Brewmaster Monk Tank Gear and Best in Slot — The War Within (11.0.5)
On this page, you will find the best gear and best in slot items for your Brewmaster Monk in World of Warcraft The War Within (11.0.5).
Gearing your Brewmaster Monk
Although the bulk of your ideal pieces of gear will come from selecting items within the Great Vault every week, raiding Mythic Nerub-ar Palace, completing very high keys in Mythic+, or even acquiring items crafted by Professions using the Crafting Orders system and Spark of Omens, not all of this content will be feasible when first reaching max level in The War Within. Instead, your initial items will largely come from exploring the world and participating in Delves.
Fortunately, gearing as a Brewmaster is generally simple for most item slots: use the highest item-level gear you can get while trying to avoid unnecessary Haste. However, even an item that is 5 item levels higher with Haste will often still be an upgrade, so do not go entirely out of your way to avoid the stat. Rings are sometimes a different matter, as they do not contain Agility or Armor. However, unless you are trying to maximize your damage output, you can still safely equip a ring with a higher item level, no matter what its stats are. To learn about the rest of your stat priority, see our dedicated page for it.
Gearing Strategy and Recommendations for a Brewmaster Monk
When you are figuring out if an item is an upgrade, it is highly recommended to get in the practice of simulating it. You can only do this to compare gear offensively as a tank specialization, however; fortunately, if you are looking to improve your defenses, you can focus entirely on item level.
If you are unfamiliar with what simulations are or how to use them, our Simulation page can help you learn more. Otherwise, as mentioned earlier, you can safely prioritize item level.
Beyond the disclaimer above, please note that the following recommendations do not include items obtained from PvP. If you are interested in recommended crafted gear, please see the section dedicated to it below.
Brewmaster Monk Gear Upgrades
Continuing from previous seasons, The War Within retains the presence of currencies known as Valorstones and Harbinger Crests, both obtainable from practically all forms of content in the game. They can be used to upgrade gear up to Item Level 639, which is Mythic Raid Item Level. They can also upgrade Crafted Gear up to 636 as well.
For more information on the Gear Upgrades system, check out our dedicated page for it below.
With this system, remember that the cost to upgrade scales differs per slot but now also increases quickly as item levels go up.
Best Items to Upgrade for Brewmaster Monks
Given the near-universal nature of gear upgrades, it can be difficult to figure out what items you should invest your limited amounts of Harbinger Crests in each week. As the decision will ultimately be based on what items you have been able to obtain, listed below are some guidelines and "wishlist" items to upgrade as soon as possible:
- Weapons — this slot represents your single largest increase in damage as a Brewmaster. By upgrading it, you will also increase your self-healing capabilities.
- Trinkets — specifically, the top options listed in the full trinket breakdown below based on what you can obtain.
Best-in-Slot (BiS) Gear for Brewmaster Monks
Overall The War Within Season 1 Gear BiS List for Brewmaster Monks
This table contains loot from the Season 1 Mythic+ Dungeon pool, the Nerub-ar Palace raid, and recommended crafted gear. If you are purely striving for the absolute best options no matter the odds of obtaining everything, this is it; this list also assumes every item is at its highest possible item level of 536 or 539.
Slot | Item | Source |
---|---|---|
Head | Gatecrasher's Horns | |
Neck | Silken Advisor's Favor | The Silken Court |
Shoulders | Gatecrasher's Enduring Effigy | |
Cloak | Wings of Shattered Sorrow | Rasha'nan |
Chest | Gatecrasher's Gi | |
Wrists | Sanguine Experiment's Bandages | Broodtwister Ovi'nax |
Gloves | Rune-Branded Grasps (with Writhing Armor Banding and Algari Missive of the Quickblade) |
Leatherworking (see note) |
Belt | Adrenal Surge Clasp | Leatherworking |
Legs | Gatecrasher's Kilt | |
Boots | Fleeting Massacre Footpads | Nexus Princess Ky'veza |
Ring 1 | Seal of the Poisoned Pact | Queen Ansurek |
Ring 2 | Ritual Commander's Ring | The Necrotic Wake |
Weapon (2h) | Harvester's Interdiction | Ara-Kara, City of Echoes |
Weapons (Dual Wield) |
|
|
Trinkets |
|
BiS Weapon Disclaimer: In Season 1, your best choice for a weapon is to use a 2h over dual-wielding. However, the best-in-slot dual-wield choices ( Void Reaper's Warp Blade and Zephyrous Sail Carver) is only marginally worse than the best two-handed choice ( Harvester's Interdiction) for damage. This includes the set bonus of the Void Reaper's Contract trinket being active. Equip whichever BiS setup you acquire first, defaulting to a two-handed option when you are choosing between gear of the same item level.
