Elemental Shaman DPS Spec, Builds, and Talents — Midnight Pre-Patch (12.0)
On this page, you will find out the best talents for each tier for your Elemental Shaman in World of Warcraft — Midnight Pre-Patch (12.0). We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Elemental Shaman talents.
Remember that talents can now be freely modified wherever you are, with no need for a tome, codex, or a rest area.
If you are looking for information about Elemental Shaman Hero Talents, you can find it on our dedicated pages:
Talents for Elemental Shaman
Optimizing talents on a contextual basis is the highly recommended method of setting up your build.
FAQShould I play the Fire or Lightning Build ?
Raiding Hero Talents for Elemental Shaman
Farseer
Farseer is far ahead in pure single-target and priority damage.
It remains behind in multi-target and becomes much worse in AoE situations with more than 3 targets.
You want to use this hero talent on every current raid encounter. There is no situation
where what tier bonuses you have available to you changes this.
Stormbringer
Stormbringer is way ahead of
Farseer in situations
where heavy AoE will occur but is behind Farseer in single-target by enough
that we cannot currently recommend it for any raid encounter. There is no situation
where what tier bonuses you have available to you changes this.
Best Talents for Elemental Shaman
Recommended Raid
Farseer Talents for Elemental Shaman
This is the default build for raid encounters.
Note that when using
Araz's Ritual Forge,
First Ascendant catches
up to
Preeminence, so you should feel free to swap to it if the
fight timings work better for it.
Note that the new Hero talent
Ancestral Influence does not currently
work. Once it does, swap out
Earthen Communion/
Natural Harmony
for it.
Mandatory talents
The following talents are MANDATORY:
Earth Shock,
Elemental Fury,
Echo of the Elements,
Stormkeeper,
Earthquake,
Flash of Lightning,
Lightning Capacitor,
Primordial Fury,
Amped Up,
Path of the Seer,
Power of the Maelstrom,
Earthshatter,
Storm Infusion,
Echo Chamber,
Fusion of Elements,
Ascendance,
Inferno Arc,
Primordial Fury,
Mountains Will Fall,
Call of Fire.
The above 20 talents are always locked in. Then there are mandatory choice nodes: You need to pick:
- Either
Tectonic Collapse or
Aftershock. - Either
Master of the Elements or
Molten Wrath. - Either
Fury of the Storms or
Herald of the Storms. - Either
Elemental Resonance or
Thunderstrike Ward. - Either
Preeminence or
First Ascendant.
You always need to pick one of the two for these five nodes. We favor the first listed talent in each case. This leaves 5 "free" talent points.
Forbidden talents
The following talents are ALWAYS BAD FOR SINGLE-TARGET:
Flames of the Cauldron,
Searing Flames,
Lava Flows,
Crackling Fury,
Charged Conduit
(for Farseer).
Flexible talents
Finally, you get to pick talents between these options:
Elemental Unity (only picked if you also get
Fury of the Storms)
Everlasting Elements (only picked if you get
Elemental Unity)
Primal Elementalist (only picked if you also get
Fury of the Storms)
Earthen Rage
Lightning Rod
Storm Frenzy
Flames of the Firelord
Flametongue Weapon
Voltaic Blaze
Purging Flames
As you can see, there is significant synergy between the first 3 talents and
Fury of the Storms,
meaning they are typically either picked together or not at all. Because fights
in the Midnight Pre-Patch are so short, which massively benefits these talents, we
recommend you always pick them.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Note that this class tree purposefully ignores some utility talents, such as
Purge.
You should adjust this recommendation depending on what utility will be needed in
each encounter. There is a reasonable amount of flexibility in our class tree,
you can and should adapt your utility toolkit to the content you intend on doing.
Recommended Mythic+
Stormbringer Talents for Elemental Shaman
This is our recommended for Mythic+.
Stormbringer offers significantly
more AoE than
Farseer, though it has less single-target, is less mobile,
and requires more thought to play optimally.
