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Marksmanship Hunter DPS Spell Summary (BfA 8.0.1)

Last updated on Jul 16, 2018 at 13:49 by Azortharion 26 comments

Table of Contents

General Information

On this page, we list the spells that you will often use as a Marksmanship Hunter.

The other pages of our Marksmanship Hunter guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Azortharion, the main theorycrafter of the spec. He is also an accomplished player who raids in Solaris. You can also watch his stream on Twitch.

1. Spell Summary

This will cover synergies, cooldowns, and core concepts of the spec to get it working. If you already have experience and are very comfortable with Marksmanship, it is okay to skip past this, otherwise this is a great point to get a base understanding before moving onto later sections of the guide that covers nuances of gameplay.

2. Main Resource of Marksmanship Hunter

Hunters and their pets use a unique resource, called Focus. Focus works in much the same way as other class resources, like Rage and Energy, in the sense that some abilities grant Focus, while others cost Focus to be used.

A Marksmanship Hunter's Focus has a maximum capacity of 100, and regenerates at a slow rate that varies by spec. In addition to this passive flow of incoming Focus, certain talents and abilities will amplify your Focus regeneration, or simply generate more of it.

Most of the abilities in the hunter rotation cost Focus to use, and some talents decrease the Focus costs, or offer other ways to gain additional Focus.

Hunter pet Focus works similarly, and is of no concern to you as you cannot do anything to modify it, nor will you be casting pet abilities manually.

As a general rule, you should always have enough Focus to cast your abilities as soon as they come off cooldown, but also to never have 100 Focus (as any extra Focus you generate would then go to waste).

3. Basic Abilities of Marksmanship Hunter

Arcane Shot Icon Arcane Shot is a Focus dump without a cooldown that costs 15 Focus. It is primarily a filler ability for when you have too much Focus or want to spend some. Arcane Shot is also affected by proc mechanics such as Precise Shots Icon Precise Shots, which is procced by Aimed Shot. These procs are spent by casting Arcane Shot and are a big part of the rotation.

Aimed Shot Icon Aimed Shot is your primary damage ability. It has 2 charges on a 12-second cooldown, a 2.5-second cast time and it costs 30 Focus. It cannot be cast while moving. When you cast it, it procs Precise Shots Icon Precise Shots which buffs your Arcane Shot Icon Arcane Shot.

Rapid Fire Icon Rapid Fire is a high-damage Focus generator. It is a channelled cast that takes 3 seconds and generates 10 Focus in the process. It has a 20-second cooldown. Using this on cooldown is a big part of maximizing your damage.

Multi-Shot Icon Multi-Shot is your primary AoE ability. It does not do much damage on its own, but it procs Trick Shots Icon Trick Shots which causes your next Aimed Shot Icon Aimed Shot or Rapid Fire Icon Rapid Fire to cleave.

4. Movement Tools

Disengage Icon Disengage is your primary mobility ability. It causes you to leap backwards on a 20-second cooldown at no cost. Certain talents like Posthaste Icon Posthaste amplify this ability, causing it to give you increased movement speed for a few seconds. You can use this to quickly go from one place to another — even in a forwards direction by jumping, turning around and casting Disengage to catapult you forwards instead of backwards.

Aspect of the Cheetah Icon Aspect of the Cheetah is your second mobility ability, acting as more of a cooldown. It increases your movement speed by 90% for 3 seconds, and then by 30% for another 9 seconds, on a 3-minute cooldown. Note it does not stack with Posthaste Icon Posthaste, so you should make sure to use Disengage Icon Disengage and Aspect of the Cheetah separately for movement.

5. Important Procs and Passives of Marksmanship Hunter

Trick Shots Icon Trick Shots is a new AoE mechanic that is the basis of Marksmanship's AoE. When you cast Multi-Shot Icon Multi-Shot on 3 targets or above, your next Aimed Shot Icon Aimed Shot will cleave up to 5 additional targets for 40% of normal damage, or your next Rapid Fire Icon Rapid Fire will cleave up to 2 additional targets. It does not generate additional Focus from hitting the additional targets.

Precise Shots Icon Precise Shots causes your Aimed Shot Icon Aimed Shot to make your next 1-2 Arcane Shot Icon Arcane Shots or Multi-Shot Icon Multi-Shots within 15 seconds do 100% additional damage. It is random whether you get 1 or 2 buffed abilities.

