Balance Druid DPS Rotation, Cooldowns, and Abilities — Shadowlands 9.0.2

Last updated Yesterday at 22:02 by Bora 15 comments
General Information

On this page, you will learn how to optimize the rotation of your Balance Druid in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — Shadowlands 9.0.2.

If you were looking for WoW Classic content, please refer to our Classic Balance DPS Druid rotation.

1.

Single Target Rotation for Balance Druids

The following is the ideal Balance Druid single target rotation.

  1. Cast two unempowered fillers (Wrath Icon Wrath or Starfire Icon Starfire) to enter the appropriate Eclipse Icon Eclipse state.
  2. Apply and maintain Moonfire Icon Moonfire, Sunfire Icon Sunfire, and Stellar Flare Icon Stellar Flare (if talented) on the target(s).
  3. Cast Starsurge Icon Starsurge when available. This stacks up damage for your filler.
  4. Cast any remaining short Cooldowns such as Fury of Elune Icon Fury of Elune, Warrior of Elune Icon Warrior of Elune, or Force of Nature Icon Force of Nature.
  5. Cast the Eclipse Icon Eclipse appropriate filler to try to fill up your Astral Power for the next Eclipse Icon Eclipse.

At all times during single target, you should avoid generating Astral Power when you are at maximum capacity.

1.1.

Opening Rotation for Balance Druids

The following rotation assumes you have Nature's Balance Icon Nature's Balance talented as the free 50 Astral Power on the opener is a huge quality of life benefit.

  1. Precast two Wrath Icon Wraths to enter Lunar Eclipse; if you mistimed things, cast additional Wraths until you enter it.
  2. Starsurge Icon Starsurge when you get into Eclipse.
  3. Apply all of your DoT's to the target (Moonfire Icon Moonfire & Sunfire Icon Sunfire / Stellar Flare Icon Stellar Flare (if talented)).
  4. Get to 90 Astral Power and then press Celestial Alignment Icon Celestial Alignment / Incarnation: Chosen of Elune Icon Incarnation: Chosen of Elune (if talented).
  5. Unload three Starsurge Icon Starsurges and continue with a normal rotation.
1.2.

Balance of All Things Rotation

Balance of All Things Icon Balance of All Things is a legendary power that increases our Critical Strike chance for the first 5-seconds of each Eclipse cycle, decaying 10% per second. This is a single-target legendary we are currently using and it changes your rotation a bit.

You want to aim to cast three Starsurge Icon Starsurges at the target in those first seconds that you enter Eclipse to maximize the bonus. To do this you treat it similar to Starlord Icon Starlord, by pooling at the tail end of every Eclipse. After some practice, you will begin to see how much Astral Power you generate in a cycle. If you can fit in another Starsurge, you should cast it as soon as you are able to so you can buff your fillers but always prioritize the 90 Astral Power you want to have at the start of the next Eclipse.

2.

Multi-target Rotation for Balance Druids

Lunar is the preferred multi-target and cleave Eclipse Icon Eclipse state. You can use your cooldown when it feels optimal, but beware of losing uses especially in dungeons.

  1. Maintain Starfall Icon Starfall to consume Astral Power.
  2. Cast two unempowered fillers (Wrath Icon Wrath or Starfire Icon Starfire) to enter the appropriate Eclipse Icon Eclipse state. Prioritize Lunar Eclipse for multi-target.
  3. Apply and maintain Sunfire Icon Sunfire on all targets if they will live longer than 8 seconds.
  4. Keep Fury of Elune Icon Fury of Elune (if talented) on cooldown.
  5. When in Solar Eclipse, cast Moonfire Icon Moonfire on all targets that will live through the next Lunar cycle.
  6. Cast Starsurge Icon Starsurge when available. Always keep enough Astral Power for Starfall Icon Starfall when its low duration.
  7. Cast the Eclipse Icon Eclipse appropriate filler to try to fill up your Astral Power for the next Eclipse Icon Eclipse.
2.1.

Optimizing Multi-target

Multi-target and cleave work a little differently than the normal rotation as seen above. Here are a few rules about Starfall Icon Starfall.

Our DoT application rules have also changed:

There are some situations that change which spells we prioritize in an Eclipse:

3.

Cooldown Usage for Balance Druids

As a Balance Druid, you only have one DPS cooldown, by default: Celestial Alignment Icon Celestial Alignment. You should use this during periods of increased damage to the boss. In any case, it should be used as many times as possible during the encounter.

Celestial Alignment Icon Celestial Alignment also fits into the Eclipse theme. When this cooldown (Incarnation: Chosen of Elune Icon Incarnation: Chosen of Elune as well) ends, your Eclipses reset allowing you to choose the next Eclipse. Use this to set your own path down in an encounter. If you notice on one pull you would have rather been in Lunar Eclipse but you were in Solar Eclipse at that time, think to see if it would be worth swapping which Eclipse state you started on or reset to.

4.

While the rotations we gave in the previous sections will yield good results, there are a few subtleties that you should understand in order to truly excel at your role.

4.1.

Eclipse Tips

Be it your Astral Power generation is not high enough or you got messed up on mechanics, managing Eclipse Icon Eclipse buffs is not always as easy as just pooling at the end and spending at the start. Additionally, using Starsurge Icon Starsurge at the end of an Eclipse or between Eclipses is a big mistake and should always be avoided.

On single target you want to prioritize Solar Eclipse. This means that you may need to go through you Lunar cycle with maybe only one or two Starsurge Icon Starsurges instead of the optimal three. The goal needs to be getting the triple Starsurge in your optimal Eclipse state every time.

The goal on multi-target is to maximize Starfall Icon Starfall uptime while empowering Lunar Eclipse as much as possible. Much like how you want to be fully optimzing Solar Eclipse for single target, this means you may have to sacrifice damage in Solar so you can get some beefy Starfire Icon Starfire cleaves.

4.2.

Mitigating Movement DPS

Try to line up windows of movement with instant cast spells like Moonfire Icon Moonfire, Sunfire Icon Sunfire, and Starsurge Icon Starsurge. Additionally you can delay using Warrior of Elune Icon Warrior of Elune and save any amount of charges for movement.

If you know there is movement coming in the coming seconds, do your best to hold 30 Astral Power so you can move and cast a Starsurge Icon Starsurge. Depending on the distance being traveled, you can instead Dash Icon Dash, Wild Charge Icon Wild Charge, or Tiger Dash Icon Tiger Dash to reach your destination more quickly. If you cannot reach your destination within two or three globals cooldowns, it is best to use a movement ability.

For single target, you should practice what is called "Astral Power pooling" or "Astral Power floating". This is where you purposefully do not use Starsurge Icon Starsurge until you have a large amount of Astral Power saved up. This way, when you need to move, you have enough Astral Power to cast at least two Starsurges, giving you about 2 seconds of movement without any penalty to your DPS.

This method is not as optimal for DPS anymore but can still be used to mitigate DPS loss as doing a slightly delayed Eclipse Icon Eclipse cycle with late Starsurge Icon Starsurge is more beneficial than doing nothing.

5.

Changelog

  • 23 Nov. 2020: Updated for Shadowlands.
  • 16 Nov. 2020: Updated multi-target rotation.
  • 09 Nov. 2020: Updated multi-target rotation.
  • 17 Oct. 2020: Updated opener.
  • 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
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