Note that when using
Araz's Ritual Forge,
First Ascendant catches
up to
Preeminence, so you should feel free to swap to it if the
fight timings work better for it.
Mandatory talents
The following talents are MANDATORY:
Earth Shock,
Elemental Fury,
Echo of the Elements,
Stormkeeper,
Earthquake,
Flash of Lightning,
Lightning Capacitor,
Primordial Fury,
Amped Up,
Path of the Seer,
Power of the Maelstrom,
Earthshatter,
Storm Infusion,
Echo Chamber,
Fusion of Elements,
Ascendance,
Inferno Arc,
Primordial Fury,
Lightning Rod,
Mountains Will Fall,
Call of Fire,
Voltaic Blaze,
Purging Flames.
The above 23 talents are always locked in. Then there are mandatory choice nodes: You need to pick:
- Either
Aftershock or
Tectonic Collapse - Either
Fury of the Storms or
Herald of the Storms - Either
Elemental Resonance or
Thunderstrike Ward - Either
First Ascendant or
Preeminence.
You always need to pick one of the two for these four nodes. This leaves 3 "free" talent points.
Forbidden talents
The following talents are ALWAYS BAD for this build:
Flames of the Cauldron,
Searing Flames,
Lava Flows,
Flametongue Weapon.
Flexible talents
Finally, you get to pick talents between these options:
Storm Frenzy
Charged Conduit
Molten Wrath or
Master of the Elements
Flames of the Firelord
Earthen Rage
Elemental Unity (only picked if you also get
Fury of the Storms)
Everlasting Elements (only picked if you get
Elemental Unity)
Primal Elementalist (only picked if you also get
Fury of the Storms)
As you can see, there is significant synergy between the last 3 talents and
Fury of the Storms,
meaning they are typically either picked together or not at all. For a
Stormbringer
Mythic+ build, they give high value and we recommend you pick all of them.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Note that this class tree purposefully ignores some utility talents, such as
Purge.
You should adjust this recommendation depending on what utility will be needed in
each encounter. There is a reasonable amount of flexibility in our class tree,
you can and should adapt your utility toolkit to the content you intend on doing.
FAQWhich
Earthquake talent should I pick? ?
We recommend you also check out our Dedicated Mythic+ Page.
Mythic+
Farseer Talents for Elemental Shaman
This is an alternative build for Mythic+, the Elemental Tree talents are
almost the same as the raid build, the only difference is a point into
Crackling Fury.
We would get two if we could but unfortunately it is not possible, too many key or
required talents are mandatory. The main benefit of this build is higher mobility
due to
Earth Shock (
Farseer gains additional
Elemental Blast
buffs from
Final Calling) and higher single-target damage.
Note that when using
Araz's Ritual Forge,
First Ascendant catches
up to
Preeminence, so you should feel free to swap to it if the
fight timings work better for it.
Mandatory talents
The following talents are MANDATORY:
Earth Shock,
Elemental Fury,
Echo of the Elements,
Stormkeeper,
Earthquake,
Flash of Lightning,
Lightning Capacitor,
Primordial Fury,
Amped Up,
Path of the Seer,
Power of the Maelstrom,
Earthshatter,
Storm Infusion,
Echo Chamber,
Fusion of Elements,
Ascendance,
Inferno Arc,
Primordial Fury,
Mountains Will Fall,
Call of Fire,
Voltaic Blaze,
Purging Flames.
The above 22 talents are always locked in. Then there are mandatory choice nodes: You need to pick:
- Either
Aftershock or
Tectonic Collapse - Either
Molten Wrath or
Master of the Elements - Either
Fury of the Storms or
Herald of the Storms - Either
Elemental Resonance or
Thunderstrike Ward - Either
First Ascendant or
Preeminence.
You always need to pick one of the two for these five nodes. This leaves 3 "free" talent points.
Forbidden talents
The following talents are ALWAYS BAD:
Flames of the Cauldron,
Searing Flames,
Lava Flows.
