Destruction Warlock DPS Spell List and Glossary — Dragonflight 10.1
On this page, we present you with all spells and procs that you need to understand as a Destruction Warlock in World of Warcraft — Dragonflight 10.1.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Destruction Warlock spells.
Destruction Warlock Spell Summary
If you are new to the Destruction Specialization, this is a great place to start reading and begin breaking down the key spells that hold together this specialization. On this page we will discuss what abilities your specialization uses, how they influence gameplay and resource generation, and the ways they interact with each other and your cooldowns. If you have some experience with Destruction already, it is recommended you skip over this section and move on to the rest of the guide.
In order to utilize abilities more efficiently, check out the Macros section on the Addon page.
Main Resources for Destruction Warlock
Soul Shards are the main resource of Destruction Warlocks. Each Soul shard is made up of 10 Soul Shard Fragments. Soul Shards and Fragments are generated by your filler spells and your DoT effect, and they can be spent on an extremely powerful nuke or an AoE damage-over-time effect. You can have a maximum of 5 Soul Shards (50 Soul Shard Fragments).
Mana is a secondary resource for Destruction Warlocks. Your main spells do not
cost very much Mana to cast, and will never threaten your Mana pool. Utility
spells, such as Demonic Gateway, and crowd control abilities, such
as
Fear, cost relatively more Mana than ever before, so be wary
about using them too liberally.
Unlocking Abilities
This page lists all the different abilities available after reaching max level. If you are still in the process of leveling, check out the Warlock Leveling page, which offers detailed information on when you unlock all of these abilities.
Basic Abilities for Demonology Warlock
These abilities are available no matter what talents you chose, and form the bread and butter of this specialization.
For more information on how to use these abilities together in your rotation, please read our rotation page.
Soul Shard Generating Abilities
Immolate is a damage-over-time spell that deals very high
damage. It generates a Soul Shard Fragment when it ticks and additional
Fragment on critical strikes. This should be kept applied at all times to
targets who will live for 5 seconds or more.
Incinerate is your main filler. It generates 1 Soul Shard Fragment
on hits and 2 Soul Shard Fragments on critical strikes.
Demons
While leveling, Warlocks will learn to summon different demons, each one offering a unique set of abilities and therefore better suited for specific situations.
Summon Imp is the first demon available, offering ranged attacks
and a defensive dispel. It is better suited for scenarios where having an
additional defensive dispel that does not come from a player is valuable, and
when there will be frequent target swaps and a melee demon without a charge
would waste precious seconds.
Summon Voidwalker is the second demon and the first melee. Sporting
high armor, Taunt, and AoE is the better option to tank damage or to deal
AoE.
Summon Sayaad offers a unique debuff that increases the damage
taken from the demon by up to 10% and slows the target by 50%, while also
offering
Seduction as an additional form of crowd control. It is
best suited for PvP and for pure single-target damage.
Summon Felhunter is the only baseline pet with an interrupt and an
offensive purge, making it desirable in those situations.
Defensive Cooldowns and Tools for Destruction Warlock
Ability | Abbreviation | Description/Effect |
---|---|---|
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- | A baseline defensive cooldown, combining damage reduction along with interrupt and silence immunity. |
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- | An iconic Warlock ability that allows to disorient a target for the duration, or until they suffer enough damage to snap out of it. It has no cooldown but is limited to 1 target at any time and has a relatively high mana cost. |
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CoW | Slows the target's attack speed; it is mostly useful against enemies (or classes) that hit hard with their auto attacks. |
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HS | These are unique consumables created by Warlocks that restore
25% of a target's total health with 3 charges, made using ![]() ![]() |
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- | This initially sacrifices player health to heal their current pet over time; it is generally used to extend the survivability of the minion while under pressure. |
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DL | Channeled spell that transfers health from the target to the player; it is first and foremost a defensive tool to recover health points at the expense of lower damage output. |
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- | Summon a separate entity which the player controls instead of themselves, allowing you to remotely scout locations, without putting yourself in danger. |
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UB | Enables underwater breathing and most importantly increases swim speed. |
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- | Take control of any non boss Demon and use it as your main pet for its duration. |
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- | Passive that grants an absorption shield for 8% of all single target damage done, up to a maximum of 10% of maximum player health. |
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SS | Powerful utility that can be used both preemptively and reactively to resurrect a player in combat. |
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- | Condense, in a single keybind, your demon's most relevant active abilities:
|
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- | Allows you to summon a Doomguard with the aid of 4 more players. |
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- | Allows you to create a summoning stone and summon party/raid members. |
Class Tree Active Abilities of Destruction Warlock
Ability | Abbreviation | Description/Effect |
---|---|---|
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FelDom | Reduces the next demon summon cast time by 6 seconds and removes the Soul Shard cost. |
