Elemental Shaman DPS Mythic+ Tips in Battle for Azeroth (BfA) 8.0.1

Last updated on Aug 31, 2018 at 16:00 by Stormy 40 comments

Table of Contents

General Information

On this page, you will various tips and pieces of advice for clearing high Mythic+ content with your Elemental Shaman.

The other pages of our Elemental Shaman guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Stormy, Elemental main since Wrath of the Lich King and member of the Storm, Earth and Lava elemental theorycrafting team.

1. Elemental Shaman in Mythic+

Elemental Shaman is currently a middle of the pack ranged-DPS specialization for Mythic+ in Battle for Azeroth. It can provide strong multi-target burst and sustained damage, as well as a lot of utility. Talenting for strong multi-target burst, however, prevents you from having strong single-target burst, so you have to pick one or the other, and your single target damage is otherwise mediocre.

1.1. Elemental Shaman Mythic+ Rotation

Both the single target and multi-target rotations do not change in Mythic+ content. For more information about the Elemental Shaman DPS rotation, refer back to the Rotation, Cooldowns, and Abilities page.

The only additional habit you should practice in Mythic+ is to pool your Maelstrom towards the end of every trash pull, in order to reduce the ramp-up time needed to reach your maximum output.

1.2. Elemental Shaman Utility

Elemental Shamans provide support for the party through heavy crowd control, a variety of dispells and occasional healing.

  • Your Earthquake Icon Earthquakes will always knock down non-Boss enemies once. Being able to spam Earthquakes results in considerable crowd control at no DPS-cost.
  • Healing Surge Icon Healing Surge heals for a moderate amount with a fast cast time. It costs 25% of your Mana pool. Do not hesitate to use it on yourself or others.
  • Earth Elemental Icon Earth Elemental is a summon that is primarily used to help with tanking for 1 minute. It can taunt and, in Battle for Azeroth, can now take quite a bit of punishment before dying, while also dealing decent damage.
  • Wind Shear Icon Wind Shear is your "kick". It is fairly unique in that its 30 yards range and 12-second cooldown are shorter than most other ranged characters. This makes Wind Shear one of the best interrupts in the game, and you should use it a lot.
  • Capacitor Totem Icon Capacitor Totem is your only way to stun targets. You cast it at a target location and, after 2 seconds, it will stun enemies within 8 yards for 3 seconds. This ability has a 1-minute cooldown, which can be reduced by using the Static Charge Icon Static Charge talent
  • Hex Icon Hex is the Shaman equivalent of Polymorph Icon Polymorph. This spell transforms 1 enemy into a frog for 60 seconds, preventing it from attacking or casting spells as long as you do not attack it. It only works on humanoids and beasts.
  • Earthbind Totem Icon Earthbind Totem projects a totem that slows everything around it for 20 seconds. It is very useful, especially if you kite around the totem.
  • Thunderstorm Icon Thunderstorm does very little damage, but knocks away enemies around you and slows them by 40% for 5 seconds. It is quite useful, especially when you use it to displace an enemy in a specific direction.
  • Tremor Totem Icon Tremor Totem summons a totem removing all Fear, Charm and Sleep effects on party and raid members within 30 yards every few seconds for 10 seconds.
  • Purge Icon Purge remove 1 beneficial effect from an enemy target.
  • Cleanse Spirit Icon Cleanse Spirit removes all curses from a friendly target.

2. Mythic+ Talents for Elemental Shaman

Below are the suggested talents for Mythic+.

