Shadow Priest DPS Mythic+ Tips — The War Within 11.0.0

Last updated on Jul 23, 2024 at 00:00 by Publik 55 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Shadow Priest in World of Warcraft — The War Within 11.0.0.

1.

Mythic+ Guide for Shadow Priest

In this guide, we will talk about getting the most out of your Priest in Mythic+ dungeons, including the best way to set up your character, how your rotation may change, and tips and tricks for using your abilities in the most optimal way.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.

The War Within Season 1
2.

The Role of Shadow Priest in The War Within Mythic+

Shadow's playstyle in AoE is very similar to single target, relying on interactions from those single target abilities for cleave damage through Psychic Link Icon Psychic Link. The trick will be managing DoTs with Shadow Crash Icon Shadow Crash or supplementing that with your manual casts of Vampiric Touch Icon Vampiric Touch. Without this, you deal substantially less Aoe damage.

The core playstyle in AoE with these spells requires you to make a fundamental choice in terms of how you deal damage.

  • More Priority Target damage in AoE?: Funnel Devouring Plague Icon Devouring Plague on the highest health/most important target.
  • More Overall AoE?: Cast Devouring Plague Icon Devouring Plague on a new target each time you get enough Insanity.

You will find that most Shadow Priest players will prefer to index into more priority target damage, mostly because this is a more uncommon pattern and helps you fit into the group composition better, particularly in high keys.

3.

Best Mythic+ Talents for Shadow Priest in The War Within

Below are the suggested talents for Mythic+. We recommend importing these strings directly into your in-game talent tree for easy swapping! These builds will be the baseline for every scenario in Pre-Patch. Check out the section below to go into detail on which builds make the most sense for you.

For a more general overview of Talents for Shadow Priest, please visit our dedicated Talents page.

4.

Best Talents for Shadow Priest

Triple Idol Build - Void Eruption N'Zoth + C'Thun - Dark Ascension Single Target + Shadow Crash
5.

Triple Idol Build with Void Eruption for Shadow Priest

This build specializes in maximizing damage with Shadowy Apparitions Icon Shadowy Apparitions for more raw AoE and Priority-target damage by sacrificing some single-target damage. As you get higher in key level (10+), this build will continue to scale and perform better.

To know if the key level is high enough for your group, if you take Void Eruption Icon Void Eruption and after a pack dies, you still have 10 or more seconds left on Voidform Icon Voidform the key level is likely too low, and you should consider using Dark Ascension Icon Dark Ascension at that key level. This is very dependent on composition and item level, but for most people, this cutoff point happens around a +10.

Class talents were selected as a safe default for most keys, but usually you can move points around from Purify Disease Icon Purify Disease, Mass Dispel Icon Mass Dispel, Manipulation Icon Manipulation, or Cauterizing Shadows Icon Cauterizing Shadows.

4.1.

Strengths

  • Best AoE potential build if you can line up cooldowns with big pulls.
  • Great for top-end key pushing, especially when doing larger-than-normal pulls.
  • Top Priority target damage inside of AoE packs.
4.2.

Weaknesses

  • Single target is about 2-3% behind the N'Zoth C'Thun Dark Ascension Icon Dark Ascension build.
  • Tyrannical Icon Tyrannical weeks in general
  • Requires more coordinated pulls around your cooldowns.
4.3.

Build Options

  • By default, this build assumes you are in keys where you need survivability from Mental Fortitude Icon Mental Fortitude and also do not want to drop Silence Icon Silence. Strictly speaking, this is a DPS loss; if you want to drop one of those points, you can add back a point in Mental Decay Icon Mental Decay to the build.
  • In mass AoE, you might find Maddening Touch Icon Maddening Touch to give more damage (+0.5%) when running Mind's Eye Icon Mind's Eye in particular, however, this is typically not a gain in overall (-0.5%) compared to Mind Devourer Icon Mind Devourer or Phantasmal Pathogen Icon Phantasmal Pathogen due to how strong those options are in lower target count pulls and single target.
    • Max Single Target Damage: Mind Devourer Icon Mind Devourer x2 + Phantasmal Pathogen Icon Phantasmal Pathogen x2 (+4% ST over max AoE version)
    • Max AoE Damage: Mind Devourer Icon Mind Devourer x2 + Maddening Touch Icon Maddening Touch x2 (+1% AoE over max ST version)
  • Check out the section below to see the various flex points in these builds.

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

5.

N'Zoth + C'Thun Build with Dark Ascension for Shadow Priest

General purpose build that will work for almost any key and affix combination. This build in particular shines when doing a single pack at a time, especially at lower key levels (10 or lower). If you are just starting out doing keys as a Shadow Priest, this is the starter build.

Class talents were selected as a safe default for most keys, but usually you can move points around from Purify Disease Icon Purify Disease, Mass Dispel Icon Mass Dispel, Manipulation Icon Manipulation, or Cauterizing Shadows Icon Cauterizing Shadows.

4.4.

Strengths

  • Great single target.
  • Gives you a mini-burst of damage every 1 minute between your casts of Power Infusion Icon Power Infusion.
  • Performs well in most key environments.
  • Good middle-ground build that still has good AoE without dropping as much single target as Triple Idol.
4.5.

Weaknesses

  • Less AoE/Burst potential when full cooldowns are up compared to Void Eruption Icon Void Eruption builds.
4.6.

Build Options

  • By default, this build assumes you are in keys where you need survivability from Mental Fortitude Icon Mental Fortitude and also do not want to drop Silence Icon Silence. Strictly speaking, this is a DPS loss; if you want to drop one of those points, you can add back a point in Mind Devourer Icon Mind Devourer back to the build.
  • If you prefer Mind Flay Icon Mind Flay just drop Mind Spike Icon Mind Spike and Mind Melt Icon Mind Melt to pick up Voidtouched Icon Voidtouched and another flex point. This choice is mostly preference, and both perform well.
  • Check out the section below to see the various flex points in these builds.

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

5.

