Arcane Mage DPS Aberrus, the Shadowed Crucible Raid Guide — Dragonflight 10.2.7
On this page, you will find tips, tricks, and strategies tailored to your Arcane Mage for each boss of the following raid: Aberrus, the Shadowed Crucible. All our content is updated for World of Warcraft — Dragonflight 10.2.7.
Introduction
In this section, you will find information and guidance for each boss individually in Aberrus, the Shadowed Crucible as a Arcane Mage. These are not complete encounter guides but provide specific tips for any Arcane Mage on each boss.
Talent Builds By Boss
Dragonflight Raid Talent Builds for Arcane Mage
Single Target With Cleave
This build has good single-target while still having pretty good AoE/cleave. This is our general build used for most fights.
Be sure to make use of the 'Copy Export String' button to import the build directly into your game!
Single Target
A pure single-target build, focused entirely on maximizing single-target DPS.
Be sure to make use of the 'Copy Export String' button to import the build directly into your game!
Sustained AoE
This build focuses more on sustained AoE DPS at the cost of single-target damage.
Be sure to make use of the 'Copy Export String' button to import the build directly into your game!
Kazzara, the Hellforged
Talents/Build
We suggest the standard single target talents.
Tips
When the boss casts Hellsteel Carnage, make sure to activate a defensive
cooldown. Unless you are low health before Hellsteal Carnage goes out, using
Alter Time right before the damage goes out, and re-activating it right
after, should be all you need. However, using any other defensives for this
instead of Alter Time, and then using Alter Time for mobility (e.g. if you get
Dread Rift or
Rays of Anguish) is also a good choice.
If you opt into using other defensives for Hellsteel Carnage (or no defensives),
you should use
Alter Time whenever you get
Dread Rift or
Rays of Anguish
and then
Shimmer out of the raid to the designated area for the mechanics,
before re-activating Alter Time to get back into a proper position.
Regarding using your DPS cooldowns, you can simply use them on cooldown, but do
keep an eye out on your boss mods that you do not start your cooldowns
right before Dread Rift,
Rays of Anguish or
Hellbeam
as you might be forced to move.
For more information, please refer to our Kazzara guide.
The Amalgamation Chamber
Talents/Build
We suggest the standard single target talents.
Tips
When you get Umbral Detonation (phase 1, or
Blistering Twilight in phase 2),
activate
Alter Time before moving out and then re-activate it when you
have dropped off the pool.
For more information, please refer to our Amalgamation Chamber guide.
The Forgotten Experiments
Talents/Build
We suggest the standard single target talents.
Tips
If you get Unstable Essence, try to save your cooldowns
for as high stacks as possible, first using
Alter Time and after
that has healed you,
Greater Invisibility and finally
Ice Cold.
What is considered high stacks
will depend a lot on your group size, difficulty, and the amount of healers used.
For more information, please refer to our Forgotten Experiments guide.
Assault of the Zaqali
Talents/Build
We suggest going the signle target with cleave build.
Tips
Ensure you use your cooldowns on high health targets, as a lot of the adds
will die relatively quickly, which will have you waste a lot of damage, if for
example Touch of the Magi still has half the duration left.
Especially on normal mode difficulty, most of the adds will probably
die too quickly for you to get a proper cooldown rotation off on them,
which means that you should generally save your cooldowns for whenever the boss
is on your platform.
You can soak a significant amount of Devastating Slams by rotating your cooldowns.
For more information, please refer to our Assault of the Zaqali guide.
Rashok, the Elder
Talents/Build
We suggest the standard single target talents.
Tips
Whenever you get Searing Slam, activate
Alter Time before
moving to the edge of the room, and re-activate it after dropping the pool.
Ensure you use defensive cooldowns while the boss is in the middle of the room.
It is usually good to start with Alter Time followed by
Greater Invisibility
and eventually
Ice Cold if you drop low.
For more information, please refer to our Rashok the Elder guide.
The Vigilant Steward, Zskarn
Talents/Build
Although the boss has adds, since they will almost never be in cleave range
we still suggest the standard Arcane talents for all difficulties except Mythic.
On Mythic, we suggest the standard single target with cleave build.
Depending on how much your guild struggles with killing the Golems,
you can remove some defensive talents from the Mage tree and opt into Blast Wave,
Dragon's Breath and/or
Ring of Frost to crowd-control them.
Tips
Almost all crowd-control works on the Golems spawned from Animate Golems,
so make sure to use
Ice Nova on them if they are getting too close to
their targetted traps. Additionally you can use any of the other crowd-control
you may have specced into.
Alter Time is incredibly good for dealing with
Blast Wave.
Use it right before the cast goes out, and immediately re-active it after
the knockback effect started. This will negate the knockback and immediately
heal you to full again, as if the mechanic never happened.
For more information, please refer to our Zskarn guide.
Magmorax
Talents/Build
We suggest the standard single target talents.
Tips
Activate Alter Time right before
Overpowering Stomp and then re-activate
it immediately after the knockback starts. This will negate the knockback and immediately
heal you to full again.
For more information, please refer to our Magmorax guide.
Echo of Neltharion
Talents/Build
We suggest the standard single target with cleave build.
Tips
When targeted by Rushing Darkness, we suggest activating
Alter Time
when you get it, before moving next to a wall and getting hit by it. Then immediately
re-activate Alter Time to negate the knockback and heal back to full health.
You can handle
Volcanic Heart in a similar manner if you get that debuff
instead.
During phase 2 when Corruption does out, ensure you do not use
Radiant Spark,
Touch of the Magi,
Arcane Surge or
Arcane Barrage
until the mind control is over, both when you are mind-controlled or other people are.
Your unintentional cleave can very quickly kill other players here.
During phase 3, ensure you only use Arcane Barrage when adds are near
the boss to increase boss damage via
Resonance.
For more information, please refer to our Neltharion guide.
Scalecommander Sarkareth
Talents/Build
We suggest the standard single target with cleave build.
Tips
Ice Cold the two
Glittering Surge casts.
Embrace of Nothingness can be soloed without
Ice Block, but
it will require stacking
Ice Cold,
Greater Invisibility, and
Mirror Image all at once to survive. This is usually not advised,
however, if your strategy normally sacrifices the person targeted, you can do
the above instead.
For more information, please refer to our Scalecommander Sarkareth guide.
Changelog
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated for Season 4.
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Update suggested talents for the 10.1.5 rework
- 07 May 2023: Added tips based on PTR.
- 28 Apr. 2023: Page added
More Mage Guides
Guides from Other Classes
This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in one of the top raiding guilds, Turtles and the owner of the Mage Discord server, Altered Time, where he is involved in all things Mage, and you can reach out to him directly for feedback or questions about the guide.
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