Marksmanship Hunter DPS Spell Summary — Dragonflight 10.0.2

1.

Spell Summary

This will cover synergies, cooldowns, and core concepts of the spec to get it working. If you already have experience and are very comfortable with Marksmanship, it is okay to skip past this, otherwise this is a great point to get a base understanding before moving onto later sections of the guide that covers nuances of gameplay.

2.

Main Resource of Marksmanship Hunter

Hunters and their pets use a unique resource, called Focus. Focus works in much the same way as other class resources, like Rage and Energy, in the sense that some abilities grant Focus, while others cost Focus to be used.

A Marksmanship Hunter's Focus has a maximum capacity of 100, and regenerates at a slow rate that varies by spec. In addition to this passive flow of incoming Focus, certain talents and abilities will amplify your Focus regeneration, or simply generate more of it.

Hunter pet Focus works similarly, and is of no concern to you as you cannot do anything to modify it, nor will you be casting pet abilities manually.

As a general rule, you should always have enough Focus to cast your abilities as soon as they come off cooldown, but also to never have 100 Focus (as any extra Focus you generate would then go to waste).

3.

Unlocking Abilities

Note that this page simply lists all the different abilities, assuming you are at max level. If you are leveling, check out our dedicated Hunter Leveling page, which has detailed information on when you unlock all of these abilities.

4.

Baseline Abilities of Marksmanship Hunter

  • Arcane Shot Icon Arcane Shot deals low Arcane damage for 40 Focus.
  • Aspect of the Cheetah Icon Aspect of the Cheetah increases your movement speed by 90% for 3 seconds, and 30% for 9 seconds. 3-minute cooldown.
  • Aspect of the Turtle Icon Aspect of the Turtle deflects most attacks for 8 seconds, and reduces damage taken by 30%. 3-minute cooldown.
  • Disengage Icon Disengage leaps you backwards. 20-second cooldown.
  • Exhilaration Icon Exhilaration heals you for 30%, and your pet for 100% of its maximum health. 2-minute cooldown.
  • Eyes of the Beast Icon Eyes of the Beast lets you take control of your pet and see from its perspective for 1 minute.
  • Feign Death Icon Feign Death pretends to be dead for 6 minutes, dropping all enemy aggro and threat, and prevents you from body-pulling nearby enemies. 30-second cooldown.
  • Flare Icon Flare reveals all stealthed enemies caught in the ground-target location. 20-second cooldown.
  • Freezing Trap Icon Freezing Trap places a trap on the ground. The first enemy that triggers it will be frozen for 30 seconds. Damage breaks the effect. 30-second cooldown.
  • Hunter's Mark Icon Hunter's Mark lets you track and see a target through stealth, if applied before stealth.
  • Mend Pet Icon Mend Pet heals your pet for 50% of its total health over 10 seconds. If your pet is dead, it turns into Revive Pet Icon Revive Pet.
  • Revive Pet Icon Revive Pet revives your pet with full health. 3-second cast, 35 Focus.
  • Wing Clip Icon Wing Clip slows your target by 50% for 15 seconds. Can only be used in melee. Costs 20 Focus.

For more information on how to use these abilities together in your rotation, please read our rotation page.

5.

Marksmanship Hunter Talent Guide for Dragonflight

This is our list of all the Marksmanship Hunter Talents in Dragonflight.

5.1.

