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Fire Mage DPS Mythic+ Tips in Battle for Azeroth (BfA) 8.0.1

Last updated on Aug 10, 2018 at 21:02 by Dutchmagoz 24 comments

Table of Contents

General Information

On this page, you will various tips and pieces of advice for clearing high Mythic+ content with your Fire Mage.

The other pages of our Fire Mage guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in UnknownError, owner of the Mage theorycrafting website Altered Time, and an admin of the Mage Discord server, Halls of the Guardian.

1. Fire Mage in Mythic+

Fire Mage is a great choice for Mythic+. It can focus down priority targets while still doing good AoE DPS due to Mastery: Ignite Icon Mastery: Ignite and talents like Living Bomb Icon Living Bomb.

1.1. Fire Mage Mythic+ Rotation

Both the single target and multi-target rotations do not change in Mythic+ content. For more information about the Fire Mage DPS rotation, refer back to the Rotation, Cooldowns, and Abilities page.

1.2. Fire Mage Utility

The main reason to bring a Fire Mage to a Mythic+ group is for its damage, but aside from that, it also has some very valuable utility which makes every Mythic+ group want at least one Mage:

  • Arcane Intellect Icon Arcane Intellect is a big boost for both the other caster DPS in the group, as well as additional healing for the healer.
  • Time Warp Icon Time Warp is a required cooldown for any Mythic+ group.
  • Remove Curse Icon Remove Curse can be useful to dispel Curses in some dungeons.
  • A Fire Mage adds some crowd-control in the form of Polymorph Icon Polymorph and Dragon's Breath Icon Dragon's Breath.
  • Spellsteal Icon Spellsteal can be useful in some dungeons to remove dangerous buffs from enemy targets. Sometimes it can also be used as a big DPS boost for the Fire Mage by Spellstealing beneficial buffs that increase your damage.

2. Mythic+ Talents for Fire Mage

Below are the suggested talents for Mythic+, these talents are recommended for all groups and keys at the current time.

Level Choices
15 Firestarter Firestarter Pyromaniac ? Pyromaniac Searing Touch Searing Touch
30 Blazing Soul Blazing Soul Shimmer Shimmer Blast Wave Blast Wave
45 Incanter's Flow Incanter's Flow Mirror Image Mirror Image Rune of Power Rune of Power
60 Flame On Flame On Alexstrasza's Fury ? Alexstrasza's Fury Phoenix Flames Phoenix Flames
75 Frenetic Speed Frenetic Speed Ice Ward Ice Ward Ring of Frost Ring of Frost
90 Flame Patch Flame Patch Conflagration Conflagration Living Bomb Living Bomb
100 Kindling ? Kindling Pyroclasm Pyroclasm Meteor Meteor

3. Mythic+ Affixes

The way Mythic+ affixes are tiered in Battle for Azeroth has changed quite a bit since their launch in Legion.

There are now three weekly affixes and one seasonal affix. The first affix available instantly at level two and three, the second affix starts at level four, the third affix enabled at level seven, and finally the seasonal affix at level ten.

3.1. Tier One Affixes

  • Fortified Icon Fortified increases the Health pool of all non-boss enemies by 20% and damage dealt by 30%.
  • Tyrannical Icon Tyrannical increases the Health pool of boss enemies by 40% and their damage dealt by 15%.

Fortified Icon Fortified and Tyrannical Icon Tyrannical are the two affixes every player will see. These affixes shift the focus of dungeons from boss to trash depending on the week. Fire Mages will excel during Fortified weeks as our multi-target damage has a short ramp up time and then will sustain at very high numbers with or without the use of cooldowns. During Tyrannical weeks, players may want to take more single-target oriented trinkets, gear, or even talents but that will be both dungeon and key level dependent.

3.2. Tier Two Affixes

  • Raging Icon Raging increases the damage dealt by enemies below 30% by 100% until they die.
  • Teeming Icon Teeming adds additional trash mobs to certain packs throughout each dungeon.
  • Bolstering Icon Bolstering buffs remaining enemies Health pools and damage dealt by 20% when an enemy dies nearby. To counter this affix, DPS all mobs down evenly and focus your casts into high Health mobs if there are any.
  • Sanguine Icon Sanguine places a pool of blood on the ground when a mob is slain. This pool will heal remaining enemies who stay inside the zone and also damage players.
  • Bursting Icon Bursting forces enemy mobs to detonate when slain, afflicting the group with a stacking debuff that causes players to suffer 10% of their max Health in damage every four seconds. When handling the Bursting affix, ask how many stacks your healer can handle and try to not mindlessly DPS and exceed your healers stack limit. You can use Ice Block Icon Ice Block to remove these stacks for when there are too many stacks.

3.3. Tier Three Affixes

  • Volcanic Icon Volcanic spawns volcanic plumes underneath and around players when in combat with any enemy. When damaged by Volcanic, players suffer 50% of their maximum Health pool in damage. The more enemies you are in combat with, the more Volcanic that will spawn.
  • Grievous Icon Grievous afflicts players with a stacking DoT when they fall below 90%. Use Blazing Barrier Icon Blazing Barrier liberally during Grievous weeks and bring consumables to assist your healer when out of combat.
  • Quaking Icon Quaking will periodically attempt to interrupt casters by creating a damaging zone around each player. About 3 seconds after the zone forms, it will deal 20% maximum Health in damage to each player caught in the zone as well as interrupting any hard casts being finished during the shockwave.
  • Explosive Icon Explosive will occasionally spawn Explosive Orbs that need to be targeted and burned down within a short period of time or they will deal significant damage to the party. Explosive Orbs are not cleaveable and the amount of orbs that spawn scales with the amount of enemies pulled. Mastery: Ignite Icon Mastery: Ignite will also not spread to the Explosive Orbs, so you have to actively target them to kill them.
  • Necrotic Icon Necrotic debuffs the target of enemy melee swings with stacking healing reduction and minor DoT.
  • Skittish Icon Skittish reduces the amount of threat generated by tanks throughout the dungeon. You should make sure you are not in melee range during Skittish weeks, because you get reduced threat when you are further away.

3.4. Seasonal Affix

Infested Icon Infested is the seasonal affix for the launch of Battle for Azeroth. Enemies afflicted with the Infested debuff will be scattered throughout each dungeon once you reach key level ten. These mobs will heal enemies around them and when slain, will spawn two Spawn of G'huun that will attempt to infest remaining enemies.

There are several ways to handle Infested Icon Infested mobs depending on pack size, which mob is infested, and group composition. The first way to handle an Infested enemy is to burn down the infested target and the subsequently spawning Spawn of G'huun while either crowd controlling or ignoring the other mobs in the pack. The second way is to crowd control the Infested mob and burn down all the other enemies.

4. ChangeLog

  • 10 Aug. 2018: Added Fire Mage Mythic+ page.
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