An Overview of Druid Class Changes in the War Within Pre-Patch
The following page covers the latest Druid changes in World of Warcraft.
TABLE OF CONTENTS OF THIS PAGE
1.
Druid Class Guides for the War Within Pre-Patch
If you are looking for Druid class guides, please visit one of the guides linked below.
2.
General Druid Class Changes in the War Within Pre-Patch
Flight Form is now able to Skyride.
- All talent trees have had many talents move locations or have had their pathing updated.
- New Talent:
Oakskin —
Survival Instincts and
Barkskin reduce damage taken by an additional 10%.
- New Talent:
Fluid Form —
Shred and
Rake can be used in any form and shifts you into Cat Form.
Mangle can be used in any form and shifts you into Bear Form.
Wrath and
Starfire shifts you into Moonkin Form, if known.
- New Talent:
Ursoc's Spirit — Stamina in Bear Form is increased by 10%.
- New Talent:
Instincts of the Claw —
Shred,
Swipe,
Rake,
Mangle, and
Thrash damage increased by 5/10%.
- New Talent:
Lore of the Grove —
Moonfire and
Sunfire damage increased by 5/10%.
Rejuvenation and
Wild Growth healing increased by 3/5%.
- New Talent:
Starlight Conduit —
Wrath,
Starsurge, and
Starfire damage increased by 5%. For non-Balance, Starsurge's cooldown is reduced by 4 seconds and its mana cost is reduced by 50%.
Improved Swipe has been removed from the talent tree and its benefit added to Swipe by default.
Moonkin Form has been removed from the talent tree and is now learned at level 10 for Balance Druids.
Swiftmend has been removed from the talent tree and is now learned at level 11 for Restoration Druids.
Heart of the Wild now reduces the global cooldown of affected Balance cast-time spells.
Cat Form now increases the range of auto-attacks and melee abilities by 3 yards.
Feline Swiftness now increases movement speed by 15%. Now a 1-point talent.
Thick Hide now reduces damage taken by 4%. Now a 1-point talent.
Natural Recovery now increases healing received by 4% and no longer increases healing done. Now a 1-point talent.
Astral Influence now increases the range of all your spells by 5 yards and no longer increases auto attack or melee ability range. Now a 1-point talent.
Primal Fury now also increases critical strike damage of
Mangle by 20%.
Ursine Vigor now increases Stamina and armor in Bear Form by 15% for 4 seconds. Now a 1-point talent.
- Guardian Druid improved Bear Form Stamina bonus decreased to 10% (was 20%).
Lycara's Teachings is now a 2-point talent that grants 3/6% of various secondary stats.
Forestwalk now increases your movement speed and healing received by 8% for 6 seconds. Now a 1-point talent.
Well-Honed Instincts' effect now occurs once every 120 seconds. Now a 1-point talent.
Mass Entanglement now roots targets for 10 seconds (was 30 seconds).
Tireless Pursuit has been removed.
3.
Balance Druid Changes in the War Within Pre-Patch
- New Talent:
Greater Alignment —
Incarnation: Chosen of Elune/
Celestial Alignment lasts 40% longer. During Incarnation: Chosen of Elune/Celestial Alignment,
Eclipse (Solar) increases Nature damage done by an additional 8% and
Eclipse (Lunar) increases Arcane damage done by an additional 8%.
- New Talent:
Stellar Amplification —
Starsurge increases the damage the target takes from your periodic effects and
Shooting Stars by 20% for 5 seconds. Reapplying this effect extends its duration, up to 20 seconds.
- New Talent:
Harmony of the Heavens —
Starsurge or
Starfall increase your current Eclipse's Arcane or Nature damage bonus by an additional 1%, up to 5%.
- New Talent:
Touch the Cosmos — Casting
Wrath in an Eclipse has a 12% chance to make your next Starsurge free. Casting
Starfire in an Eclipse has a 15% chance to make your next Starfall free.
- New Talent:
Umbral Inspiration — Consuming
Umbral Embrace increases the damage of your
Moonfire,
Sunfire,
Stellar Flare,
Shooting Stars, and
Starfall by 30% for 6 seconds.
Umbral Embrace has been redesigned —
Wrath and
Starfire have a 20% chance to cause the next Wrath or Starfire you cast in Eclipse to become Astral and deal 75% additional damage. Now a 1-point talent.
Astral Smolder has been redesigned — Wrath and Starfire have a 40% chance to cause their targets to languish for an additional 50% of their damage dealt over 6 seconds. Now a 1-point talent.