Single Target + Shadow Crash Build for Shadow Priest

This build is aimed at maximizing single-target damage while still having Shadow Crash Icon Shadow Crash. It does particularly well in dungeons where it is hard to chain-pull packs with deadly bosses, especially on Tyrannical Icon Tyrannical weeks.

Class talents were selected as a safe default for most keys, but usually you can move points around from Purify Disease Icon Purify Disease, Mass Dispel Icon Mass Dispel, Manipulation Icon Manipulation, or Cauterizing Shadows Icon Cauterizing Shadows.

4.7.

Strengths

  • Top tier single target while still having Shadow Crash Icon Shadow Crash.
  • Tyrannical Icon Tyrannical weeks in general
4.8.

Weaknesses

  • AoE options are more limited, but still decent with the base kit.
4.9.

Build Options

  • By default, this build assumes you are in keys where you need survivability from Mental Fortitude Icon Mental Fortitude and also do not want to drop Silence Icon Silence. Strictly speaking, this is a DPS loss; if you want to drop one of those points, you can add back a point in Mental Decay Icon Mental Decay back to the build.

If you prefer to run Void Eruption Icon Void Eruption here is the top build with Shadow Crash Icon Shadow Crash:

  • CIQAAAAAAAAAAAAAAAAAAAAAAgBzMDAAAAAAAAAAAAwwsMGzMzmNmZmZ2GzsAPwGzMzMmNGYMmxsY2mamBLYGAACAIAA

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

4.10.

Build Guide

Below is rough guidance; use the details below to see the full picture.

  • Standard Build: Triple Idol Build with Void Eruption Icon Void Eruption
  • Starter Build/Smaller Pulls: Idol of N'Zoth Icon Idol of N'Zoth + Idol of C'Thun Icon Idol of C'Thun Build with Dark Ascension Icon Dark Ascension
  • Max Boss Damage: Single Target + Shadow Crash Icon Shadow Crash Build
4.11.

Tyrannical Talent Suggestion

On Tyrannical Icon Tyrannical weeks, I would suggest starting out with the Idol of N'Zoth Icon Idol of N'Zoth + Idol of C'Thun Icon Idol of C'Thun build until you get into higher key levels, then transitioning to the Triple Idol setup.

If you find that you want to index more into a single target, then utilize the Single Target + Shadow Crash Icon Shadow Crash build. This setup will give you about 2-5% extra damage in single target (depending on other build) at the cost of AoE damage by dropping Idol of N'Zoth Icon Idol of N'Zoth.

4.12.

Fortified Talent Suggestion

On Fortified Icon Fortified weeks, either the Idol of N'Zoth Icon Idol of N'Zoth + Idol of C'Thun Icon Idol of C'Thun build or the Triple Idol setup should both give good results. As the key level goes up, you will naturally see the Triple Idol setup perform better.

4.13.

Flex Points

With our dungeon builds, you have a few filler points you can shift around in either of the base builds to tweak your build for what you are looking to specialize in. With any build, spend four of your talent points in any combination of the below options. Use this as a rough guide. Options at the top of the list will generally net you more DPS.

  • Mind Devourer Icon Mind Devourer - Overall
  • Maddening Touch Icon Maddening Touch - AoE (better with Mind's Eye Icon Mind's Eye)
  • Dark Evangelism Icon Dark Evangelism - AoE
  • Mental Decay Icon Mental Decay - Single Target
  • Phantasmal Pathogen Icon Phantasmal Pathogen - Single Target (with Mind's Eye Icon Mind's Eye) or Overall (with Distorted Reality Icon Distorted Reality)
  • Mental Fortitude Icon Mental Fortitude - Defensive
  • Silence Icon Silence - Utility (only in coordinated groups should you consider dropping this)

For flex points the big takeaway is that Distorted Reality Icon Distorted Reality does well with Phantasmal Pathogen Icon Phantasmal Pathogen since we are spreading Devouring Plague Icon Devouring Plague with that Talent. This season Mind Devourer Icon Mind Devourer in particular does well in all builds due to the extra modifier on Devouring Plague. In mass AoE, you might find Maddening Touch Icon Maddening Touch or even Dark Evangelism Icon Dark Evangelism to give more damage when running Mind's Eye Icon Mind's Eye in particular, however, Phantasmal Pathogen is still massive damage for single target.

If you start pushing high-level keystones, I would highly suggest using Mental Fortitude Icon Mental Fortitude for enhanced survivability. The damage loss to run this talent is typically worth the extra defensive power gain if you also need Silence Icon Silence.

4.14.

Mind Spike vs. Mind Flay

Most builds listed on this page can be run with either Mind Flay Icon Mind Flay or Mind Spike Icon Mind Spike. Generally speaking Mind Spike Icon Mind Spike is the preferred choice, but worst-case scenario, is only about 1% ahead of Mind Flay variants.

Due to this small difference you can more or less consider this choice preference, although I would personally default to Mind Spike Icon Mind Spike with Dark Ascension Icon Dark Ascension and Mind Flay Icon Mind Flay with Void Eruption Icon Void Eruption.

4.15.

Mind's Eye vs. Distorted Reality

Distorted Reality Icon Distorted Reality and Mind's Eye Icon Mind's Eye are both competitive options inside of Mythic+. Distorted Reality makes it worth to spread Devouring Plague Icon Devouring Plague in AoE for more overall damage, while Mind's Eye gives you more single-target priority damage during AoE encounters.

This means that both choices are viable for any Mythic+ key, regardless of affixes. You have to make the choice about where you want to optimize your damage and how you want to play. These options are close enough together to be considered a preference choice. Many players will find Distorted Reality Icon Distorted Reality easier to play with on pure single target, but could find spreading Devouring Plague Icon Devouring Plague more difficult than funneling those casts with Mind's Eye Icon Mind's Eye in AoE.

Something to note when using Distorted Reality Icon Distorted Reality is that you will also get increased value when running Mind Devourer Icon Mind Devourer and/or Phantasmal Pathogen Icon Phantasmal Pathogen, which can allow you to spread out more Devouring Plague Icon Devouring Plague based on procs. This is not a required pairing, but something to note when deciding where to put your flex point talents.

4.15.1.

