An Overview of Monk Class Changes in the War Within Pre-Patch
The following page covers the latest Monk changes in World of Warcraft.
TABLE OF CONTENTS OF THIS PAGE
1.
Monk Class Guides for the War Within Pre-Patch
If you are looking for Monk class guides, please visit one of the guides linked below.
2.
General Monk Class Changes in the War Within Pre-Patch
- All talent trees have had many talents move locations or have had their pathing updated.
- New Talent:
Crashing Momentum — Targets you
Roll through are snared by 40% for 5 seconds.
- New Talent:
Bounding Agility —
Roll and
Chi Torpedo travel a small distance further.
- New Talent:
Wind's Reach — The range of
Disable is increased by 5 yards. The duration of
Crashing Momentum is increased by 3 seconds and its snare now reduces movement speed by an additional 20%.
- New Talent:
Ancient Arts — Reduces the cooldown of
Paralysis by 8/15 seconds and the cooldown of
Leg Sweep by 5/10 seconds.
- New Talent:
Jade Walk — While out of combat, your movement speed is increased by 15%.
- New Talent:
Pressure Points —
Paralysis now removes all Enrage effects from its target.
- New Talent:
Energy Transfer — Successfully interrupting an enemy reduces the cooldown of
Paralysis and
Roll by 5 seconds.
- New Talent:
Quick Footed — The duration of snare effects on you is reduced by 20%.
- New Talent:
Spirit's Essence —
Transcendence: Transfer snares targets within 10 yards by 70% for 4 seconds when cast.
- New Talent:
Peace and Prosperity — Reduces the cooldown of
Ring of Peace by 5 seconds and
Song of Chi-Ji's cast time is reduced by 0.5 seconds.
- New Talent:
Swift Art —
Roll removes a snare effect once every 30 seconds.
- New Talent:
Celestial Determination — While your celestial is active, you cannot be slowed below 90% normal movement speed.
- New Talent:
Martial Instincts — Increases your Physical damage done by 2/4% and Avoidance increased by 2/4%.
- New Talent:
Transcendence —
Transcendence: Transfer immediately heals you for 15% of your maximum health.
- New Talent:
Chi Proficiency — Magical damage done increased by 2/4% and healing done increased by 2/4%.
- New Talent:
Lighter Than Air —
Roll causes you to become lighter than air, allowing you to double jump to dash forward a short distance once within 5 seconds.
- New Talent:
Flow of Chi — You gain a bonus effect based on your current health. Above 90% health: Movement speed increased by 5%. This bonus stacks with similar effects. Between 90% and 35% health: Damage taken reduced by 5%. Below 35% health: Healing received increased by 10%.
- New Talent:
Rushing Reflexes — Your heightened reflexes allow you to react swiftly to the presence of enemies, causing you to quickly lunge to the nearest enemy within 10 yards after you
Roll.
- New Talent:
Transcendence: Linked Spirits —
Transcendence now tethers your spirit onto an ally for 1 hour. Use
Transcendence: Transfer to teleport to your ally's location.
Tiger Tail Sweep has been redesigned — Increases the range of
Leg Sweep by 4 yards. Now a 1-point talent.
Elusive Mists has been redesigned — Reduces all damage taken by you and your target while channeling
Soothing Mist by 6%. Now a 1-point talent.
Chi Wave has been redesigned — Every 15 seconds, your next
Rising Sun Kick or
Vivify releases a wave of Chi energy that flows through friends and foes, dealing Nature damage or healing. Bounces up to 7 times to targets within 25 yards.
Summon White Tiger Statue has been redesigned — Invoking
Invoke Xuen, the White Tiger also spawns a White Tiger Statue at your location that pulses damage to all enemies every 2 seconds for 10 seconds.
Ironshell Brew has been redesigned — Increases your maximum health by an additional 10% and your damage taken is reduced by an additional 10% while
Fortifying Brew is active.
Escape from Reality has been redesigned — After you use
Transcendence: Transfer, you can use
Transcendence: Transfer again within 10 seconds, ignoring its cooldown.