Nerub-ar Palace Gear BiS List for Brewmaster Monks
This table exclusively contains loot from the Nerub-ar Palace raid. Although it is potentially easier to acquire, particularly pieces of your Tier Set, you will only have one chance to obtain gear per boss on each difficulty every week. In addition, there may be alternative items that are obtained elsewhere as part of your overall best-in-slot gear. However, these are the items from just the raid to look for.
Slot | Item | Source |
---|---|---|
Head | Gatecrasher's Horns | |
Neck | Silken Advisor's Favor | The Silken Court |
Shoulders | Gatecrasher's Enduring Effigy | |
Cloak | Wings of Shattered Sorrow | Rasha'nan |
Chest | Gatecrasher's Gi | |
Wrists | Sanguine Experiment's Bandages | Broodtwister Ovi'nax |
Gloves | Thousand-Scar Impalers | The Silken Court |
Belt | Devourer's Taut Innards | Ulgrax the Devourer |
Legs | Gatecrasher's Kilt | |
Boots | Fleeting Massacre Footpads | Nexus Princess Ky'veza |
Ring 1 | Seal of the Poisoned Pact | Queen Ansurek |
Ring 2 | Writhing Ringworm | Broodtwister Ovi'nax |
Weapon (2h) | Spire of Transfused Horrors | Broodtwister Ovi'nax |
Weapons (Dual Wield) |
|
|
Trinkets |
|
Mythic+ Gear BiS List for Brewmaster Monks
This table exclusively contains loot from the Season 1 Mythic+ Dungeon pool. These pieces can be "farmed" without any limits, so long as you have access to a keystone for the dungeon in question. However, they will not be obtainable at their highest item level unless obtained from the Great Vault. This means the items here may not always be your absolute best-in-slot choices.
For pieces of your Tier Set in particular, you will be reliant on either the Great Vault or Matrix Catalyst to acquire them. If making use of the Catalyst, you may use any relevant Mythic+ item to create the tier item.
Slot | Item | Source |
---|---|---|
Head | Gatecrasher's Horns | |
Neck | Elder's Hemolymphal Periapt | City of Threads |
Shoulders | Gatecrasher's Enduring Effigy | |
Cloak | Azureborne Cloak | Grim Batol |
Chest | Gatecrasher's Gi | |
Wrists | Bands of the Undergrowth | Mists of Tirna Scithe |
Gloves | Gorebound Stranglers | City of Threads |
Belt | Shadow Congregant's Belt | The Dawnbreaker |
Legs | Gatecrasher's Kilt | |
Boots | Besieger's Deckstalkers | Siege of Boralus |
Ring 1 | Ritual Commander's Ring | The Necrotic Wake |
Ring 2 | Ring of Dun Algaz | Grim Batol |
Weapon (2h) | Harvester's Interdiction | Ara-Kara, City of Echoes |
Weapons (Dual Wield) |
|
|
Trinkets |
|
Recommended Crafted Gear and Embellishments
When gearing, you have the option to utilize profession gear to a greater extent than ever before, including the ability to create powerful items at an item level of up to 636. However, acquiring items of suitable strength is limited by a unique reagent known as a Spark of Omens, of which you will only earn one every two weeks. Over time, you can utilize entire sets of crafted gear if you are willing to create them (with or without the help of the Crafting Orders system), but be warned that you cannot convert crafted gear into tier pieces at the Matrix Catalyst.
In addition to having customizable secondary stats, there are a variety of powerful optional effects that are either innately present on crafted gear or can be manually added with extra reagents. These bonuses are known as embellishments, and you may have up to two effects present on equipped crafted gear at a time.
