Vengeance Demon Hunter Tank Mythic+ Tips — Dragonflight 10.2.5

Last updated on Jan 27, 2024 at 22:00 by Meyra 54 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Vengeance Demon Hunter in World of Warcraft — Dragonflight 10.2.5.

1.

Changes in Dragonflight Season 3

Dragonflight Season 3 brings 8 completely new Dungeons; however, unlike previous seasons, there has been no changes to affixes.

2.

Vengeance Demon Hunter in Mythic+

Vengeance Demon Hunter is one of the best tanks for Mythic+. We excel in AoE damage, utility, and self-healing.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Dragonflight Mythic+ Season 3 page below.

2.1.

Vengeance Demon Hunter Mythic+ Rotation

Your spell priority does not change in Mythic+ content. For more information, please visit the page below.

2.2.

Vengeance Demon Hunter Utility

These abilities are either given to you baseline while leveling or by talenting into them in your talent trees.

Vengeance Demon Hunter provides support for the party through its sigils and high kiting potential via mobility.

We would like to preface this list by saying that all sigils can be cast up to 30 yards, explode after 2 seconds (1 second when talented into Quickened Sigils Icon Quickened Sigils), which actually grants the effect of the sigil, and have an 8-yard radius.

  • Sigil of Silence Icon Sigil of Silence provides a 6-second silence to all mobs affected. Note that this interrupts spellcasting. It has a 1-minute cooldown.
  • Sigil of Chains Icon Sigil of Chains grips in enemies and then slows them by 70%, allowing for easy mob management and kiting potential. It has a 1-minute cooldown.
  • Chaos Nova Icon Chaos Nova A 2-second AoE stun with a 45-second cooldown.
  • Sigil of Misery Icon Sigil of Misery places a 20-second Fear on mobs affected. This interrupts spellcasting if the mob is feared and can be used on mobs that are fearable but have uninterruptible abilities. This action fears them, which stops their cast. This can be cast every 1.5 minutes.
  • Imprison Icon Imprison is a ranged Incapacitate that has a 20-yard range and 45-second cooldown. It does not trigger combat and works extremely well in preventing mobs from pulling or as a quick "stun" for uninterruptable mobs.
  • Disrupt Icon Disrupt is an interrupt with a 10-yard range and a short 15-second cooldown.
  • Consume Magic Icon Consume Magic is a 30-yard purge that gets rid of one buff from an enemy, and if you remove a buff, you get 20 Pain. It also has a short 10-second cooldown. With the increased amount of purgeable buffs, this is a very welcome addition.
  • Infernal Strike Icon Infernal Strike allows you to jump 30 yards, allowing for a high mobility for pulling multiple packs, getting back to your group, and kiting.
  • Arcane Torrent Icon Arcane Torrent / Shadowmeld Icon Shadowmeld are actually racial abilities, but Demon Hunters can only be Night Elf and Blood Elf, which means that you will always have one of these at your disposal. Arcane Torrent is great for tanks, as they will always be in melee range and can AoE purge trash with ease. Shadowmeld allows you to do special skips with Sigil of Misery Icon Sigil of Misery that you could not do alone on the Horde side.
3.

Best Talents for Vengeance Demon Hunter

Talent options explained. Sigilweaver: Mythic+ Offensive Sigilweaver: Mythic+ Defenisve Sigilweaver: Mythic+ Utility
4.

Talent options explained.

3.1.

Major alternative talents

  • Sigil of Chains Icon Sigil of Chains is a utility talent on a 1-minute cooldown that will grip most enemies into the center of the sigil after 1 second, slowing them for 70% for 8 seconds after the grip. A potent tool to group enemies and stop ongoing spell casts from enemies, however not without drawbacks. If you are not careful you risk syncing up the auto attacks of all enemies you are at high risk of dying once all enemies hit you. To get this talent you drop Volatile Flameblood Icon Volatile Flameblood in the Offensive build, or Extended Spikes Icon Extended Spikes in the Defensive build.
  • Feed the Demon Icon Feed the Demon is a defensive talent that offers more simplicity when managing uptime of defensives. It will make it significantly easier to maintain full uptime of some defensive at any given point. To get it with any of the recommended builds you would drop Cycle of Binding Icon Cycle of Binding to get 1 point of it. Anything more than that is generally not needed.
  • Last Resort Icon Last Resort is a talent that in itself offers a good safety net on an 8-minute cooldown, however the large talent point cost means you lose significant defensive, offensive and healing power from other sources, specifically Soulcrush Icon Soulcrush. One can think of it as putting on a seat belt in a car, but at the same time removing your brakes, increasing the risk of crashing the car.
4.

Sigilweaver: Offensive Build for Vengeance Demon Hunter

This variant of the Sigilweaver build centers around increasing your damage output slightly through talents like Soul Furnace Icon Soul Furnace and Stoke the Flames Icon Stoke the Flames, as well as smooth out Fury generation through Volatile Flameblood Icon Volatile Flameblood.

Be sure to make use of the 'Copy Export String' button to import the best build directly into your game!

4.

Sigilweaver: Defenisve Talent Build for Vengeance Demon Hunter

The defensive Sigilweaver talent build moves some of the offensive talents into more defensive options with Painbringer Icon Painbringer and Cycle of Binding Icon Cycle of Binding to offer a more balanced defensive toolkit to live more dangerous content.

Be sure to make use of the 'Copy Export String' button to import the best build directly into your game!

4.

Sigilweaver: Utility Focused Talent Build for Vengeance Demon Hunter

This build is based on the defensive Sigilweaver talent build but moves talent points into talents focused on control like Improved Sigil of Misery Icon Improved Sigil of Misery and Sigil of Chains Icon Sigil of Chains. This offers you more control of enemies in a Mythic+ setting at the cost of defensive value and is generally recommended in situations where you need more tools to help your group with handling dangerous casters.

Be sure to make use of the 'Copy Export String' button to import the best build directly into your game!

For a full list and details of the talents available and why they are recommended, please follow the link below.

4.

Changelog

  • 27 Jan. 2024: Added a Utility based build for Mythic+ and descriptions for some optional talent options.
  • 15 Jan. 2024: Reviewed for Patch 10.2.5.
  • 07 Nov. 2023: Fixed error in text and a minor Talent error on the Offensive Muthic+ build.
  • 06 Nov. 2023: Updated for Patch 10.2
  • 06 Sep. 2023: Link updated
  • 04 Sep. 2023: Restructured and updated for Patch 10.1.7.
  • 10 Jul. 2023: Updated for Patch 10.1.5.
  • 10 Jun. 2023: Updated with new build added for Fortified Dungeons.
  • 01 May 2023: Updated for new talents and affix changes in Patch 10.1
  • 20 Mar. 2023: Reviewed for Patch 10.0.7.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 24 Oct. 2022: Updated for Dragonflight Pre-Patch.
Show more
Show less