Vengeance Demon Hunter Tank Easy Mode — Shadowlands 9.0.5
On this page, we explain how to easily play Vengeance Demon Hunter in World of Warcraft — Shadowlands 9.0.5, using the simplest rotation, talent tree, stat priority, gear setup, etc., without sacrificing performance.
Foreword
This page is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, or simply want a more straightforward way to play their specialisation without being overwhelmed by the numerous subtleties and active abilities that need to be taken into consideration for optimal play.
The Basics of Vengeance Demon Hunter
Vengeance Demon Hunters have strong mobility, which can help during tanking, especially in dungeons. Your main goal throughout fights will be to survive through clever usage of your defensive abilities.
Talent Choice for Vengeance Demon Hunter
There are two main builds for Vengeance. The first build revolves around
maximizing damage and healing through Spirit Bomb. The second playstyle
tries to maximize mitigation uptime, by spreading
Fiery Brand to every
enemy as much as possible. Spirit Bomb should be the go-to spec if the extra
survival is not needed for the Mythic+ run. For the full list of talents,
please click the link below.
Spirit Bomb
- Level 15:
Abyssal Strike
- Level 25:
Fallout
- Level 30:
Spirit Bomb
- Level 35:
Fracture
- Level 40:
Sigil of Chains or
Quickened Sigils (for Kyrian)
- Level 45:
Demonic
- Level 50:
Last Resort
Fiery Brand
- Level 15:
Agonizing Flames
- Level 25:
Burning Alive
- Level 30:
Charred Flesh
- Level 35:
Fracture
- Level 40:
Sigil of Chains
Quickened Sigils (for Kyrian)
- Level 45:
Demonic
- Level 50:
Last Resort
Stat Choice for Vengeance Demon Hunter
Currently, you will want to prioritise stats as follows:
- Agility;
- Haste;
- Versatility;
- Mastery;
- Critical Strike.
To review the stat priority in more detail, please click the link below.
Basic Rotation for Vengeance Demon Hunter
The basic rotation as a Vengeance Demon Hunter is based on this
priority while using Spirit Bomb.
Fel Devastation on pull with multiple enemies.
Spirit Bomb if 4 or more Souls are active.
Fracture if you will not cap on Fury/Souls and you are taking the
Fracture talent.
Immolation Aura if you will not cap on Fury/Souls.
Soul Cleave for dumping Fury after Spirit Bomb and when you do not have any souls.
Sigil of Flame if not Kyrian and running
Razelikh's Defilement. If you are Kyrian and running the legendary power
Razelikh's Defilement, do not ever use Sigil of Flame.
Shear for filler/if you will not cap on Fury/Souls and you do not have
Fracture talented.
Throw Glaive as a filler.
Infernal Strike should be woven into the standard rotation, since it is not on the GCD.
The basic rotation as a Vengeance Demon Hunter is based on this priority while using Fiery Brand build.
Fiery Brand on pull.
Fel Devastation on pull with multiple enemies.
Fracture or
Shear if you will not cap on Fury/Souls.
Immolation Aura if you will not cap on Fury/Souls.
Soul Cleave for dumping Fury and building AoE threat.
Sigil of Flame if not Kyrian and running
Razelikh's Defilement. If you are Kyrian and running the legendary power
Razelikh's Defilement, do not ever use Sigil of Flame.
Throw Glaive as a filler.
Infernal Strike should be woven into the standard rotation since it is not on the GCD.
For more details on rotation or spell summary, please visit the rotation link below.
Active Mitigation and Cooldowns
You have one active mitigation ability that you need to use to keep yourself
alive, which is Demon Spikes. This should be used frequently, even
simply against auto-attacks. Always keep at least one of its charges
rolling.
Aside from this, you also have a couple of other abilities you can use to help keep you alive.
Fiery Brand should be placed on the target when you anticipate that they will deal high damage to you, or when you simply want to reduce the damage you take.
In addition to that, you have access to a major survivability cooldown in
Metamorphosis. This works both pro-actively (to increase
your health in preparation for damage) and re-actively, as an emergency
cooldown to heal you up when you drop low on health. The extra Fury that
Metamorphosis generates is also a nice bonus, which you can use on
Soul Cleave for more healing.
While playing with Demonic,
Fel Devastation will trigger
Metamorphosis for 6 seconds. In most situations, either
Metamorphosis or
Demon Spikes is enough to survive and this
opportunity allows for
Demon Spikes to recharge.
Changelog
- 09 Mar. 2021: Reviewed for Patch 9.0.5.
- 03 Jan. 2021: Removed Feed the Demon as a preference in talents.
- 25 Nov. 2020: Removed Azerite and Essence references from BFA
- 24 Nov. 2020: Updated rotation and talent suggestion for Kyrian and using a Razelikh's Defilement legendary power.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
More Demon Hunter Guides
Guides from Other Classes
This guide has been written by Excidias, Vengeance main since beta of Legion, and an admin in the Demon Hunter Discords. He raids in Poutine and you can watch his YouTube channel when it comes back in Shadowlands.
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