DPS Breakdown

Use the following chart to understand the difference when taking Distorted Reality Icon Distorted Reality over Mind's Eye Icon Mind's Eye. These numbers are taken with the Triple Idol Build with Void Eruption Icon Void Eruption as the baseline.

Encounter Overall Damage Priority Damage
Single Target 2% decrease over Mind's Eye Icon Mind's Eye N/A
Eight Target 40s 13% increase over Mind's Eye Icon Mind's Eye 12% decrease over Mind's Eye Icon Mind's Eye
Eight Target 90s 8% increase over Mind's Eye Icon Mind's Eye 16% decrease over Mind's Eye Icon Mind's Eye
DungeonRoute Overall Average 9% increase over Mind's Eye Icon Mind's Eye 2% decrease over Mind's Eye Icon Mind's Eye
4.16.

Single Target Breakdown

The following lists a rough breakdown of single target damage with our various builds. I have included this to help you make your decisions on what build to play, specifically on Tyrannical Icon Tyrannical, where you want single-target damage. All of these builds drop the extra damage point to get Mental Fortitude Icon Mental Fortitude and Silence Icon Silence to make it more realistic.

Cooldown Build DR vs. ME Difference
Void Eruption Icon Void Eruption Full Single Target Mind's Eye Icon Mind's Eye 0.00%
Dark Ascension Icon Dark Ascension Full Single Target Distorted Reality Icon Distorted Reality -0.5%
Dark Ascension Icon Dark Ascension Single Target + Shadow Crash Icon Shadow Crash Distorted Reality Icon Distorted Reality -3.0%
Void Eruption Icon Void Eruption Single Target + Shadow Crash Icon Shadow Crash Mind's Eye Icon Mind's Eye -3.6%
Dark Ascension Icon Dark Ascension Idol of N'Zoth Icon Idol of N'Zoth + Idol of C'Thun Icon Idol of C'Thun Distorted Reality Icon Distorted Reality -5.3%
Dark Ascension Icon Dark Ascension Idol of N'Zoth Icon Idol of N'Zoth + Idol of C'Thun Icon Idol of C'Thun Mind's Eye Icon Mind's Eye -6.5%
Void Eruption Icon Void Eruption Triple Idol Mind's Eye Icon Mind's Eye -6.7%
Void Eruption Icon Void Eruption Triple Idol Distorted Reality Icon Distorted Reality -8.0%

You should make many choices in our tree depending on your group's needs, the type of damage that works best for that key, and the actual key level and affixes.

Note that the talents recommended above are specifically for Mythic+. Check our main page below for a general overview of Shadow talents.

5.

Mythic+ Utility for Shadow Priest in The War Within

This section talks mostly about the uses of different spells. For in-depth explanations of all Hunter Abilities and Talents, including these, check out our Spells page.

6.

Utility of Shadow Priest in The War Within

Interrupts, Stuns and Stops Other Utility
6.1.

Interrupts, Stuns and Stops

Silence Icon Silence is your interrupt ability as a Shadow Priest, that can also prevent a mob from casting for a few seconds after depending on the type of mob.

To make kicking a target easier it is highly suggested that you use a Focus Kick macro for Silence. This allows you to attack a particular high-priority mob, but keep your focus on the mob you might want to kick. This macro will prefer to cast on your Focus if it exists, then on your Mouseover target, and lastly your current target.

  • #showtooltip
  • /stopcasting
  • /cast [@focus,exists,nodead][@mouseover,exists,nodead] [] Silence

To quickly set a focus target in hectic scenarios, we also recommend a Focus Mouseover macro. This will set your focus to whatever your current mouseover target is.

  • /focus [@mouseover]

Make sure that your UI shows your Focus Target's casts clearly, so that you are always able to kick it on cooldown, or in coordination with the rest of your group.

7.

Stunning and "Stops"

Psychic Scream Icon Psychic Scream is your primary AoE stop ability. The fear aspect is not that important in PvE, but it does act as a pseudo AoE interrupt (otherwise known as a stop) for all enemies within 8 yards.

Psychic Horror Icon Psychic Horror is a single target stun talent that can serve a similar purpose as Silence Icon Silence in our kit to lock down a single enemy from casting. We recommend using this in the same way as your Silence, with the same macro (with Psychic Horror swapped in for Silence, of course). Typically this talent is not worth the DPS or Defensive loss to take the talent, but can be useful in certain cases.

Shackle Undead Icon Shackle Undead allows you to crowd-control a single undead enemy at a time. This has rare use cases, notably, the Incorporeal Icon Incorporeal mobs.

Dominate Mind Icon Dominate Mind can also be used as a single target stop to a certain degree. While this is a bit more involved, it can be used to lock down a mob for up to 30 seconds. You can always cancel this early with a /petdismiss macro. Several dungeons also have mobs that still cast useful abilities when Mind Controlled. Check out the full list for the current season below.

  • #showtooltip
  • /petdismiss
  • /cast [known:Mind Control] Mind Control; Dominate Mind
7.1.

Mind Control

The following is a list of useful mobs you could consider using Dominate Mind Icon Dominate Mind on to gain access to certain abilities. When this is useful can depend on the key, though, so be sure to coordinate with your group on these casts.

7.1.1.

Generic

  • Spiteful Shades - You can control these to not deal with them as they naturally expire.
  • Bolstering Mobs - You can control a mob before it gets bolstered if you are worried about it dying too fast or getting stacks.
7.1.2.

Algeth'ar Academy

  • Ethereal Restorer - Celestial Shield Icon Celestial Shield - 30s buff, 60s debuff after it expires. Haste and Shield active while buff persists.
  • Aggravated Skitterfly - Agitation Icon Agitation - 25% Physical Damage done per stack, resets when leaving combat. Seems to stack infinitely, could be good on bosses.
  • Do NOT mind control birds on Crawth's platform, it will prevent the spawn of the next pack or the boss.
7.1.3.

Halls of Infusion

  • Dazzling Dragonfly - Dazzle Icon Dazzle - 3s cone disorient
  • Primalist Earthshaker - Rumbling Earth Icon Rumbling Earth - 1s AoE Stun (does not work on dragons)
  • Primalist Icecaller - Refreshing Tides Icon Refreshing Tides - 30s cooldown single target heal
7.1.4.

