Discipline Priest Healing Spec, Builds, and Talents — Dragonflight 10.0.5
On this page, you will find out the best talents for each tier for your Discipline Priest in World of Warcraft — Dragonflight 10.0.5. We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Discipline Priest talents.
Talent Cheat Sheet for Discipline Priests
Raiding Build
Mythic Plus Build
While optimizing talents on a contextual basis is the highly recommended method of setting up your build, the talent builds listed below work great for generalized purposes. To learn how to use active ability talents. Take a look at our Discipline Priest Rotation guide.
Talent Setups
In Raid, the talent setup above is a good default setup for most situations. There is also an alternative build for raid provided that includes Wrath Unleashed. The Wrath Unleashed build provides overall less HPS, but provides a shorter cast time on Light's Wrath for situations where the long LW cast proves difficult to cast.
In Keys, the default recommendation is the best option available for HPS and general use. The alternative build provided that goes into the Inescapable Torment branch takes a slight loss in healing for higher potential AoE DPS.
Build Name | Import Code |
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Default TE + W&W Build | BAQAAAAAAAAAAAAAAAAAAAAAAABQSLRCpFRaREtUSSSCAAAAAAAAAAAAkkGplEiUISEEUaRikAA |
TE + WU Build | BAQAAAAAAAAAAAAAAAAAAAAAAABQSDJJpFRaREtUSSSCAAAAAAAAAAAAkkGplEiUISEEUaRikAA |
Dungeons
Build Name | Import Code |
---|---|
Default TE + SCov + BoL | BAQAAAAAAAAAAAAAAAAAAAAAAABQSJkgSEpFRaSJJJiEAAAAAAAAAAAAJpRKJhINiEBBlWkIJAA |
TE + SCov + IT/VS | BAQAAAAAAAAAAAAAAAAAAAAAAABQShkgSkkWSSaSJJJCAAAAAAAAAAAAkkGpkEi0ISEEUaRikAA |
Talent Breakdown
In the following section, we will break down the more situational options or choices to be made within the talent tree. Talent nodes that have value but may not be good or generic enough to be played in all situations. If a talent node is not mentioned, it is due to it either being an instant pick already or too bad to ever take. Please refer to the above-linked talent builds if you are unsure of which category a talent falls into. If you are looking for a description of all talents/spells, please take a look at our spells page linked below:
Situational talent choices for Discipline Priests
Ability | Description/Effect |
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Can be taken in any situation where there are magic buffs on enemies important enough to need the ability to purge them. |
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Allows your dispel to also remove Disease effects. The value of this talent is heavily reliant on whether the enemies you are fighting apply dangerous disease effects. |
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Both are options depending on the situation. If you are expecting infrequent
use of ![]() |
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Fantastic utility/situational pick in any instance where you can use it to remove a snare effect. This will likely not be relevant all that often, but when it is, it will be a powerful option in our tree. |
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A solid option in situations where you expect or need frequent use of
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A solid pickup if you have the points to spare, as even though it is "only" 3% DR, that can add up to quite a bit of damage mitigated over an entire dungeon or raid encounter. |
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Is in a solid location to be picked up when needed, allowing you to provide a strong CC against undead enemies. |
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Can be taken when you need to root a small group of enemies in place. |
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Can both be taken in the case that an enemy has a strong spell or buff that can be used. As a generic damage option, it is very underwhelming, so its heavily reliant on what the specific mob has to offer. |
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An extremely powerful spell in situations where you need to remove multiple magic debuffs at the same time. |
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A very niche pickup, but could potentially see play in extreme situations
where you need a shorter cooldown ![]() |
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Can further augment ![]() |
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A solid option even with ![]() ![]() |
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both are solid choices that can be taken in different scenarios. You will likely always be taking one or the other. Halo will excel in situations where you need less frequent but stronger bursts or in situations where the group is far too spread out to benefit from Divine Star. Divine Star is a very solid choice if you are looking for more consistent output and enough players are consistently grouped for you hit a decent number of allied targets with the spell. |
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A very solid defensive option when needed. |
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A very strong button to utilize in a Raid environment. It does, however, lose significant power in mythic plus due to its Atonement count damage scaling. |
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A mandatory pickup in Raid environments but loses almost all of its value in
dungeon content. ![]() |
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Replaces ![]() |
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Provides a decent boost in the HP provided by our defensive
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Reduces the cooldown of ![]() ![]() |
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Provides the ability for you to swap current health totals with another ally on a very long cooldown. The giant cooldown on this spell makes it not very useful outside of situations where you are attempting to avoid an anti-heal mechanic. |
PvP Talents (War Mode)
In Shadowlands, there remains the option to go into "War Mode". Enabling War Mode provides the following benefits:
- PvP talents enabled in the outdoor world.
- 10% increase in World Quest rewards at maximum level.
- 10% more experience gained while leveling.
- Earn Conquest Points which can reward gear every week.
With the benefits of enabling War Mode for PvE content minimal this expansion, it is not recommended to enable the feature, especially when within The Maw. War Mode remains an attractive option for leveling purposes due to the increased experience gain.
Discipline Priest War Mode Talents
In this section we will rank the PvP talents best for leveling and doing solo / small group PvE content. Below is a ranking of Discipline Priest-specific PvP talents. For more information on what is valuable in a competitive PvP setting instead of open-world focused, please take a look at our PvP guide.
Discipline Priest PvP Talents
Blaze of Light increases the damage of your
Smite and
Penance by 15% while also adding a slow/movespeed increase to Penance. This is a decent DPS increase making soloing as Discipline easier.
Inner Light and Shadow is a toggleable ability that grants you either 10% increased spell damage and
Atonement healing or 15% less Mana cost on healing spells. Leaving this on the damage increase portion while leveling will result in a solid DPS and survivability gain.
Eternal Rest reduces the cooldown of
Shadow Word: Death by 12 seconds, giving you access to this powerful spell much more often.
Dark Archangel increases your damage and the damage of all allies with your
Atonement by 15% for 8 seconds. This is great for small group world content where giving your group a DPS buff will be more impactful than taking a small boost to your own damage via any of the above three talents.
Trinity,
Dome of Light,
Purification,
Purified Resolve,
Strength of Soul, and
Ultimate Radiance,
Archangel,
Thoughtsteal,
Cardinal Mending,
Delivered from Evil,
Precognition, and
Catharsis have limited usefulness on PvE content in terms of increasing
your damage in the open-world, or healing in a small group setting.
Changelog
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 22 Jan. 2023: Updated talent recommendation for patch 10.0.5
- 11 Dec. 2022: Fixed Talent Calculator M+ Link.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Priest Guides
Guides from Other Classes
This guide is written and maintained by Clandon, Healer in Incarnate as well as staff and theorycrafter at Warcraft Priests (join them on Discord or on their website) and is reviewed by the other staff at Warcraft Priests and notable members of the healing community.
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