Havoc Demon Hunter DPS Aberrus, the Shadowed Crucible Raid Guide — Dragonflight 10.1.7
On this page, you will find tips, tricks, and strategies tailored to your Havoc Demon Hunter for each boss of the following raid: Aberrus, the Shadowed Crucible. All our content is updated for World of Warcraft — Dragonflight 10.1.7.
Introduction
In this section, you will find information and guidance for each boss individually in Aberrus, the Shadowed Crucible as a Havoc Demon Hunter. These are not complete encounter guides but provide specific tips for any Havoc Demon Hunter on each boss.
Havoc Demon Hunter Talents in Aberrus, the Shadowed Crucible
Below, we list most bosses' "base" talent setup. However, we will also list a boss-specific talent tree for each boss as well that will include any necessary talent swaps.
Considering that Havoc has a single-target oriented build and an AoE/Cleave an option that follows distinct paths, you can use our Talents page to check each of them.
For now, due to the elevated demand for boss damage in raids, we recommend the single-target build due to the large amount of free cleave it provides that is suitable for those with add waves. Any bosses that deviate from this will have alternate builds mentioned. Quick import codes for the 3 most common builds within Aberrus are:
- Single Target - BEkAAAAAAAAAAAAAAAAAAAAAAIBkQKBplkIJRaiAAAAAAAgkg0ShkkCi0SikkkkEBA
- AoE - BEkAAAAAAAAAAAAAAAAAAAAAAQSCJkSQaJJiEp1iAAAAAAAQSCiUIJpgk0SSJJJIBA
- No Momentum - BEkAAAAAAAAAAAAAAAAAAAAAAIJBJRKBplkIJRaiAAAAAAAgkg0ShkkiIJNUkQSSSA
You can easily import the talent trees below into the game with the "Copy Export String" button.
Talent Builds
Single Target: Shattered Destiny
AoE: Glaive Tempest/Ragefire
No Momentum
Kazzara, the Hellforged
- Single Target - BEkAAAAAAAAAAAAAAAAAAAAAAIBkQKBplkIJRaiAAAAAAAgkg0ShkkCi0SikkkkEBA
Kazzara is an entirely single-target encounter without any burn windows, so a standard single-target build is recommended
Tips
- Try to save a charge of
Fel Rush so you can get out and drop
Dread Rifts comfortably. Also, wait for the pool to drop before dashing back in so you do not drop it in the raid.
- Similarly, try to have some movement ready for the
Rays of Anguish spawns so you can quickly kite it into a rift.
- Have
Blur active for the
Hellsteel Carnage casts.
Darkness can also be used here for the melee.
- Be aware of where the boss is facing so you can avoid the
Hellbeam frontals when using movement tools.
The Amalgamation Chamber
- Single Target - BEkAAAAAAAAAAAAAAAAAAAAAAIBkQKBplkIJRaiAAAAAAAgkg0ShkkCi0SikkkkEBA
While The Amalgamation Chamber spends half of the fight with two bosses active, they are separated by such a large distance that the single-target build is recommended here.
Tips
- Try to have a charge of
Fel Rush saved to quickly soak
Molten Eruption casts on the Fire side. If on the Shadow side, use it to get away from
Coalescing Void.
- In Phase 2, use it to position
Blistering Twilight as far away as possible to save space in the arena.
- Save
Blur for either
Fiery Meteor or if targeted by
Umbral Detonation on their respective sides as well. In Phase 2, use it for
Gloom Conflagration.
- Use
Darkness for the stacked soak of
Gloom Conflagration in Phase 2, and make sure to have a charge of
Fel Rush to get out for the follow-up damage.
The Forgotten Experiments
- Single Target - BEkAAAAAAAAAAAAAAAAAAAAAAIBkQKBplkIJRaiAAAAAAAgkg0ShkkCi0SikkkkEBA
In both Normal and Heroic, this is a single-target boss with some add spawns later into the fight. As such, we recommend the single-target build as there are not enough spawns to warrant switching to AoE.
Tips
- Use
Fel Rush to get out and
Felblade to quickly get back in for the
Bellowing Roar cast.
- Save
Blur in case you get multiple stacks of
Rending Charge.
- In Phase 2 and onward, try to position yourself so you can hit
both the boss and Erratic Remnant spawns with
Eye Beam for efficient cleave.
