Elemental Shaman DPS Rotation, Cooldowns, and Abilities — The War Within Pre-Patch
On this page, you will learn how to optimize the rotation of your Elemental Shaman in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — The War Within Pre-Patch.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Elemental Shaman rotation.
- 1. Elemental Shaman Rotation
- 2. Tier Set Bonuses for Elemental Shaman
- 3. Single-Target Rotation for Elemental Shaman UsingOour Recommended Fire-dominant Single-Target Build
- 4. Generic Single-Target Rotation Tool for Elemental Shaman
- 5. Multiple Target Rotation for Elemental Shaman Using Our Recommended Fire-dominant AoE / Mythic+ build
Elemental Shaman Rotation
Welcome to our Rotation page for Elemental Shaman. On this page, you will find everything you need to know about actually playing the spec in Raiding and Mythic+ scenarios.
Due to simulations still being a work in progress and the many changes, these lists are a work in progress. Additional details for Fire-focused are coming soon.
Easy Mode
If the rotations below seem overwhelming to you, you might benefit from visiting our Beginner page, which outlines a close-to-optimal rotation in simpler terms.
PvP
The content on this page is purely PvE-related. If you are looking for PvP Rotation Tips, please visit our PvP page below.
Mythic+
Neither our single-target nor our multi-target rotations change in Mythic+ content. If you are looking for information and tips specific to Mythic+ content, please visit our Mythic+ page below.
Tier Set Bonuses for Elemental Shaman
Tier 31
Shaman Elemental 10.2 Class Set 2pc :
Primordial Wave also casts an
Elemental Blast at the target at 70% effectiveness, and grants you all
three Elemental Blast bonus effects for 10.0 seconds. This Elemental Blast, of course,
does not cost Maelstrom, and a pseudo "Pandemic" effect has been implemented, allowing
subsequent Elemental Blasts to extend a buff's duration to up to 130% of its
original duration.
Shaman Elemental 10.2 Class Set 4pc:
Lava Bursts burn your target
for 10 percent additional damage over 4 sec, and after consuming
Primordial Wave,
your next 2 casts of Lava Burst also hit up to 3 additional targets affected by
your
Flame Shock for 65 percent of normal damage. Those extra Lava Bursts
generate Maelstrom, as you would expect.
Single-Target Rotation for Elemental Shaman UsingOour Recommended Fire-dominant Single-Target Build
This section is dedicated to providing an action priority list tailored to our recommended Single-Target build which you can find in our Talent Page.
WARNING: Because of the recent Shaman rework, simulations are very much a WORK IN PROGRESS and you should expect our recommendations to change regularly until all the bugs and kinks can be sorted out. Thank you for your patience!
- Cast
Fire Elemental.
- Cast
Primordial Wave.
- Cast
Flame Shock during the pandemic window to refresh it if
Primordial Wave will not be available in time.
- Cast
Elemental Blast if
Master of the Elements is up.
- Cast
Icefury if no Icefury-empowered
Frost Shocks are available.
- Cast
Lava Burst if either
Lava Surge or
Ascendance is up.
- Cast
Ascendance.
- Cast
Lava Burst.
- Cast
Icefury.
- Cast
Frost Shock if
Icefury buffs are available and
Master of the Elements is up.
- Cast
Elemental Blast if your next cast would bring you above maximum Maelstrom.
- Cast
Frost Shock if
Icefury buffs are available.
- Cast
Lightning Bolt.
- Cast
Flame Shock and if really needed
Frost Shock while moving.
Multiple Target Rotation for Elemental Shaman Using Our Recommended Fire-dominant AoE / Mythic+ build
This section is dedicated to providing an action priority list tailored to our recommended T31 AoE / Mythic+ build which you can find in our Talent Page.
- Cast
Fire Elemental if
Ascendance is not up.
- Cast
Totemic Recall if
Ascendance is not up and
Liquid Magma Totem is on cooldown for a long time, depending on how long adds will live.
