Quick-Start Guide for Devourer Demon Hunter — Midnight (12.0)

Last updated Yesterday at 22:00 by Wordup and Voodoo 1 comment

On this page, you will find everything you need to get started on the Midnight Beta with your Devourer Demon Hunter. This covers talent builds, rotational concepts, and more!

Welcome to our Quick Start Guide for Devourer! This page is aimed at players who have just got access to Beta, and want to jump straight into testing without in-depth explanations. It will cover some quick build loadouts, provide you with key rotational building blocks, and some extra tips to help ease you into Midnight's brand new Demon Hunter offering.

Beta Disclaimer As we're currently in the middle of the Midnight Beta test, this page was built based on current knowledge. Anything here is subject to change before release, so check back regularly after patch updates!
1.

The Basics of Devourer Demon Hunter

The Devourer rotation is simple on the surface, but has some hidden depth when it comes to managing its key mechanic - Void Metamorphosis Icon Void Metamorphosis. As a caster, it's essential to always be casting, making use of its highly mobile toolkit. Three simple rules that cover the core pillars are:

  • Build Fury - Devourer has two resources, and both are important. Fury is generated by Consume Icon Consume and many talents, or from gathering Shattered Souls Icon Shattered Souls. This is spent on Void Ray Icon Void Ray while outside of Void Metamorphosis Icon Void Metamorphosis, but it drains rapidly while inside to sustain your transformation.
  • Spend Souls - Souls are generated via a number of talents, or with Consume Icon Consume casts. These can either be collected by running over them or using Reap Icon Reap to gather them from range. After reaching 50, you can transform into Void Metamorphosis Icon Void Metamorphosis, greatly empowering your abilities. While transformed, every 30 Souls gathered allows you to cast one Collapsing Star Icon Collapsing Star.
  • Maximize Void Metamorphosis - While transformed, your Fury drain rapidly increases, with the goal being to cast as many Collapsing Star Icon Collapsing Stars as possible to make use of Impending Apocalypse Icon Impending Apocalypse. To help with this, Void Ray Icon Void Ray, Collapsing Star Icon Collapsing Star and Voidblade Icon Voidblade (with talents) briefly pause the drain to catch back up.

Devourer is built around balancing two different playstyles. While outside Void Metamorphosis Icon Void Metamorphosis cycling Fury to cast Void Ray Icon Void Ray, generating a large amount of Souls to build to your transformation. While inside, it's about carefully balancing your Fury to sustain your form, while casting as many Collapsing Star Icon Collapsing Stars as possible before time runs out. You'll eventually build an intuition on the general flow, and when it's unrealistic to reach another Collapsing Star Icon Collapsing Star cast, allowing you to drop out. Once you get used to the push-and-pull of these resources, it rewards you with a satisfying build up into big payoff playstyle, with a surprising amount of depth.

2.

As this is just a guide for the Beta test, some of our selections here may change frequently as things are updated. If you're looking for loadouts that focus on alternative Hero Talents or setups, you can check our Talent Page:

As it stands right now, Annihilator is a strong recommendation in both Single-Target and AoE. It's simpler to execute, more flexible, and has smoother resource management. Void-Scarred can still work, but doesn't have the same benefits while also adding in extra gameplay requirements. Below are some quick import codes for builds suited to both encounter styles:

Single Target - Annihilator
CgcBxwofhuClJfC3nRoj1EXibDAWMmZmxMzMYmBAAAAAAYbGz2gBAAAAAAAAzYwMzMzMmZmZMzyMjHwi22YmZmZmZrZmZGAPgZAAIgxYMzA
AoE - Annihilator
CgcBxwofhuClJfC3nRoj1EXibDAWMmZmxYmBzMAAAAAAAbzY2GMDAAAAAAAAzYwMzMzMzMzMjZ2Gjxi22YmZmZmZrZmZGAPgZAmZ2mZmmtZWGGjZA
3.

Devourer Demon Hunter Midnight Quick Start Guide

Annihilator
Single-Target Talents
Annihilator
AoE Talents
DPS Rotations
Quick-Start
Devourer Defense
& Utility
Devourer
Stat Priority
4.

Single-Target Talents for Devourer Demon Hunter

Currently in Beta, while Devourer has two Hero tree options, Annihilator stands above the other due to a far clearer (and well-tuned) loop. Its benefits directly elevate the main goal - cycling Fury, Souls, and extending Void Metamorphosis Icon Void Metamorphosis. This is to make use of Emptiness Icon Emptiness - the stronger choice node at the bottom - and to leverage Impending Apocalypse Icon Impending Apocalypse.

It adds in an extra twist, requiring you to play around Voidfall Icon Voidfall. This is done by casting Reap Icon Reap whenever you reach three stacks, so doesn't add much in the way of extra complexity.

