Destruction Warlock DPS Spell List and Glossary — Midnight Pre-Patch (12.0)
On this page, we present you with all spells and procs that you need to understand as a Destruction Warlock in World of Warcraft — Midnight Pre-Patch (12.0).
If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Destruction Warlock spells.
Destruction Warlock Spell Summary
If you are new to the Destruction Specialization, this is a great place to start reading and begin breaking down the key spells that hold together this specialization. On this page, we will discuss what abilities your specialization uses, how they influence gameplay and resource generation, and the ways they interact with each other and your cooldowns. If you have some experience with Destruction already, it is recommended you skip over this section and move on to the rest of the guide.
In order to utilize abilities more efficiently, check out the Macros section on the Add-on page.
Main Resources for Destruction Warlock
Soul Shards are the main resource of Destruction Warlocks. Each Soul Shard is made up of 10 Soul Shard Fragments. Soul Shards and Fragments are generated by your filler spells and your DoT effect, and they can be spent on an extremely powerful nuke or an AoE damage-over-time effect. You can have a maximum of 5 Soul Shards (50 Soul Shard Fragments).
Mana is a secondary resource for Destruction Warlocks. Your main spells do not
cost very much Mana to cast and will never threaten your Mana pool. Utility
spells, such as
Demonic Gateway, and crowd control abilities, such
as
Fear, cost relatively more Mana than ever before, so be wary
about using them too liberally.
Unlocking Abilities
This page lists all the different abilities available after reaching the max level. If you are still in the process of leveling, check out the Warlock Leveling page, which offers detailed information on when you unlock all of these abilities.
Basic Abilities for Demonology Warlock
These abilities are available no matter what talents you choose. They form the bread and butter of this specialization.
For more information on how to use these abilities together in your rotation, please read our rotation page.
Soul Shard Generating Abilities
Immolate is a damage-over-time spell that deals very high
damage. It generates a Soul Shard Fragment when it ticks and additional
Fragment on critical strikes. This should be applied at all times to
targets who will live for 5 seconds or more.
Incinerate is your main filler. It generates 1 Soul Shard Fragment
on hits and 2 Soul Shard Fragments on critical strikes.
Demons
While leveling, Warlocks will learn to summon different demons, each one offering a unique set of abilities and, therefore, better suited for specific situations.
Summon Imp is the first Demon available, offering ranged attacks
and a defensive dispel. It is better suited for scenarios where having an
additional defensive dispel that does not come from a player is valuable and
when there are frequent target swaps and a melee demon without a charge
would waste precious seconds.
Summon Voidwalker is the second Demon and the first melee. Sporting
high armor, Taunt, and AoE is the better option to tank damage or to deal
AoE.
Summon Sayaad offers a unique debuff that increases the damage
taken from the Demon by up to 10% and slows the target by 50% while also
offering
Seduction as an additional form of crowd control. It is
best suited for PvP and for pure single-target damage.
Summon Felhunter is the only baseline pet with an interrupt and an
offensive purge, making it desirable in those situations.
Defensive Cooldowns and Tools for Destruction Warlock
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| UR | A baseline defensive cooldown, combining damage reduction along with interrupt and silence immunity. | |
| - | An iconic Warlock ability that allows you to disorient a target for the duration, or until they suffer enough damage to snap out of it. It has no cooldown but is limited to 1 target at any time and has a relatively high mana cost. | |
| CoW | Slows the target's attack speed; it is mostly useful against enemies (or classes) that hit hard with their auto attacks. | |
| HS | These are unique consumables created by Warlocks that restore
25% of a target's total health with 3 charges, made using |
|
| DL | Channeled spell that transfers health from the target to the player; it is, first and foremost, a defensive tool to recover health points at the expense of lower damage output. | |
| - | Summon a separate entity which the player controls instead of themselves, allowing you to remotely scout locations without putting yourself in danger. | |
| UB | Enables underwater breathing and, most importantly, increases swim speed. | |
| - | Take control of any non-boss Demon and use it as your main pet for its duration. | |
