Enhancement Shaman DPS Mythic+ Tips — Shadowlands 9.0.2
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Enhancement Shaman in World of Warcraft — Shadowlands 9.0.2.
Unique Challenges of Mythic+
In Mythic+ Dungeons, in particular at higher key levels, you will be presented with some of the most challenging and competitive PvE content available in WoW alongside Mythic Raiding.
In these when playing as Enhancement, your responsibility to contribute to the groups success will be higher than in most raiding groups due to the lower group size, therefore skill and execution of strategy is crucial. The importance of being versatile and able to adapt to any situation is a key factor here, and one of the main things that differentiate it from the more specialized builds used in raiding.
On top of damage, you will also be required to interrupt, dispel, and support the group at the same time. That means some of the abilities you otherwise would not use often can be invaluable to your group so make sure to utilize your entire suite of tools.
In this guide, we will be discussing the finer points of Enhancement Shaman and how to get the most out of it, how to gear and set up your character, and some tips to push yourself further.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Shadowlands Mythic+ Season 1 page below.
Enhancement Shaman Mythic+ Talent Build
If you want more information about all of the talent options and whether some could be useful in certain situations, you should use our dedicated Talent page.
Recommended talent choices for Enhancement in Mythic+ are as follows:
| Level | Choices | ||
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| 15 |
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| 25 |
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| 30 |
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| 35 |
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| 40 |
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| 45 |
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| 50 |
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Tier 1 Talents
For Mythic+ the only real choice for Enhancement on this row is
Forceful Winds. This is the only choice that has AoE impact
that does not interfere with the AoE rotation cycle. It is also
mandatory to pick this talent when using
Doom Winds, which we
recommend.
Elemental Blast may see some play in
Tyrannical
weeks with different talent builds, but is much more niche.
Tier 2 Talents
Stormflurry dominates this tier due to it having not only
a strong single-target showing but also being the only strong increase
in AoE here, due to the extra
Crash Lightning splash procs.
Hot Hand effects disrupt the AoE cycle, and
Ice Strike
has no strong interactions with AoE portions of our toolkit.
Tier 3 Talents
Spirit Wolf is generally the pick here, just as an extra
emergency damage reduction tool and additional mobility.
Earth Shield
can increase your sustain if needed, but prevents you from using
Lightning Shield.
Lastly the chances of
Static Charge consistently granting extra
uses of
Capacitor Totem when it is actually needed is low.
Tier 4 Talents
Hailstorm is the go to AoE talent on this tier that
can flex into single-target for some gains.
Elemental Assault
on the other hand is more single-target oriented, but the gap
between these talents in their given situations is enough that
both could see play depending on the dungeon and the weekly
affixes, so this choice will come down to preference.
Fire Nova
is just too susceptible to issues with enemies dying before you
get any payoff to be considered right now.
Tier 5 Talents
Nature's Guardian provides the only passive survival tool
on the entire tree, which Enhancement is sorely lacking. It is
relatively low impact, but helps with sustain in bad situations.
Feral Lunge has niche uses in certain encounters if you
need instant displacement, but is a greed pick.
Wind Rush Totem
can assist your group and improve your pace within dungeons,
and is the selfless choice.
Tier 6 Talents
Sundering is the go-to talent here. An ability that provides
both high burst AoE and crowd control in one package on a medium
cooldown is too nice to pass up for a spec that needs exactly that.
Stormkeeper provides very little gains and is
heavily single-target focused, while
Crashing Storm suffers
from requiring time to deal its damage and the issue of enemies
moving out of the pool.
Tier 7 Talents
Ascendance is the most likely choice
on this tier. The flexibility of having either an AoE burst
or a sustained single-target window, even with a longer cooldown
than alternatives, raises it up in Shadowlands a lot.
Elemental Spirits can be used with some Legendary Powers,
but on its own does not improve our kit enough to compete.
Earthen Spike is extremely single-target focused
to its detriment, and makes it the least desirable here.