Fatal Touch has been redesigned —
Touch of Death increases your damage by 5% for 30 seconds after being cast and its cooldown is reduced by 90 seconds. Now a 1-point talent.
Improved Roll is now learned at level 14 (was a talent).
Clash has moved to the Class tree (was Brewmaster).
Fortifying Brew cooldown is now 2 minutes for Mistweaver and Windwalker.
Vivacious Vivification now additionally increases the healing of your next
Vivify.
- The following talents are now 1 point:
Save Them All
Bounce Back
Resonant Fists
Grace of the Crane
Fast Feet
Windwalking
- The following talents have been removed:
Improved Roll
Improved Vivify
Ferocity of Xuen
Hasty Provocation
Eye of the Tiger
Close to Heart
Generous Pour
Resonant Fists
Dampen Harm (removed for Windwalker and Mistweaver)
Summon Black Ox Statue (removed for Windwalker and Mistweaver)
Summon White Tiger Statue (removed for
Brewmaster and Windwalker)
Summon Jade Serpent Statue (removed for
Brewmaster and Windwalker)
3.
Brewmaster Monk Changes in the War Within Pre-Patch
- New Talent:
Elixir of Determination — When you fall below 40% health, you gain an absorb for 50% of your recently Purified damage, or a minimum of 20% of your maximum health. Cannot occur more than once every 15 seconds.
- New Talent:
Strike At Dawn —
Rising Sun Kick grants a stack of
Mastery: Elusive Brawler.
- New Talent:
One With the Wind — You have a 10% chance to not reset your
Mastery: Elusive Brawler stacks on a successful dodge.
- New Talent:
August Blessing — When you would be healed above maximum health, you instead convert an amount equal to 40% of your critical strike chance to a heal over time effect.
- New Talent:
Ox Stance — Casting
Purifying Brew grants charges/stacks of Ox Stance, based on Stagger level. When you take damage that is greater than 60% of your current health, a charge is consumed to increase the amount you Stagger.
- New Talent:
Black Ox Adept —
Rising Sun Kick grants a stack of Ox Stance.
- New Talent:
Heightened Guard — Ox Stance will now trigger when an attack is larger than 40% of your current health.
Anvil & Stave has been updated — Each time you dodge or an enemy misses, you reduce the remaining cooldown on your Brews by 0.5/1 second. Effect reduced for each recent melee attacker. Was 3 second internal cooldown.
Improved Invoke Niuzao, the Black Ox has been updated — While Niuzao is active,
Purifying Brew increases the damage of Niuzao's next Stomp, based on Stagger level. Damage is split between all enemies (was when purifying Stagger).
Celestial Brew has an additional effect — Purifying Stagger damage increases absorption by up to 200%.
Improved Purifying Brew is now learned at level 47 (was a talent).
Elusive Footwork is now a 1-point talent.
- The following talents have been removed:
Healing Elixir
Clash (moved to class tree)
Graceful Exit
Bonedust Brew
Bountiful Brew
Attenuation
Fundamental Observation
4.
Mistweaver Monk Changes in the War Within Pre-Patch
- New Talent:
Crane Style —
Rising Sun Kick now kicks up a
Gust of Mists to heal 2 allies within 40 yards.
Spinning Crane Kick and
Blackout Kick have a chance to kick up a Gust of Mist to heal 1 ally within 40 yards.
- New Talent:
Deep Clarity — After you fully consume
Thunder Focus Tea, your next
Vivify triggers
Zen Pulse.
- New Talent:
Chi Harmony —
Renewing Mist increases its target's healing received from you by 50% for the first 8 seconds of its duration, but cannot jump to a new target during this time.
- New Talent:
Lotus Infusion — Allies with
Renewing Mist receive 15% more healing from you and
Renewing Mist’s duration is increased by 2 seconds. Choice node with
Chi Harmony.
- New Talent:
Pool of Mists —
Renewing Mist now has 3 charges and reduces the remaining cooldown of
Rising Sun Kick by 1 second.
Rising Sun Kick now reduces the remaining cooldown of Renewing Mist by 1 second.