- Cast
Liquid Magma Totem if
Ascendance is not up.
- Cast
Primordial Wave on whichever target is closest to losing the
Flame Shock effect, unless it is close to dying.
- Cast
Earthquake if
Echoes of Great Sundering and
Master of the Elements are up.
- Apply
Flame Shocks as required to maintain a maximum of 6, favor whichever target has the lowest duration
Flame Shock effect (or none at all), unless it is close to dying.
- Cast
Elemental Blast if
Echoes of Great Sundering is not up.
- Cast
Ascendance
- Cast
Lava Beam if
Ascendance and
Master of the Elements are up.
- Cast
Lava Burst if
Ascendance is up.
- Cast
Chain Lightning if
Master of the Elements is up but neither
Ascendance or
Lava Surge are up
- Cast
Lava Burst.
- Cast
Earthquake if the pack will not live long enough to wait for another
Echoes of Great Sundering Earthquake but has enough life that it is worth spending the Maelstrom.
- Cast
Chain Lightning.
- Cast
Flame Shock on whichever target is closest to losing its DoT effect.
AoE Target Caps
Tempest has no target limit but does reduce damage beyond 5 targets.
Meteor is limited to 8 targets.
Earthquake and
Liquid Magma Totem have a soft-cap at 20 targets. This cap is high enough that it should rarely matter.
"Funneling"
Funneling means using the fact that there are multiple targets present in the fight
to gain damage on a single target. For Elemental Shamans, this means having multiple
Flame Shocks running on several targets and using the additional
Lava Surge
procs to gain a significant amount of DPS on one target. If this is an important part
of the fight, you may want to gear toward Haste, as this is a very good start
for this strategy.
Master of the Elements
If you are using the talent Master of the Elements, you may want to try
to use the buff on the most appropriate spell for the situation, usually
your spender. From best to worst, you ideally want to use
Master of the Elements
on:
Lightning Bolt empowered by
Stormkeeper
Earthquake if it will hit 4+ targets or 2+ if empowered by
Echoes of Great Sundering.
Elemental Blast
Earth Shock
Frost Shock empowered by
Icefury
Lightning Bolt empowered by
Power of the Maelstrom
Icefury
Lightning Bolt
Frost Shock
Note that the list above is what will give the most value for the proc,
but IT DOES NOT MEAN THAT THIS IS THE ACTUAL SPELL PRIORITY IF YOU HAVE A PROC.
It should not override the fact that you should cast Earth Shock if you
have 90 or more Maelstrom or that casting
Elemental Blast should generally
take priority over everything else if long-term efficiency is the goal. Obviously,
there are plenty of situational exceptions, but it is impossible to give static
priorities for every situation.
Surge of Power
In most scenarios, especially in a raid, there are two main uses for
Surge of Power. Either you use it on
Lava Burst in order to get
a full additional use of
Fire Elemental, or, if the fight will not last long
enough, you use it on
Lightning Bolt for additional
Mastery: Elemental Overload procs.
In addition, against exactly 2 targets within 8 yards of each other, you
want to use Earth Shock to empower your
Flame Shock to
hit both targets, but only if Flame Shock is not already present on both or is
within the pandemic window.
If you do not know what the "pandemic window" is, look here
Finally, if you are using Stormkeeper as well, you should
almost always want to pool Maelstrom before casting it so that both Stormkeeper-empowered
Lightning Bolts become also empowered by
Surge of Power. The exact
amount of Maelstrom required depends on the talent, whether or not you are using
any combination of these talents:
Eye of the Storm,
Flow of Power,
Elemental Blast,
Searing Flames.
Here is an example assuming you use our recommended single-target build with
Eye of the Storm and
Flow of Power:
- Pool Maelstrom until you have at least 144.
