Feral Druid DPS Mythic+ Tips — Shadowlands 9.1.5

Last updated on Nov 01, 2021 at 14:11 by Wordup 22 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Feral Druid in World of Warcraft — Shadowlands 9.1.5.


Unique Challenges of Mythic+

Mythic+ dungeons scale up with key level, and especially when you reach higher levels you will find this to be as challenging as some of the Mythic raiding present in WoW.

Therefore, when playing Feral your responsibility to contribute to the groups success will be higher than in most raiding groups due to the lower group size, therefore skill and execution of strategy is crucial. The importance of being versatile and able to adapt to any situation is a key factor here, and one of the main reasons that some talent choices are taken that differentiate from ideal raid selections.

Alongside damage, utility such as interrupts, dispels and control are vital to handling many of the challenges you will find. The more you can bring to the table, the more aggressively you can pull and move through the dungeon comfortably.

In this guide, we will be discussing the finer points of Feral Druid and how to get the most out of it, how to gear and set up your character, and some tips to push yourself further.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Shadowlands Mythic+ Season 2 page below.


Feral Druid Mythic+ Talent Build

If you want more information about all of the talent options and whether some could be useful in certain situations, you should use our dedicated Talent page.

Recommended talent choices for Feral Druid in Mythic+ are as follows:

Level Choices
15 Predator Predator Sabertooth ? Sabertooth Lunar Inspiration Lunar Inspiration
25 Tiger Dash ? Tiger Dash Renewal ? Renewal Wild Charge ? Wild Charge
30 Balance Affinity ? Balance Affinity Guardian Affinity ? Guardian Affinity Restoration Affinity ? Restoration Affinity
35 Mighty Bash Mighty Bash Mass Entanglement Mass Entanglement Heart of the Wild Heart of the Wild
40 Soul of the Forest Soul of the Forest Savage Roar Savage Roar Incarnation: King of the Jungle Incarnation: King of the Jungle
45 Scent of Blood Scent of Blood Brutal Slash ? Brutal Slash Primal Wrath Primal Wrath
50 Moment of Clarity Moment of Clarity Bloodtalons Bloodtalons Feral Frenzy Feral Frenzy

While Feral has good options to tailor the way you deal damage in different situations, strong choices are often very locked into what they are good at. That means in a lot of cases the best choice is going to depend on the dungeon and what else is present in your group composition.


Tier 1 Talents

Predator Icon Predator has huge potential due to the frequency of targets dying in Mythic+ situations granting resets. This both generates extra resource and raises the uptime on the Tiger's Fury Icon Tiger's Fury. Sabertooth Icon Sabertooth is razor focused on single-target, limiting its flexibility significantly but can be picked in Tyrannical Icon Tyrannical weeks if boss damage is needed. Lunar Inspiration Icon Lunar Inspiration costs far too much Energy to make use of.


Tier 2 Talents

All three of these options have their uses. Your pick here will largely be defined by comfort — Tiger Dash Icon Tiger Dash is extra instant mobility for emergencies, Wild Charge Icon Wild Charge is flexible movement in different situations, and Renewal Icon Renewal is an on demand recovery tool.


Tier 3 Talents

All three Affinities now have their uses due to the additional crowd control option they grant access to on top of their passive benefits:

Alongside the passives and additional abilities gained that help in different scenarios, the extra crowd control tools have different applications depending on affixes present. You will probably find use with all of these and the pick here will often be up to you and what your composition needs. Note however if playing Night Fae that you will be locked into playing with Balance Affinity Icon Balance Affinity to make use of the AoE it provides with Convoke the Spirits Icon Convoke the Spirits


Tier 4 Talents

Mighty Bash Icon Mighty Bash provides an extra lockdown tool for enemies immune to interrupts, and is the most flexible. Mass Entanglement Icon Mass Entanglement is unlikely to find much use in most situations. Heart of the Wild Icon Heart of the Wild supercharges your selected Affinity, allowing you to perform better at an off-role for 45 seconds, which can be very useful in Mythic+. This could grant room for you to cover Tank, Healing or Ranged DPS responsibilities in emergencies and is the most powerful choice if you can play around it.