| - | Passive that grants an absorption shield for 8% of all single target damage done, up to a maximum of 10% of maximum player health. | |
| SS | Powerful utility that can be used both preemptively and reactively to resurrect a player in combat. | |
| - | Condense, in a single keybind, your Demon's most relevant active abilities:
|
|
| - | Allows you to summon a Doomguard with the aid of 4 more players. | |
| - | Allows you to create a summoning stone and summon party/raid members. |
Class Tree Active Abilities of Destruction Warlock
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| FelDom | Reduces the next Demon summon cast time by 6 seconds and removes the Shard cost. | |
| TP | Allows to place a rune for 15 minutes and to teleport to that location while removing movement slowing effects. | |
| BR | Toggle ability that provides movement speed bonus and a minimum speed of 100% at the expense of Warlock health as long as it is active. | |
| CoEx | Reduces target movement speed. | |
| CoT | Reduces target cast speed. | |
| HoT | A disorient ability that can affect up to 5 targets within 10 yards of the
Warlock. It works similarly to |
|
| Coil | Horrify effect that incapacitates a target for 3 seconds but, above all, heals the Warlock for 20% of their total health. Extremely valuable both in PvP and PvE. | |
| - | Allows for phasing a Demon or Aberration out, preventing any actions and making them immune. | |
| Gate, Gateway | Creates two points which players can travel between by interacting. Players may only use the gateway once every 90 seconds. | |
| DP | Sacrifices a portion of the caster's current health to provide a much greater shield. It can be used while crowd-controlled. Its low cooldown and strength of the shield is one of the main reasons warlocks are considered very durable and survivable. | |
| SF | The only AoE stun Warlocks have access to. Valuable in dungeons and PvP alike. | |
| Sburn | Consumes a shard to enhance the next selected spell. The Drain Life and Healthstone is the strongest defensive option while being the one with the highest usability across all the various situations. The other choices can be equally powerful but are answers to particular scenarios. | |
| BoW | A stronger AoE |
|
| BoT | A stronger AoE |
Class Tree Passive abilities for Destruction Warlock
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| - | Reduces the cooldown of Fel Domination, increasing the frequency of use. | |
| - | Empowers the |
|
| - | Empowers |
|
| - | Reduces the health cost of |
|
| - | increases stamina. | |
| - | Increase the amount of damage the targets will suffer before breaking from a Feared effect. | |
| - | Increases the Warlock and their pet's maximum health. | |
| IB | Healing done with |
|
| PoA | Increases Critical Strike chance. | |
| PotS | Increases Haste. | |
| - | Increases cast range and healing done by |
|
| FM | Allows curses to affect all enemies within 10 yards of the target. | |
| EHS | Increase the healing done by |
|
| - | Offers a very moderate damage reduction after using either Demonic Gateway or Demonic Circle. | |
| FS | Increase Soul Leech shield. | |
| - | Enhance pet's utility ability with a corresponding minor bonus effect. | |
| GA | Fasten both channeling and healing done by |
|
| - | Reduces the amount of health sacrificed for the same shield value. | |
| - | Reduces |
|
| - | Increases Intellect | |
| - | Increases Leech | |
| - | Reduces the chance the Warlock will be critically hit and also reduces the damage their pet takes. | |
| EDL | Increases the amount of heal granted by |
|
| - | Increases the damage reduction component of |
|
| - | Reduces the cooldown of |
|
| - | Cast time reduction on |
|
| sl, link | Transfer a percentage of the damage taken by the Warlock to their pet
instead. When using |
|
| FT | Reduces the cast time and allows a second use of |
|
| - | Provides constant background healing for the Warlock and their pet. | |
| OD | Reduces cooldown and increases radius of |
|
| PoG | Warlock Healthstones can be used by the caster every minute, without being limited to one per combat. |
Specialization Tree Active Abilities of Destruction Warlock
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| CB | Single-target heavy damage ability that costs 2 Soul Shards. This
damage is always a Critical Hit, and |
|
| conf | Instant-cast spell with 2 charges. It generates 5 Soul Shard Fragments on cast and the cooldown of the charges is reduced by Haste rating. | |
| RoF | Consumes 3 Soul Shards and deals Fire damage in an area over a period of 8
seconds (reduced by Haste). The choice node changes the targeting method from
the default ground target |
|
| - | Applies a debuff on a target that replicates all single-target abilities at 60% of their original strength. | |
| SBr | Single-target instant cast ability usable when the target is at 20% HP or less. It uses 1 Soul Shard, but if the target dies within 5 seconds, the Shard cost, and the charge is refunded. | |
