Brewmaster Monk Tank Spell List and Glossary — Dragonflight 10.2
On this page, we present you with all spells and procs that you need to understand as a Brewmaster Monk in World of Warcraft — Dragonflight 10.2.
Introduction
This page describes the essential spells and passives all Brewmaster Monks have at Level 70, going over the main aspects of the specialization to help understand the remainder of this guide. It can also be helpful as a quick reference.
If you are leveling a Brewmaster, you likely will only have access to some of the abilities and passives listed here. However, our leveling guide can help specify when you will unlock access to everything.
Primary Resource of a Brewmaster Monk
Energy is the main resource available to Brewmasters, resulting in them having a natural global cooldown of 1 second.
Energy is generated over time, with how much you receive depends upon your Haste. Its maximum capacity is 100, and you will start at that amount. Whatever Energy you would have generated while already at 100 will be wasted.
Many abilities available to a Brewmaster do not have an Energy cost. They are only limited by their cooldown timer. Balancing the use of Energy-spending abilities with free abilities form the core of managing Brewmaster spells.
Baseline Brewmaster Abilities
Ability | Abbreviation | Description/Effect |
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- | A passive to assist you in tanking, increasing your total Armor by 25% and your Stamina by 30%. |
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BoK | Has no cost, deals some damage, and grants you a
stack of ![]() |
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CF | Increases all healing you receive, with the chance to occur being equal to your Critical Strike. In addition, it increases the size of any absorbs on you by 80% of your Critical Strike chance. |
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CJL | A ranged channeled spell that deals low damage to enemies and has the added effect of occasionally knocking back targets in melee. It is very expensive, costing 20 Energy to cast and 20-per-second beyond that. It should only be used to pull far away enemies. |
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EH | Provides a small amount of baseline healing and also draws
all ![]() |
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LS | Allows you to stun all targets within 6 yards of yourself for 3 seconds on a 1-minute cooldown. |
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EB | The Brewmaster Mastery, causing you to gain stacking dodge chance equal
to your Mastery percentage after being hit by an auto-attack or when casting
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MT | Causes enemies you damage to take 5% more Physical damage from everything. This effect is exclusive to Monks and is desirable in all forms of content. |
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Voke | A taunt effect, forcing the target to attack you for 3 seconds with a cooldown of 8 seconds and has a 30-yard range. During that time, your threat generation on that target is also increased. |
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- | Your resurrection spell. It takes 10 seconds to cast — reduced by Haste — and can only be cast outside combat. You should prioritize resurrecting healers during wipes, as they can resurrect all players at once. |
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- | A signature Monk ability, causing you to roll a short distance in the direction you are moving. It has 1 charge with a 20-second cooldown, and can be further modified with certain talents. |
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SCK | Your main multi-target filler spell
that costs 25 Energy to use. It deals four ticks of damage over 1.5 seconds,
reduced by Haste and has no target cap. However, it will deal less damage to
each target hit if hitting more than 5 at a time. It also will attract
any nearby ![]() ![]() ![]() |
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- | A unique way Brewmaster Monks receive damage. When any damage is taken, it is split into a chunk you take immediately and a staggered portion, which you take over 10 seconds. How much of an enemy's attacks you stagger will depend on your Agility and their level. In addition, you can only stagger Magic damage equal to 45% of the amount you would from Physical attacks, which also includes almost all damage-over-time effects. Certain talents and spells can also modify Stagger. |
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TP | Your main single-target filler spell. It deals low damage and reduces the cooldown of your "brew" abilities by 1 second. Using Tiger Palm costs 25 Energy. |
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ToD | Acts as an execute-style offensive cooldown that
carries some defensive value. Every 3 minutes, you may instantly kill any target
with less Health than your maximum amount. However, other players will resist
the effect without opting for other talents. Casting Touch of Death will
also remove some of your ![]() |
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Viv | A small single-target heal. It has a cast time of 1.5 seconds and costs 30 Energy. You should rarely cast this in active combat, and instead only use it during downtime or between fights. |
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- | Teleport yourself to the Peak of Serenity in Pandaria. Casting this ability again while there will send you back to where you were, or to the nearest spirit healer. |
Talented Abilities
As part of the Dragonflight overhaul to the talent system, every specialization has received numerous new passive effects and active abilities. To attempt to break the list of every possible effect down into manageable chunks, we have grouped these abilities into active and passive effects, organized by the rows you will come across them from top to bottom in each tree.