Tier 5 Talents

Soul of the Forest Icon Soul of the Forest is too easy to execute and too flexible to pass up. This improves the damage of your finishers (primarily Primal Wrath Icon Primal Wrath in AoE), and makes Energy management much smoother when Predator Icon Predator resets are not available. Savage Roar Icon Savage Roar loses uptime when moving between packs and requires too much investment, and Incarnation: King of the Jungle Icon Incarnation: King of the Jungle is not impactful enough compared to regular Berserk Icon Berserk to warrant the extra cooldown planning needed.


Tier 6 Talents

Primal Wrath Icon Primal Wrath is too good to pass up on this tier for AoE situations. The ability to spread Rip Icon Rip and have an efficient way to convert Combo Points to AoE damage is something sorely missing in the baseline kit. Brutal Slash Icon Brutal Slash is more flexible having a single-target impact, but the upgrade compared to Swipe Icon Swipe is not big enough, and it suffers from the AoE target cap that Primal Wrath does not have to deal with. Scent of Blood Icon Scent of Blood is functionally worse than both other options in every way currently and not a good pick.


Tier 7 Talents

All 3 options here have their place. Bloodtalons Icon Bloodtalons when played around correctly will net a big gain to your finishers (primarily Primal Wrath Icon Primal Wrath in AoE), while flexing to single-target with stronger Ferocious Bite Icon Ferocious Bites, and can leverage the extra Energy available from Predator Icon Predator to cast more of them. Moment of Clarity Icon Moment of Clarity has an extremely good smoothing effect to your Energy pool and allows for smoother, consistent pulls, but is a bit less explosive in terms of raw gains. Feral Frenzy Icon Feral Frenzy is great for opening strong on targets and with a low cooldown can often be used each pack to focus down a target, so is also a great pick.


Best Mythic+ Legendaries for Feral Druid

Currently Feral has two to three options to look at in Mythic+. The first is Circle of Life and Death Icon Circle of Life and Death, which significantly increases the rate of your Bleed effect ticks working very well with Primal Wrath Icon Primal Wrath, which is the main AoE delivery tool for Feral.

Alternatively, Apex Predator's Craving Icon Apex Predator's Craving allows you to leverage extra targets with Rip Icon Rip active via Primal Wrath Icon Primal Wrath for free Ferocious Bite Icon Ferocious Bite casts, allowing you to focus down important targets. This is less flexible than Circle, but works well in all situations.

Finally, if you are playing Night Fae, then Celestial Spirits Icon Celestial Spirits provides an excellent go between for both AoE and single-target gains. When paired with Niya, you can get high stacks of Grove Invigoration Icon Grove Invigoration for on-demand AoE, and also have a strong burst tool for each pull making it a great all-rounder that has uses in both Fortified Icon Fortified and Tyrannical Icon Tyrannical weeks.

For more information about different Feral Druid Legendaries, you can look at our dedicated Legendary page.


Best Mythic+ Covenant, Soulbind and Conduits for Feral Druid

Currently the ideal option is Night Fae by a good margin due to the strength of Convoke the Spirits Icon Convoke the Spirits paired with Celestial Spirits Icon Celestial Spirits. While there is something to be said about using Kyrian with Kindred Affinity Icon Kindred Affinity to boost a strong partner, what you lose in the process is often too much to make the sacrifice.

That being said, if you choose to play each Covenant here are some sample Soulbinds to focus on:

When it comes to Conduit choices, you will be picking Carnivorous Instinct Icon Carnivorous Instinct as your first Potency choice, and your second will depend on the affixes or your Covenant. If you are playing Night Fae, you should be playing Conflux of Elements Icon Conflux of Elements, and otherwise can pick between Taste for Blood Icon Taste for Blood in single-target or Sudden Ambush Icon Sudden Ambush for more flexibility. Endurance Conduits should be Well-Honed Instincts Icon Well-Honed Instincts at all times, and then a mix of Tough as Bark Icon Tough as Bark, Ursine Vigor Icon Ursine Vigor, and Condensed Anima Sphere Icon Condensed Anima Sphere depending on your preference.

