Balance Druid Frequently Asked Questions — Shadowlands 9.2.5
On this page, we go over several of the most frequently asked questions regarding Balance Druid in World of Warcraft — Battle for Azeroth Shadowlands 9.2.5. This will be updated as more common repeated questions surface over the course of the expansion.
How good is Balance Druid in 9.2?
Balance Druid has plenty of factors going for it in Patch 9.2, with multiple viable Covenants to cover class weaknesses, high mobility, and an above-average damage output for most types of Raid Encounters.
Mythic+ players may not be as happy with their 9.2 power spike as other classes. The set bonus does wonders for our Astral Power generation but more Astral Power on multi-target only means more Starsurges. Balance Druid may not be bad at Mythic+ but in terms of output, stronger classes exist.
In both situations, Balance Druid utility is still unparalleled. Force of Nature finds great uses in Mythic+ and then we have the power to decurse, Soothe, and off-heal, along with multiple displacement spells to help control enemies and a great defensive kit to help survive some dangerous mechanics.
What are the best Balance Druid Covenants?
Venthyr and Night Fae are both close in terms of competitiveness and come down to a more situational basis. Night Fae is a good choice when you are unsure of exactly what you are doing while Venthyr has more potential when fights or encounters enable good usages of Ravenous Frenzy.
We go more in-depth with each Covenant choice and everything that comes with them on our Covenants page.
Which Legendary should I craft first?
Primordial Arcanic Pulsar is going to be the go-to Legendary of Patch 9.2. Shortly into the patch, you will be able to use your Covenant Legendary Power for free so there is no need to craft those and Pulsar synergizes well with most Covenants as well as the tier set bonuses.
For some more details on Legendaries, you can either head to the Legendary page to learn more about them or the Rotation page to learn how to use them.
Is There A Haste Cap for Balance Druids?
There are no Haste caps for Balance Druids. All damage-over-time effects scale dynamically with your Haste and other stats. Due to a limited duration buff in Eclipse, there can be minor Haste breakpoints but they happen so frequently that they can largely be ignored.
You can learn more about Haste and the other stat priority for Balance Druid on our stats page.
What is "Double-Dipping"?
Double-dipping is when a spell or ability gets to gain the same benefit twice. The reason this is relevant to Balance Druid is because of our Mastery effect and the Astral damage type.
Our Mastery increases the damage of our Eclipse, but it only affects the active damage Eclipse type. So, in Lunar Eclipse you gain an Arcane damage buff and in Solar you gain a Nature damage buff. When you use Celestial Alignment, you gain the benefits of both Eclipses simultaneously.
Astral damage is the combination of both Arcane and Nature damage, meaning when we have both Eclipses up we gain the Mastery effect twice, thus "Double-dipping". Starsurge, Starfall, Stellar Flare, Shooting Stars, Fury of Elune, and New Moon are all considered Astral damage.
What are the best Balance Druid races?
On Horde, Troll performs better on the Horde side and Night Elf is the best for Alliance. There are some more utility driven choices, such as Highmountain Tauren or Worgen for additional mobility.
- 31 May 2022: Page reviewed for Patch 9.2.5.
- 21 Feb. 2022: Page reviewed and approved for Patch 9.2.
- 01 Nov. 2021: Updated for Patch 9.1.5.
- 28 Jun. 2021: Updated for Patch 9.1.
- 23 Nov. 2020: Updated for Shadowlands.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
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