Brewmaster Monk Tank Mythic+ Tips — Shadowlands 9.0.2
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Brewmaster Monk in World of Warcraft — Shadowlands 9.0.2.
Brewmaster Monk in Mythic+
Brewmaster is a fairly strong choice for Mythic+, with decent damage, an
excellent ability to kite in a pinch, and strong natural sturdiness. While our
group utility is limited to an AoE stun and a 5% physical damage buff,
Brewmasters also bring a crowd control ability and two unique talents for
controlling enemies in the middle of a pull. Many enemies can also be forcibly
moved with the help of
Clash!
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Shadowlands Mythic+ Season 1 page below.
Mythic+ Rotation for Brewmaster Monks
Your rotation will not change in Mythic+ in single target or multi-target pulls. For more information about the Brewmaster Monk rotation, refer to the Rotation,Cooldowns, and Abilities page.
Mythic+ Talents for Brewmaster Monks
Below are the suggested talents for Mythic+. These talents are recommended for all affixes and keystone levels. For more information on particular talents and when to use them, refer to the page dedicated to Builds and Talents.
| Level | Choices | ||
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| 15 |
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| 25 |
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| 30 |
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| 35 |
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| 40 |
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| 45 |
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| 50 |
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Brewmaster Mythic+ Covenant Choice
Brewmaster Monks are in the fortunate position to have all four of their Covenants be quite viable in a variety of content areas. Mythic+ is no exception. As such, rather than elevate one Covenant over another here, it is recommended to read the Covenant section of this guide to select the Covenant that will work best for you. Be aware that each Covenant will also grant access to small bonuses within two of Shadowlands' dungeons.
Mythic+ Legendary Power Choices
Mythic+ contains pulls against multiple targets most of the time. For
these moments, it is recommended to make use of
Stormstout's Last Keg, which
can act as both a passive damage increase and enable a bit of burst damage to
more easily generate initial threat with a second charge of
Keg Smash.
If a dungeon in question has the
Tyrannical affix active, it may
be preferable to use
Charring Passions as it will provide further damage
in single target scenarios while still remaining useful against larger groups of
enemies.
Fatal Touch is another fun choice of Legendary Power in Mythic+,
though its actual effectiveness is somewhat questionable. Although it allows the
use of
Touch of Death every 60 seconds rather than 3 minutes, many times
it will be used on an enemy that was already near-death which can make the extra
damage dealt feel ineffective. However, this also means that you will have the
ability to remove up to 200% of your maximum Health in
Staggered damage
every minute as well!
While its extra defensive benefits are unlikely to be necessary until very
high levels of keystone,
Mighty Pour will still be a useful Legendary
Power to have on-hand. Be aware, however, that though you will gain extra uses
of
Purifying Brew over the course of a dungeon, your damage and threat
capabilities will be dramatically reduced.
Additional Legendary Powers, along with what stats and slots to craft the above powers in can be found within the section of this guide specifically for them linked below.
Mythic+ Utility Abilities and Tips
Crackling Jade Lightning can be a useful tool for pulling a far away
group of enemies by quickly casting it on one of them and immediately canceling
the channel by moving. Just remember that it will not really generate threat on
what you have caught the attention of.
Roll/
Chi Torpedo/
Tiger's Lust can all be used fairly
often in a dungeon and are excellent options for repositioning yourself or
making a quick escape from danger. Tiger's Lust, in particular, can often remove
debuffs that deal Damage Over Time or other negative effects if the debuff
also snares or roots the victim!
Paralysis is a versatile crowd control ability that can be used to
temporarily remove an enemy from the fight. It is best cast before you really
pull a group of enemies so that the effect will not be broken by a random bit of
damage. In addition, you can use Paralysis as an extra interrupt effect in a
pinch.
Provoke is unique among taunt effects due to the movement speed
increase it temporarily gives the Provoked enemy. You can make use of this to
more quickly reposition a threat and its power should not be ignored. Be careful
about the speed boost if you need to Provoke an enemy that you are trying to run
away from, however.
Leg Sweep is your AoE stun effect. With it, you can delay or negate
dangerous abilities cast by enemies, or you can use it to survive a dangerous
pull for a little while longer while you build up your defenses.
Detox may not seem as powerful as a dispel
available to a healer, but it still can have incredible usage despite only being
able to remove poison and disease effects. These debuffs are often Damage Over
Time effects that also reduce damage, healing, or other stats. Be sure to pay
attention to any debuffs with a green or yellow border as potential targets to
remove from yourself or others.
Clash acts as a unique way to reposition an enemy, similar to
Death Grip. However, unlike Death Grip, you and the target meet in the
middle rather than having them dragged all the way to you. This can be a useful
tool to get a stubborn caster or other slow enemy closer to the rest of the
group, but be warned that Clash will root targets around the impact point. It
also has a minimum range that you must be away from the target to use the
ability, much like a Warrior's
Charge.
A Note on Kiting
When running a Mythic+ dungeon, there may be times when the damage you or the rest of the group is taking becomes too intense for the healer to manage. During these moments, you can utilize a tactic called kiting to help reduce your damage taken. This can provide precious time for your healer to restore some extra missing health or for you to get more of your defensive resources back.
There is no solid guideline for when in a dungeon you may need to practice
kiting as a Brewmaster, but it is important that you do not forget it is an
available option commonly seen in Mythic+ compared to a raiding environment.
Fortunately, all the mobility available to Brewmaster Monks makes kiting fairly
simple. You could choose to
Leg Sweep a group of enemies and
Roll
away afterward, throwing a
Keg Smash to slow them down while you play
keep-away. Or, you could place a
Transcendence beforehand and quickly
teleport to it later with
Transcendence: Transfer. With the use of
talents like
Summon Black Ox Statue and
Ring of Peace, the only thing
stopping you as a Brewmaster from kiting endlessly is your ability to maintain
threat on what is trying to reach you.
Shadowlands Season 1: Prideful
Shadowlands once again includes a unique seasonal affix:
Prideful.
In short: as every increment of 20% enemy forces is reached, you will spawn a
Manifestation of Pride. Upon slaying it, your group will be temporarily
empowered with bonus damage, movement speed, and mana regeneration.
As playing around this affix applies to more than just Brewmaster Monks, please feel free to consult our larger guide about it below. Within are also discussions about changes to how loot is acquired, changes to existing affixes, and even a few other new surprises.
Changelog
- 07 Dec. 2020: Added mention of Season 1's unique Affix.
- 24 Nov. 2020: Removed discussion of Awakened Affix. Added Covenant and Legendary Power recommendations.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
More Monk Guides
Guides from Other Classes
This guide has been written by Sinzhu, who currently raids in We Gucci on US-Kil'jaeden and has passionately played Brewmaster for the past seven years. He also contributes to the Peak of Serenity and is an active Veteran of the Monk Class Discord.
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