Flexible talents
Finally, you get to pick talents between these options:
Flametongue Weapon
Storm Frenzy
Lightning Rod
Charged Conduit
Flames of the Firelord
Earthen Rage
Elemental Unity (only picked if you also get
Fury of the Storms)
Everlasting Elements (only picked if you get
Elemental Unity)
Primal Elementalist (only picked if you also get
Fury of the Storms)
As you can see, there is significant synergy between the last 3 talents and
Fury of the Storms,
meaning they are typically either picked together or not at all. In single-target however,
you get much less value from their benefits, and we recommend not picking any of those,
and by default to stick to the first 3 on the list.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Note that this class tree purposefully ignores some utility talents, such as
Purge.
You should adjust this recommendation depending on what utility will be needed in
each encounter. There is a reasonable amount of flexibility in our class tree,
you can and should adapt your utility toolkit to the content you intend on doing.
FAQWhich
Earthquake talent should I pick? ?
We recommend you also check out our Dedicated Mythic+ Page.
Raid
Stormbringer Talents for Elemental Shaman
This is a build you can try in raid though we offer no guarantees.
Stormbringer offers significantly more AoE than
Farseer,
though it has less single-target, is less mobile, and requires more thought to play optimally.
It would be much more damage to play
Elemental Blast but the mobility
loss combined with the changes in UI and possible encounter changes might be crippling
for many. Try to use it if you can if only to get used to it for Midnight, but it
might be tough.
Note that when using
Araz's Ritual Forge,
First Ascendant catches
up to
Preeminence, so you should feel free to swap to it if the
fight timings work better for it.
Mandatory talents
The following talents are MANDATORY:
Earth Shock,
Elemental Fury,
Echo of the Elements,
Stormkeeper,
Earthquake,
Flash of Lightning,
Lightning Capacitor,
Primordial Fury,
Amped Up,
Path of the Seer,
Power of the Maelstrom,
Earthshatter,
Storm Infusion,
Echo Chamber,
Fusion of Elements,
Ascendance,
Inferno Arc,
Primordial Fury,
Lightning Rod,
Mountains Will Fall,
Call of Fire.
The above 21 talents are always locked in. Then there are mandatory choice nodes: You need to pick:
- Either
Aftershock or
Tectonic Collapse - Either
Molten Wrath or
Master of the Elements - Either
Fury of the Storms or
Herald of the Storms - Either
Elemental Resonance or
Thunderstrike Ward - Either
First Ascendant or
Preeminence.
You always need to pick one of the two for these five nodes. This leaves 4 "free" talent points.
Forbidden talents
The following talents are ALWAYS BAD for this build:
Flames of the Cauldron,
Searing Flames,
Lava Flows,
Flametongue Weapon,
Voltaic Blaze,
Purging Flames.
Flexible talents
Finally, you get to pick talents between these options:
Storm Frenzy
Charged Conduit
Flames of the Firelord
Earthen Rage
Elemental Unity (only picked if you also get
Fury of the Storms)
Everlasting Elements (only picked if you get
Elemental Unity)
Primal Elementalist (only picked if you also get
Fury of the Storms)
As you can see, there is significant synergy between the last 3 talents and
Fury of the Storms,
meaning they are typically either picked together or not at all. For a
Stormbringer
raid build, they give high value and we recommend you pick all of them.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Note that this class tree purposefully ignores some utility talents, such as
Purge.
You should adjust this recommendation depending on what utility will be needed in
each encounter. There is a reasonable amount of flexibility in our class tree,
you can and should adapt your utility toolkit to the content you intend on doing.
Delve Talents for Elemental Shaman
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Note that this class tree purposefully ignores some utility talents, such as
Purge.
You should adjust this recommendation depending on what utility will be needed in
each encounter. There is a reasonable amount of flexibility in our class tree,
you can and should adapt your utility toolkit to the content you intend on doing.
FAQWhich
Earthquake talent should I pick? ?
How To Use Elemental Shaman Talents
There are multiple talents that require a change to your rotation in order to use them optimally. You can find more information on how your rotation will look after selecting your talents on our Dedicated Rotation page.
