly
weaker than Night Fae, the Spear has an advantage in a lower cooldown and
dealing immediate damage, rather than over the span of 12 seconds, making it
much easier to use effectively and gain full value every time it is cast.
This makes it a very competitive choice and actually narrows the already
small gap between the two Covenants. The signature ability,
Phial of Serenity is also the most useful secondary ability, as having
an extra on-demand heal is always beneficial, with the added bonus of
removing a wide variety of deadly and debilitating debuffs.
Is Venthyr Good for Fury Warrior in Mythic+?
Venthyr replaces Execute with
Condemn, which deals more damage and is useable at the
beginning of encounters as well as the end. While the strongest sustained
single target choice, it falters in Mythic+ due to infrequent sustained
execute phases and lack of burst AoE. That said, the Covenant as a whole is
still only a few percent behind Night Fae and Kyrian in terms of total damage
done, and it does contribute a good deal of priority damage to bosses and
other important targets. The signature ability,
Door of Shadows is
only moderately useful, due to the cast time and high amount of
instant mobility Warriors already have, although Soulbinds can enhance it
with other effects, such as disorienting nearby enemies.
Is Necrolord Good for Fury Warrior in Mythic+?
Necrolord teaches Conqueror's Banner, which is a group
Critical Strike buff on a long cooldown. Because of its group-buffing nature,
it can be difficult to put a value on exactly how strong the ability will be,
as not everyone values Critical Strike the same and will not always have
cooldowns aligned with it, but it is generally considered the weakest
Covenant abilities for a few reasons. First and foremost, it has a long
duration and a long cooldown, which means proper placement is key, and
missing a use severely diminishes its total effectiveness, a situation which
is exacerbated by the immobile ground effect requiring the group remain
within the area to gain full value. When factoring the group buff, the
Covenant is not actually far behind other choices, but the increased amount
of effort required to make effective use out of the ability does not make it
a very endearing choice. The signature ability,
Fleshcraft is
surprisingly strong though, even more so due to the regular corpses available
in dungeons to amplify it even further.
Remember that no matter what your choice, there really is not a profound difference between Covenants, and they can all be successful in regular Mythic+ dungeons. If you are in a push group competing for world records, you may have a strategy which favors one or another, but in terms of total damage output, you should not feel bad about taking one over another.
Trinket Considerations for Fury Warriors in Mythic+
When choosing your trinkets, there are two avenues of approach. The first is maximizing burst in conjuction with your cooldowns, while the second is maximizing single target in order to perform better on bosses. We recommend simulating yourself on Raidbots using the Patchwerk option for raids and single-target, and DungeonSlice (Mythic+/AoE Fights) Fight Styles. Usually, we recommend using trinkets that proc stats, rather than single-target damage dealers.
You can also get a quick overview of good Mythic+ Trinkets on our Gearing page, specifically the Simulation chart for multi-target scenarios.
Changelog
- 09 Mar. 2021: Reviewed for Patch 9.0.5.
- 07 Dec. 2020: Added Covenant overview.
- 23 Nov. 2020: Removed Essence & Azerite information, updated the rest for Shadowlands launch.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
More Warrior Guides
Guides from Other Classes
This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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