Feral Druid DPS Mythic+ Tips — Battle for Azeroth (BfA) 8.3
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Feral Druid in World of Warcraft — Battle for Azeroth (BfA) 8.3.
Feral Druid in Mythic+
Feral in the Battle for Azeroth Mythic+ landscape has a hard choice to make as to whether it focuses predominantly on large scale AoE, or lower target counts. In both situations, it has the options in its toolkit to deal with them, and a balance can be found with the right selections if needed. Making the wrong choice however can limit your ability to deal with some areas, making preparation important. Talents like Sabertooth and Predator on the Level 15 tier, and Brutal Slash and Primal Wrath on the Level 90 tier are of particular importance, depending on affixes and dungeon. When correctly equipped, however, Feral is more than capable of dishing out a large amount of damage and providing your group with a powerful utility toolkit.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.
Feral Druid Mythic+ Rotation
The rules covered in the Rotation, Cooldowns, and Abilities page are still applicable here. Note that in most situations, however, you will be defaulting to higher enemy numbers, so cleave and AoE will be your focus.
Feral Druid Utility
Feral Druid has access to some useful tools to assist the group, mostly relating to crowd control and dispel effects.
- Skull Bash is the Feral interrupt tool on a 15-second cooldown and 13-yard range, and with a small charge. This should be used frequently to disrupt enemy casts, and can also be used to re-engage targets at range using the charge function.
- Remove Corruption removes both Curse and Poison debuffs from a targeted ally with an 8-second cooldown. Some dungeons have these effects present, and this can assist your healer in dangerous periods.
- Soothe is an offensive Enrage effect dispel. This has a 40-yard range and a 10-second cooldown, and can be used in Cat Form. This is not always useful, but some dungeons and the Raging affix provide situations to use it.
- Bear Form allows you to assume a Tank-oriented form when used, and also grants access to Growl as a taunt effect. This can help in emergencies, increasing your survival and allowing you to redirect pressure from your tank.
- Predatory Swiftness allows you to instantly cast Regrowth after Finishing Moves. This can be used to assist with off-healing (though this is more restrictive when using Bloodtalons), and support your healer.
- Rebirth is a combat resurrection effect, allowing you to revive a player outside of the combat restrictions in the event of an unexpected death.
- Stampeding Roar grants movement speed to you and all allies within 15 yards. This can be used for getting back into range for damage, or helping allies to avoid dangerous effects.
- Maim and Mighty Bash (talented) are both stun options available to Feral that can be used to lock down single targets and prevent non-interruptible casts.
- Typhoon, when talented, can push back enemies and provide an AoE way of interrupting things that are interrupt immune, alongside pushing enemies into better positions if needed.
- Entangling Roots is a soft crowd control option to lock down enemies in certain situations you want to keep out of range.
Mythic+ Talents for Feral Druid
Below are the suggested talents for Mythic+. These talents are recommended for all groups and keys at the current time.
|15||✓ Predator||✓ Sabertooth||✗ Lunar Inspiration|
|30||? Tiger Dash||? Renewal||✓ Wild Charge|
|45||? Balance Affinity||? Guardian Affinity||? Restoration Affinity|
|60||? Mighty Bash||? Mass Entanglement||? Typhoon|
|75||✓ Soul of the Forest||? Savage Roar||? Incarnation: King of the Jungle|
|90||? Scent of Blood||✓ Brutal Slash||✓ Primal Wrath|
|100||? Moment of Clarity||✓ Bloodtalons||? Feral Frenzy|
Feral has a very wide array of options, so selecting for Mythic+ is slightly more complex. You should be picking choices based on your group composition and the dungeon at hand, decided based on whether you need mostly single-target, mostly AoE, or a versatile choice. Some specific notes here are:
- Predator is mostly only going to see uses in extremely trash heavy dungeons with a large focus on AoE with frequent enemy deaths. This has a very large opportunity cost to take, meaning that the situation needs to be able to benefit from the reset effect.
- Sabertooth provides a massive single-target boost, but very little in AoE. Usually, taking this will shore up your single-target needs and provides the best bang for your buck in a single-talent choice if you want to mix between different damage profiles.
- Brutal Slash is the best single-target option on its row, and has some solid burst AoE when used correctly. This makes it a good, versatile choice for most dungeons.
- In situations where sustained AoE is needed (especially in Teeming weeks), Primal Wrath provides the most robust sustained AoE. This does mean, however, that you sacrifice any single-target benefit on the row.