6. Offensive Cooldowns of Marksmanship Hunter

Trueshot Icon Trueshot is your primary and only offensive cooldown. It increases Haste by 30% for 15 seconds, and instantly refunds you a charge of Aimed Shot Icon Aimed Shot when it is used.

7. Additional Utility & Traps of Marksmanship Hunter

Aspect of the Turtle Icon Aspect of the Turtle is the Hunter's primary defensive. It is an 8-second immune (from most abilities) and 30% damage reduction that makes you unable to attack for its duration. It has a 3-minute cooldown.

Bursting Shot Icon Bursting Shot is a short-term crowd control ability. It knocks back all enemies immediately in front of you, interrupting spellcasting and snaring them for 4 seconds. The disorient breaks on damage. It has a 30-second cooldown and costs 10 Focus.

Exhilaration Icon Exhilaration is the Hunter's self heal. It heals you for 30% of your total health, and your pet for its full health on a 2-minute cooldown.

Freezing Trap Icon Freezing Trap is a long-term crowd control for all Hunter specs. It places a trap on the ground that encases the first enemy (not bosses or most big encounter adds) to touch it in ice for 1 minute. The effect breaks on damage. The trap has a 30-second cooldown, and the trap will exist for 1 minute after placing it.

Tar Trap Icon Tar Trap is an AoE slow for all Hunter specs. It places a trap on the ground that causes a patch of tar to appear on the ground in an 8 yard radius around it when it is triggered, slowing all enemies in it by 50% for as long as they are in it. The patch of tar persists for 30 seconds, and the trap itself will exist for up to 1 minute before being triggered.

Flare Icon Flare places a flare on the ground that reveals stealthed players and mobs nearby. It lasts for 20 seconds, and has a 20-second cooldown.

Feign Death Icon Feign Death lets you pretend to be dead, dropping all threat/aggro on all enemies. When not in raid or dungeon encounters, it is a quick way to drop you from combat. In raids and dungeons, it can help you survive a wipe by using it when everyone else is about to die.

Misdirection Icon Misdirection causes you to redirect all the threat you do to a friendly target for the next 8 seconds. It has a 30-second cooldown. It is very useful for aiding your tank in picking up enemies that are spread far apart, such as wide-scale dungeon trash pulls. Note that this only applies to threat you personally generate, not that of your pet(s).

8. Pet Families and Abilities

8.1. Ferocity Pets

Special Ability Description Pet Families
Damage Reduction Cooldown Reduces the damage taken of your pet by 50% for 12 seconds. This has a 1-minute cooldown. Core Hound (Exotic), Scalehide.
Dispel Enrage/Magic Removes 1 Enrage and 1 Magic effect from your pet's target. This has a 10-second cooldown. Bat, Nether Ray.
Healing Reduction Reduces the healing taken of your pet's target by 25% for 10 seconds. This has a 6-second cooldown, which means that it will be active all the time. Carrion Bird, Ravager, Scorpid, Wasp.
Dodge Chance Cooldown This ability increases your pet's Dodge chance by 30% for 20 seconds. It has a 1.5-minute cooldown. Cat, Wind Serpent, Fox
Slow/Snare Reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Crocolisk, Spider, Tallstrider, Wolf, Chimaera.

8.2. Tenacity Pets

Special Ability Description Pet Families
Damage Reduction Cooldown Reduces the damage taken of your pet by 50% for 12 seconds. This has a 1-minute cooldown. Krolusk (Exotic), Beetle, Turtle.
Dispel Enrage/Magic Removes 1 Enrage and 1 Magic effect from your pet's target. This has a 10-second cooldown. Spirit Beast (Exotic), Crane, Stag.
Healing Reduction Reduces the healing taken of your pet's target by 25% for 10 seconds. This has a 6-second cooldown, which means that it will be active all the time. Direhorn, Hydra, Riverbeast, Lizard.
Damage Reduction On Low Health Reduces your pet's damage taken by 60% for 15 seconds when your pet falls below 40% health. Gorilla, Oxen.
Dodge Chance Cooldown This ability increases your pet's Dodge chance by 30% for 20 seconds. It has a 1.5-minute cooldown. *Feathermane.
Slow/Snare Reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Worm (Exotic), Crab.

*Feathermane pets also have Updraft, which enables Slow Fall for you and your pet, allowing you to fall safely from almost any height while the pet is active for 30 seconds.