Hunter Class Tree Active Abilities

  • Concussive Shot Icon Concussive Shot slows your target by 50% for 6 seconds. Steady Shot Icon Steady Shot extends this by 3 seconds.
  • Kill Shot Icon Kill Shot deals heavy Physical damage for 10 Focus on a 10-second cooldown. It is only usable on targets below 20% health.
  • Counter Shot Icon Counter Shot interrupts your target's spell cast, and prevents any spell in that school from being cast for 3 seconds, on a 24-second cooldown.
  • Tar Trap Icon Tar Trap places a trap on the ground. When an enemy triggers it, it spawns an 8-yard radius circle of tar on the ground that slows all enemies caught by 50%, which lasts 30 seconds. 30-second cooldown.
  • Misdirection Icon Misdirection redirects all your threat (not your pet's) to the target for 8 seconds. After casting it, you have 30 seconds to start attacking something, which triggers the 8-second effect, meaning you can pre-cast it. 30-second cooldown.
  • Survival of the Fittest Icon Survival of the Fittest reduces your damage taken by 20% for 8 seconds, on a 2-minute cooldown.
  • Tranquilizing Shot Icon Tranquilizing Shot removes 1 Enrage and 1 Magic effect from your target on a 10-second cooldown.
  • Scare Beast Icon Scare Beast fears a Beast enemy for 20-seconds. Breaks on damage. Costs 25 Focus.
  • Intimidation Icon Intimidation stuns a target for 5 seconds. 1-minute cooldown. Mutually exclusive with High Explosive Trap Icon High Explosive Trap.
  • High Explosive Trap Icon High Explosive Trap places a trap on the ground. The first enemy that triggers will activate an AoE knockback effect that also deals low Fire damage to all enemies affected. Mutually exclusive with Intimidation Icon Intimidation.
  • Scatter Shot Icon Scatter Shot incapacitates and deals low Physical damage to the target for 4 seconds. Damage breaks the effect. Mutually exclusive with Binding Shot Icon Binding Shot.
  • Binding Shot Icon Binding Shot places an arrow on the ground. Enemies that pass by the arrow and then move 5 yards away from it are stunned for 3 seconds. Mutually exclusive with Scatter Shot Icon Scatter Shot. Mutually exclusive with Scatter Shot Icon Scatter Shot.
  • Camouflage Icon Camouflage gives you stealth for 1 minute, and heals you for 2% of your maximum health every second. 1-minute cooldown that begins when the effect ends.
  • Sentinel Owl Icon Sentinel Owl places a ground circle that lets you ignore Line of Sight to all enemies caught in it. Its duration is determined by Focus spent before casting it. Every 150 Focus is 1 second of duration. It can only be cast with at least 5 seconds of duration. The number on the action button indicates the amount of seconds it will last.
  • Serpent Sting Icon Serpent Sting deals low Nature damage initially, and applies an 18-second DoT. Costs 10 Focus.
  • Steel Trap Icon Steel Trap places a trap on the ground. The first enemy caught in it is trapped and immobilized, and takes heavy Physical damage over 20 seconds. The damage works even when the immobilization does not. Damage breaks the immobilization. 30-second cooldown.
  • Stampede Icon Stampede sends a horde of pets towards your target in a line, dealing heavy Physical damage to all targets in the line over 12 seconds. Enemies struck are slowed by 30%, and you have a 10% increased crit chance against them for 5 seconds. Mutually exclusive with Death Chakram Icon Death Chakram.
  • Death Chakram Icon Death Chakram sends a glaive towards your target that bounces 7 times. It also bounces to other nearby enemies. Enemies struck take 10% more damage from you for 10 seconds, although in practice the duration is longer as each bounce refreshes the effect. Its damage is increased by 15% for each bounce, and each bounce generates 3 Focus. Mutually exclusive with Stampede Icon Stampede.
  • Explosive Shot Icon Explosive Shot starts a 3-second timer on the target. When it expires, it deals heavy Fire damage to the target, and all nearby enemies. Costs 20 Focus. 30-second cooldown. Mutually exclusive with Barrage Icon Barrage.
  • Barrage Icon Barrage is a 3-second channel that deals heavy Physical damage to all enemies in a cone in front of you. Costs 60 Focus and has a 20-second cooldown. Mutually exclusive with Explosive Shot Icon Explosive Shot.
5.2.

Hunter Class Tree Passive Abilities and Effects

5.3.

Marksmanship Hunter Tree Active Abilities and Effects

  • Aimed Shot Icon Aimed Shot is a ranged shot that deals heavy Physical damage, with a 2.5-second cast time. It costs 35 Focus and has 2 charges.
  • Rapid Fire Icon Rapid Fire shoots 7 shots at your target, each dealing low Physical damage and generating 1 Focus.
  • Chimaera Shot Icon Chimaera Shot replaces Arcane Shot Icon Arcane Shot and deals increased damage, and also cleaves a second target for slightly reduced damage.
  • Multi-Shot Icon Multi-Shot is an AoE version of Arcane Shot Icon Arcane Shot that deals low Physical damage to multiple enemies.
  • Double Tap Icon Double Tap is a 1-minute cooldown that will "double" your next Aimed Shot Icon Aimed Shot or Rapid Fire Icon Rapid Fire. Aimed Shot fires a second time, while Rapid Fire will shoot 14 Arrows (up from 7).
  • Bursting Shot Icon Bursting Shot is a close-range knocback and 50% snare that lasts for 6 seconds, dealing extremely low damage.
  • Volley Icon Volley is a ground-targeted ability that rains arrows on the ground, dealing low Physical damage 12 times to all enemies caught in it. It also grants you 6 seconds of the Trick Shots Icon Trick Shots buff (see Passives section below).
  • Trueshot Icon Trueshot is your main burst cooldown. It reduces the cooldown of Aimed Shot Icon Aimed Shot and Rapid Fire Icon Rapid Fire by 70%, and causes Aimed Shot Icon Aimed Shot to cast 50% faster for 15 seconds. Your passive Focus generation is also increased by 50%.
  • Wailing Arrow Icon Wailing Arrow is a 2-second cast that deals heavy Shadow damage to the target, and moderate Shadow damage to all nearby targets. It also silences them for 3 seconds.
5.4.