With that said however, Covenant and Soulbind selections have a lot of different factors, so we recommend looking at our page discussing them for more information.


Dealing With the Seasonal Affix: Tormented as a Feral Druid

This season's new affix active at key levels 10 and above is Tormented Icon Tormented. This causes 4 of The Jailer's lieutenants to spawn at fixed points throughout the dungeon (though these do cycle depending on the weekly Fortified Icon Fortified/Tyrannical Icon Tyrannical switch). Each of these are powerful single enemies that, when defeated, drop an Anima sphere that can be used to gain a unique power for the remainder of the dungeon. Any lieutenants not defeated when you reach the final boss will apply an extra aura effect to the group, meaning it is generally encouraged to kill all 4 before you reach this point.

Tips for each of the lieutenants and which Anima powers to pick from them are as follows:


Executioner Varruth

Make sure to move out of the group (if necessary with speed boosts) if you are targeted by Carnage Icon Carnage.

Ideal Anima Power: Dagger of Necrotic Wounding Icon Dagger of Necrotic Wounding (single-target), Champion's Brand Icon Champion's Brand (general use)


Incinerator Arkolath

Use Barkskin Icon Barkskin when the group begins to get overwhelmed with Melt Soul Icon Melt Soul debuffs, and make sure that you organize interrupts for Inferno Icon Inferno accordingly.

Ideal Anima Power: Champion's Brand Icon Champion's Brand


Oros Coldheart

Movement is important here, so have Dash Icon Dash ready for the Cold Snap Icon Cold Snap orbs if you are caught in a bad spot. You can briefly gain some movement speed by shifting out of Cat Form Icon Cat Form but the slow will be re-applied.

Ideal Anima Power: Regenerative Fungus Icon Regenerative Fungus (survival), Handbook of Uncivil Etiquette Icon Handbook of Uncivil Etiquette (DPS)


Soggodon the Breaker

When Bindings of Misery Icon Bindings of Misery is cast, you can shapeshift out of Cat Form Icon Cat Form to immediately remove the root. Stampeding Roar Icon Stampeding Roar is also helpful here if the chains die slowly to get your party out safely.

Ideal Anima Power: The Stone Ward Icon The Stone Ward


Feral Druid Mythic+ Rotation Considerations

The rules covered in the Rotation, Cooldowns, and Abilities page are still applicable here. Note that in most situations, however, you will be defaulting to higher enemy numbers, so cleave and AoE will be your focus. There are some additional notes that you can leverage to help improve your output due to the downtime Mythic+ creates:

  • Predator Icon Predator makes it very easy to set yourself up between each pack due to the reset effect. Make sure that you apply Bleeds and maintain them as targets are dying (primarily via either Thrash Icon Thrash or Primal Wrath Icon Primal Wrath) to trigger it.
  • Due to the above mentioned resets, you should be casting Tiger's Fury Icon Tiger's Fury very aggressively, especially as a target is about to die for the surge of Energy and damage increase window. Uptime should be very high in any dungeon with enemies that die at a staggered rate.
  • Pooling Combo Points as targets are about to die so that you are able to immediately open with a high value Primal Wrath Icon Primal Wrath cast on the next pack gets you started quickly with each pull.
  • Try to enter Prowl Icon Prowl between each pack and open with Rake Icon Rake to lock down a high priority target to prevent casting. This can be followed up with the above mentioned Primal Wrath cast if any Combo Points were lost due to downtime.
  • Plan your Berserk Icon Berserk casts around when you need high burst. Due to its duration, this can often be bosses, but remember you can use the effect to spread stealth buffed Rake Icon Rakes to multiple targets, increasing your damage significantly.

Feral Druid Utility

Feral Druid has access to a lot of differnt tools to assist the group, mostly relating to crowd control and dispel effects.