- Cast
Stormkeeper
- Cast
Elemental Blast
- Cast
Lightning Bolt
- Cast
Lava Burst
- Cast
Elemental Blast
- Cast
Lightning Bolt
This talent has some interesting synergy with Primordial Wave and
Skybreaker's Fiery Demise for heavy multi-dotting of split targets.
Cooldown Usage for Elemental Shaman
Before using each of your cooldowns, you should take special care to consider several factors. Our offensive cooldowns have lengthy recharge times, but when correctly utilized, they can be responsible for a large percentage of our damage output. You should always take into account:
- Your raid's
Bloodlust/
Heroism/
Time Warp usage.
- The mechanics of the current boss, including intermissions and abilities that necessitate movement.
- The spawn timers of any adds that might be present, as we may want to use or delay certain cooldowns with respect to cleave and AoE.
Ascendance
There are a few things to consider before each Ascendance
usage.
- Ensure
Flame Shock is present on as many targets as possible.
- Ensure no boss mechanics will interfere, such as intermissions, boss movement,
or mechanics that will force you to move. It can be a good idea to use
Spiritwalker's Grace to ensure full DPS uptime.
- Clear
Lava Surge if active, and any remaining
Lava Burst charges.
- If using this talent, cast
Elemental Blast immediately before activating Ascendance.
Do not let yourself Maelstrom cap; be sure to cast your spender when
or before you reach 90 (140 with Swelling Maelstrom) Maelstrom.
Fire/Storm Elemental
If you are not using Skybreaker's Fiery Demise,
Fire Elemental
(or
Storm Elemental) has a long cooldown, and its usage should be
considered carefully. The best time to use this cooldown is always during periods
of increased Haste or damage, and therefore, we typically will pair it with the
Bloodlust/
Heroism/
Time Warp usage. That said, we never
want to lose a potential usage of Fire/Storm Elemental by delaying it for maximum
efficacy. For example, on an encounter that lasts 3 minutes, you would use Fire
Elemental immediately on the pull and once again as soon as it is off cooldown,
regardless of when Bloodlust/Heroism/Time Warp is used. Remember not to use
Earth Elemental when your Fire/Storm Elemental is still around if you
use
Primal Elementalist.
Note that because most fire-dominant builds will most likely use Skybreaker's Fiery Demise,
you should have close to 100% uptime on
Fire Elemental.
Stormkeeper
Stormkeeper is used more or less on cooldown on pure single-target encounters.
On multiple-target fights or fights with intermittent cleave and AoE, it
can be a good idea to delay your Stormkeeper until you are able to
Chain Lightning the adds.
Managing Movement for Elemental Shaman
Elemental is quite mobile: between Spirit Walk
or
Gust of Wind,
Ghost Wolf form and
Icefury being a must.
Fire-dominant builds also have even better mobility thanks to the extra
Lava Surge
procs. Elemental is, at worst, a fairly mobile spec, especially if you use your
instant spells to adjust your positioning. Proactively position yourself to
reduce potential movement from mechanics. Keep careful track of boss timers
and mechanics, as they can spell disaster for your damage if you are targeted
during a damage dump.
Academic Information for Elemental Shaman
Maelstrom Management
You should avoid casting Maelstrom-generating spells above a certain Maelstrom
threshold that would make you go over the Maelstrom cap. Because of all the talents
and procs interacting with that threshold, it is difficult to give exact numbers
without making a detailed list that would be very impractical to use. We recommend
instead that you use Swelling Maelstrom and follow our recommended priorities
in order to never overcap. Keep this in mind when pooling Maelstrom as well.
It is likely these spells will overload at raid levels of gear; therefore, if you cast
Lava Burst at 92/142 Maelstrom or
Icefury at 88/138 Maelstrom
, it is likely you will overcap Maelstrom and waste valuable resources. In practice,
it is safer to cast these spells at lower Maelstrom than their limits to avoid
wasting your overload procs. The key to success is managing all of your separate
procs without overcapping Maelstrom.