If you are interested in a deep dive on this or a Void-Scarred build, check our talent page:

Use the Copy button below to generate an Import Code to use in-game!

Devourer Single Target - Annihilator
CgcBxwofhuClJfC3nRoj1EXibDAWMmZmxMzMYmBAAAAAAYbGz2gBAAAAAAAAzYwMzMzMmZmZMzyMjHwi22YmZmZmZrZmZGAPgZAAIgxYMzA
Talent Tree
Spec Tree Class Tree Hero Tree
4.

AoE Talents for Devourer Demon Hunter

Currently in Beta, while things are a bit closer between the two trees compared to Single-Target, Annihilator still pulls ahead for Devourer. It cycles through Fury to cast Void Ray Icon Void Ray aggressively, while also being able to enter Void Metamorphosis Icon Void Metamorphosis to utilize the Midnight Icon Midnight Apex talent more often. It also takes Soul Glutton Icon Soul Glutton on the choice node at the bottom of the tree, favoring shorter but more frequent entries.

It adds an extra twist, the Voidfall Icon Voidfall keystone. Much like in Single-Target, this is simply consumed by casting Reap Icon Reap whenever you reach three stacks. There's no unique considerations to mix in there for AoE.

If you are interested in a deep dive on this or a Void-Scarred build, check our talent page:

Use the Copy button below to generate an Import Code to use in-game!

Devourer AoE - Annihilator
CgcBxwofhuClJfC3nRoj1EXibDAWMmZmxYmBzMAAAAAAAbzY2GMDAAAAAAAAzYwMzMzMzMzMjZ2Gjxi22YmZmZmZrZmZGAPgZAmZ2mZmmtZWGGjZA
Talent Tree
Spec Tree Class Tree Hero Tree
4.

Devourer Demon Hunter DPS Rotation

Due to this being a quick-start page, here we'll be providing some building blocks that detail key rotational concepts for Single-Target that you can put into practice. If you're instead looking for a full-fledged priority list, you can jump over to our Rotation page, which provides detailed breakdowns for each build.

3.1.

Single Target Breakdown

In Single-Target when playing Annihilator, everything is built around building toward, and then executing your Void Metamorphosis Icon Void Metamorphosis windows effectively. These can often be quite long due to Emptiness Icon Emptiness, ideally reaching 4 Collapsing Star Icon Collapsing Stars, so requires good management. Here's a brief breakdown of the key steps when getting started:

  • Build & Spend Fury - This is generated via Consume Icon Consume, or by gathering Shattered Souls Icon Shattered Souls.
    While outside of Void Metamorphosis Icon Void Metamorphosis, cast Void Ray Icon Void Ray whenever you reach 100 Fury.
    While inside, generate as much as you can to sustain the transformation.
  • Generate & Collect Souls - Any damage has a small chance to spawn a Soul.
    Consume Icon Consume generates 1, while Void Ray Icon Void Ray spawns many via Waste Not Icon Waste Not.
    These are collected by contact, or gathered up from range by casting Reap Icon Reap.
  • Execute Void Metamorphosis - This can be cast once you gather 50 Souls.
    Every 30 Souls gathered while active allows you to cast Collapsing Star Icon Collapsing Star. Cast as many as possible.
    Use Void Ray Icon Void Ray and Voidblade Icon Voidblade to pause your Fury drain when it threatens to cancel your form.
  • Use Your Melee Combo - Your melee combo is centered around Voidblade Icon Voidblade.
    This is used to generate a large amount of Fury, leaping to melee and jumping back out.
    Sequence: Voidblade Icon VoidbladeHungering Slash Icon Hungering SlashVengeful Retreat Icon Vengeful Retreat.
  • Consume Voidfall - Every three stacks of Voidfall Icon Voidfall, cast Reap Icon Reap.
    Consume Icon Consume has a 35% chance, and Void Ray Icon Void Ray 100% chance to generate a stack. Void Metamorphosis Icon Void Metamorphosis generates three, so Reap Icon Reap before entry if you have three stacks.

When learning the flow, it's best to break up the steps to get used to the cadence. We recommend focusing on things in this order:

Devourer Single-Target Fury / Souls ManagementVoid Metamorphosis Icon Void Metamorphosis ExtendingCollapsing Star Icon Collapsing Star Optimization

3.1.

