Discipline Priest Healing Spell List and Glossary — Dragonflight 10.2
On this page, we present you with all spells and procs that you need to understand as a Discipline Priest in World of Warcraft — Dragonflight 10.2.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Discipline Priest spells.
Discipline Priest Spell Summary
If you are new to Discipline Priest, this page is a great place to get a general understanding of what spells you have available and how they work. If you already have experience playing the spec and are looking for more gameplay-focused resources, feel free to skip this section. For macros to help utilize the below spells better, please refer to our macros page.
Main Resource of Discipline Priests
Mana is your only resource as a Discipline Priest. All of your healing abilities cost Mana, so managing it so that you do not run out over the course of each encounter is crucial to being able to heal competitively.
Baseline Abilities for Discipline Priests
These are your core skills that are available regardless of talents and form the core gameplay of the specialization.
Ability | Abbreviation | Description/Effect |
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- | A filler spell that deals holy damage to your target. Its primary use case
is to heal through ![]() ![]() |
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SWP | A DOT that deals Shadow damage over time to the target.
This is used to heal through ![]() ![]() |
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FH | A single target heal that also applies Atonement to the target. |
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PWS | A strong, single-target shield on a short cooldown that also applies Atonement to its target. |
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MBl | A single target spell that deals Shadow damage to the target, which heals through Atonement. |
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Fort | A Group/Raid wide buff granting increased Stamina |
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- | A fear of up to 5 enemies near you. This allows you to provide some additional crowd control depending on the situation. Be careful, though, as it will cause the targets to run around aimlessly. |
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- | A channeled ability that deals Holy damage to the target or that heals an ally. |
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- | Dispels all magic effects from a single target. |
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- | Brings all dead party or raid members back to life after a long cast. This can not be used in combat. |
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SotM | Increases your damage by a set amount, reducing the bonus based on the number of Atonements you have active. |
Class Tree Active Abilities for Discipline Priests
Ability | Abbreviation | Description/Effect |
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- | A single target Atonement applicator that also provides a small heal over time. |
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Purge | Allows you to purge magic effects from enemies, preventing them from using powerful buffs. |
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SF | Summons a shadowy pet that will attack your target and return a small amount of Mana per attack. The damage dealt by the pet is transferred through Atonement, making it a powerful healing cooldown. |
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PoM | An instant cast spell that places a ward on an ally which will heal them when they next take damage. it will then jump to a different ally. |
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SWD | A single-target DPS spell that does significant damage when the target is low health. |
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- | Heals and damages all targets in a set radius around the player. |
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Feather | Places a feather on the ground that, when picked up by any player, provides a significant movement speed increase. |
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Grip | Pulls an ally to your location, allowing you to quickly reposition allies to save them in a pinch. |
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Shackle | Can be used against any undead enemy to remove them from the fight for a a significant period. |
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- | Roots up to 5 targets in place, providing a decent crowd control option. |
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MC | Allows you to take control of an enemy, controlling them instead of yourself. |
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- | Provides a similar effect to MC above but allows you to remain in control of your own character for the duration, as well as essentially turning the controlled creature into a pet instead. |
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MD | Removes all magic effects off up to 5 targets in a specified radius. |
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PI | Grants a significant haste buff to a single player. |
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VE | Causes your single target shadow damage to heal nearby targets for a portion of the damage dealt for its duration. |
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- | A solid heal to all targets in a 30-yard radius. The first instance of
damage caused by this spell also contributes to ![]() |
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DS | Fires a ball forward, which then returns to you after it reaches its maximum distance. This ball heals all allies and damages all enemies it passes through on its path. |
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MG | Deals shadow damage to a single target, providing Atonement healing. Mindgames also puts a debuff on the target, preventing an amount of the next damage and healing caused by that target. |
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PWL | A heal that gains significant strength and cooldown reduction if used on a target below 35% health. |
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- | Swaps the health total of a single player and the caster, allowing you to potentially save either yourself or someone else's life. This spell, however, has an extremely long cooldown. |
Class Tree Passive Abilities for Discipline Priests
Ability | Abbreviation | Description/Effect |