8.3. Cunning Pets

Special Ability Description Pet Families
Damage Reduction Cooldown Reduces the damage taken of your pet by 50% for 12 seconds. This has a 1-minute cooldown. Shale Spider (Exotic), Boar, Mechanical.
Dispel Enrage/Magic Removes 1 Enrage and 1 Magic effect from your pet's target. This has a 10-second cooldown. Water Strider (Exotic), Moth, Sporebat.
Healing Reduction Reduces the healing taken of your pet's target by 25% for 10 seconds. This has a 6-second cooldown, which means that it will be active all the time. Hyena, Rodent, Raptor.
Slow/Snare Reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Basilisk, Bird of Prey, Dog, Warp Stalker.

8.4. Exotic Pets (Beast Mastery-only)

Pet Family Specialization Special Ability Exotic Ability
Core Hound Ferocity Obsidian Skin Icon Obsidian Skin reduces your pet's damage taken by 50% for 12 seconds. It has a 1-minute cooldown. Molten Hide Icon Molten Hide causes your pet to gain Molten Hide when it gets hit by a melee attack, causing it to deal slight Fire damage to all further melee attackers for 10 seconds. It can only activate every 60 seconds.
Chimaera Ferocity Frost Breath Icon Frost Breath reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Froststorm Breath Icon Froststorm Breath is an 8-second channeled ability for your pet that deals AoE damage to all enemies within 12 yards every 2 seconds. It costs 10 Focus to activate, and then 5 Focus per second to maintain.
Devilsaur Ferocity Monstrous Bite Icon Monstrous Bite reduces the healing taken of your pet's target by 25%. It lasts 10 seconds and has a 6-second cooldown, meaning it is up all the time. Feast Icon Feast lets you order your pet to consume a nearby Humanoid or Beast corpse within 5 yards, healing your pet for 20% of its maximum health, and restoring 20 Focus over 6 seconds.
Clefthoof Ferocity Thick Hide Icon Thick Hide gives your pet a 60% damage reduction for 15 seconds when it falls below 40% health. This can only occur once every 2 minutes. Blood of the Rhino Icon Blood of the Rhino is a passive effect that increases your pet's armor by 10%, and increases the effectiveness of all healing done to it by 20%.
Quilen Tenacity Stone Armor Icon Stone Armor buffs your pet when it falls below 40% health, reducing its damage taken by 40% and healing it for 3% of its maximum health every 1 second for 15 seconds. This effect can only occur every 2 minutes. Eternal Guardian Icon Eternal Guardian is an instant resurrection for your pet. If your pet has died, you can use it to instantly revive it with 100% of its health. It has an 8-minute cooldown.
Spirit Beast Tenacity Spirit Shock Icon Spirit Shock removes 1 Enrage and 1 Magic effect from your pet's target. It has a 10-second cooldown. Spirit Mend Icon Spirit Mend heals a friendly target for a small amount instantly, and applies a small healing DoT for 10 seconds. It costs 5 pet Focus. It can be cast on yourself as well. Spirit Beasts also have the Prowl stealth ability, like Cats.
Worm Tenacity Acid Spit Icon Acid Spit reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Burrow Attack Icon Burrow Attack is an 8-second channeled ability for your pet that deals AoE damage to all enemies within 12 yards every 2 seconds. It costs 10 Focus to activate, and then 5 Focus per second to maintain.
Krolusk (Exotic) Tenacity Bulwark Icon Bulwark reduces your pet's damage taken by 50% for 12 seconds. It has a 1-minute cooldown. Calcified Carapace Icon Calcified Carapace passively reduces your pet's Physical damage taken by approximately 10%. The proper spell data is not in the game for this ability yet.
Shale Spider Cunning Solid Shell Icon Solid Shell reduces your pet's damage taken by 50% for 12 seconds. It has a 1-minute cooldown. Shimmering Shale Icon Shimmering Shale passively reduces your pet's magic damage taken by approximately 10%. The proper spell data is not in the game for this ability yet.
Silithid Cunning Tendon Rip Icon Tendon Rip reduces the movement speed of your pet's target by 50% for 6 seconds. It has a 10-second cooldown. Dune Strider Icon Dune Strider passively increases your pet's movement speed by 30%.
Water Strider Cunning Soothing Water Icon Soothing Water removes 1 Enrage and 1 Magic effect from your pet's target. It has a 10-second cooldown. Surface Trot Icon Surface Trot allows you and your pet to walk on water. Any damage taken will cancel the effect and cause you to fall in the water.
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