Lava Burst and Flame Shock
The reason why Flame Shock should always be up on your target is
because:
- each tick has a chance to proc
Lava Surge, which resets the cooldown of
Lava Burst;
- Your Lava Burst will always critically hit if Flame Shock is on the
target. This is very important due to your
Elemental Fury passive.
You should only cast Lava Burst when
Flame Shock
is active on the target, or the target will live for less than 5 seconds.
Flame Shock ticks every 3 seconds without accounting for Haste, meaning that you
have to take advantage of
Lava Surge within one global cooldown to
avoid potentially wasting a new Lava Surge proc from the next Flame Shock tick.
By the same token, casting Lava Burst immediately as it comes off cooldown is
also imperative so that Lava Surge is not wasted while Lava Burst is off cooldown.
Flame Shock benefits from Pandemic, meaning that you can
refresh it any time that it has less than 30% of its original maximum duration
remaining, and the remaining duration will be added to the new debuff.
Therefore, you are able to refresh Flame Shocks without wasting any duration
when it has 5 seconds or less remaining, and it will be extended by 18 seconds.
For example, if your Flame Shock has 5 seconds left and you refresh it, your new
Flame Shock would last 23 seconds.
Opening Sequences for Elemental Shaman
Generic Opening Sequence
-
Surge of Power
-
Stormkeeper
-
Primordial Wave
- Cast
Fire Elemental/
Storm Elemental 3 seconds before the pull.
- cast
Lava Burst 1.5 seconds before the pull.
- Apply
Flame Shock on pull.
- Cast
Lava Burst.
- Proceed with normal priority.
Changelog
- 23 Jul. 2024: Adjusted rotation following undocumented hotfixes.
- 23 Jul. 2024: Updated for The War Within pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Dragonflight Season 4.
- 17 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 07 Nov. 2023: Fixed a couple missing lines from the T31 action priority lists.
- 06 Nov. 2023: Added new sections emphasizing the recommended action priority lists for T31-recommended builds. Added T31 section, removed T29 section.
- 04 Sep. 2023: Fixed default checked talents to assume T30 raid talent recommendation.
- 12 Jul. 2023: Added an additional bit to the single-target rotation for lightning builds that do not use Windspeaker's Lava Resurgence.
- 10 Jul. 2023: Removed Earth Elemental from the single-target priority list.
- 24 May 2023: Fixed some typos, adjusted 4PC opener.
- 10 May 2023: Some adjustments to multi-target rotation.
- 09 May 2023: Small fix to Lava Burst usage in single-target for some fire builds.
- 02 May 2023: Updated Stormkeeper setups with Surge of Power and description of 4PT30 usage.
- 01 May 2023: Added default checkmarks to indicate the most likely default build people will use, added 2 openers, one for people with 2P T30 without 4P and one for people with 4P T30.
- 20 Mar. 2023: Updated for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 05 Jan. 2022: Overhauled several parts of the single-target priority list to be more precise, fixed a couple of oversights.
- 21 Dec. 2022: Added dedicated lines for Lava Surge and Windspeaker's Lava Resurgence. Adjusted a couple other lines.
- 15 Dec. 2022: Removed a duplicate line from from the multi-target rotation.
- 13 Dec. 2022: Added checkboxes to the opener section.
- 11 Dec. 2022: Adjusted some wording on multitarget rotation.
- 11 Dec. 2022: Small fix to multitarget rotation.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 18 Nov. 2022: Updated with a disclaimer on the new fire builds.
- 07 Nov. 2022: Added Lightning Bolt with Surge of Power to multi-target rotation (2 targets only).
- 03 Nov. 2022: Further fixes to several talent toggle issues, modification in the Master of the Elements section.
- 02 Nov. 2022: Fixed a variety of issues, mostly with talent toggles, improved several lists, added some information on build viability.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Shaman Guides
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This guide has been written by Stormy, Elemental main since Wrath of the Lich King and member of the Storm, Earth and Lava Elemental theorycrafting team.
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