Nokhud Offensive

  • Granyth - Nokhud Saboteur - You can Mind Control the last 3 adds that spawn in this encounter. After the Mind Control ends, the add will still go to its originally targetted ballista, and then disable it after you used it. This will not cause any issues until it comes all the way back around in the rotation, which is why you can get the last 3 adds with this method. Note that the cooldown of Dominate Mind Icon Dominate Mind is slightly longer than the interval the adds spawn at, so try and get the first one early to make the subsequent ones easier.
7.2.

Other Utility

Due to the sheer amount of options the spec has in terms of utility, it is critical that you adjust class talents before every key you start to make sure you are optimizing utility when needed or taking more defensive options if you do not need the utility.

Power Word: Fortitude Icon Power Word: Fortitude gives everyone in your party an extra 5% Stamina, which provides a unique boost to help survive some of those hard-hitting abilities.

Mind Soothe Icon Mind Soothe provides an interesting alternative to Shroud of Concealment Icon Shroud of Concealment that might help your group skip past a more deadly Mythic+ pack, depending on the available space. This is changed to be an AoE cast ability that works on all mobs within the 10-yard radius on a short cooldown. Creative uses of this can make routing a key much easier.

Fade Icon Fade has a few good pieces of utility to call out, the most important being the aggro drop mechanic. If you find yourself getting aggro over the tank on the pull, you can use Fade Icon Fade to bypass this drop easily and continue with the key. With the Translucent Image Icon Translucent Image class talent, this also turns Fade into a small defensive. With Phantasm Icon Phantasm this becomes an easy tool to break Entangling Icon Entangling.

Twins of the Sun Priestess Icon Twins of the Sun Priestess is by far the biggest piece of utility in the class tree, effectively giving your group an extra Power Infusion Icon Power Infusion when used on an ally. While there is contentious debate on who the best specs are for this, I would generally prefer giving this out to Unholy Death Knights, Mages, Warlocks, Devastation Evoker, Enhancement Shamans or anyone else that is on a 2-minute cooldown timer.

Dispel Magic Icon Dispel Magic allows you to dispel beneficial buffs from enemies. This is extremely useful in dungeons, as many mob packs in many of the dungeons tend to have some buff that they cast on themselves. While this is more important in some dungeons than others, it is still precious to be able to do it.

Purify Disease Icon Purify Disease dispels all Disease effects from friendly targets. This is fairly niche but still situationally extremely useful.

Mass Dispel Icon Mass Dispel remains a beneficial ability to have in our arsenal. Dispelling is very important, and Mass Dispel allows for both offensive and defensive dispels. The fact that you can dispel multiple enemies or friendly targets with just one global is situationally powerful. However, Mass Dispel does have a fairly lengthy 2-minute cooldown. You can also Mass Dispel Bursting Icon Bursting as well.

Vampiric Embrace Icon Vampiric Embrace heals allies based on the single-target damage you do on a 2-minute cooldown (reduced by San'layn Icon San'layn). It can be potent depending on the situation, especially when combined with San'layn Icon San'layn. Note that the damage of our DoTs also gets converted to healing. Similarly, we also have access to Essence Devourer Icon Essence Devourer, which can be nice for any builds that use Mindbender Icon Mindbender for similar style healing.

Leap of Faith Icon Leap of Faith pulls a friendly party member towards you. It could be more useful generally, but it can sometimes save someone.

The class tree also offers several healing spells that you can combine to give off healing capability for the priest. The main ones are Renew Icon Renew, Prayer of Mending Icon Prayer of Mending, and Power Word: Life Icon Power Word: Life.

Void Tendrils Icon Void Tendrils offers an aoe root if you can afford to jump into melee to cast this.

Void Shift Icon Void Shift can be used to save your life or an ally's life if used at a good time. Generally speaking, this is not very useful.

8.

Dungeon Tips and Tricks for Shadow Priest in The War Within

This section is focused on Priest-specific tips and tricks to help in specific dungeons' bosses and trash. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.

The War Within Season 1
9.

Dungeon Tips for Shadow Priest in The War Within

Talent Choice Cheat Sheet Algeth'ar Academy Azure Vault Brackenhide Hollow Halls of Infusion Neltharus Nokhud Offensive Ruby Life Pools Uldaman

For a quick guide of which talents to use, check the dungeon and affixes in the table below and see the list of suggested utility talents you should make sure you work into your build.

Dungeons Affixes
Algeth'ar Academy Afflicted Icon Afflicted
Brackenhide Hollow Incorporeal Icon Incorporeal
Halls of Infusion Entangling Icon Entangling
Neltharus Sanguine Icon Sanguine
Ruby Life Pools Bursting Icon Bursting
The Azure Vault Skittish Icon Spiteful
The Nokhud Offensive
Uldaman: Legacy of Tyr

Based on the selections above, you should run the following class talents:

  • Purify Disease Icon Purify Disease
9.1.

Bosses

  • Vexamus — Can use Mass Dispel Icon Mass Dispel to get rid of a set of Oversurge Icon Oversurge.
9.2.

Trash

  • Unruly Textbook — Can use Mass Dispel Icon Mass Dispel to get rid of Monotonous Lecture Icon Monotonous Lecture on a friendly target.
9.3.

Bosses

  • Umbrelskul — Be sure to pay attention to the percent health of the boss since he phases at 75%, 50%, and 25%. At each phase point several crystals will spawn that you will want to have Shadow Crash Icon Shadow Crash available to DoT them quickly. In addition, if the healer is busy you can dispel off Dragon Strike Icon Dragon Strike from the tank with Mass Dispel Icon Mass Dispel.
9.4.