If you would like to know more about which of these talents to select for your own Brewmaster Monk, please see the builds and talents section of our guide.
Talent Tree Rows 1-4
Active Abilities
Ability | Abbreviation | Description/Effect |
---|---|---|
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SooM | A channeled heal which costs 15 Energy per second. ![]() |
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RSK | A basic ability that deals a large amount of damage to a single target;
this ability is further enhanced by the ![]() ![]() |
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TL | Increases the target's movement speed and removes any present roots or snares; 30-second cooldown, 20-yard range. |
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- | Snares the target by 50%. The snare is refreshed by attacking the target. |
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- | Dispels all Poison and Disease effects from a target; 20 Energy cost, with an 8-second cooldown upon successfully dispelling an effect. |
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Para | Incapacitates a target for 1 minute; any damage the target receives will break the effect. |
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KS | Throw a keg at your enemy, dealing
large AoE damage and slowing those hit by 20%. It also reduces the cooldown of
all your Brews by 3 seconds and grants you 5 seconds of ![]() |
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PB | Your main source of active mitigation. It
Purifies 50% of the damage you are currently ![]() |
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HE | Restores 15% of your maximum Health, holding 2 charges on a 30-second recharge time. |
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RJW | Lasts for 9 seconds, dealing damage to all enemies
around you on a 6-second cooldown, but will deal reduced damage per target if
hitting more than 5. Both the duration and the
cooldown are reduced by Haste. This is a choice node shared with ![]() |
Passive Effects
Ability | Abbreviation | Description/Effect |
---|---|---|
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- | Grants an additional charge of ![]() |
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- | Passive reduction to damage taken. |
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TTS | Increases the range and reduces the cooldown of ![]() |
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VE | Increases the healing and Critical Strike chance of ![]() |
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- | Increases the healing of ![]() |
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GotC | Increases all healing received. |
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VV | Allows ![]() |
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FoX | Increases all damage done. |
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- | Reduces the cooldown of ![]() |
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- | The main way to increase how much damage you can
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SS | Every hit of ![]() ![]() |
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GotO | A healing passive. It generates small yellow orbs as you take damage, which heal you if you walk over them or will do so on their own after 30 seconds. You can only have up to 5 spheres active at a time. |
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SotO | Provides your ![]() ![]() ![]() |
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QS | Automatically remove a small amount of ![]() ![]() |
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HS | Allows ![]() ![]() |
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SD | Using any ability with "brew" in its name (except for ![]() ![]() |
Talent Tree Rows 5-7
Active Abilities
Ability | Abbreviation | Description/Effect |
---|---|---|
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- | Place a spirit with ![]() ![]() |
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SHS | Your interrupt; it stops a cast and prevents similar spells from being cast for 4 seconds. It has no cost, with a 15-second cooldown and is not on the global cooldown. This is an important ability for all forms of content out there. |
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FB | Your "big", traditional defensive cooldown, granting damage reduction and increased Health on a long cooldown; gains additional effects from other passive talents. |
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CW | A free ability on a 15-second cooldown that sends a bolt
of Energy which bounces between allies and enemies, healing or damaging them
respectively. This is a choice node shared with ![]() |
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CB | A 1-second cast time on a 30-second cooldown that will
damage or heal all enemies or allies in its path. You can still dodge
while casting this ability. This is a choice node shared with ![]() |
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RoP | Create an area on the ground within 40 yards that prevents most enemies from
being within the zone for 5 seconds. This is a choice node shared with
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- | Create a cloud of mist that travels forward 40 yards. Any enemies that
make contact with it will be put to sleep for 20 seconds but will awaken
from taking damage. This is a choice node shared with ![]() |