Ideal Gear to Craft
Due to the flexibility of crafted gear, such as the ability to specify your secondary stats along with your potential embellishment, you have many options available for gear to be created depending on items you have been able to obtain from other content sources. In general, however, some items are more likely to be useful for all Brewmaster Monks, which are listed below for convenience. For any items where you are able to customize their secondaries, we recommend using an Algari Missive of the Quickblade to select Critical Strike and Versatility.
- Adrenal Surge Clasp — crafted by Leatherworkers, the Adrenal Surge Clasp is a tank-oriented belt with a unique built-in embellishment effect. While worn, taking damage has a chance to grant a large Agility buff while also temporarily reducing your Mastery by a small amount. Despite this downside, the bonuses to your offensive and defensive powers are noteworthy in AoE while still remaining reliably strong in single-target. Plus, this belt comes with Critical Strike and Versatility, which cannot otherwise be found on any Season 1 belts.
- Embellished Armor featuring a Writhing Armor Banding (AoE)
or Elemental Focusing Lens (single-target) — made through
Leatherworking, any armor piece can optionally include the
Writhing Armor Banding embellishment, doubling the effects of your
Adrenal Surge Clasp! Alternatively, you may instead include the
Elemental Focusing Lens embellishment for slightly better damage
in single-target, though be aware that you must have at least one socketed
Khaz Algar gem for it to trigger. Consider adding a socket to your neck or
ring-slot items with a Magnificent Jeweler's Setting if you have none and
wish to use this embellishment effect.
- Although these embellishment effects may be optimally crafted in the gloves or cape slots ( Rune-Branded Grasps/ Consecrated Cloak), your choice may be affected by what tier pieces you have acquired and whether or not you have obtained the very rare Wings of Shattered Sorrow cloak. So long as you have crafted in the bracer, boot, cloak, or glove slots, you will be gearing properly.
- Weapons, such as Everforged Longsword — made by Blacksmiths, crafted weapons can offer some of your biggest damage gains if you are unable to obtain any of the season's unique effect weapons at their higher item levels. Depending on your goals for a character, crafting a weapon may even make sense as your first choice and still feature one of the recommended embellishments ( Elemental Focusing Lens).
Brewmaster The War Within Season 1 Tier Set - Gatecrasher's Fortitude
Season 1 of The War Within features a new set of Monk-themed gear to collect, known as the Gatecrasher's Fortitude set. Pieces of this Armor can be earned from bosses in the Nerub-ar Palace raid, alongside any of the nine slots in the weekly Great Vault, and can also gradually be made at the Matrix Catalyst as a catchup system. This Armor, when enough pieces of it are worn, unlocks two special bonuses for Brewmasters:
-
Monk Brewmaster Season 1 2pc — Blackout Kick and Keg Smash
deal 20% additional damage, and Shuffle also grants 3% damage reduction.
- Shuffle should have 100% uptime when playing a Brewmaster, meaning a permanent 3% damage reduction is present with this bonus.
-
Monk Brewmaster Season 1 4pc — Blackout Kick increases your
damage dealt by 1% for 15 sec, stacking up to 3, and has a chance to reset the
cooldown of Keg Smash and make its next cast cost no Energy.
- The damage buff is shown through a buff called Flow of Battle
- This reset chance is approximately 30%, and shown through the similarly-named Flow of Battle buff when it triggers.
As there are five total slots, but only four are needed to gain both equipment bonuses, we recommend that you consider ignoring the Gloves piece in favor of the remaining four. However, getting your set bonuses takes priority over getting the "correct" pieces, and in this season especially, all five remain very close in overall performance.
If you would like to learn more about these set bonuses and how they interact with your overall playstyle, we have dedicated a section of our rotation page to further discussing them.
Choosing a Weapon
Brewmaster Monks are unique in that they can opt for either a two-handed weapon or to dual-wield one-handed weapons. This results in a massive amount of potential choices to consider. Although you will often opt for whichever choice has the higher item level or more Weapon DPS, there is some nuance to bear in mind.