Astral Communion has been redesigned — Increases maximum Astral Power by 20. Entering Eclipse grants 20 Astral Power.
Nature's Grace has been redesigned — When Eclipse ends or when you enter combat, enter a Dreamstate, reducing the cast time of your next 2 Starfires or Wraths by 20% and increasing their damage by 50%.
- All ability damage increased by 6%.
Wrath damage increased by 15%.
Starfire damage increased by 15%.
Starsurge damage increased by 15%.
Starfall damage increased by 15%.
Denizen of the Dream damage increased by 64%.
Shooting Stars damage increased by 46%.
Fury of Elune damage increased by 15%.
Full Moon damage increased by 15%.
Stellar Flare damage increased by 20%.
Wild Mushrooms damage increased by 25%.
- Mastery:
Mastery: Astral Invocation value reduced by 17%.
- Astral Power generation reduced for the following abilities:
Wrath: 6 (was 8)
Starfire: 8 (was 10)
New Moon: 10 (was 12)
Half Moon: 20 (was 24)
Full Moon: 40 (was 50)
Fury of Elune: 40 / 2.5 per tick (was 48 / 3 per tick)
Incarnation: Chosen of Elune duration reduced to 20 seconds (was 30 seconds).
Celestial Alignment duration reduced to 15 seconds (was 20 seconds).
Aetherial Kindling now extends during of active
Sunfires and
Moonfires by 3 seconds (was 4 seconds).
Umbral Intensity now increases Starfire's damage as well as its area-of-effect damage scaling. Solar Eclipse increases the damage of Wrath by an additional 25/50%. Lunar Eclipse increases the damage of Starfire by 25/50% and the damage it deals to nearby enemies by an additional 15/30%.
Waning Twilight now increases damage you deal to targets with 3 or more of your periodic effects by 6%. Now a 1-point talent.
Balance of All Things now increases Critical Strike chance by 10/20%, decreasing by 1/2% every second.
Wild Surges increases Wrath and Starfire critical strike by 10% (was 12%).
Elune's Guidance reduces the Astral Power cost of Starsurge by 10 (was 8) and Starfall by 12 (was 10).
Orbit Breaker calls downs a Full Moon every 25 Shooting Stars (was 30).
Sundered Firmament calls down a Fury of Elune at 25% power (was 20%).
Convoke the Spirits will now prefer to cast Starsurge or Full Moon on your current target, if valid.
- The following talents have been removed:
Friend of the Fae
Primordial Arcanic Pulsar
4.
Feral Druid Changes in the War Within Pre-Patch
- New Talent:
Coiled to Spring — If you generate a combo point in excess of what you can store, your next
Ferocious Bite or
Primal Wrath deals 10% increased direct damage.
- New Talent:
Savage Fury —
Tiger's Fury increases your Haste by 8% and Energy recovery rate by 20% for 6 seconds.
- Mastery:
Mastery: Razor Claws has been redesigned — Now increases damage of Cat Form bleed and other periodic abilities.
Predator has been redesigned — No longer causes Tiger's Fury's cooldown to be reset when a target dies with one of your bleeds active. Tiger's Fury lasts 5 additional seconds. Your combo point-generating abilities' direct damage is increased by 40% of your Haste.
Taste for Blood has been redesigned — No longer scales with number of bleeds on a target. Ferocious Bite damage increased by 15% and an additional 15% during Tiger's Fury.
Raging Fury has been redesigned — No longer increases Tiger's Fury duration from spending combo points. Tiger's Fury lasts 5 additional seconds.
Rampant Ferocity has been updated — Ferocious Bite also deals damage per combo point spent to all nearby enemies affected by your
Rip. Damage reduced beyond 5 targets.
Rampant Ferocity damage relative to Ferocious Bite increased by 20%.
Rampant Ferocity’s damage increased by up to 50% when the player spends extra Energy on Ferocious Bite.
- Cat Form no longer increases the range of auto-attacks and melee abilities by 3 yards.
- All ability damage reduced by 20%.
Primal Wrath direct damage increased by an additional 50%.
Primal Wrath energy cost increased to 25 (was 20).
Primal Wrath range increased to 10 yards (was 8).
Shred direct damage increased by 10%.
Rake direct damage increased by 10%.
Swipe direct damage increased by 10%.
Thrash direct damage increased by 30%.
- Finishing move damage (Ferocious Bite,
Ravage, Rip,
Maim, and Primal Wrath) increased by 10%.
Dreadful Bleeding's Rip damage increased to 20% (was 18%).