Best Mythic+ Legendaries for Enhancement Shaman
Doom Winds is almost always going to be your best choice. The
flexibility and added burst windows this provides both in single-target and
AoE scenarios is simply too much to pass up on, especially as other options
are much more specialized in their damage profile.
For more information about different Enhancement Shaman legendaries, you can look at our dedicated Legendary page.
Best Mythic+ Covenant, Soulbind and Conduits for Enhancement Shaman
The best Covenant for Enhancement Shaman in Mythic+ is Venthyr.
Kyrian is also a consideration, but the overall package is slightly weaker. Both Night Fae and Necrolord are more single-target oriented, and therefore less flexible options.
- For Venthyr, you should be using Nadjia the Mistblade. This is due
to the frequent cycling of
Thrill Seeker caused by enemy deaths. - For Kyrian, you should be using Pelagos. At higher
Renown levels, you can use Forgelite Prime Mikanikos to make use of
Hammer of Genesis. - For Night Fae, you should be using Niya. This tree has
a lot of good options, and the opening trait
Grove Invigoration can
give a good burst of AoE each use of your Covenant ability. At high Renown
you will switch to Korayn to make use of
First Strike. - When playing Necrolord you can use either Emeni or Bonesmith Heirmir. Both of these have advantages, so your pick comes down to preference.
For Conduit choices you will always be picking
Unruly Winds
for your first Potency slot. Ideally you should also aim to get two
Endurance choices for both
Vital Accretion and
Refreshing Waters,
while dodging Finesse if possible as there are no appealing choices.
Covenant and Soulbind selections have a lot of different factors, so we recommend looking at our page discussing them for more information.
Dealing With the Seasonal Affix: Prideful as an Enhancement Shaman
This season's new affix active at key levels 10 and above is
Prideful.
Every 20% of the enemy forces counter, a large enemy will spawn that when defeated
will give you a damage boost for one minute. Ideally, you should use
single-target tools such as
Feral Spirit and
Doom Winds
to burst this down before the group dies to the pulsing AoE, as Doom Winds
will be ready again before the buff expires. Save your big AoE tools like
Ascendance for the damage boost. When this enemy is
defeated, you will usually rush ahead and pull extra to gain back the time,
so having tools ready to sync up with this is extremely important.
Rotational Considerations for Enhancement Shaman in Mythic+
The main rotation is going to be very similar to the one outlined in our rotation page for either single-target or AoE situations. However, unlike in raids the majority of pulls are much shorter than raid encounters and there is downtime between them that can be leveraged for extra benefits.
The details below are mostly specific to the make-up of dungeons, so if you are looking for a general overview instead then use our Rotation page:
Mythic+ AoE Burst Opener for Enhancement Shaman
- Pre-cast
Vesper Totem if Kyrian — move it to the pack as it is pulled. - Cast
Feral Spirit on the way to the pack. - Cast
Ascendance to hit as many targets as possible. - Drop
Windfury Totem if using
Doom Winds to activate the effect. - Cast
Crash Lightning — this should grant a large amount of
Maelstrom Weapon. - Cast
Windstrike /
Stormstrike - Cast
Sundering - Cast
Chain Harvest if Venthyr and have 5
Maelstrom Weapon charges. - Cast
Chain Lightning if not Venthyr to trigger
Hailstorm. - Cast
Frost Shock to consume
Hailstorm charges. - Continue with the normal AoE cycle.
Maelstrom Weapon Management
Starting a pull with some
Maelstrom Weapon left over from
the previous pack is usually very helpful for smoothing out the opening.
If a pull is about to end and mobs are dying, avoid overspending it
to finish them off and carry it to the next. This also extends to
Hailstorm stacks if you know another pull is coming up soon.