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DM | Gain 60% damage reduction against magic damage for 6 seconds while also
dispelling any active magic debuffs and applying them to their original caster,
if possible. 90-second cooldown. This is a choice node shared with
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DH | A 2-minute defensive cooldown that reduces damage for
10 seconds, depending on how hard the hit is. All hits will be reduced by at
least 20%, and incoming damage exceeding 100% of your max Health will be
reduced by 50%. This is a choice node shared with ![]() |
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CB | One of your main defensive tools, allowing you to create a powerful shield that absorbs all damage. This shield will last for 8 seconds or until you have taken enough damage to break it. It has a 45-second cooldown, but it can be reduced by certain talents and abilities. Note that this defensive ability is on the global cooldown. |
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ZM | A channeled defensive cooldown. For 8 seconds, you take 60% less damage but cannot attack. It is broken immediately on receiving Physical damage or movement, and has a 5-minute cooldown. |
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- | Causes you and your target to charge at each other, meeting up halfway between where you both started. After you collide, all enemies within 6 yards of the impact will be rooted for 4 seconds. This ability can also be used as an extra form of interrupt against ability casts, but be warned that many enemies will often try to cast again right after being moved. Note that you must be at least 8 yards away from your target to use this ability, and that it can fail to move certain enemies or yourself due to root effects or immunity to movement effects. |
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BoF | Deals damage in a cone in front of you and has no cost
on a 15-second cooldown. Any targets that have already been hit by
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FB | Gain 15% increased ![]() ![]() ![]() ![]() ![]() |
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BoB | Immediately restores all charges of
![]() ![]() ![]() ![]() ![]() |
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Angry Dave | While this 3-minute cooldown is active, a spirit of Niuzao
will assist you for 25 seconds. During this time, he will attack your targets,
frequently ![]() ![]() |
Passive Effects
Ability | Abbreviation | Description/Effect |
---|---|---|
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EM | Reduces damage taken while channeling ![]() |
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- | Causes any target affected by ![]() |
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FF | Increases the damage of ![]() ![]() |
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- | Reduces the cooldown of ![]() ![]() |
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Torp | Replaces ![]() |
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IsB | Increases your Armor and Dodge by 25% while ![]() ![]() |
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- | Reduces the cooldown of ![]() |
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PR | Increases the Critical healing of ![]() |
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YG | Gain an absorb shield equal to 2% of your maximum health every 2 seconds
in combat, up to 10%; note that the shield will only absorb damage from
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EotT | Causes ![]() |
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DotW, DoW | Gain 10% additional Dodge at all times. This is a choice node
shared with ![]() |
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- | Allows ![]() |
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SoS | ![]() ![]() |
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CFl | Using any ability with "brew" in its name (except for ![]() ![]() ![]() |
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GE | Successfully dodging an enemy or having them miss you grants 3 seconds of bonus movement speed, stacking up to 3 times. |
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PC | Using ![]() ![]() ![]() |
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- | ![]() |
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TS | Being healed by ![]() ![]() ![]() ![]() |
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GP | ![]() ![]() ![]() |
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FO | You can move while channeling ![]() |
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SBT | ![]() ![]() |
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FoM | ![]() ![]() |
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SB | ![]() ![]() ![]() |
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Sal's, Salsa | Casting ![]() ![]() ![]() |
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BnW, BaW | ![]() ![]() |
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LB | Reduces the cooldown of ![]() ![]() ![]() |
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ToN | Gain up to 15% Mastery based on your ![]() ![]() ![]() ![]() ![]() |
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PoI | Temporarily gain a small amount of Dodge when using ![]() ![]() |
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CS | Dodging an attack or having an enemy miss you increases the damage of your
next ![]() ![]() |
Talent Tree Rows 8-10
Active Abilities