Marksmanship Hunter Tree Passive Abilities and Effects

6.

Pet Specializations

There are 3 different pet specializations. These specializations are determined by your pet family and they cannot be changed. We recommend having a variety of pets of each spec, so that you can cover any situation.

Pet Spec Passive Effect Active Ability
Ferocity Predator's Thirst Icon Predator's Thirst gives you and your pet 10% Leech. Leech heals you based on how much damage you do. Primal Rage Icon Primal Rage, which provides the Bloodlust Icon Bloodlust/ Heroism Icon Heroism effect, increasing Haste for you and all nearby allies by 30% for 40 seconds. This shares cooldown with Bloodlust/Heroism and similar effects.
Tenacity Endurance Training Icon Endurance Training increases the maximum health of you and your pet by 5%. Survival of the Fittest Icon Survival of the Fittest is a defensive ability that reduces the damage taken by you and your pet by 20% for 6 seconds. It has a 3-minute cooldown.
Cunning Pathfinding Icon Pathfinding increases the movement speed of you and your pet by 8%. Master's Call Icon Master's Call removes all movement-impairing effects from your pet and a friendly target, and makes them immune to movement-impairing effects for 4 seconds. The friendly target can be you. It has a 45-second cooldown.
7.

Pet Families and Abilities

Every Pet Family has a special ability. We recommend having at least one of every special ability and spec combination.

7.1.

Ferocity Pets

Special Ability Description Pet Families
Damage Reduction Cooldown Reduces the damage taken of your pet by 50% for 12 seconds. This has a 1-minute cooldown. Core Hound (Exotic), Scalehide.
Self-Dispel Removes 1 Disease, 1 Magic, and 1 Poison effect from your pet. 10-second cooldown. Bat, Ray
Healing Reduction Reduces the healing taken of your pet's target by 25% for 10 seconds. This has a 6-second cooldown, which means that it will be active all the time. Carrion Bird, Ravager, Scorpid, Wasp.
Damage Reduction On Low Health Reduces your pet's damage taken by 60% for 15 seconds when your pet falls below 40% health. Gorilla.
Dodge Chance Cooldown This ability increases your pet's Dodge chance by 30% for 20 seconds. It has a 1.5-minute cooldown. Cat, Wind Serpent
Slow/Snare Reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Crocolisk, Spider, Tallstrider, Wolf, Chimaera.
7.2.

Tenacity Pets

Special Ability Description Pet Families
Damage Reduction Cooldown Reduces the damage taken of your pet by 50% for 12 seconds. This has a 1-minute cooldown. Krolusk (Exotic), Beetle, Turtle.
Self-Dispel Removes 1 Disease, 1 Magic, and 1 Poison effect from your pet. 10-second cooldown. Spirit Beast (Exotic), Crane, Stag
Healing Reduction Reduces the healing taken of your pet's target by 25% for 10 seconds. This has a 6-second cooldown, which means that it will be active all the time. Direhorn, Hydra, Riverbeast, Lizard.
Damage Reduction On Low Health Reduces your pet's damage taken by 60% for 15 seconds when your pet falls below 40% health. Oxen, Bear.
Dodge Chance Cooldown This ability increases your pet's Dodge chance by 30% for 20 seconds. It has a 1.5-minute cooldown. *Feathermane, Dragonhawk, Toad.
Slow/Snare Reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Worm (Exotic), Crab, Mammoth

*Feathermane pets also have Updraft, which enables Slow Fall for you and your pet, allowing you to fall safely from almost any height while the pet is active for 30 seconds.

7.3.