PvP Talents (War Mode)
In the open world, you can go into "War Mode." Enabling War Mode provides the following benefits:
- PvP talents enabled in the outdoor world.
- 10% increase in World Quest rewards at maximum level.
- 10% more experience gained while leveling.
- Earn Conquest Points, which can reward gear every week.
Keep in mind that turning this on you will make yourself available for open-world PvP, and the possibility to be "ganked" while leveling or doing World Quests exists. If you need advice on how to fight against other players, visit the link below.
Elemental Shaman War Mode Talents
In this section, we will rank the PvP talents best for leveling and doing solo or small-group PvE content. Below is a ranking of Elemental Shaman-specific PvP talents to aid in PvE.
Storm Conduit reduces the cooldown of
Astral Shift,
Gust of Wind,
Wind Shear and Nature Totems by 1 second every time you cast
Lightning Bolt
or
Chain Lightning. It also reduces the time you are interrupted by 30% when
casting those two spells.
Lightning Lasso is a channeled ability that grips the target in lightning,
stunning it and dealing moderate Nature damage over 5 seconds while the lasso lasts.
It also lets you move while channeling.
Counterstrike Totem replicates and reflects damage you take for
15 seconds on a 40-second cooldown. This can be really strong when in a high-damage
area to deal some chip damage to targets around you and convert your
health pool into additional damage.
Burrow Burrow beneath the ground, becoming un-attackable, removing
movement-impairing effects, and increasing your movement speed by 50% for 5 seconds.
When the effect ends, enemies within 6 yards are knocked into the air and take
a moderate amount of Physical Damage. This ability has a 2-minute cooldown.
Totem of Wrath increases the critical effect of spells of allies
within 40 yards by 15% for 15 seconds after casting
Stormkeeper. Good for solo play
and excellent if you are doing outdoor content with others.
Static Field Totem summons a totem at a target location that creates
a circle of terrain that enemies cannot move through. It is extremely handy,
versatile crowd control with a 1-minute cooldown.
Shamanism transforms
Bloodlust/
Heroism into a weaker,
shorter duration cooldown that is up every minute. It lasts 10 seconds and, only
increases Haste by 20%, and does not apply Sated/Exhaustion. It is certainly an
okay choice, but I much prefer the stronger, rarer cooldown.
Grounding Totem can be handy in PvE but is mostly strong in PvP-exclusive
activities.
Electrocute is mostly useful against players and requires talenting and
binding either
Purge or
Greater Purge. Only take this if you are
actively heading into PvP.
We recommend picking 3 of the above talents, depending on what you value most.
Personally, I recommend choosing
Storm Conduit,
Counterstrike Totem
and
Lightning Lasso or
Burrow by default.
Changelog
- 22 Jan. 2026: Updated raiding build for the new short duration fights in the Midnight pre-patch.
- 19 Jan. 2026: Updated for Midnight pre-patch.
- 30 Nov. 2025: Reviewed for Patch 11.2.7, added FAQ blocks.
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 18 Sep. 2025: Fixed a copypaste error in talents that showed raid build with tier still using Primal Elementalist over Liquid Magma totem and the Ancient Fellowship hero talent instead of Latent Wisdom.
- 02 Sep. 2025: Updated recommendations to assume new tier set.
- 15 Aug. 2025: Updated recommendation on Farseer M+ build.
- 10 Aug. 2025: Fixed Farseer M+ build not using Earth Shock.
- 05 Aug. 2025: Fixed a typo on the Raid talent reccommendation: you drop Primal Elementalist for Liquid Magma Totem with the new 4-piece, not 2-piece.
- 04 Aug. 2025: Updated and reviewed for Patch 11.2.
- 08 Jul. 2025: Repaired the Farseer Raid build which had a broken tree.
- 15 Jun. 2025: Updated for Patch 11.1.7.
- 21 Apr. 2025: Updated for Patch 11.1.5.