Zen Pulse has been redesigned —
Renewing Mist's heal over time has a chance to cause your next
Vivify to also trigger a Zen Pulse on its target and all allies with
Renewing Mist, healing them increased by 5% per
Renewing Mist active, up to 50%.
Refreshing Jade Wind has been redesigned —
Thunder Focus Tea summons a whirling tornado around you, causing healing over 8 seconds to up to 5 allies within 10 yards.
Yu'lon's Whisper has been redesigned — While channeling
Mana Tea you exhale the breath of Yu'lon, healing up to 5 allies within 15 yards every 0.5 seconds.
Teachings of the Monastery is now learned automatically when specializing Mistweaver.
Revival healing increased by 400%.
Revival now decreases its healing beyond 5 targets.
Revival now dispels up to 3 magical debuffs off of each target (was uncapped).
Jadefire Stomp no longer casts
Essence Font, its cooldown is reduced to 15 seconds (was 20 seconds), and now casts
Gust of Mists on each ally healed.
Gust of Mists healing increased by 20%.
Jade Bond now increases the healing of
Soothing Breath by 300% (was 40%).
Invigorating Mists healing increased by 17%.
Invigorating Mists no longer counts full health allies among its splash cap, but its healing has been decreased.
Misty Peaks now has a 4/8% chance to activate and now extends
Enveloping Mist on targets if
Enveloping Mist is present (previously would not trigger).
Vivify healing increased by 9% and now costs 3% base mana (was 3.4%).
Ancient Teachings now transfers 170% of damage to healing (was 150%).
Tear of Morning now causes 12% of
Enveloping Mist healing to transfer to allies with
Renewing Mist (was 20%) and increases
Vivify healing by 15% (was 20%).
Jade Bond now increases the Mastery healing from Chi'ji by 60% (was 40%).
- Dragonflight Season 4 class set bonuses have been updated to the Dragonflight Season 2 class set bonuses:
- 2 Set Bonus —
Renewing Mist,
Soothing Mist, and
Enveloping Mist healing increased by 12%.
- 4 Set Bonus — Drinking a Tea increases the healing of your
Vivify and
Renewing Mist by 40% for 6 seconds.
Mana Tea no longer grants its mana reduction effect if its channel begins before a raid encounter or Mythic+ dungeon starts.
- Fixed an issue that caused
Gust of Mists’s healing to not be increased as intended.
Burst of Life's icon has been changed.
- The following talents have been removed:
Essence Font
Upwelling
Font of Life
Clouded Focus
5.
Windwalker Monk Changes in the War Within Pre-Patch
- New Talent:
Acclamation —
Rising Sun Kick increases the damage your target receives from you by 4% for 12 seconds. Multiple instances may overlap.
- New Talent:
Flurry of Xuen — Your spells and abilities have a chance to activate Flurry of Xuen, unleashing a barrage of deadly swipes to deal Physical damage in a 10 yard cone. Invoking
Invoke Xuen, the White Tiger activates Flurry of Xuen.
- New Talent:
Martial Mixture —
Blackout Kick increases the damage of your next
Tiger Palm by 10%, stacking up to 12 times.
- New Talent:
Courageous Impulse — The
Blackout Kick! effect also increases the damage of your next
Blackout Kick by 175%.
- New Talent:
Energy Burst — When you consume
Blackout Kick!, you have a 100% chance to generate 1 Chi.
- New Talent:
Gale Force — Targets struck by
Strike of the Windlord are sent reeling from its impact, causing them to become vulnerable to your attacks for 10 seconds. Your abilities have a 100% chance to affect the target a second time at 10% effectiveness as Nature damage while they are vulnerable.
- New Talent:
Dual Threat — Your auto attacks have a 20% chance to instead kick your target dealing Physical damage and increasing your damage dealt by 5% for 5 seconds.
- New Talent:
Momentum Boost —
Fists of Fury's damage is increased by 100% of your Haste and Fists of Fury does 10% more damage each time it deals damage, resetting when Fists of Fury ends. Your auto attack speed is increased by 60% for 8 sec after Fists of Fury ends.