Trash

  • Arcane Tender — Can use Mass Dispel Icon Mass Dispel to get rid of Erratic Growth Icon Erratic Growth on an ally.
  • Arcane Elemental — If an ally gets Waking Bane Icon Waking Bane you can use Mass Dispel Icon Mass Dispel to get rid of it, particularly if it went on the healer.
  • Conjured Lashers — Can use Mass Dispel Icon Mass Dispel to dispel stacks of Mystic Vapors Icon Mystic Vapors from your party. This deals heavy damage if you get more than a few stacks.
  • Crystal Fury — Can use Mass Dispel Icon Mass Dispel or Dispel Magic Icon Dispel Magic to dispel Arcane Fury Icon Arcane Fury.
  • Vault Guard and Scalebane Lieutenant — Can use Mass Dispel Icon Mass Dispel or Dispel Magic Icon Dispel Magic to purge off Brilliant Scales Icon Brilliant Scales.
  • Rune Seal Keeper — Be sure to Silence Icon Silence casts of Icy Bindings Icon Icy Bindings. Should it go off, you can use Mass Dispel Icon Mass Dispel to get rid of the root on your party.
9.5.

Bosses

  • Tricktotem — Can Dispel Magic Icon Dispel Magic off Greater Healing Rapids Icon Greater Healing Rapids.
  • Gashtooth — Can Mass Dispel Icon Mass Dispel off Decayed Senses Icon Decayed Senses from a friendly player.
  • Decatriarch Wratheye — Consider running more burst talents or burst trinkets to handle the totem on the last boss encounter.
9.6.

Trash

  • Decay Speakers — Use Purify Disease Icon Purify Disease to cleanse Withering Icon Withering and Withering Contagion Icon Withering Contagion.
  • Decayed Elder — Cast Mass Dispel Icon Mass Dispel to get rid of Decaying Roots Icon Decaying Roots cast on friendly players.
9.7.

Bosses

  • Watcher Irideus — Can use Mass Dispel Icon Mass Dispel to get rid of Power Overload Icon Power Overload, Spark Volley Icon Spark Volley, or Purifying Blast Icon Purifying Blast.
  • Khajin the Unyielding — Can use Mass Dispel Icon Mass Dispel to get rid of Frost Shock Icon Frost Shock on an ally.
9.8.

Trash

  • Dazzling Dragonfly — Can Mass Dispel Icon Mass Dispel allies that got stunned by Dazzle Icon Dazzle.
  • Flamecaller Aymi — Can Mass Dispel Icon Mass Dispel off Molten Subduction Icon Molten Subduction from an ally.
  • Glacial Proto-Dragon — Can use Fade Icon Fade with Phantasm Icon Phantasm or Mass Dispel Icon Mass Dispel to get rid of Deep Chill Icon Deep Chill.
9.9.

Bosses

  • No specific tips.
9.10.

Trash

  • No specific tips.
9.11.

Bosses

  • GranythDominate Mind Icon Dominate Mind can be used on the incoming adds. The duration of the Mind Control will be long enough to where you can use the Ballista it was running to before it runs out. Then once the Mind Control breaks it will go and disable it. This strategy means you can Mind Control the last 3 adds of the fight without consequence.
  • Raging Tempest Icon Raging Tempest — Can use Dispel Magic Icon Dispel Magic to dispel Energy Surge Icon Energy Surge.
  • Teera and Maruuk — Be sure to stay within range of both bosses at all times for Psychic Link Icon Psychic Link damage.
  • Balakar Khan — If the healer is busy you can dispel off Conductive Strike Icon Conductive Strike from the tank with Mass Dispel Icon Mass Dispel.
9.12.

Trash

  • Primalist Stormspeakers — Can use Mass Dispel Icon Mass Dispel to get rid of Tempest Icon Tempest.
  • Primal Stormshields — Can use Mass Dispel Icon Mass Dispel or Dispel Magic Icon Dispel Magic to get rid of Stormshield Icon Stormshield.
  • Primal Gust — Casts of Swirling Gusts Icon Swirling Gusts should be removed from enemies with Mass Dispel Icon Mass Dispel or Dispel Magic Icon Dispel Magic.
  • Desecrated Ohuna — Periodically will cast Rotting Wind Icon Rotting Wind which can be dispelled from allies with Purify Disease Icon Purify Disease.
9.13.

Bosses

  • Erkhart Stormvein — If the healer cannot get the dispel you can use Mass Dispel Icon Mass Dispel to dispel Stormslam Icon Stormslam from the tank.
9.14.

Trash

  • Flashfrost Chillweavers — Can use Mass Dispel Icon Mass Dispel or Dispel Magic Icon Dispel Magic to get rid of Ice Shield Icon Ice Shield on enemies.
  • Primalist Flamedancers — Can use Mass Dispel Icon Mass Dispel or Dispel Magic Icon Dispel Magic to get rid of Blaze of Glory Icon Blaze of Glory on enemies.
  • Primal Thunderclouds — Can use Mass Dispel Icon Mass Dispel or Dispel Magic Icon Dispel Magic to get rid of Tempest Barrier Icon Tempest Barrier which will cause them to jump to the further player and despawn.
9.15.

Bosses

  • Emberon — Use Mass Dispel Icon Mass Dispel to get rid of a set of Burning Heat Icon Burning Heat debuffs on your party.
  • Chrono-Lord Deios — Can remove your Time Sink Icon Time Sink debuff with casts of Fade Icon Fade with Phantasm Icon Phantasm or with Mass Dispel Icon Mass Dispel.
9.16.

Trash

  • Vicious Basilisks — Can use Mass Dispel Icon Mass Dispel or Dispel Magic Icon Dispel Magic to get rid of Spiked Carapace Icon Spiked Carapace.
  • Hulking Berserker — Can remove Diseased Bite Icon Diseased Bite with Purify Disease Icon Purify Disease.
  • Infinite Timereaver — Periodically will give out stacks of Stolen Time Icon Stolen Time. You can line of sight this to get rid of your stacks or use Mass Dispel Icon Mass Dispel to get rid of a set.
10.

Affix Tips, Tricks and Management for Shadow Priest in The War Within

This section has Priest-specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.

The War Within Season 1
11.

Affix Guide for Shadow Priest in The War Within

Affix: Afflicted Affix: Incorporeal Affix: Entangling Affix: Storming Affix: Spiteful Affix: Raging Affix: Bolstering Affix: Bursting Affix: Sanguine Affix: Volcanic
11.1.