AoE Breakdown

In AoE, it still follows many of the same rules learned in Single-Target with Annihilator. It does, however, lean into more frequent, shorter Void Metamorphosis Icon Void Metamorphosis windows using Soul Glutton Icon Soul Glutton. Key things that change in AoE are:

  • Execute Shorter Void Metamorphosis - This can be cast once you gather 35 Souls.
    Every 30 Souls gathered while active allows you to cast Collapsing Star Icon Collapsing Star. Cast 1-2 per window.
    Don't try and over-extend resources, reaching another Star isn't worth wasting Souls.
  • Utilize Eradicate - Eradicate Icon Eradicate replaces Reap Icon Reap following Void Ray Icon Void Ray casts.
    In AoE, the only time Reap Icon Reap is cast is with an Eradicate Icon Eradicate proc.
    Void Ray Icon Void Ray is cast frequently, so it's almost always available.

When it comes to AoE, a lot of the core principles can be learned by practicing Single-Target. We'd recommend focusing on things in the following order:

Devourer AoE Learn Single-TargetAdjust to Short Void Metamorphosis Icon Void MetamorphosisEradicate Icon Eradicate Management

4.

Defense & Utility Spells for Devourer Demon Hunter

While the prune in Midnight has hit many specializations, Devourer still has some tricks up its sleeve to deal with different situations. It's got a decent defensive suite, and an excellent mobility toolkit.

3.1.

Defensive Tools

Ability Description/Effect
Blur Icon Blur Devourer's defensive tool, providing 25% damage reduction for 10 seconds on a 1-minute cooldown. Can be augmented with a second charge via the Demonic Resilience Icon Demonic Resilience talent.
Darkness Icon Darkness Causes you and any ally stood within the 8-yard pool created to have a 15% chance (increased to 30% in a party) to avoid any instance of damage. Lasts 8 seconds, has a long 5-minute cooldown (reduced by talents), but is a good defensive and utility cooldown combined into one.
First In, Last Out Icon First In, Last Out Provides a very brief 6% HP shield after casting Shift Icon Shift. Can be useful in a pinch when facing down lethal damage.
Soul Rending Icon Soul Rending While not an active tool, Devourer has a good amount of built-in Leech that becomes even stronger during Void Metamorphosis Icon Void Metamorphosis.
Demon Muzzle Icon Demon Muzzle Provides 15% Magic damage reduction for 12 seconds after interrupting an enemy.
3.1.

Mobility Tools

Ability Description/Effect
Shift Icon Shift Devourer's answer to Havoc's Fel Rush Icon Fel Rush, this moves you to your cursor within 30 yards near-instantly. Has a 20-second cooldown and 1 charge baseline, with talents to increase this limit. An exceptionally strong movement tool, but bear in mind it's not a teleport - you still pass through any environmental effects along the path.
Vengeful Retreat Icon Vengeful Retreat Causes you to leap backward, with a 25-second cooldown. Some talents within the Devourer tree can augment this to become part of your offensive rotation, but its baseline effect is simply a movement tool.
Glide Icon Glide Double-jumping will propel you forward faster than standard movement speed, meaning you always have a tool available. With the new Wings of Wrath Icon Wings of Wrath, this is also noticeably faster.
Pursuit Icon Pursuit While not an active tool, any Mastery rating you have will also increase your movement speed.
3.1.

Utility Tools

Ability Description/Effect
Disrupt Icon Disrupt Devourer's interrupt ability, with a 15-second cooldown and 5-second lockout.
Void Nova Icon Void Nova Deals light Cosmic damage and stuns nearby enemies for 2 seconds, with a 45-second cooldown. Very flexible AoE stopping tool.
Sigil of Misery Icon Sigil of Misery Incapacitates enemies in the target area for 15 seconds after a brief delay, with a 2-minute cooldown. While not as flexible as your AoE stun, still an extra useful stop.
Consume Magic Icon Consume Magic Dispels one magic effect from your target, with a 10-second cooldown. Like all Demon Hunter specializations, it has access to an offensive dispel.
Imprison Icon Imprison Incapacitates the targeted demon, beast, or humanoid for 1 minute. While this has a limit of one, it serves as hard-CC on enemies that also won't draw aggro from nearby players while it's under this effect.
4.

Devourer Demon Hunter Stat Priorities

We are very early in the Beta process, so this area here is very much an estimation. Things are fluctuating very frequently here, and since gearing on the Beta is very loose, don't spend too much time overthinking your stats - just try to enjoy testing!

The current Devourer stat priority is as follows:

  1. Intellect;
  2. Haste = Mastery;
  3. Critical Strike;
  4. Versatility;

Currently, Haste is extremely valuable, making it far smoother to navigate longer Void Metamorphosis Icon Void Metamorphosis. Mastery is neck-and-neck here, providing a very large multiplier specifically when you're transformed as well.

While Critical Strike has some extra scaling with Calamitous Icon Calamitous, it's value is offset by Midnight Icon Midnight which stops it from being as valuable here. Versatility remains weakest, though it does provide additional defense.

5.

Changelog

  • 10 Nov. 2025: Page Created for Midnight Beta.
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