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TP | Allows you to place a rune for 15 minutes and to teleport to that location while removing movement-slowing effects. |
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BR | Toggled ability that provides a movement speed bonus and a minimum speed of 100% at the expense of your health as long as it is active. |
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CoT/CoEx | grant access to both ![]() ![]() |
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HoT | A disorient ability that can affect up to 5 targets within 10
yards of you. Works similar to ![]() |
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Coil | Horrify effect that incapacitates a target for 3 seconds but above all heals the you for 20% of you total health. Extremely valuable both in PvP and PvE. |
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- | Empowers the next curse application. Abilities that apply a curse to multiple targets will also benefit from this active. |
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- | Allows you to phase a Demon or Aberration out, preventing any of their actions and making them immune. |
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Gate, Gateway | creates two points which players can travel between by interacting with. Players may only use the gateway once every 90 seconds. |
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DP | Sacrifices a portion of your current health to provide a much greater shield. Can be used while crowd controlled. Due its low cooldown and strength of the shield it is one of the main reason Warlocks are considered very durable and survivable. |
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SF | The only AoE stun Warlocks have access to, valuable in dungeons and PvP alike. |
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- | Offers an very strong slow in a cone in front of the you. |
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SK | Pulses AoE damage based on the number of souls stored. Souls are received periodically while in combat and for every enemy slain, up to a maximum of 10 souls stored. |
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Sburn | consumes a Soul Shard to enhance the next selected spell. The Drain Life and Healthstone interactions are arguably the strongest defensive options while also being the ones with the highest usability across various situations. The other choices can be equally powerful but they are answers to very specific scenarios. |
Class Tree Passive abilities for Destruction Warlock
Ability | Abbreviation | Description/Effect |
---|---|---|
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- | Reduces the cooldown of Fel Domination increasing the frequency of use. |
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- | Empowers the ![]() |
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- | Empowers ![]() |
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- | Reduces the health cost of ![]() |
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- | Offers a very moderate damage reduction after using either Demonic Gateway or Demonic Circle. |
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- | increases stamina. |
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- | Increases pet attack speed each time the Warlock generates a full shard. |
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- | Provides a pet damage boost whenever the Warlock generates a full shard. |
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- | Increases the Warlock and their pet's maximum health. |
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- | Reduces ![]() |
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- | Adds a healing over time component to ![]() |
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- | Increase Healthstone heal and makes it, so any party/raid member that uses one of the warlock healthstones also heal the Warlock themselves for the same amount. |
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- | Adds a minor slow to targets after they have been feared. |
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|
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- | Grants the caster leech after using a healthstone. |
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- | Increases the amount of health and Mana a player will have when resurrected
with a ![]() |
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- | Increases the damage reduction component of ![]() |
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- | Reduces the cooldown of ![]() |
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- | Reduces the amount of health sacrificed for the same shield value. |
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- | Reduces ![]() |
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- | Increases ![]() |
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- | Increases ![]() |
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- | Increases ![]() |
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- | Provides constant background healing for the Warlock and their pet. |
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sl, link | Transfer 10% of the damage taken by the Warlock to their pet instead. When
using ![]() |
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- | Enhance pets utility ability with a corresponding minor bonus effect. |
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- | Provide cooldown reduction on ![]() |
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GoSyn | Give 2 different buffs with 2 separate chances to increase the damage of the player and their pet. |
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- | Increases the damage transferred to the pet while below the health threshold. |
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SC | Gives a chance for every Shard spent to be refunded. |
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- | Reduces the chance the Warlock will be critically hit and also reduces the damage their pet takes. |
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- | Makes ![]() |
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- | Periodically summons an invulnerable guardian that deals moderate single target damage. |
Specialization Tree Active Abilities of Destruction Warlock