Dual-wielding and Two-Hand Comparison
As you are acquiring weapons, you may have to, at times, decide between dual-wielding a weapon in each hand or equipping a single two-handed option. This decision may be a little more complicated than it first would seem, as there is a hidden buff — called Windwalker Monk Two-Hand Adjustment despite also affecting Brewmasters — which increases the damage of your abilities by 2% when dual-wielding. However, many of your abilities do not actually take a weapon in the off-hand into account for calculating their damage dealt!
What this all ends up meaning is that when dual-wielding, your autoattack damage is greater, but when using a two-handed weapon, your ability damage is higher instead. However, if both of your dual-wielded weapons are enchanted, then they more than make up this difference in ability damage. Of course, this assumes all three weapons involved are the same item level and have identical secondary stats.
To summarize: when deciding between dual-wield and 2h, you can safely choose either option if it results in a higher total item level or amount of secondary stats. If you would like to know the best offensive option for your current selection of weapons, then it is still recommended to simulate your character for the best item available.
Weapons with Unique Effects in The War Within Season 1
Between Dungeons, Delves, and Nerub-ar Palace, The War Within Season 1 features three weapons with unique effects that Brewmasters can equip: Void Reaper's Warp Blade, Harvester's Interdiction, and Befouler's Syringe. They are all very powerful, should you seek them out, and which remains best will be highly dependent on your current gear.
Harvester's Interdiction
Harvester's Interdiction, from Ara-Kara, City of Echoes, is a two-handed staff with a chance to deal bonus Shadow damage over a short period, roughly twice per minute. This effect does not affect the stat budget of the weapon, making it purely a bonus.
If you are looking for your strongest two-handed choice (and strongest weapon overall for the season), Harvester's Interdiction represents an easy answer. Plus, it is a weapon that can be farmed from Mythic+, making it easy enough to obtain!
Void Reaper's Warp Blade
Void Reaper's Warp Blade, from Nexus Princess Ky'veza in Nerub-ar Palace is a unique-equip fist weapon that may be obtained as a "very rare" drop. While it may only feature Critical Strike as its secondary stat — a Brewmaster's favorite — it also comes with a passive effect to apply a Shadow damage-over-time effect for 10 seconds, roughly 2.5 times per minute. In addition, there is a set bonus effect on this weapon that interacts with the Void Reaper's Contract trinket, causing the trinket's bonus effect on low-health enemies to always trigger if they are affected by the Warp Blade's DoT.
This set bonus is not enough to make the Void Reaper's Contract your best option (it is still quite strong, however), but the weapon alone represents your strongest choice for one-handed options. When combined with an appropriate off-hand, such as the Zephyrous Sail Carver, dual-wielding will be comfortably close to using the best two-handed weapons for damage.
Befouler's Syringe
Befouler's Syringe is somewhat unique even among "unique" weapons in that it can be obtained as a very rare drop from any Nerubian-themed content, including Nerubian Delves, Dungeons, or the three "World/Delve" slots of the Great Vault. However, this means that its maximum item level is effectively capped to the Veteran, Champion, or Hero upgrade tracks, which are 606/619/626.
With all of these potential restrictions, what power does it have to justify them? This polearm features no Agility, instead having a passive damage effect. At roughly 3 procs per minute, your attacks apply Befouled Blood to the enemy, a 10-second DoT. If a target with Befouled Blood perishes, it will instead become the Befouler's Bloodlust buff on you, empowering your next melee attack to deal additional Nature damage.
Although the passive damage effects of Befouler's Syringe are strong enough to outweigh the lack of Agility and even be better than weapons at similar item levels, its reduced maximum cap of up to 626 (exclusively when obtained from the Great Vault) greatly limits its potential for players that can acquire Myth track gear that can instead be upgraded to 639. Indeed, players can similarly choose to craft 636 weapons with their Spark of Omens instead, outclassing this rare weapon. With that being said, it is equally usable by Strength classes, making warbound versions helpful for gearing alts.
Useful Trinkets for Brewmaster Monk
Trinkets are a gear slot that can provide shifting value across different areas of content. They are also the easiest piece to alter how offensive or defensive-minded you wish to be. Because of this, you should keep many of the trinkets you obtain and be ready to swap them out when the situation calls for it.
Bloodmallet can also be used to see a comprehensive grouping of all available trinkets for Brewmaster Monks organized by their damage capabilities. If the source of the trinket is not listed on mouseover, then it only appears from world quests or events and will be difficult to acquire.