Afflicted Affix Management for Shadow Priest

You can use Purify Disease Icon Purify Disease to counter Afflicted Icon Afflicted. In a pinch Power Word: Life Icon Power Word: Life can also help heal one up if needed, but this is not enough by itself.

To make dispelling the affix easier you can use this macro to mouseover dispel:

  • #showtooltip
  • /cast [@mouseover,help,nodead][] Purify Disease
11.2.

Incorporeal Affix Management for Shadow Priest

For Incorporeal Icon Incorporeal you can use both Shackle Undead Icon Shackle Undead and Dominate Mind Icon Dominate Mind and handle all spawns of the affix. Dominate Mind has the added benefit of turning the mob friendly and casting its ability on your enemies so that they deal 5% less damage (stacks twice). This in particular can be extremely powerful on Tyrannical Icon Tyrannical weeks when you get spawns on a boss.

To make casting these spells easier, you can use this macro to mouseover cast. You can swap out Shackle Undead Icon Shackle Undead for Dominate Mind Icon Dominate Mind if you want one for each spell.

  • #showtooltip
  • /cast [@mouseover,harm,nodead][] Shackle Undead

In addition you can use add an extra line to ping the mob to indicate to your group that you have started your cast on the mob.

  • #showtooltip
  • /ping onmyway
  • /cast [@mouseover,harm,nodead][] Shackle Undead
11.3.

Entangling Affix Management for Shadow Priest

To counter Entangling Icon Entangling you can talent into Phantasm Icon Phantasm and use Fade Icon Fade to break the root. Usually taking Improved Fade Icon Improved Fade is also nice so that you can also use Fade for other uses as well and not be worried about not having it for Entangling.

11.4.

Storming Affix Management for Shadow Priest

No specific tips to counter Skittish Icon Storming.

11.5.

Spiteful Affix Management for Shadow Priest

To handle Skittish Icon Spiteful you have several options. Your core spells will be using Psychic Scream Icon Psychic Scream (more often with Psychic Voice Icon Psychic Voice) or Dominate Mind Icon Dominate Mind. If you need more help you can also use Void Tendrils Icon Void Tendrils or even Psychic Horror Icon Psychic Horror.

While it will be tempting to DoT Spiteful, particularly with Shadow Crash Icon Shadow Crash be careful of padding on this too much as it could mean DoTing the next pack will be more difficult. However, they can be useful to build up resources between packs.

I would also suggest using this WeakAura to clearly see if the mobs are targeting you.

11.6.

Raging Affix Management for Shadow Priest

While technically we can dispel 1 enrage effect with Mindbender Icon Mindbender and Idol of Y'Shaarj Icon Idol of Y'Shaarj this effect is incredibly niche and not worth talenting these abilities and saving this cooldown for this effect. Other than this effect, Priests have no way to counter this affix.

11.7.

Bolstering Affix Management for Shadow Priest

Due to the way Shadow Priests deal damage via Psychic Link Icon Psychic Link we can help control which mobs die first in a pack. This becomes extremely valuable when countering Bolstering Icon Bolstering since we can put a significant portion of our damage on the highest health target. Be sure to target the correct mob to take advantage of this playstyle.

If you can predict a bad Bolstering Icon Bolstering moment you can cast Dominate Mind Icon Dominate Mind on a mob to make sure it either does not get Bolstered or does not trigger Bolstering on other mobs. This is only possible if the mob is currently not affected by any Bolstering stacks. If done correctly the Mind Controlled mob will not get Bolstered and will not die to trigger Bolstering on other mobs, but you will have to release it later to kill it.

11.8.

Bursting Affix Management for Shadow Priest

To counter Bursting Icon Bursting you can use Mass Dispel Icon Mass Dispel to get rid of all stacks on your entire party. Use this wisely though as the cooldown means you cannot do this for every pack.

The other important thing with this affix is learning to manage stacks of Bursting Icon Bursting. This is something that you should be tracking to know if the group is currently in danger, and if so you should consider stopping DPS or slowing before it becomes a problem. You can also coordinate with your healer to sync up stacks to all trigger at once to reduce to many last-second refreshes.

11.9.

Sanguine Affix Management for Shadow Priest

As a Priest you do not have access to much to help with Sanguine Icon Sanguine but sometimes you can get good casts of Psychic Scream Icon Psychic Scream off that can help position mobs. Due to this strength taking Psychic Voice Icon Psychic Voice can be a good choice.

With clever casts you can also use Dominate Mind Icon Dominate Mind or Mind Control Icon Mind Control to get a mob out of Sanguine and then dismiss shortly after.

11.10.

Volcanic Affix Management for Shadow Priest

No specific tips to counter Volcanic Icon Volcanic.

12.

Shadow Priest Mythic+ Rotation

Both the single-target and multi-target rotations do not change in Mythic+ content. For more information about the Shadow Priest DPS rotation, refer back to the Rotation, Cooldowns, and Abilities page.

The below video should also be helpful going over examples with some common talent setups in AoE. This was made during Season 3, but many of the tips are still relevant today in pre-patch.

If you are looking for a mere detailed setup with different talents, please check out the rotation page.

12.1.

Creating Burst Damage as a Shadow Priest

Occasionally, in dungeons, it can be worth breaking from the standard rotation in order to facilitate bursting down a priority target. In this section, I will go over the options you have for these cases as a Shadow Priest.

In the standard talent build, your best spell for burst damage is Void Torrent Icon Void Torrent. If there is ever a high-priority target, you want to make sure you have Void Torrent for every one. Typically, you will combo this together with something like this:

  1. Pool up max Insanity before the target spawns you need to burst.
  2. Cast Vampiric Touch Icon Vampiric Touch as it spawns, or time Shadow Crash Icon Shadow Crash to land as it spawns, if possible.
  3. Dump all Insanity into Devouring Plague Icon Devouring Plague.
  4. Cast Void Torrent Icon Void Torrent.

