An Overview of Rogue Class Changes in the War Within Pre-Patch
The following page covers the latest Rogue changes in World of Warcraft.
TABLE OF CONTENTS OF THIS PAGE
1.
Rogue Class Guides for the War Within Pre-Patch
If you are looking for Rogue class guides, please visit one of the guides linked below.
2.
General Rogue Changes in the War Within Pre-Patch
Leeching Poison now grants 3% Leech (was 5%).
Shadowheart now grants 2% Leech (was 3%).
- All talent trees have had many talents move locations or have had their pathing updated.
- New Talent:
Shadowheart — Leech increased by 3% while Stealthed.
Acrobatic Strikes has been redesigned — Auto-attacks increase auto-attack damage and movement speed by 1% for 3 seconds, stacking up to 10%.
Cut to the Chase is now learned at level 18 (was an Assassination talent) and now triggers from
Envenom,
Dispatch,
Eviscerate.
Tight Spender now reduces Energy cost of finishing moves by 6% (was 10%).
Subterfuge effect duration now 3/6 seconds. Now a 2-point talent.
Airborne Irritant now reduces
Blind's duration by 70% (was 40%). This gives it an 18 second duration when applied in an area.
Shadow Dance moved from the Class talent tree to Subtlety talent tree.
Nightstalker has been removed.
3.
Assassination Rogue Changes in the War Within Pre-Patch
- New Talent:
Rapid Injection —
Envenom deals 10% increased damage while Envenom's effect is active.
- New Talent:
Sanguine Stratagem — Gain 1 additional max combo point. Your finishing moves that consume 5 or more combo points have increased effects, and your finishing moves deal 5% increased damage.
Serrated Bone Spike has been redesigned — (Passive) Prepare a Serrated Bone Spike every 30 seconds, stacking up to 3.
Rupture spends a stack to embed a bone spike in its target:
- Deals Physical damage and Bleed damage every 3 seconds until the target dies or leaves combat. Refunds a stack when the target dies.
- Generates 1 combo point plus 1 additional per active bone spike.
- Serrated Bone Spike initial damage reduced by 24% and damage over time damage reduced by 9%.
- All ability damage increased by 15%.
Cut to the Chase is now learned at level 18 (was a talent) and now triggers from Envenom.
Improved Garrote effect duration increased to 6 seconds (was 3 seconds).
Indiscriminate Carnage effect duration reduced to 6 seconds (was 10 seconds).
Kingsbane damage bonus per poison application now has a stated cap at 1000% from 50 stacks (was 1980% at 99 stacks).
- Kingsbane base damage over time increased by 6%.
- The following talents have been removed:
Sepsis
Venom Rush
4.
Outlaw Rogue Changes in the War Within Pre-Patch
Mastery: Main Gauche damage increased by 24%.
- All ability damage increased by 20%.
Ace Up Your Sleeve now grants 4 combo points when triggered (was 5).
Adrenaline Rush has been updated:
- No longer increases global cooldown recovery rate by 25% while active.
- Now increases global cooldown recovery rate equal to your Haste while active, up to 25%.
- Now increases Energy regeneration by 50% (was 60%).
Count the Odds effect now has base chance 10% (was 8%) and duration 8 seconds (was 5 seconds), but no longer doubled while Stealthed.
Underhanded Upper Hand no longer affects Slice and Dice duration and no longer grants 3 seconds of Subterfuge duration (Stealth ability use).
Crackshot/
Dispatch effectiveness reduced to 50% (was 75%).
Thief's Versatility now increases Versatility by 3% (was 4%).
Blade Flurry radius increased to 8 yards (was melee range).
Sepsis has been removed.
5.
Subtlety Rogue Changes in the War Within Pre-Patch
Premeditation has been redesigned — After entering Stealth, your next combo point generating ability generates full combo points.
- All ability damage increased by 20%.
Invigorating Shadowdust now reduces cooldowns by 10/20 seconds (was 15/30 seconds).
Shadow Focus now reduces costs by 5%.
Shadow Dance moved from the Class talent tree to Subtlety talent tree.
6.
Rogue PvP Changes in the War Within Pre-Patch
Vanish's guaranteed stealth duration now 1.5 seconds in PvP combat (base 3 seconds).
Shadowy Duel now applies a screen effect so it is more noticeable that you are inside the duel.
7.
More War Within Pre-Patch Class Changes
You can find other War Within Pre-Patch class changes linked below.
8.
Changelog
- 23 Jul. 2024: Updated for TWW pre-patch.
- 06 May 2024: Updated for Patch 10.2.7.
- 19 Mar. 2024: Updated for Patch 10.2.6.
- 13 Jan. 2024: Updated for Patch 10.2.5.
- 07 Nov. 2023: Added missing class changes.
- 24 Oct. 2023: Page added.
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