Finally, note that the items are listed in order of their approximate strength. If a trinket is not discussed here, then it is not worth seeking out or holding onto due to its lackluster effects compared to the alternatives.
Useful Trinkets for Brewmaster Monk
Offensive Nerub-ar Palace Raid Trinkets
- Mad Queen's Mandate — While this trinket may deal a phenomenal amount of damage, some of its strength will be reliant on your ability to trigger its bonus cooldown reduction from defeating a target with the effect. The heal is otherwise insignificant, and you cannot dodge attacks while channeling its cast; you can still move, however. Seek this out as your best on-use choice for smaller pull sizes.
- Void Reaper's Contract — Although this trinket suffers a 33% penalty to its damage due to being a dps trinket, it can be paired with the Void Reaper's Warp Blade to further boost its strength and become one of your strongest trinket options.
- Sikran's Endless Arsenal — This trinket features three different
on-use effects that are rotated through with every activation. Once used, you will
additionally gain a passive effect related to each "weapon" until the trinket
is triggered again. These stances and passive effects are as follows:
- Surekian Flourish — Deal Shadow damage over time to your target, gaining passive Parry and Avoidance.
- Surekian Decimation — Deal split Physical damage in a line in front of you and passively deal 10% additional damage with Critical Strikes to absorb shields.
- Surekian Barrage — Deal Shadow damage to all targets up to 20 yards in front of you, and passively gain a stacking movement speed buff as you still, of up to 30%. Moving will activate this speed increase for 6 seconds.
- Ovi'nax's Mercurial Egg — Rather than providing static stats, this trinket instead builds up buffs to your Agility and highest secondary stat by either standing still or moving. You will build or lose one stack per second of each buff, depending on what you are doing, though you also have the option to freeze your stack count for 20 seconds at a time, one every two minutes. A large number of total stacks will need to be maintained for this trinket to reach its potential, and it is best used in AoE.
Offensive Dungeon Trinkets in The War Within
- Ara-Kara Sacbrood — This trinket may feature static Haste, but its 2.5ppm effect grants an Agility buff that lasts for an entire minute. After this time, it will apply a Nature DoT to your target, resulting in a surprisingly effective option for damage.
- Empowering Crystal of Anub'ikkaj — Simple and to the point, this trinket features a modest 20-second buff to a random secondary approximately 1.55 times per minute. It is the very definition of average performance.
- Bottled Flayedwing Toxin — This trinket's performance is hindered by having its damage reduced for tank players due to being a DPS trinket, though it is still decent overall. Just remember to re-apply it whenever it expires, or your character has died!
- Dead-Eye Spyglass — The proc rate on this trinket may be low (only 1ppm), but the amount of Critical Strike it provides when active is immense and can be quickly stacked up by a Brewmaster.
Offensive Delves Trinkets in The War Within
As a reminder, all trinkets from Delves have a lower maximum item level than those from Dungeons or Raids. They will often still be useful upgrades for your character but will rarely be the best choices available.
- Spelunker's Waning Candle — On top of featuring static Agility, this trinket also has a potent proc for your preferred secondary stat of Critical Strike. As a bonus, you can even share this effect with an ally by moving near them, making it easy to buff your cotank in a raid.
- Detachable Fang — So long as you continue to attack the same target, this trinket's generous proc rate of 6 times per minute will result in frequently triggering the bonus damage on its Gnashing effect.
- Abyssal Trap — In order to fully utilize this trinket, your enemies must stay within its small bubble for 10 seconds at a time. If you and your foes are frequently moving; then it will rapidly lose value.
Defensive Nerub-ar Palace Raid Trinkets
- Foul Behemoth's Chelicera — This trinket is secretly a damage option in disguise, with its defensive bonuses tacked on. Its healing will rarely be significant, but the bonus maximum health and absorb can prove useful in a variety of scenarios. Seek it out as your strongest "hybrid" trinket choice.
- Swarmlord's Authority — The static Haste of this trinket is, frankly, disappointing, as the passive and on-use effects do add up to an acceptable amount of damage reduction over time. However, it comes at a significant cost to your offensive power. Avoid using this item unless you absolutely need its defenses.