Level Choices
15 Exposed Elements Exposed Elements Echo of the Elements Echo of the Elements Elemental Blast ? Elemental Blast
30 Aftershock Aftershock Master of the Elements Master of the Elements Totem Mastery ? Totem Mastery
45 Spirit Wolf ? Spirit Wolf Earth Shield Earth Shield Static Charge Static Charge
60 High Voltage High Voltage Storm Elemental Storm Elemental Liquid Magma Totem Liquid Magma Totem
75 Nature's Guardian Nature's Guardian Ancestral Guidance Ancestral Guidance Wind Rush Totem Wind Rush Totem
90 Earthen Rage Earthen Rage Primal Elementalist Primal Elementalist Icefury Icefury
100 Unlimited Power Unlimited Power Stormkeeper Stormkeeper Ascendance ? Ascendance

As you can see, for all tiers except one, nothing is an automatic pick. Talents that are too weak will not be mentioned. On the level 90 row for example, Primal Elementalist Icon Primal Elementalist reigns supreme.

For level 15 talents, Echo of the Elements Icon Echo of the Elements is generally the best choice, although Elemental Blast Icon Elemental Blast is good on 4 targets and to help burst down a pack quickly, especially if you have any Natural Harmony Icon Natural Harmony traits. It is a very good ability to pre-cast.

The level 30 row has all three talents fairly close in power. Totem Mastery Icon Totem Mastery is generally the best, especially if you can cast it before engaging, although having to constantly replace it and stay in range can be annoying. Aftershock Icon Aftershock actually even beats it on average for large AoE pulls, however this is an all-or-nothing gambling talent. Master of the Elements Icon Master of the Elements is good on 1 to 3 targets, but gets no value on 4 or more.

Static Charge Icon Static Charge should be the default choice on the level 45 row, although if you do not feel the need for the additional crowd control, the speed and damage reduction from Spirit Wolf Icon Spirit Wolf can come in handy.

Assuming you take Primal Elementalist Icon Primal Elementalist, Storm Elemental Icon Storm Elemental gains Eye of the Storm Icon Eye of the Storm, granting a significant AoE/Cleave boost for 8 seconds. Liquid Magma Totem Icon Liquid Magma Totem lasts twice as long and has less than half the cooldown, but targets have to be stacked and mostly static to gain its full effect. Both are very strong talents. It's worth noting that Liquid Magma Totem Icon Liquid Magma Totem provides better single target DPS.

The level 75 row provides a choice between passive survivability with Nature's Guardian Icon Nature's Guardian or active group healing with Ancestral Guidance Icon Ancestral Guidance. We recommend the former, especially if you are unfamiliar with the content you are playing, but Ancestral Guidance can be very helpful to help your group through significant damage phases.

The Level 100 row is mainly a choice between AoE burst every minute or strong single-target burst every three. Usually, you will get much better value from Stormkeeper Icon Stormkeeper, so I only recommend Ascendance Icon Ascendance for Tyrannical Icon Tyrannical keys, or if you really think AoE will not be an issue at all.

3. Mythic+ Affixes

The way Mythic+ affixes are tiered in Battle for Azeroth has changed quite a bit since their launch in Legion.

There are now three weekly affixes and one seasonal affix. The first affix available instantly at level two and three, the second affix starts at level four, the third affix enabled at level seven, and finally the seasonal affix at level ten.

3.1. Tier One Affixes

  • Fortified Icon Fortified increases the Health pool of all non-boss enemies by 20% and damage dealt by 30%.
  • Tyrannical Icon Tyrannical increases the Health pool of boss enemies by 40% and their damage dealt by 15%.

Fortified Icon Fortified and Tyrannical Icon Tyrannical are the two affixes every player will see. These affixes shift the focus of dungeons from boss to trash depending on the week. Elemental Shamans will excel during Fortified weeks as our multi-target damage has a short ramp up time and then will sustain at high numbers with or without the use of cooldowns. During Tyrannical weeks, players may want to take more single-target oriented trinkets, gear, or even talents but that will be both dungeon and key level dependent.