Your burst will be even better if you are just performing your normal rotation inside of cooldowns (especially at the start of them with Ancient Madness Icon Ancient Madness), but the above sequence can be done outside of cooldowns if you prepare enough.

Additionally, you can consider selecting the Voidtouched Icon Voidtouched talent in place of a Flex Point (see below). This allows you to bank up an extra 50 Insanity for more Devouring Plague Icon Devouring Plague casts. While this is usually not the talent to take if you want overall max damage, it can provide more burst if that is more important to you.

Finally, you can consider using on-use damage trinkets to get even more burst. Since Shadow Priest scales so well with secondaries, we typically do not like on-use damage trinkets, but there are a few to consider that might be worth it if you are looking for burst, specifically at the cost of overall damage.

  • Belor'relos, the Suncaller Icon Belor'relos, the Suncaller (AoE)
  • Beacon to the Beyond Icon Beacon to the Beyond (AoE)
  • Iceblood Deathsnare Icon Iceblood Deathsnare
  • Conjured Chillglobe Icon Conjured Chillglobe (Single Target)
  • Desperate Invoker's Codex Icon Desperate Invoker's Codex (Single Target)
  • Nymue's Unraveling Spindle Icon Nymue's Unraveling Spindle (Single Target)
13.

Defensive and Survivability Guide

As you get into higher keys or particularly challenging bosses, it can be hard to survive through mechanics if you are not properly prepared or if you do not react appropriately. In this section, I will list out all the tools we have in our kit to survive keys as a Shadow Priest.

Before starting a key, you should evaluate your talent choices to prepare for how intense that key will be. For any incoming mechanic, you should know if you need to use a Defensive to mitigate the hit to survive using the lists below.

13.1.

Talent Choice

Before you start a key, you should evaluate how difficult the dungeon is for your group. If you are in a push key where it is relatively high for your group, you should strongly consider adding more defensive talents, even if they cost you some damage. This will need to be on a key-by-key basis, but here are your options.

If you find yourself wanting more defensive points but have run out of points, you can choose to sacrifice various class talents that are less valuable.

13.1.1.

Class Talents

  • Spell Warding Icon Spell Warding (path through Holy Nova Icon Holy Nova to get this)
  • Protective Light Icon Protective Light
  • Translucent Image Icon Translucent Image
  • Angel's Mercy Icon Angel's Mercy
  • Light's Inspiration Icon Light's Inspiration
  • Angelic Bulwark Icon Angelic Bulwark
  • Power Word: Life Icon Power Word: Life
  • Manipulation Icon Manipulation
  • Essence Devourer Icon Essence Devourer/Void Shift Icon Void Shift
13.1.2.

Spec Talents

  • Dispersion Icon Dispersion
  • Mental Fortitude Icon Mental Fortitude
13.2.

Gearing Defensively

One way to improve your defensiveness is to consider gear choices that you can make. You have two primary ways of doing this: Adding in defensive items, or adjusting secondary stats. This can be critical for pushing higher keystones that become harder to live, and could even be worth losing some DPS to get more defensiveness.

13.2.1.

Item Choices

You can consider running the following items if you are looking for more defensiveness for your character. Some of these choices might be DPS losses to run, but if they help save your life, they could be well worth it. The following are in no particular order, and things have been marked if they are purchasable with Antique Bronze Bullion Icon Antique Bronze Bullion or they are crafted items that use one of your embellished items.

  • Seal of Filial Duty Icon Seal of Filial Duty (Antique Bronze Bullion Icon Antique Bronze Bullion)
  • Ouroboreal Necklet Icon Ouroboreal Necklet (Antique Bronze Bullion Icon Antique Bronze Bullion)
  • Fyrakk's Tainted Rageheart Icon Fyrakk's Tainted Rageheart (Antique Bronze Bullion Icon Antique Bronze Bullion)
  • Ward of Faceless Ire Icon Ward of Faceless Ire (Antique Bronze Bullion Icon Antique Bronze Bullion)
  • Choker of Shielding Icon Choker of Shielding (Embellished Crafted Item)
  • Undulating Sporecloak Icon Undulating Sporecloak (Embellished Crafted Item)
13.2.2.

Secondary Stats

Another thing to consider is your secondary stats. By default Shadow Priests are typically stacking a lot of Haste and Mastery gear, but you can also shift some of this budget directly into Versatility for more damage. Shifting stats into Versatility often is not that much of a DPS loss, even at lower gear levels. Check out the stats page for more info on how to work this into your gear.

13.3.

Defensives

Shadow Priest has several defensives that you should plan to use and rotate throughout mechanics. You should opt to use the smaller cooldown spells often as needed with incoming mechanics and save bigger cooldowns like Dispersion Icon Dispersion for large incoming damage.

  • Flash Heal Icon Flash Heal with Protective Light Icon Protective Light talented.
  • Power Word: Shield Icon Power Word: Shield for a small absorb.
  • Fade Icon Fade with Translucent Image Icon Translucent Image talented.
  • Desperate Prayer Icon Desperate Prayer
  • Dispersion Icon Dispersion
  • Void Shift Icon Void Shift

To properly use this, I suggest getting a set of WeakAuras or Addons to help you know when an incoming mechanic is coming so that you can use the proper defensive to handle that incoming damage. Below is a short list of a few I would suggest.

You can also use the Not Even Close site to help know what you need to live certain mechanics.

If you are getting into Pushing Keys as a Shadow Priest, check this video out for help doing that. It was originally made during Season 3 but many of the points can still be applied to Season 4.

13.3.1.

WeakAuras

13.3.2.

Addons

14.

Trinket Considerations for Shadow Priest in Mythic+

With the number of trinkets to choose from in the game, you should try simming your character on Raidbots using Patchwerk and Light Movement to optimize for raids and single-target encounters and DungeonSlice for Mythic+ fight styles.

Check out the simulations page for more details on simming for a Mythic+ environment.

Check out the BiS and Gear page to learn more about good trinkets to use on your Shadow Priest.

15.