Berserk duration reduced to 15 seconds (was 20 seconds).
Berserk now increases all ability and auto-attack damage by 10% (was increases the damage of Shred and Rake).
Berserk: Heart of the Lion now reduces Berserk's cooldown by 60 seconds (was reduces cooldown by 0.5 seconds per combo point spent).
Berserk: Frenzy now causes enemies to bleed for 135% of all direct damage dealt by combo point generating abilities (was 100%).
Incarnation: Avatar of Ashamane duration reduced to 20 seconds (was 30 seconds).
Sabertooth now increases damage Ferocious Bite's primary target takes from all of your Cat Form periodic damage by 3% per combo point spent for 4 seconds (instead of 5% damage dealt by all Rips on all targets).
Tiger's Tenacity also causes Tiger's Fury to increase the periodic damage of your bleeds and
Moonfire (if known) by an additional 10% for their full duration.
- Moonfire in Cat Form with
Lunar Inspiration duration increased to 18 seconds and damage reduced by 20%.
Convoke the Spirits will now prefer to cast Ferocious Bite or
Feral Frenzy on your current target, if valid.
Tireless Energy now increases passive Energy generation by 8%/15% (was 10%/20%) and total Energy by 20/40 (was 30/60).
Tear Open Wounds now consumes 6 seconds of Rip damage during Berserk.
Soul of the Forest restores 2 Energy per combo point spent (was 3 Energy).
Apex Predator's chance to trigger on a single target is reduced, but its chance to trigger in area-of-effect increases at a faster rate.
Moment of Clarity now increases the rate that
Omen of Clarity triggers by 30% (was 50%).
Omen of Clarity
Clearcasting aura added to the personal resource bar.
Omen of Clarity Clearcasting aura no longer highlights the spell icons for Shred, Swipe, and Thrash.
Thrashing Claws now requires players to know Thrash in order to apply the bleed from Thrash.
- The following talents have been removed:
Dire Fixation
Protective Growth
Relentless Predator
Tear Open Wounds
5.
Restoration Druid Changes in the War Within Pre-Patch
- New Talent:
Dream of Cenarius — While
Heart of the Wild is active,
Wrath and
Shred transfer 150% of their damage and
Starfire and
Swipe transfer 100% of their damage into healing onto a nearby ally.
- New Talent:
Call of the Elder Druid — When you shift into a combat shapeshift form or cast
Starsurge, you gain Heart of the Wild for 10 seconds, once every 60 seconds.
- New Talent:
Thriving Vegetation —
Rejuvenation instantly heals for 15/30% of its periodic healing and
Regrowth's duration is increased by 3/6 seconds.
- New Talent:
Prosperity —
Swiftmend now has 2 charges.
Tranquility initial healing increased by 400%.
Tranquility's initial heal now decreases its healing beyond 5 targets.
Tranquility's heal over time effect is no longer increased while out of a raid environment.
Rejuvenation healing increased by 60%.
Grove Guardians's healing reduced by 15%.
Wild Synthesis
Wild Growth healing reduced by 15%.
Verdant Infusion now extends the duration of heal over time effects by 8 seconds (was 12 seconds).
Nurturing Dormancy is now capped at 4 second extension (was 6 seconds).
Abundance now increases the Critical Strike chance of
Regrowth by 8% and decreases its mana cost by 8% per stack (was 5%).
Soul of the Forest and Heart of the Wild added to Personal Resource Display.
- The following talents have been removed:
Adaptive Swarm
Unbridled Swarm
Luxuriant Soil
6.
Druid PvP Changes in the War Within Pre-Patch
- New PvP Talent:
Tireless Pursuit — For 5 seconds after leaving Cat Form or Travel Form, you retain up to 40% movement speed.
High Winds has been redesigned — Increases the range of
Cyclone,
Typhoon, and
Entangling Roots by 5 yards.
Call of the Elder Druid has been removed from PvP talents and is now a Restoration Druid talent.
Wild Attunement (PvP Talent) has been removed.
7.
More War Within Pre-Patch Class Changes
You can find other War Within Pre-Patch class changes linked below.
8.
Changelog
- 23 Jul. 2024: Updated for the War Within pre-patch.
- 06 May 2024: Updated for Patch 10.2.7.
- 20 Apr. 2024: Updated for Dragonflight Season 4.
- 19 Mar. 2024: Updated for Patch 10.2.6.
- 13 Jan. 2024: Reviewed for Patch 10.2.5.
- 24 Oct. 2023: Page added.
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