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- | Increases the healing done by ![]() |
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- | Adds the ability for ![]() |
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- | Reduces the cooldown of ![]() |
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- | Causes ![]() |
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- | Increases the healing done by ![]() |
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- | Causes you to apply a small DR to yourself when you cast ![]() |
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FDCL | Provides a stacking healing buff to Flash Heal every time your DoT deals damage. |
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- | Removes all Snare effects from your when you activate ![]() |
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- | Resets the cooldown of SWD once every 20 seconds if you hit a target with SWD in execute range that does not die. |
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- | Reduces all magic damage you take by a small amount. |
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- | Heals you for a percentage of damage taken after being hit by a critical melee or ranged hit. |
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- | Provides a stacking buff over time to ![]() |
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- | Increases the amount of damage required to break ![]() |
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- | Grants you increased damage and healing with ![]() ![]() ![]() |
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- | Reduces the cooldown of ![]() |
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- | Grants 3% Leech |
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- | Reduces the amount of blowback damage taken from SWD when it fails to kill the target. |
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- | Grants physical damage taken reduction to any target critically healed with FH or Penance. |
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- | Reduces the cooldown and cast time of MD. |
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BaS | Grants a movement speed increase to the target of your PWS. |
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Twins | Grants yourself the effect of PI when cast on another player. |
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- | Allows a portion of your damage dealt to refill a PWS that is currently active on yourself. |
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- | Reduces the cooldown of and increases the healing of VE or increases your leech further depending on your selection in the related choice node. |
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- | Causes your critical strikes of MBl to slow the target by a significant amount for a short period. |
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- | REduces the cast time of FH and Smite by a small amount when above 75% hp. |
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ToF | A Buff granted to you after damaging or healing a target below 35% health, increasing your damage and healing by a small amount. |
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- | Increases the damage of your DoT as well as granting a small amount of Mana back if the target dies while your DoT is active on them. |
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- | Grants you significant cooldown reduction on ![]() |
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BH | Causes your FH casts on others to heal yourself as well. This also applies Atonement to both your target and yourself at the same time. |
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- | Grants you a small DR when you cast ![]() |
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SoL | Causes your healing spells and smite to occasionally grant you free, instant cast Flash Heals |
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- | Increases the amount of maximum health gained from ![]() |
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CR | Causes your PWS casts to apply a small heal instantly. It also causes a percentage of the damage absorbed by your shield to be reflected at the target that dealt said damage. Keep in mind the reflected damage does not contribute to Atonement. |
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- | Reduces the cooldown of Fade. |
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- | Causes your Smite, Penance, and Mbl casts to reduce the cooldown on MG by a small amount. |
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- | Increases your healing by a flat percentage |
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- | Grants you a decent-sized shield automatically when you drop below 30% health. |
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- | Causes your ![]() ![]() |
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- | Increases the damage of Mindgames as well as the amount reversed by the resulting debuff. |
Specialization Tree Active Abilities for Discipline Priests
Ability | Abbreviation | Description/Effect |
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PWR | Applies Atonement to 5 targets at a reduced duration. |
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PS | Applies a buff to a target, reducing all damage they take by a significant amount for a short duration. |
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PWB | Places a dome on the ground that reduces the damage taken by all allies standing under the done by a significant amount. |
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LB | Places a small absorb on all players in your raid/party. |
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PTW | Replaces SWP when talented, changing your DoT from shadow damage to Radiant damage, increasing its duration and damage. It also allows you to spread the DoT to other nearby targets with Penance. |
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- | Removes the cooldown of PWS as well as buffing their effectiveness for a short duration. |
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Uppies | Lifts you off the air, dealing damage or direct healing (depending on your target) via a large number of penance bolts over a long channel. |
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Evang | Extends the duration of all active Atonements by 6 seconds. |
