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Balance Druid DPS Spell Summary (Legion 7.3.2)

Last updated on Jul 11, 2017 at 20:14 by Vlad 220 comments

Table of Contents

General Information

On this page, we list the spells that you will often use as a Balance Druid.

The other pages of our Balance Druid guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Slippykins, long-time Balance Druid theorycrafter and moderator at MMO-Champion and the Druid discord. You can catch him in his theorycrafting thread, or on Discord.

1. Introduction

If you are new to Balance, this is a great place to start to get an understanding of how the spec works. On this page we will discuss what abilities you have, what they are used for within the specialisation, how they interact with each other and also with important cooldowns. If you already have experience with Balance and are comfortable with it in Legion, it is recommended you skip this section and move on to the rest of the guide.

2. Main Resources

Aside from using Mana, Balance Druids rely on generating Astral Power and then spending it on an important spell (Starsurge Icon Starsurge). Maximising Astral Power and using it efficiently is very important.

3. Basic Abilities

These are your core skills that are available regardless of talents, and form the core gameplay of the specialisation.

Moonfire Icon Moonfire is an Arcane damage DoT that should essentially be always active on the target.

Sunfire Icon Sunfire is a Nature damage DoT that should also always be active on the target. When applied, the DoT is placed on the primary target as well as any other targets within 5 yards.

Starsurge Icon Starsurge costs Astral Power to cast and deals damage to the target. Casting Starsurge also grants you 1 stack of Solar Empowerment Icon Solar Empowerment and Lunar Empowerment Icon Lunar Empowerment (explained below).

Starfall Icon Starfall costs Astral Power to cast and creates a damaging zone that lasts for 8 seconds. Any enemies damaged by Starfall are also afflicted within Stellar Empowerment Icon Stellar Empowerment (explained below).

Solar Wrath Icon Solar Wrath deals Nature damage to the target, and generates Astral Power. Except when fighting 3+ targets, this will typically be your primary means of Astral Power generation.

Lunar Strike Icon Lunar Strike deals Arcane damage to the target and any other enemies within 5 yards, and it also generates Astral Power.

Solar Empowerment Icon Solar Empowerment and Lunar Empowerment Icon Lunar Empowerment are buffs you gain 1 stack of (capping at 3 stacks each) whenever you cast Starsurge Icon Starsurge. Solar Empowerment increases the damage of your next Solar Wrath Icon Solar Wrath by 20%, while Lunar Empowerment does the same for Lunar Strike Icon Lunar Strike.

Stellar Empowerment Icon Stellar Empowerment causes targets afflicted by this debuff to take 20% increased periodic damage from Moonfire Icon Moonfire and Sunfire Icon Sunfire.

Innervate Icon Innervate is a buff you can place on an allied healer, which allows them to cast spells free of Mana cost for 10 seconds.

4. Cooldowns

Celestial Alignment Icon Celestial Alignment is the only cooldown Balance Druids have by default. It has a 3-minute cooldown and for 15 seconds, you deal 30% increased damage and generate 50% increased Astral Power through Solar Wrath Icon Solar Wrath and Lunar Strike Icon Lunar Strike.

If you take the Incarnation: Chosen of Elune Icon Incarnation: Chosen of Elune talent, this cooldown is improved, lasting 30 seconds and increasing damage done by 35%.

5. ChangeLog

+ show all entries - show only 10 entries
  • 11 Jul. 2017: Removed a mention that claimed that Incarnation: Chosen of Elune is the best talent choice.
  • 12 Jun. 2017: Updated the description of Stellar Empowerment to account for Patch 7.2.5 changes.
  • 16 Dec. 2016: Page added.
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