| cata | Ground-targeted AoE high damage spell that also
applies |
|
| infernal | Targeted ability that deals Fire damage and stuns within an AoE. Upon landing, the Infernal generates 1 Soul Shard Fragment every 0.5 seconds for you. It deals damage every 2 seconds to all nearby targets, scaling with Haste. Infernal lasts 30 seconds and has a 3-minute cooldown period. | |
| GoSac | Allows sacrificing the current Demon to inherit
their |
|
| SF | Single-target hard-hitting ability on a 45-second cooldown that
also applies |
|
| rift | Instant-cast ability that opens a random portal which does damage and generates 3 Soul Shard fragments on cast. | |
| CDF | Cooldown-channeling ability that shoots bolts randomly at any
target affected by |
Specialization Tree Passive Abilities of Destruction Warlock
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| - | Adds a third charge to |
|
| BD | Makes |
|
| - | Increase Mastery. | |
| RB | Spread an existing |
|
| EP | Reduces the cooldown of |
|
| - | Gives single-target spells a chance to apply a |
|
| ScF | Increases |
|
| - | Passively grants increased critical strike chance and makes
Physical attacks directed at you have a chance to grant a
instant |
|
| - | Increases |
|
| AR | Increases |
|
| FC | Critical Strikes have a chance to make |
|
| - | ||
| FP | Gives bonus Haste when |
|
| Es | Increases the damage of all Fire spells and reduces the cast time
of |
|
| FnB | Makes |
|
| LoF | ||
| RE | Gives your spells a chance to give 15% Haste for 8 seconds. | |
| IC | Makes |
|
| CC | Increases the damage of your next 8 of |
|
| RoC | Gives each Soul Shard spent during |
|
| SuE | Passive increase in Warlock and Pet damage. | |
| - | Passive Critical Strike damage increase. | |
| ICB | Increases the damage and reduces the cast time
of |
|
| - | Increases the tick rate of both |
|
| - | Passive Critical Strike chance increase. | |
| - | Reduce |
|
| CoC | Gives |
|
| DE, embers | Doubles the amount of Soul Shard fragments generated
by |
|
| DI | Periodic damage from |
|
| AoD, avatar | Summons an Overfiend, which casts several Chaos Bolts at reduced
effectiveness by casting |
|
| CI | Increases the floor at which Soul Shard spenders are affected by Mastery. (The default is 50% of the value, and another random amount is added between 51 to 100%) | |
| AI | ||
| RD | Increases the number of bolts fired off
by |
Hero Talents for Destruction Warlock
Diabolist
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| - | Spending Shards grants a buff which duration is reduced for every shard
spent afterwards. Once expired the
next |
|
| - | Enemies attacked by Overlord will receive increased damage for a period. | |
| ToR | Increase the damage and reduce the cast time of
|
|
| - | Mother of Chaos empowers your next |
|
| - | Reducing Diabolic Ritual summons a |
|
| - | ||
| - | Reduces cooldown on |
|
| - | ||
| IM | Spending shards during |
|
| - | ||
| - | ||
| - | ||
| - | Fire and Demons damage increased. | |
| - | ||
| - | Damage transferred by |
|
| - | Grant a stacking Intelligence buff for a period when |
|
| - | Summoning a Pit Lord cause the next |
Hellcaller
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| - | Replaces |
|
| - | Increases Fire damage and Fire spells gains more Critical Strike chance. | |
| BS | DoT effect that triggers from |
|
| - | Increases Shadow damage and Shadow spells gains more Critical Strike chance. | |
| - | Increase the damage of baseline shard spenders. | |
| CoS | Adds |
|
| - | Affects every enemies within 30 yards with both |
|
| HR | ||
| BT | ||
| - | ||
| - | Reduce your maximum health to guarantee a bigger |
|
| DF | ||
| - | Increase |
|
| SotD | Guarantee to collapse |
|
| - | ||
| - | ||
| malev | Cooldown that deals high damage on every target affected
by |
Changelog
- 19 Jan. 2026: Updated for Midnight Pre-Patch.
- 30 Nov. 2025: Reviewed for Patch 11.2.7.
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Reviewed for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Reviewed for The War Within.
- 23 Jul. 2024: Updated for The War Within pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed for 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Updated for Patch 10.2
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Updated for talent changes in Patch 10.1.5.
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Updated talent trees to reflect class changes for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Warlock Guides
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This guide has been written by Motoko, Warlock main since The Burning Crusade, co-admin in the Warlock Discord, and theorycrafter and contributor for LockOneStopShop.
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