- New Talent:
Ordered Elements — During
Storm, Earth, and Fire,
Rising Sun Kick reduces Chi costs by 1 for 7 seconds and
Blackout Kick reduces the cooldown of affected abilities by an additional 1 second. Activating Storm, Earth, and Fire resets the remaining cooldown of
Rising Sun Kick and grants 2 Chi.
- New Talent:
Sequenced Strikes — You have a 100% chance to gain
Blackout Kick! after consuming
Dance of Chi-Ji.
- New Talent:
Revolving Whirl —
Whirling Dragon Punch has a 100% chance to activate
Dance of Chi-Ji and its cooldown is reduced by 5 seconds.
- New Talent:
Knowledge of the Broken Temple —
Whirling Dragon Punch grants 4 stacks of
Teachings of the Monastery and its damage is increased by 20%. Teachings of the Monastery can now stack up to 8 times.
- New Talent:
Singularly Focused Jade —
Jadefire Stomp's initial hit now strikes 1 target, but deals 500% increased damage and healing.
- New Talent:
Communion With Wind —
Strike of the Windlord's cooldown is reduced by 10 seconds and its damage is increased by 20%.
- New Talent:
Brawler's Intensity — The cooldown of
Rising Sun Kick is reduced by 1 second and the damage of
Blackout Kick is increased by 10%.
- New Talent:
Combat Wisdom — While out of combat, your Chi balances to 2 instead of depleting to empty. Every 15 seconds, your next
Tiger Palm also casts
Expel Harm and deals 100% additional damage. Replaces Expel Harm.
- New Talent:
Memory of the Monastery —
Tiger Palm’s chance to activate
Blackout Kick! Is increased by 15% and consuming
Teachings of the Monastery grants you 1% Haste for 5 seconds equal to the amount of stacks consumed.
- New Talent:
Jadefire Fists — At the end of your
Fists of Fury channel, you release a
Jadefire Stomp. This can occur once every 20 seconds. Shares a choice node with Jadefire Stomp.
- New Talent:
Ferociousness — Critical Strike chance increased by 2%. This effect is increased by 100% while
Invoke Xuen, the White Tiger is active.
- New Talent:
Power of the Thunder King —
Crackling Jade Lightning now chains to 4 additional targets and its channel time is reduced by 50%.
- New Talent:
Darting Hurricane — After you cast
Strike of the Windlord, the global cooldown of your next 2
Tiger Palms is reduced by 50%. Your damaging spells and abilities have a chance to grant 1 stack of Darting Hurricane.
Glory of the Dawn has been redesigned —
Rising Sun Kick has a chance equal to 100% of your Haste to trigger a second time, dealing Physical damage and restoring 1 Chi.
Rushing Jade Wind has been redesigned —
Strike of the Windlord applies
Mark of the Crane to all enemies struck and summons a whirling tornado around you, causing Physical damage over 8 seconds to all enemies within 8 yards.
Jadefire Stomp has been redesigned — Strike the Ground fiercely to expose a path of jade for 30 seconds that increases your movement speed by 20% while inside, dealing Nature damage to up to 5 enemies and restores health to up to 5 allies within 30 yards caught in the path. Up to 5 enemies caught in the path suffer additional damage.
Inner Peace has been redesigned — Increases maximum Energy by 30.
Tiger Palm’s energy cost reduced by 5.
Touch of Karma is now learned at level 29 (was a talent).
Mark of the Crane is now learned at level 33 (was a talent).
Mark of the Crane now only applies to the primary target of each strike.
Mastery: Combo Strikes is now 20% more effective.
Empowered Tiger Lightning’s effect is now baseline for
Invoke Xuen, the White Tiger.
Whirling Dragon Punch now deals additional damage to the first target struck and its damage is reduced beyond 5 targets.
Expel Harm and
Chi Burst no longer generate Chi.
Expel Harm and
Chi Wave no longer trigger
Mastery: Combo Strikes.
Storm, Earth, and Fire now triggers
Mastery: Combo Strikes.
Storm, Earth, and Fire clones will now copy your
Tiger's Lust casts.
Flying Serpent Kick no longer deals damage.