Making your choices on these rows, and the combination you pick will generally decide how well you can navigate a dungeon, but unfortunately there is not a hard rule that covers all bases. Most often, the ideal selection is Sabertooth and Primal Wrath as a balance, but knowing the situations that warrant focusing harder on different situations gives you the tools to decide based on what you think your group needs most. Being flexible here is key to succeeding.
Mythic+ Azerite Traits
For Feral in Mythic+, you want to be aiming for the most versatile traits that spread between all damage profiles, meaning that raw stat increase options tend to be very beneficial. Right now, you should prioritise:
- Wild Fleshrending - as many as possible;
- Jungle Fury - as many as possible;
- Blood Mist - one;
- Gushing Lacerations - one.
Here you can mix and match Jungle Fury and Wild Fleshrending, depending on what you have available as the trait you stack most. These are the ideal choices, however, to double or even triple up on across your Azerite pieces.
Mythic+ Azerite Essences
You have a number of options for both Major and Minor Essences in Mythic+, and your decision should be based on a mixture of current affixes and the remainder of your group composition.
- Blood of the Enemy ( Blood of the Enemy) — The most versatile option that works very well for both AoE and single-target situations. The minor also gains additional strength when extra targets are present. This lines up comfortably with both Tiger's Fury and Berserk as well, if planned around.
- Essence of the Focusing Iris ( Focused Azerite Beam) — If additional burst AoE is required, this is a great choice to slot in. Feral has extra benefit from using this, due to a lack of high burst AoE, and high downtime when you become Energy starved.
- Condensed Life-Force ( Guardian of Azeroth) — If you specifically require additional boss damage in Tyrannical weeks, then this can be used, but will otherwise be very weak on trash.
- Memory of Lucid Dreams ( Lucid Dreams) — Grants a large boost to your passive Energy generation, alongside a boost to Versatility when it triggers. This smooths out some of the more resource intensive periods of AoE, and also allows for less reliance on Predator when selected.
- Purification Protocol ( Purification Protocol) — Provides the best on-hit AoE damage alongside providing a small amount of healing to boot. A generally strong option.
- Blood of the Enemy ( Blood-Soaked) — Feral can stack and trigger this effect relatively quickly in AoE situations, due to Bleed ticks and a high priority on Critical Strike, making it much more powerful when extra targets are present. A great choice if you are not using it as a major.
- Breath of the Dying ( Lethal Strikes) — While this is mostly single target, the sheer damage this deals makes it powerful even in cleave situations, making it very strong choice.
- Conflict and Strife ( Strife) — Flat stat boosts are useful in the varied damage profiles needed in Mythic+, making this a solid choice. Just can fall off between pulls if not efficient.
- Essence of the Focusing Iris ( Focused Energy) — Flat stat boosts are useful in the varied damage profiles needed in Mythic+, and while this will fall off between pulls, does stack back up very quickly.
Awakened is the seasonal affix for season 4 of Battle for Azeroth. Knowing how to manage each of the 4 bosses that spawn here is important, but largely for Feral your most important factor is making sure you know which you will be engaging. Make sure you have short burst cooldowns available such as Tiger's Fury available, and make sure to keep your Bleed effects rolling on the Lieutenants while dealing with the adds they spawn.
If you are in a situation where you need to handle lieutenants spawning with the end boss, then it is absolutely vital you have your cooldowns available to burst these down quickly and ease up the pressure of the final encounter. Feral does have the option of gaining damage by spreading Bleed DoTs in these scenarios, but dragging the encounter out may be dangerous so make sure to pre-plan with your group how you intend to manage this if you do so.
- 13 Jan. 2020: Updated for Season 4 and Awakened.
- 05 Aug. 2019: Updated for Season 3 and Beguiling.
- 24 Jun. 2019: This page has been reviewed for the release of Patch 8.2 and no changes are necessary.
- 10 Dec. 2018: Updated for Patch 8.1 talent recommendations.
- 02 Sep. 2018: Updated for preliminary Mythic+ launch.
- 11 Aug. 2018: Page created.
- Patch 8.3 Hotfixes: June 2nd
- Optional Crafting Reagents Update: June 2nd
- World First Mythic +28 Tol'Dagor Cleared in Time
- Dredwing Mounts in Shadowlands
- List of Corruption Effects on Sale Through June 5th
- Specific Vendor Corruptions Prediction Theories
- Patch 8.3 Hotfixes: June 1st
- Fist of Justice / Ineffable Truth Hotfix Cancelled