Ability | Abbreviation | Description/Effect |
---|---|---|
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CB | Single-target heavy damage ability that costs 2 Soul Shards. This
damage is always a Critical Hit, and ![]() |
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conf | Instant-cast spell with 2 charges. It generates 5 Soul Shard Fragments on cast, and the cooldown of the charges is reduced by Haste rating. |
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RoF | Consumes 3 Soul Shards and deals Fire damage in an area, over a period of 8 seconds (reduced by Haste). |
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- | Applies a debuff on a target that replicates all single-target abilities at 60% of their original strength. |
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CDF | Cooldown-channeling ability that shoots bolts randomly at any
target affected by ![]() |
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cata | Ground-targeted AoE high damage spell that also
applies ![]() |
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SF | Single-target hard-hitting ability on a 45-second cooldown that
also applies ![]() |
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SBr | single-target instant cast ability with 2 charges that has 50% additional Critical chance if the target has 20% health or less. It uses 1 Soul Shard but if the target dies within 5 seconds the Shard cost and the charge is refunded. |
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GoSac | Allows sacrificing the current Demon to inherit
their ![]() |
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infernal | Targeted ability that deals Fire damage and stuns within an AoE. Upon landing, the Infernal generates 1 Soul Shard Fragment every 0.5 seconds for you. It deals damage every 2 seconds to all nearby targets, scaling with Haste. Infernal lasts 30 seconds and has a 3-minute cooldown period. |
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rift | Instant-cast ability that opens a random portal which does damage and generates 3 Soul Shard fragments on cast. |
Specialization Tree Passive Abilities of Destruction Warlock
Ability | Abbreviation | Description/Effect |
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RE | Gives your spells a chance to give 15% Haste for 8 seconds. |
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IC | Makes ![]() ![]() |
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- | Makes ![]() ![]() ![]() ![]() |
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- | Gives single-target spells a chance to apply a ![]() |
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- | Increases the Fire damage targets affected by ![]() |
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RB | Increases the damage
of ![]() ![]() ![]() ![]() ![]() |
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- | Adds a third charge to ![]() |
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EP | Reduces the cooldown of ![]() |
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- | Increases ![]() ![]() |
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CH, cry | Makes ![]() |
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II | Increases ![]() |
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- | Increases ![]() |
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RD | Increases the number of bolts fired off
by ![]() ![]() |
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RH | Increases the damage you do for each spell duplicated by a Havoc effect. |
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- | Passively grants increased critical strike chance and makes
Physical attacks directed to you have a chance to grant a
instant ![]() |
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FnB | Makes ![]() |
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- | Reduces ![]() ![]() ![]() |
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CoC | Gives ![]() ![]() |
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FP | Gives bonus Haste when ![]() |
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ScF | Increases ![]() |
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- | Increases ![]() ![]() ![]() ![]() |
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erad | Makes ![]() |
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AR | Increases ![]() ![]() ![]() |
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DE, embers | Doubles the amount of Soul Shard fragments generated
by ![]() |
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RoR | After spending 15 Soul Shards, makes your next ![]() ![]() |
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CC | Reduces the shard cost by 1 of the next 3/6 casts
of ![]() ![]() ![]() ![]() |
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IB | Increases the damage your Infernal's Immolation will do with each Infernal melee attack on the target. |
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PO | Gives bonus Mastery for each individual Soul Shard spent. The
additional stacks will not refresh the duration. Stacks are
counted before Shard cost reduction from ![]() |
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madness | Increases the damage of subsequent casts of ![]() ![]() ![]() |
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MRi | Reduces the amount of Soul Shards required to
trigger ![]() |
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BtA | Increases the damage of the next two ![]() ![]() ![]() |
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RoC | Gives each Soul Shard spent during ![]() |
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GWD | Reduces the cooldown of ![]() |
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CI | Makes Soul Shard spenders always benefit from the maximum value of Mastery. |
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AoD, avatar | Summons a Blasphemy each time ![]() |
Changelog
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Updated talent trees to reflect class changes for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Warlock Guides
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This guide has been written by Motoko, Warlock main since The Burning Crusade, co-admin in the Warlock Discord, and theorycrafter and contributor for LockOneStopShop.
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