Teachings of the Monastery now stacks up to 4 times (was 3).
Thunderfist now always generates 4 stacks of Thunderfist and additional stacks of Thunderfist per each additional target struck.
Spinning Crane Kick now cancels from using other spells or abilities, but no longer prevents auto-attacks for its duration.
Transfer the Power no longer stacks from
Rushing Jade Wind, but now stacks from
Spinning Crane Kick.
Crane Vortex is now a 1-point talent that increases the damage of
Spinning Crane Kick by 20% and increases the radius of Spinning Crane Kick by 15%.
Invoker's Delight now increases Haste by 20% while active (was 33%).
Xuen's Bond now decreases the cooldown of
Invoke Xuen, the White Tiger by 0.2 seconds (was 0.1 second) per
Mastery: Combo Strikes activation.
Dance of Chi-Ji’s chance to trigger reduced by 25%.
Dance of Chi-Ji may now stack up to 2 times.
Tiger Palm Energy cost increased to 60 (was 50).
Jadefire Harmony now increases damage and healing taken by 8% for its duration (was 12%).
Vivify healing increased by 30%.
Flying Serpent Kick is now a 30 second cooldown (was 20 seconds).
Shadowboxing Treads extra
Blackout Kicks are now 80% effective (was 100%).
Fury of Xuen now increases Haste, Mastery, and Critical Strike chance by 3% (was Haste by 5%) and Invokes
Invoke Xuen, the White Tiger for 10 seconds (was 8 seconds).
- Abilities affected by
Dance of Chi-Ji or
Blackout Kick! now contribute to
Drinking Horn Cover,
Spiritual Focus, and
Heart of the Jade Serpent as if their full Chi value was spent.
- The following talents are now 1 point:
Touch of the Tiger
Hardened Soles
Rising Star
- The following talents have been removed:
Power Strikes
Fatal Flying Guillotine
Skyreach
Serenity
Forbidden Technique
Widening Whirl
Bonedust Brew
Attenuation
Dust in the Wind
Flashing Fists
Open Palm Strikes
Skytouch
Empowered Tiger Lightning
6.
Monk PvP Changes in the War Within Pre-Patch
- New PvP Talent:
Absolute Serenity —
Celestial Conduit now prevents incapacitate, disorient, snare, and root effects for its duration.
Grapple Weapon (PvP Talent) range reduced to 20 yards (was 30 yards).
Charred Passions is now 100% effective in PvP combat (was 0%).
Elusive Footwork is now 100% effective in PvP combat (was 50%).
Training of Niuzao is now 100% effective in PvP combat (was 50%).
- New PvP Talent:
Rodeo — Every 3 seconds while
Clash is off cooldown, your next Clash can be reactivated immediately to wildly Clash an additional enemy. This effect can stack up to 3 times.
Enveloping Breath is now 100% effective in PvP combat (was 111%).
Invigorating Mists is now 100% effective in PvP combat (was 112%).
Soothing Mist is now 100% effective in PvP combat (was 115%).
Ancient Teachings is now increased by 120% in PvP Combat (was 150%).
- New PvP Talent:
Rodeo — Every 3 seconds while
Clash is off cooldown, your next Clash can be reactivated immediately to wildly Clash an additional enemy. This effect can stack up to 3 times.
- New PvP Talent:
Rising Dragon Sweep —
Whirling Dragon Punch knocks enemies up into the air and causes them to fall slowly until they reach the ground.
Rising Star’s critical strike damage is now 100% effective in PvP combat (was 50%).
- The following PvP talents have been removed:
Mighty Ox Kick
Alpha Tiger
7.
More War Within Pre-Patch Class Changes
You can find other War Within Pre-Patch class changes linked below.
8.
Changelog
- 23 Jul. 2024: Updated for the War Within pre-patch.
- 06 May 2024: Updated for Patch 10.2.7.
- 20 Apr. 2024: Updated for Dragonflight Season 4.
- 19 Mar. 2024: Updated for Patch 10.2.6.
- 13 Jan. 2024: Updated for Patch 10.2.5.
- 24 Oct. 2023: Page added.
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