Cunning Pets

Special Ability Description Pet Families
Damage Reduction Cooldown Reduces the damage taken of your pet by 50% for 12 seconds. This has a 1-minute cooldown. Shale Spider (Exotic), Boar, Mechanical.
Self-Dispel Removes 1 Disease, 1 Magic, and 1 Poison effect from your pet. 10-second cooldown. Sporebat, Moth, Water Strider (Exotic)
Healing Reduction Reduces the healing taken of your pet's target by 25% for 10 seconds. This has a 6-second cooldown, which means that it will be active all the time. Hyena, Rodent, Raptor.
Damage Reduction On Low Health Reduces your pet's damage taken by 60% for 15 seconds when your pet falls below 40% health. Goat, Pterrodax
Dodge Chance Cooldown This ability increases your pet's Dodge chance by 30% for 20 seconds. It has a 1.5-minute cooldown. Fox, Monkey, Serpent.
Slow/Snare Reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Basilisk, Bird of Prey, Dog, Warp Stalker, Aqiri (Exotic).

* Water Strider pets also have Surface Trot Icon Surface Trot, a passive ability that lets you and your pet walk on water while out of combat. Damage will break this effect.

7.4.

Exotic Pets (Beast Mastery-only)

Pet Family Specialization Special Ability Exotic Ability
Core Hound Ferocity Obsidian Skin Icon Obsidian Skin reduces your pet's damage taken by 50% for 12 seconds. It has a 1-minute cooldown. Molten Hide Icon Molten Hide causes your pet to gain Molten Hide when it gets hit by a melee attack, causing it to deal slight Fire damage to all further melee attackers for 10 seconds. It can only activate every 60 seconds.
Chimaera Ferocity Frost Breath Icon Frost Breath reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Froststorm Breath Icon Froststorm Breath is an 8-second channeled ability for your pet that deals AoE damage to all enemies within 12 yards every 2 seconds. It costs 10 Focus to activate, and then 5 Focus per second to maintain.
Devilsaur Ferocity Monstrous Bite Icon Monstrous Bite reduces the healing taken of your pet's target by 25%. It lasts 10 seconds and has a 6-second cooldown, meaning it is up all the time. Feast Icon Feast lets you order your pet to consume a nearby Humanoid or Beast corpse within 5 yards, healing your pet for 20% of its maximum health, and restoring 20 Focus over 6 seconds.
Clefthoof Ferocity Thick Hide Icon Thick Hide gives your pet a 60% damage reduction for 15 seconds when it falls below 40% health. This can only occur once every 2 minutes. Blood of the Rhino Icon Blood of the Rhino is a passive effect that increases your pet's armor by 10%, and increases the effectiveness of all healing done to it by 20%.
Quilen Tenacity Stone Armor Icon Stone Armor buffs your pet when it falls below 40% health, reducing its damage taken by 40% and healing it for 3% of its maximum health every 1 second for 15 seconds. This effect can only occur every 2 minutes. Eternal Guardian Icon Eternal Guardian is an instant resurrection for your pet. If your pet has died, you can use it to instantly revive it with 100% of its health. It has an 8-minute cooldown.
Spirit Beast Tenacity Spirit Pulse Icon Spirit Pulse removes 1 Magic, 1 Disease, and 1 Poison effect from itself. It has a 10-second cooldown. Spirit Mend Icon Spirit Mend heals a friendly target for a small amount instantly, and applies a small healing DoT for 10 seconds. It costs 5 pet Focus. It can be cast on yourself as well. Spirit Beasts also have the Prowl stealth ability, like Cats.
Worm Tenacity Acid Spit Icon Acid Spit reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Burrow Attack Icon Burrow Attack is an 8-second channeled ability for your pet that deals AoE damage to all enemies within 12 yards every 2 seconds. It costs 10 Focus to activate, and then 5 Focus per second to maintain.
Krolusk Tenacity Bulwark Icon Bulwark reduces your pet's damage taken by 50% for 12 seconds. It has a 1-minute cooldown. Calcified Carapace Icon Calcified Carapace passively reduces your pet's Physical damage taken by approximately 10%. The proper spell data is not in the game for this ability yet.
Shale Spider Cunning Solid Shell Icon Solid Shell reduces your pet's damage taken by 50% for 12 seconds. It has a 1-minute cooldown. Shimmering Shale Icon Shimmering Shale passively reduces your pet's magic damage taken by approximately 10%. The proper spell data is not in the game for this ability yet.
Aqiri Cunning Tendon Rip Icon Tendon Rip reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Dune Strider Icon Dune Strider passively increases your pet's movement speed by 30%.
Water Strider Cunning Soothing Waters Icon Soothing Waters removes 1 Magic, 1 Disease, and 1 Poison effect from itself. It has a 10-second cooldown. Surface Trot Icon Surface Trot allows you and your pet to walk on water. Any damage taken will cancel the effect and cause you to fall in the water.