3.2. Tier Two Affixes

  • Raging Icon Raging increases the damage dealt by enemies below 30%, by 100%, until they die.
  • Teeming Icon Teeming adds additional trash mobs to certain packs throughout each dungeon.
  • Bolstering Icon Bolstering buffs remaining enemies Health pools and damage dealt by 20% when an enemy dies nearby. To counter this affix, DPS all mobs down evenly and focus your casts into high Health mobs if there are any.
  • Sanguine Icon Sanguine places a pool of blood on the ground when a mob is slain. This pool will heal remaining enemies who stay inside the zone and also damage players. Elemental Shamans should use Thunderstorm Icon Thunderstorm to push enemies off of each Sanguine zone.
  • Bursting Icon Bursting forces enemy mobs to detonate when slain, afflicting the group with a stacking debuff that causes players to suffer 10% of their max Health in damage every four seconds. When handling the Bursting affix, ask how many stacks your healer can handle and try to not mindlessly DPS and exceed your healers stack limit.

3.3. Tier Three Affixes

  • Volcanic Icon Volcanic spawns volcanic plumes underneath and around players when in combat with any enemy. When damaged by Volcanic, players suffer 50% of their maximum Health pool in damage. The more enemies you are in combat with, the more Volcanic that will spawn.
  • Grievous Icon Grievous afflicts players with a stacking DoT when they fall below 90%. Use Healing Surge Icon Healing Surge liberally during Grievous weeks and bring consumables to assist your healer when out of combat.
  • Quaking Icon Quaking will periodically attempt to interrupt casters by creating a damaging zone around each player. About 3 seconds after the zone forms, it will deal 20% maximum Health in damage to each player caught in the zone as well as interrupting any hard casts being finished during the shockwave.
  • Explosive Icon Explosive will occasionally spawn Explosive Orbs that need to be targeted and burned down within a short period of time or they will deal significant damage to the party. Explosive Orbs are not cleaveable and the amount of orbs that spawn scales with the amount of enemies pulled.
  • Necrotic Icon Necrotic debuffs the target of enemy melee swings with stacking healing reduction and minor DoT. Elemental Shamans should utilize Thunderstorm Icon Thunderstorm, Capacitor Totem Icon Capacitor Totem, Earthbind Totem Icon Earthbind Totem and potentially Earth Elemental Icon Earth Elemental to assist tanks in kiting enemies before they become unhealable.
  • Skittish Icon Skittish reduces the amount of threat generated by tanks throughout the dungeon. If needed, use Earth Elemental Icon Earth Elemental as an artificial taunt on Skittish weeks.

3.4. Seasonal Affix

Infested Icon Infested is the seasonal affix for the launch of Battle for Azeroth. Enemies afflicted with the Infested debuff will be scattered throughout each dungeon once you reach key level ten. These mobs will heal enemies around them and when slain, will spawn two Spawn of G'huun that will attempt to infest remaining enemies.

There are several ways to handle Infested Icon Infested mobs depending on pack size, which mob is infested, and group composition. The first way to handle an Infested enemy is to burn down the infested target and the subsequently spawning Spawn of G'huun while either crowd controlling or ignoring the other mobs in the pack. The second way is to crowd control the Infested mob and burn down all the other enemies. After you kill and infested mob and the Spawns of G'huun spawn, Elemental Shamans can use Thunderstorm Icon Thunderstorm to knock them away or knock the remaining mobs away, as well as Earthbind Totem Icon Earthbind Totem, Capacitor Totem Icon Capacitor Totem and Frost Shock Icon Frost Shock.

4. Mythic+ Azerite Traits

There are no Elemental Shaman-specific traits that are particularly special for Mythic+.

The best neutral traits for AoE are the following:

  1. Synaptic Spark Capacitor Icon Synaptic Spark Capacitor;
  2. Barrage Of Many Bombs Icon Barrage Of Many Bombs;
  3. Blightborne Infusion Icon Blightborne Infusion;
  4. Thunderous Blast Icon Thunderous Blast;
  5. Unstable Catalyst Icon Unstable Catalyst;
  6. Swirling Sands Icon Swirling Sands.

5. Changelog

  • 31 Aug. 2018: Updated recommended neutral traits.
  • 11 Aug. 2018: Page added.
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