Changelog

  • 23 Jul. 2024: Updated for The War Within pre-patch.
  • 13 May 2024: Add section on gearing defensively for high keys.
  • 09 May 2024: Add note about Mind Control tech on Granyth in Nokhud.
  • 07 May 2024: Reviewed for 10.2.7.
  • 30 Apr. 2024: Add Phantasm suggestion for Uldaman and add note about Maddening Touch usage.
  • 29 Apr. 2024: Fix bug in switcher for suggesting Purify Disease in Ulda.
  • 28 Apr. 2024: Add Phantasm for Halls of Infusion.
  • 26 Apr. 2024: Add Purify Disease and Dominate Mind for Nokhud.
  • 25 Apr. 2024: Remove Phantasm suggestion for Azure Vault.
  • 22 Apr. 2024: Update builds for Season 4.
  • 19 Mar. 2024: Add Holy Nova suggestion for Throne of the Tides and new Mind Control tech for Black Rook Hold and Galakrond's Fall.
  • 19 Feb. 2024: Add Mind Flay Mind's Eye variant for the Ghost Priority build.
  • 14 Feb. 2024: Fix name in widget for the Ghost build and add direct talent strings for Mind's Eye versions.
  • 13 Feb. 2024: Update default class talents for all builds and update Shadowy Apparitions build to be the Ghost Priority Build version.
  • 13 Feb. 2024: Remove mention of Stinger Mind Control in Everbloom.
  • 09 Feb. 2024: Add note about Rockspine Stinger Mind Control.
  • 08 Feb. 2024: Add aoe rotation video link.
  • 28 Jan. 2024: Suggest Mass Dispel for all Afflicted keys.
  • 21 Jan. 2024: Update Void Eruption Mythic+ build defaults from recent buffs.
  • 15 Jan. 2024: Add video links and a few more WeakAuras.
  • 23 Dec. 2023: Add build option for dropping Mindbender and Inescapable Torment.
  • 18 Dec. 2023: Update Mythic+ builds from recent Psychic Link buffs.
  • 13 Dec. 2023: Dropped Idol of Y'Shaarj to use Insidious Ire instead for key builds.
  • 08 Dec. 2023: Suggest Mass Dispel by default in Throne of the Tides.
  • 03 Dec. 2023: Update Dark Ascension Triple Idol build to default to Mind Flay.
  • 01 Dec. 2023: Add more info about when to pick which build. Refactor Shadowy Apparitions build to work better with the Season 3 set bonus.
  • 25 Nov. 2023: Add more Dispel suggestions to various dungeons.
  • 24 Nov. 2023: Add Purify Disease to Atal'Dazar suggestions.
  • 20 Nov. 2023: Change the name of the Season 2 build to the Shadowy Apparitions build and go over use cases.
  • 17 Nov. 2023: Update Mythic+ builds for Season 3 to be more streamlined.
  • 16 Nov. 2023: Add Season 2 tier set build to use while gearing up.
  • 06 Nov. 2023: Reorder sections and update information for Season 3 and Patch 10.2.
  • 04 Sep. 2023: Reviewed for Patch 10.1.7.
  • 13 Aug. 2023: Update video link and clarify differences between triple idol setups.
  • 09 Aug. 2023: Add more detail on when to pick which build as well as touching up several sections to make things clearer.
  • 08 Aug. 2023: Add new section clarifying when to use each dungeon build.
  • 07 Aug. 2023: Add new builds from recent hotfix nerfs to various spells.
  • 31 Jul. 2023: Add a few missing entries for Mass Dispel use cases.
  • 23 Jul. 2023: Reviewed from the recent hotfixes and mentioned new talent options.
  • 17 Jul. 2023: Refactor to use new talent layout.
  • 10 Jul. 2023: Updated talent strings for Patch 10.1.5.
  • 27 Jun. 2023: Adjust builds to include Distorted Reality, Dark Ascension, and Mindbender options.
  • 23 Jun. 2023: Update some figures for Distorted Reality.
  • 22 Jun. 2023: Correct issue with Mind Flay vs. Mind Spike comparisons.
  • 20 Jun. 2023: Clarify DR vs. ME and Mind Spike vs. Mind Flay DPS breakdowns.
  • 16 Jun. 2023: Add more detail on why to use Mind Spike in keys.
  • 07 Jun. 2023: Add section on burst damage.
  • 30 May 2023: Add a few mouseover macros for handling Season 2 affixes.
  • 28 May 2023: Remove Purify Disease and Mind Control suggestion for Halls of Infusion.
  • 26 May 2023: Shuffle sections around and add more detail around defensive usage.
  • 24 May 2023: Remove part of the sample opener in favor of the rotation page.
  • 22 May 2023: More tips and details for Season 2.
  • 21 May 2023: Add easy way to see utility choices by dungeon and affix.
  • 19 May 2023: Add Mind Control section for interesting mobs to control.
  • 06 May 2023: Suggest Mass Dispel for Halls of Infusion and add more detail on Mind Flay in Mythic+.
  • 04 May 2023: Add Season 2 dungeon utility section.
  • 01 May 2023: Updated talent builds and suggestions for 10.1.0.
  • 20 Mar. 2023: Updated for Patch 10.0.7.
  • 26 Feb. 2023: Correct error in Mindgames target cap.
  • 22 Feb. 2023: Add caveat for using Mind Sear in Mythic+.
  • 17 Feb. 2023: Add more detail to the example opener.
  • 04 Feb. 2023: Adjust single target differences for common builds.
  • 02 Feb. 2023: Add more uses for Dispel and Mass Dispel.
  • 24 Jan. 2023: Update talent builds and suggestions for 10.0.5.
  • 12 Jan. 2023: Add Void Tendrils suggestion for Spiteful affix.
  • 11 Jan. 2023: Add new talent builds from the recent buffs.
  • 23 Dec. 2022: Add more detail to picking between the two talent builds in Mythic+.
  • 11 Dec. 2022: Add some start of season 1 tips.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 05 Nov. 2022: Add a section on the Mythic+ opener and easy version of the priority list.
  • 31 Oct. 2022: Updated talent builds to no longer suggest Psychic Link and removed Idol-less build.
  • 26 Oct. 2022: Updated builds to pickup Translucent Image.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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