Discipline Priest Healing Easy Mode — Dragonflight 10.0.7
On this page, we explain how to easily play Discipline Priest in World of Warcraft — Dragonflight 10.0.7, using the simplest rotation, talent tree, stat priority, gear setup, etc., without sacrificing performance.
This page is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, or simply want a more straightforward way to play their specialization without being overwhelmed by the numerous subtleties and active abilities that need to be taken into consideration for optimal play.
The Basics of Discipline Priests
Discipline Priests rely on healing players by dealing damage (through Atonement), but also has traditional heals and absorption spells which are to be used in situations where Atonement is not sufficient. Healing through dealing damage allows them to contribute to the group's DPS, while still performing well as a healer. Discipline Priests provide some of the greatest burst healing in the game on a relatively short cooldown.
For a more in-depth description of the spells you have available to you as a Discipline Priest, take a look at our spell summary page.
Talent Choice for Discipline Priests
We currently recommend the same build for raid for newer players as we do for everyone, as the gap in performance between the best performing build and anything else that removes complexity is massive. For more advanced builds and information, we recommend taking a look at our complete talents and builds page.
Stat Choice for Discipline Priests
Currently, you will want to prioritize secondary stats as follows for all content:
- Critical Strike
While we provide stat preference lists, swapping gear to higher item level items — and their higher Intellect/total stats — should, usually, provide a larger upgrade than using lower item level items with better stats. The exception to this rule are items with important tertiary stats like Leech, which should still be used ahead of other items without them, unless the difference in item level is around 10 or above.
For more information on stats for Discipline, please take a look at our stats page below.
Basic Playstyle for Discipline Priests
Discipline Priests rely on applying Atonement and then dealing damage to heal through Atonement.
Due to the way Discipline Priest heals in Raid content, it is nearly impossible to present a simplified version. If you are interested in Raid healing, we highly recommend that you take a look at the full rotation guide found here:
Healing in a dungeon relies on Atonement in AoE healing situations or situations where the single target healing requirements are low. In situations where the incoming damage becomes significant, you have a multitude of cooldowns to augment your healing, both AoE and single target.
- Low to medium AoE damage: Maintaining Atonement on the group through using a variety of your Atonement applicators and simply using your basic rotational DPS spells should provide enough healing to keep the group alive.
- Medium to high AoE damage: Maintaining Atonement on the group through using a variety of your Atonement applicators and utilizing some or a combination of your cooldowns will be required to handle higher levels of incoming damage.
- Low to medium single target damage: Maintaining Atonement on the target using a variety of your Atonement applicators and simply using your basic rotational DPS spells should provide enough healing to keep a single target alive. If needed, the atonement healing can be augmented with some single target healing from Penance, Power Word: Shield, or Power Word: Life.
- Medium to high single target damage: Leaning heavily on single-target healing from spells like Penance, Power Word: Shield, and Power Word: Life will be very necessary to handle high single target damage. With all 3 spells having low cooldowns, rotating between the 3 and then filling in between with some atonement healing and the occasional flash heal should suffice.
- Renew is an instant cast, single target Atonement applicator with a small heal-over-time effect tied to it. The largest benefit to renewing is that it can be cast while moving.
- Power Word: Shield is an instant cast, single target atonement applicator with a fairly strong shield tied to it. While this is a very potent option for applying atonement to a single target, it does have a cooldown.
- Flash Heal is a 1.5-second cast, single target atonement applicator with a decent-sized single target heal tied to it. With this costing more Mana than Renew as well as requiring you to stand still, it will not see nearly as much play as your primary applicator outside of a few situations. The first situation where this gains significant strength is when the single target heal portion of the spell is relevant. The other would be to abuse other talents like Surge of Light or Binding Heal.
- Power Word: Radiance is a 2-second cast, multi-target atonement applicator with a decent heal tied to it. Power Word: Radiance applies atonement to 5 people, but at a reduced duration. This is useful in raids for getting large coverage before a major damage event or in m+ to quickly cover the whole group in atonement.
Cooldown Usage for Discipline Priests
- Evangelism is a Discipline Priest's primary raid cooldown. Utilizing this properly is key to performing well with the specialization. Always aim to have at least 15 Atonements out before using this cooldown. Evangelism should always be used after a double Power Word: Radiance cast. See the raid healing section above for a detailed cast sequence involving Evangelism for a better idea of how to use this well.
- Power Word: Shield is a short cooldown, strong single target shield as well as an Atonement applicator. You will likely be casting this spell on cooldown as much as possible outside of your burst windows where you want to be pressing as many DPS buttons as possible.
- Schism, despite its tooltip only mentioning dealing increased damage, is a significant part of our healing potential. It is one of the few damage amplification sources in the game that does increase our Atonement healing. This should be used in conjunction with as many Power Word: Radiance charges as possible as well as with every Evangelism cast.
- Pain Suppression should be used on a tank, before a damage spike. Alternatively, it can be used on a raid member who is targeted by a very damaging ability.
- Power Word: Barrier should be used to mitigate intense AoE damage; it requires the raid to be stacked in one place.
- Shadowfiend should be used for additional DPS (and therefore Atonement healing) when this is needed at high atonement counts.
- Rapture should be used when you anticipate a large amount of AoE damage. This allows you to provide a large absorb shield to about 9 targets, which also serves to set up Atonement on them for subsequent healing. Used in dungeons it is extremely powerful at only a 1.5-minute cooldown. Because it is on a short cooldown, it is recommended to be used as frequently as possible. Uses include: heavy tank damage, pre-shielding, and healing major damage over time abilities. Be aware that after Rapture expires any new Power Word: Shield casts will replace the previous buff on the target.
- Desperate Prayer provides increased health for its duration, but also provides healing for the amount that it increased. This provides you with a quick heal when you drop low and added survivability.
- Power Infusion provides a Haste steroid that can be used either on yourself, during a ramp-up or a high-intensity moment in dungeons, or used on an ally DPS during their cooldowns for more group/raid damage output.
- 21 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 22 Jan. 2023: Updated talent recommendation for patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
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