Ability | Abbreviation | Description/Effect |
---|---|---|
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JSS | Summon a statue that replicates your ![]() |
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Catue | Summon a statue that pulses Nature damage to all enemies around it over a 30-second period, on a 2-minute cooldown. |
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Dave | Summon a statue that pulses threat to all enemies within 20 yards. The
statue has its own health bar and can be summoned every 10 seconds. It can
also be targeted by ![]() |
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BdB | Coat enemies and allies in a targeted location for 10 seconds. During this time, all of your abilities have a 50% chance to replicate 40% of their damage or healing done. This ability's cooldown is affected by Brew cooldown reduction effects. |
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EK | Toss a flaming keg with no target cap on a 1-minute cooldown. Every target hit will deal 99% reduced damage with their auto attacks for 3 seconds. In addition, all direct hits from your attacks will deal bonus Fire damage during this time. |
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WoO | Gain 10% Mastery for the next 30 seconds while also resetting the cooldown
of ![]() ![]() ![]() |
Passive Effects
Ability | Abbreviation | Description/Effect |
---|---|---|
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CtH | Provides an increased healing aura to yourself and allies within 10 yards; the effect lingers for 10 seconds if they leave this range, and is always active on you. |
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EfR | ![]() ![]() |
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WW | Provides an increased movement speed aura to yourself and allies within 10 yards; the effect lingers for 10 seconds if they leave this range, and is always active on you. |
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FT | Reduces the cooldown of ![]() |
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GP | Provides an increased Avoidance aura to yourself and allies within 10 yards; the effect lingers for 10 seconds if they leave this range, and is always active on you. |
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STA | Healing a target that is below 35% of their maximum Health (including yourself) triggers bonus healing for you for the next 4 seconds. |
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RF | Attacks have a chance to trigger a burst of Nature damage to all nearby enemies. 10% proc chance; 1-second cooldown between procs. |
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- | Receiving significant damage from one hit gives you additional damage reduction for 4 seconds; this reduction does not apply to the hit that triggered it, and there is a 30-second cooldown between activations. |
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DfB | ![]() ![]() ![]() |
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ChP, Chips | Casting ![]() ![]() ![]() ![]() |
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HT | ![]() |
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WwtO | Gaining ![]() ![]() |
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EF | ![]() ![]() |
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AnS, A&S | Dodging an attack or having an enemy miss you reduces the cooldown of your "brew" abilities. This effect has a 3-second cooldown. |
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FP | ![]() |
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- | ![]() ![]() ![]() ![]() |
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BoC | Casting ![]()
|
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PtA | You no longer can cast ![]() ![]() ![]() ![]() |
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BB | You have a chance to cast ![]() ![]() |
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- | ![]() ![]() |
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SSLK | ![]() |
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CtA | Casting ![]() ![]() ![]() ![]() ![]() |
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- | Casting ![]() ![]() ![]() ![]() ![]() |
Further Reading
Since nearly every single major ability for Brewmaster Monk interacts with each other, it can be difficult to figure out how they are meant to be prioritized. But now that you know what they do, our rotation page can help you see how to balance your moves between Brews, Energy, and cooldowns.
Changelog
- 10 Nov. 2023: Added additional clarification for certain abilities; standardized terminology across effects.
- 06 Nov. 2023: Reviewed for Patch 10.2.
- 04 Sep. 2023: Added Zen Pilgrimage for comprehensive purposes.
- 10 Jul. 2023: Added new Yu'lon's Grace, Dance of the Wind, and Press the Advantage talents.
- 02 Jun. 2023: Updated Bountiful Brew and Weapons of Order descriptions based on recent hotfixes.
- 01 May 2023: Added new Song of Chi-Ji talent.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2022: Added the new Spirit of the Ox Talent, along with other adjustments as part of Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Monk Guides
Guides from Other Classes
This guide has been written by Sinzhu, a Mythic raider on US-Kil'jaeden who has passionately played Brewmaster for the past nine years. He also contributes to the Peak of Serenity and is a Moderator of the Monk Class Discord.
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