- 29 Mar. 2025: Re-added Elemental Blast talent choice line that was munched by mistake for the Stormbringer build. Added a Liquid Magma Totem option for Farseer builds. Added a mention of Stix Bunkjunker as a boss where Stormbringer can be used.
- 07 Mar. 2025: Rephrased commentary on the possibility of using Erupting Lava.
- 01 Mar. 2025: More precision regarding mandatory/optional talent. Added Echoes of Great Sundering to M+ Farseer build.
- 24 Feb. 2025: Updated for Patch 11.1.
- 15 Dec. 2024: Added "Recommended" tags.
- 26 Nov. 2024: Updated for November 26th Farseer buffs, Farseer is now recommended for single-target encounters.
- 31 Oct. 2024: Re-added a dedicated Delve build. Adjusted Farseer build. Added a dedicated pure single-target build.
- 26 Oct. 2024: Adjusted some wording on flexible talents section.
- 25 Oct. 2024: Adjusted Farseer build to Erupting Lava variant, added "Smooth Brain" easy Mythic+ build.
- 23 Oct. 2024: Small talent adjustments. Replaced Eye of the Storm by Swelling Maelstrom in Universal build. Added alternative build not using Primordial Wave.
- 22 Oct. 2024: Updated for Patch 11.0.5.
- 09 Sep. 2024: Added a Farseer Lightning M+ build, reordered talent builds and adjusted recommendations, removed mentions of Hybrid builds.
- 30 Aug. 2024: Fixed Lightning ST hero talents using Routine Communication instead of Heed my Call.
- 28 Aug. 2024: Adjusted Delve and AoE/M+ build, added explanation on Elemental Equilibrium versus Magma Chamber.
- 25 Aug. 2024: Added a dedicated Delve build.
- 21 Aug. 2024: Updated talent builds, added a redirect to pages giving information on Hero Talents.
- 14 Aug. 2024: Added Single-Target Lightning talents.
- 12 Aug. 2024: Updated for Patch 11.0.2, added a Hybrid Mythic+ build.
- 23 Jul. 2024: Fixed some talent tree bugs, fixed information on a couple talents.
- 23 Jul. 2024: Updated for The War Within pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Dragonflight Season 4.
- 17 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Updated with 10.2 builds, emphasizing T31 recommended builds.
- 04 Sep. 2023: Updated the page with new templates.
- 10 Jul. 2023: Updated wording on Brimming With Life's recommendation.
- 06 May 2023: Removed an outdated sentence, added a specific recommendation for Wildfire use and advice regarding whether you want to pick Elemental Blast or not.
- 01 May 2023: Removed the Swelling Waves, Control of Lava and Spectral Recovery PvP talents, added the Volcanic Surge and Burrow PvP talents. Updated the default talent recommendations with T30. Updated commentary on talents and reordered them to align with the reworked class talent tree.
- 20 Mar. 2023: Updated for Patch 10.0.7 changes. .
- 24 Jan. 2023: Updated commentary on Mana Spring (Totem).
- 13 Dec. 2022: Updated Electrified Shocks blurb.
- 11 Dec. 2022: Adjusted recommended fire build for dungeons for more AoE burst.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 18 Nov. 2022: Updated a few things, removed unnecessary export strings, removed a fire build embedded calculator to lessen clutter.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Shaman Guides
Guides from Other Classes
This guide has been written by Stormy, Elemental main since Wrath of the Lich King and member of the Storm, Earth and Lava Elemental theorycrafting team.
- Neighbourhood Endeavors Are Easier to Track With These 2 Addons
- Don’t Miss This WoW Pre-Patch Mount Before Midnight Launch
- Winds of Mysterious Fortune Is Back — Alts Level Faster This Week
- Endeavors Just Got Way More Rewarding With This XP Update
- Why the Twilight’s Blade Is Back — and Why Azeroth Isn’t Safe Yet
- WoW Patch 11.2.7 Locked a Meta Achievement Behind a Bugged Quest
- Players Get Big Class Fixes and Housing Updates in Jan 26 War Within Hotfixes
- Legion Remix Mix Up: New Free Trading Post Activity Added