Defensive Dungeon Trinkets in The War Within
- Skardyn's Grace — Although its effect is somewhat boring, the massive amount of Mastery given by this trinket's on-use effect makes for a compelling hybrid option of damage and defense.
- Refracting Aggression Module — An on-demand absorb is a great concept for a defensive trinket, least of all on a low cooldown, but having the effect tied to Provoke makes this trinket dangerous to use in a raid environment where bosses may become taunt immune at inopportune moments. Utilize this trinket in dungeons, if at all.
- Ceaseless Swarmgland — This trinket wishes to be a useful hybrid choice, granting Agility, damage over time to your attackers, and even a small amount of damage reduction. However, in trying to do so much it ultimately fails at being significant for most of these purposes and results in an often underwhelming choice for defense and damage.
Defensive Delves Trinkets in The War Within
As a reminder, all trinkets from Delves have a lower maximum item level than those from Dungeons or Raids. They will often still be useful upgrades for your character, but will rarely be the best choices available.
- Silken Chain Weaver — Although its attack speed reduction has very limited effect on any miniboss or boss-level enemy (including all raid bosses), this trinket represents your strongest defensive option in Mythic+. Seek it out if possible, as it remains superior to defensive dungeon and raid trinkets in spite of its lower item level!
- Siphoning Lightbrand — While the healing is somewhat insignificant, this trinket's hefty proc rate of 5 times per minute results in a decent hybrid of damage and defense in a single passive effect.
Enchants and Sockets
Once you have obtained a piece of gear containing a prismatic socket or needing to be enchanted, you will need to know how to modify it. Details about these tweaks can be found on our dedicated gems, enchants, and consumables page.
Changelog
- 21 Oct. 2024: Added Befouler's Syringe to list of unique weapons.
- 13 Sep. 2024: Embellishment crafting slot choices adjusted and further explained; trinkets adjusted ahead of upcoming tuning; recommended tier offpiece shifted.
- 10 Sep. 2024: Embellishment recommendations adjusted with latest simulation findings.
- 09 Sep. 2024: Gear, trinket, and crafting recommendations updated for Season 1 of The War Within.
- 21 Aug. 2024: Updated with Pre-Season and Season 1 BiS gear for The War Within
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Gear lists updated with Dragonflight Season 4 recommendations; added Antique Bronze Bullion purchase recommendations; created additional tables for unique weapons and trinkets.
- 19 Mar. 2024: Offensive raid trinket order revised; page reviewed for Patch 10.2.6.
- 15 Jan. 2024: Page reviewed for Patch 10.2.5.
- 10 Nov. 2023: Slight gear adjustments based on recent hotfixes and simulation optimizations, particularly regarding trinkets.
- 06 Nov. 2023: Adjusted with new recommended Dungeon/Raid gear and Trinkets for Dragonflight Season 3; adjusted unique weapon discussion; added an explanation of Amirdrassil set bonus effects.
- 04 Sep. 2023: Page reformatted for Patch 10.1.7.
- 12 Jul. 2023: Mentioned the possibility of a higher item level Borrowed Time; rings reordered for better clarity.
- 10 Jul. 2023: Added Dawn of the Infinite gear; rings adjusted.
- 24 May 2023: Added mention of Firelands Timewalking trinkets and a recent Weapons of Order hotfix.
- 10 May 2023: Updated special weapon discussion due to updated simulations; offensive trinkets slightly revised.
- 03 May 2023: Embellishment/crafted gear priority modified; recommended tier slot "offpiece" changed based on recent simulations.
- 01 May 2023: Adjusted with new recommended Dungeon/Raid gear and Trinkets for Dragonflight Season 2; added sections on unique weapon effects and upgrade priorities.
- 20 Mar. 2023: Updated for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 12 Jan. 2022: Added additional information on embellishments; adjusted dungeon trinket recommendations.
- 11 Dec. 2022: Dungeon gear revised and recommended raid gear added; trinkets substantially expanded for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Monk Guides
Guides from Other Classes
This guide has been written by Sinzhu, a Mythic raider on US-Kil'jaeden who has passionately played Brewmaster for the past nine years. He also contributes to the Peak of Serenity and is a Moderator of the Monk Class Discord.
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