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MB | Replaces Shadowfiend, dealing less damage and providing less Mana, but on a significantly shorter cooldown. |
Specialization Tree Passive Abilities for Discipline Priests
Ability | Abbreviation | Description/Effect |
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- | A buff that can be applied to allies via PWS, Renew, FH, and PWR. When you deal damage to a target, a percentage of that damage dealt is turned into healing on all targets with Atonement. |
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PotDS | Increases the damage of your next Penance by a set amount. This is procced via your DoT. |
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- | Grants you a second charge of your PWR. |
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- | Causes your Smite casts to apply a damage-prevention debuff to the target. |
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- | Causes your PS to apply Atonement to the target and heal them for a percentage of their max HP. |
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- | Causes your PWS casts to reduce the cooldown of PS and grants you a second charge of PS. |
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- | Causes your ![]() ![]() |
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- | Casues your Mind Blast casts to debuff the enemy, causing them to take an additional 10% damage from the Discipline Priest. |
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- | Reduces the cooldown of PWR. |
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EL | Increases the duration of Atonement applied by PWR. |
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SD | Grants you a small percentage of Mana back if your PWS is fully consumed. |
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- | Increases the duration of your DoT per Penance bolt on an enemy target. |
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- | Increases the duration of your Schism debuff. |
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- | Increases the damage of your PtW as well as causes it to spread to an additional target when casting Penance. |
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Scov | When you cast either ![]() ![]() |
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- | Causes your Penance casts on allies to heal all targets with Atonement for a small amount. |
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- | Increases the duration of your Rapture. |
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- | Increases the duration of Atonement applied via PWS. |
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- | Increases the damage of your DoT. |
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- | Further increases the damage and healing boost of Shadow Covenant. |
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- | Grants a haste buff for a short duration after casting PWS. |
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- | Increases the number of bolts fired by Penance by one. |
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- | Increases the Atonement healing caused by Shadow spells. |
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- | Causes your FH and Renew casts to reduce the cooldown of PWS and your Smite to reduce the cooldown of Penance. |
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- | Causes all targets with Atonement to take less damage. |
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DA | Causes your critical heals to create an absorb shield on the target of the heal. This does work with Atonement healing. This talent also increases the size of your PWSs when they crit. |
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BoL | Increases the damage of your Smite, Solace, and Penance as well as attaching a movement speed increase/decrease to your Penance. |
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- | Causes your ![]() ![]() |
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HD | Casting ![]() ![]() |
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- | Causes your SWD and MBl to consume seconds off your DoT and deal that damage instantly instead. It also increases the damage of both spells by a percentage. |
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VS | Causes your Smite, Mindblast, and Penance casts to reduce the cooldown of Mindbender or Shadowfiend. |
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AoW | Increases the size of your PWS, but in return, your PWS decays over time at a set rate. |
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- | Causes your Penance bolts to increase the damage of your next Smite/Solace or the absorb your next PWS by a percentage based on the number of bolts fired. |
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Casues your ![]() |
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TE | Causes your shadow damage spells to buff your next holy damage spell and your next holy damage spell to buff your next shadow damage spell. |
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IT | Causes your MBl, SWD, or Penance to make your MB/Sfiend teleport to your target and deal AoE damage and increase the duration of your pet. The damage dealt by this target does heal through Atonement, but it follows the standard rules of only one damage event triggering Atonement and not all of them. |
For information in regards to how to utilize the above spells in actual gameplay, please refer to the below rotation guide.
If you are in the process of leveling or have just started leveling a Discipline Priest, you may not have access to all of the spells discussed above. Please refer to the leveling guide, which will go over when you obtain your different abilities.
Changelog
- 06 Nov. 2023: Updated for Patch 10.2
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Updated for Patch 10.1.5
- 01 May 2023: Updated for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 22 Jan. 2023: Updated Spell list to reflect 10.0.5 changes.
- 11 Dec. 2022: Moved SotM to the proper location and added Blaze of Light.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Priest Guides
Guides from Other Classes
This guide is written and maintained by Clandon, Healer in Vindicatum and Owner of Warcraft Priests (join them on Discord. This guide is peer reviewed by other staff at Warcraft Priests and other notable members of the healing community.
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