Cooldown Usage
You have access to two cooldowns (not including Legendaries) in
Feral Spirit and
Ascendance. The first is
generally used to stabilize your early
Maelstrom Weapon
generation in a pull, or alternatively for single-target portions of
a dungeon such as bosses. The second is much more weighted to the on-cast
effect for a burst of uncapped AoE. Try to get the most out of this
but do not hold it for too long, it can be flexed into a very strong
single-target boost as well if your route needs that.
Doom Winds Optimization
If you are playing with
Doom Winds, that means that you should not
be pre-casting
Windfury Totem before each pull to make sure you
get full benefit from the buff. Make sure to get as many active
Crash Lightning casts inside the window as possible. This usually
caps at 3 so long as you have spare
Maelstrom Weapon to activate
the cooldown reduction from
Chain Lightning, so have this ready
as you drop it. Try to also sync it up with
Sundering as this
also triggers
Windfury Weapon in AoE.
Due to its low cooldown make sure to use this as much as possible, this is a huge burst tool in all situations and is the main reason this legendary is such a strong pick.
Enhancement Shaman Utility in Mythic+
Sundering is an incredibly versatile tool that, despite being
a talent is hugely useful. This can interrupt targets that are otherwise
immune and do a huge burst of damage. Making use of this depends on
each dungeon, and you can gain value from both effects throughout each
run so use this often and early.
Hex is somewhat similar in its role allowing you to either
control a dangerous enemy or emergency interrupt a cast. This can also
be paired with the
Crippling Hex Conduit for a little extra
defense.
Capacitor Totem is your AoE stun tool to lock down mobs
as you begin a pull to stabilize. This tends to be extra useful on
larger pulls to give the tank a chance to grab aggro before enemies
begin casting, or to prevent key effects.
Wind Shear is your interrupt tool and is one of the best
available to any class. Being both ranged and having such a low
cooldown makes you excellent for locking down targets with interruptible
casts. You should be the one aggressively grabbing these and allowing
those with longer cooldowns to handle less frequent casts if
possible. Coordinate this with your group before starting the
dungeon.
Earth Elemental is an extremely powerful emergency tool
if the tank either dies or is struggling to handle a pack. This has
a long cooldown, so use it in emergencies.
Reincarnation allows you to resurrect after dying. This
can be used to get back up after a lethal ability, or more importantly
can be used to skip certain packs. The ability to run ahead with your
group, die and then resurrect them is often key to a lot of routes.
Dispels: your toolkit includes an offensive dispel in
Purge, a decurse in
Cleanse Spirit and a fear break
with
Tremor Totem. These effects are frequent in many dungeons
and you will often find yourself using these to deal with certain
mobs, and should be used as much as possible.
Off-Healing: while healing is not your primary role, we
can use multiple tools to assist in dangerous situations. A
Maelstrom Weapon
empowered
Healing Surge will often stabilize yourself or
an ally, and should be used in emergencies.
Healing Stream Totem
should also be used whenever a gap in your rotation happens to help
out. Lastly, three of the four Covenant options all come with
off-healing benefits with
Vesper Totem,
Chain Harvest,
and
Fae Transfusion.
We also bring both
Windfury Totem for other melee in your
group and
Bloodlust. With the reduction in strength of the
consumable drums, this is even more valuable now if your group has
no other access to this effect.
Gear and Trinket Options for Enhancement Shaman in Mythic+
There are no significant alterations to the gear choices you should be making compared to normal single-target and AoE situations, however we heavily recommend simming your own character to make sure. Having Patchwerk, and then Hectic Add Cleave/Dungeon Slice profiles to see what can be optimized are the ideal profiles to use.
Trinkets tend to lean toward on use or proc effects that are powerful in all situations rather than specific ones, so your mileage may vary compared to those that are picked in raids. If you want to know more about gear to aim for, you can look at our gear page.
Changelog
- 08 Dec. 2020: Page updated for Shadowlands Season 1.
- 13 Oct. 2020: Page updated for the Shadowlands pre-patch.
More Shaman Guides
Guides from Other Classes
This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.
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