  • Skull Bash Icon Skull Bash is the Feral interrupt tool on a 15-second cooldown and 13-yard range, and with a small charge. This should be used frequently to disrupt enemy casts, and can also be used to re-engage targets at range using the charge aspect.
  • Remove Corruption Icon Remove Corruption removes both Curse and Poison debuffs from a targeted ally with an 8-second cooldown. Some dungeons have these effects present, and this can assist your healer in dangerous periods.
  • Soothe Icon Soothe is an offensive Enrage effect dispel. This has a 40-yard range and a 10-second cooldown, and can be used in Cat Form. In any dungeon that has Enrage effects or during Raging Icon Raging affix weeks is incredibly valuable to any group.
  • Bear Form Icon Bear Form allows you to assume a Tank-oriented form when used, and also grants access to Growl Icon Growl as a taunt effect. This can help in emergencies, increasing your survival and allowing you to redirect pressure from your tank.
  • Predatory Swiftness Icon Predatory Swiftness allows you to instantly cast Regrowth Icon Regrowth or Entangling Roots Icon Entangling Roots after casting a finishing move at 5 Combo Points. This can assist with off-healing or provide emergency crowd control.
  • Rebirth Icon Rebirth is a combat resurrection effect, allowing you to revive a player outside of the combat restrictions in the event of an unexpected death, but does require you to leave Cat Form Icon Cat Form.
  • Stampeding Roar Icon Stampeding Roar grants movement speed to you and all allies within 15 yards. This can be used for getting back into range for damage, or helping allies to avoid dangerous effects.
  • Infected Wounds Icon Infected Wounds is passively applied by your Rake Icon Rake effect, slowing targets by 20% for 12 seconds. Not a strong slow, but can be useful if kiting is needed.
  • Maim Icon Maim and the Mighty Bash Icon Mighty Bash talent are both stun options available to Feral that can be used to lock down single targets and prevent non-interruptible casts.
  • Typhoon Icon Typhoon is granted by the Balance Affinity Icon Balance Affinity talent, and can be used to push enemies back or interrupt casts from enemies that are immune. It can also be used to force targets out of ground effects such as Sanguine Icon Sanguine if needed.
  • Incapacitating Roar Icon Incapacitating Roar is granted by the Guardian Affinity Icon Guardian Affinity talent, and can be used as an AoE interrupt effect on targets that are otherwise immune. The low cooldown of this makes it incredibly useful for large groups of enemies.
  • Ursol's Vortex Icon Ursol's Vortex is granted by the Restoration Affinity Icon Restoration Affinity talent, and is used to lock targets in one area. This has less versatile uses than the two alternatives, but can be helpful to keep enemies in place for its duration by pulling them back if they leave the area. This also allows for more stacked AoE by grouping them all in a small clump.
  • Entangling Roots Icon Entangling Roots is a soft crowd control option to lock down enemies in certain situations you want to keep out of range, but they are still able to cast or attack from a distance if possible.
  • Hibernate Icon Hibernate is a crowd control option that can be cast on Beasts and Dragonkin with a 1.5-second cast, and a 30-yard range. This puts your target to sleep for up to 40 seconds, but any damage taken will break the effect.
  • Cyclone Icon Cyclone is an emergency crowd control tool that will banish your target for 6 seconds, making it unable to act and immune to all damage and healing effects. This can be used to lock down a a dangerous target briefly, but has a 1.5-second cast time and only one enemy can be affected by this at once.

Gear and Trinket Options for Feral Druid in Mythic+

There are no significant alterations to the gear choices you should be making compared to normal single-target and AoE situations, however we heavily recommend simming your own character to make sure. Having Patchwerk, and then Dungeon Slice profiles to see what can be optimized are the ideal profiles to use. Dungeon Slice in particular is very important, as this will generate activations of Predator Icon Predator with simulated enemy deaths.

Trinkets tend to lean toward on use or proc effects that are powerful in all situations rather than specific ones, so your mileage may vary compared to those that are picked in raids. If you want to know more about gear to aim for, you can look at our gear page.



  • 01 Nov. 2021: Updated for Patch 9.1.5 to lean further toward Night Fae.
  • 07 Aug. 2021: Added updated notes regarding the Tormented Affix and Celestial Spirits.
  • 28 Jun. 2021: Reviewed and approved for Patch 9.1.
  • 09 Mar. 2021: Reviewed for Patch 9.0.5.
  • 08 Dec. 2020: Updated for Shadowlands Season 1 launch.
  • 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
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