Guardian Druid Essences — Battle for Azeroth (BfA) 8.2
On this page, we go over the new Essence system in Patch 8.2 of World of Warcraft — Battle for Azeroth, and we tell you which are the best essences to use as Guardian Druid, both for minor and major powers. Please refer to our Patch 8.2 Guide to Essences for more information about the Essence system and where Essences can be obtained from.
1. Azerite Essences for Guardian Druids
Introduced in Patch 8.2, Essences are unique items that drop from various forms of content. They are activated through your Heart of Azeroth, and they buff your character in various ways, depending on the Essences that are currently active.
Our Essence Guide has a full list of all the Essences, together with their descriptions and explanations on how they work.
What follows on this page will relate directly to how Essences affect this spec, since generic information is beyond the scope of this guide.
Disclaimer: Please note that at the moment, simulations and general theorycrafting around Essences is a work in progress, and as a result, most of the recommendations made here are subject to change.
2. Default Choice of Essences for Guardian Druid
As a general guideline, assuming you are not required to use a special purpose essence for a specific encounter, your essence choice should be:
- Raiding with a defensive setup: Memory of Lucid Dreams major, Lifeblood and Null Barrier minor essences.
- Raiding with an offensive setup (Single Target): Concentrated Flame major, Lifeblood and Lucid Dreams minor essences.
- Raiding with an offensive setup (Multitarget): Conflict major, Lifeblood and Lucid Dreams minor essences.
- Mythic+: Conflict major, Lifeblood and Sphere of Suppression minor essences.
3. Essence Rankings for Guardian Druid
3.1. Mandatory Essences for Guardian Druid
- Memory of Lucid Dreams doubles your Rage generation briefly. This applies to all sources of Rage generation, including auto attacks, incoming auto attacks, Rage gain from talents such as Bristling Fur and Blood Frenzy, and abilities that generate Rage. This essence significantly increases overall Rage generation, allowing you to cast more Ironfurs or Mauls over a raid encounter or dungeon run. The minor essence is also quite powerful, occasionally refunding 50% of the cost of your spenders. Notably, if the refund procs while the major essence is active, the refund is also doubled. This essence will be the default choice for general purposes.
- Anima of Death has a similar effect to the Idol of Indiscriminate Consumption trinket, however the essence also deals damage to you and therefore must hit at least one target to break even in healing. This essence provides a very potent heal on a moderate cooldown, and is also one of the few essences available to Guardians that does not split damage among multiple enemies. Its minor power is not especially noteworthy. You will want to have this essence available for Mythic+ dungeons and multi-target raid encounters.
- Conflict activates the Sharpened Claws PvP talent in PvE content and in the open world without War Mode enabled. This essence is by far the strongest multi-target DPS choice, if you can cast Maul frequently enough to maintain a high uptime on the buff. The downside is a loss in defensiveness, since you will not be casting Ironfur as often. The minor has a chance to grant a stacking Versatility buff, which is decent, but not worth taking on its own merits. Take Conflict if you want to maximise your DPS in multi-target situations.
- Worldvein Resonance's minor power occasionally creates a Lifeblood Shard near you for 18s, boosting your primary stat, and that of nearby allies if they also have the minor essence selected. This is a strong essence, which scales very well with group size, and will likely be the default choice for a minor slot in raids. Its major power is mostly forgettable.
- Azeroth's Undying Gift provides a large damage reduction on a short cooldown. This essence will be especially useful for enhancing your defensive cooldown rotation against raid bosses, or may even allow you to survive deadly attacks that would otherwise kill you. The minor essence is also quite powerful, granting you a large portion of Armor when you are at low health, further improving your survivability. Have this essence available for raid encounters where tank damage is high.
3.2. Situational Essences for Guardian Druid
- Vision of Perfection has a chance to activate Incarnation: Guardian of Ursoc, even if you do not have that talent selected. While not the strongest essence, it does add some fun and flavour into the rotation and is completely passive, if you prefer not to add additional buttons into your rotation. The minor effect is also quite strong, reducing the cooldown of Survival Instincts by 13%. This effect stacks with Survival of the Fittest, bringing the final cooldown to just over two minutes. Take this essence if you want to make your rotation a little more interesting.
- Empowered Null Barrier grants you a magic absorption shield, and also dispels all harmful effects from you when it is cast. The shield itself is unremarkable, but the dispel is situationally very powerful. The minor grants a passive magic absorption shield, which can be quite valuable on fights with high magic damage intake. Take this essence if you require a personal dispel outside of your or your healer's toolkit.
- Suppressing Pulse slows nearby enemies' movement speed, as well as their attack speed. If you hit a slowed enemy, you also gain movement speed. The minor is a weaker passive version of the major, with the additional effect of granting you Haste when you are hit. This is a utility pick that may see use in Mythic+ dungeons if you ever need to kite enemies without being hit.
- Concentrated Flame is a ramping single target attack, that resets after three hits. Crucible of Flame's major effect has the highest single-target DPS of any essence. The ability can also be used to heal yourself or allies, but it does not heal enough to be useful for that purpose. The minor effect has a chance to apply a stacking DoT that deals a small amount of damage, but this is not enough to be considered strong by itself.
3.3. Lackluster Essences for Guardian Druid
These essences should only be picked if you have a real, tangible use case for them.
- Aegis of the Deep grants flat damage reduction on incoming attacks. Generally flat damage reduction is weaker than percent-based reductions, and this essence in particular is quite weak compared to the alternatives. The minor essence grants Versatility based on how many enemies are nearby, which may be useful in Mythic+ dungeons where you are surrounded by many mobs. It too is outclassed by some of the other minor essences available.
- Ripple in Space allows you to teleport to a target location after a brief period. It may see use in PvP, or if a particular strategy for a raid boss requires a teleport, but this essence is not useful for general purpose. Its minor power may be worth using, provided you are in a position to move large distances to activate it (such as in a Mythic+ dungeon).
- 07 Jul. 2019: Updated for Mythic+ Season 3 and The Eternal Palace.
- 27 Jun. 2019: Updated rankings with post-patch observations.
- 24 Jun. 2019: Page added.
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