- Use
Blur here if you need to hold onto the
Unstable Essence debuff for a long period of time, and stacks get high.
- In Phase 3, try to aim your
Vengeful Retreat casts, so you knock a
Temporal Anomaly orb in the process. Save at least one
Fel Rush charge to get to a safe spot during
Deep Breath.
Assault of the Zaqali
- Zaqali AoE - BEkAAAAAAAAAAAAAAAAAAAAAAQSCJkSQaJJiEp1iAAAAAAAQSCiUIJpgk0SSJJJIBA
Due to there being a lot of frequent waves of adds that need to be AoEd down,
alongside most of them having low health pools, a Glaive Tempest plus
Ragefire AoE build is best suited here for the additional AoE tools.
Tips
- Whenever the Magma Mystic is active on your side, make sure to
burn down the
Molten Barrier shield. Ideally, try to have both
Eye Beam and your
Essence Break combo for this.
- Using your movement tools to quickly pick up rocks and get to the edge to knock enemies down with the extra action button is helpful when nothing dangerous is happening.
- In Phase 2, use
Blur when you are assigned to soak
Catastrophic Slam. Also, have a charge of
Fel Rush to get there quickly.
- Also make use of
Darkness at the door to help your group soak the slam.
Rashok, the Elder
- Single Target - BEkAAAAAAAAAAAAAAAAAAAAAAIBkQKBplkIJRaiAAAAAAAgkg0ShkkCi0SikkkkEBA
- No-mentum - BEkAAAAAAAAAAAAAAAAAAAAAAIJBJRKBplkIJRaiAAAAAAAgkg0ShkkiIJNUkQSSSA
Rashok is an entirely single-target encounter without any burn windows, so a standard single-target build is recommended. Alternatively, a build with no movement talents can be used if you are worried about the ground effects, as this boss has an extreme amount of precision movement required.
Tips
- Have
Blur ready for the
Charged Smash soaks. Also, use
Darkness here as it is very hard to get value out of it in the intermission.
- Have movement tools such as
Fel Rush ready in case you are targeted by
Searing Slam so you can get to the edge of the room quickly.
- Be extremely careful using movement tools during the
Elder's Conduit soak, as dashing into
Shadowflame Fissures will very likely kill you.
- There is an argument to be made for avoiding movement-related talents due to the extremely dangerous ground effects here at the cost of damage.
The Vigilant Steward, Zskarn
- Single Target - BEkAAAAAAAAAAAAAAAAAAAAAAIBkQKBplkIJRaiAAAAAAAgkg0ShkkCi0SikkkkEBA
- No-mentum - BEkAAAAAAAAAAAAAAAAAAAAAAIJBJRKBplkIJRaiAAAAAAAgkg0ShkkiIJNUkQSSSA
While Zskarn has add spawns that are important to deal with, they often spawn spread out, making it difficult to get any real cleave value. Therefore, a single-target build is recommended. Alternatively, a build with no movement talents can be used if you are worried about triggering the various traps throughout the encounter.
Tips
- Save a
Fel Rush to stay in position during
Blast Wave. Also, have some movement ready for
Tactical Destruction to get ahead of the damage waves.
- Use
Blur when you are targeted by
Unstable Embers.
- There is an argument to be made to avoiding movement-related talents due
to the
Dragonfire Traps spawns here, at the cost of damage.
Magmorax
- Single Target - BEkAAAAAAAAAAAAAAAAAAAAAAIBkQKBplkIJRaiAAAAAAAgkg0ShkkCi0SikkkkEBA
Magmorax is an entirely single-target encounter without any burn windows, so a standard single-target build is recommended.
Tips
- Tap
Glide just after each
Overpowering Stomp to stick to the boss to avoid losing uptime.
- Be careful when using
Vengeful Retreat to not land in pools or other players
Molten Spittle detonations.
- Similarly, if you are targeted by
Molten Spittle immediately use
Blur and use
Fel Rush to get to the assigned spot to drop your pool.
Echo of Neltharion
- Single Target - BEkAAAAAAAAAAAAAAAAAAAAAAIBkQKBplkIJRaiAAAAAAAgkg0ShkkCi0SikkkkEBA
The most important parts of this encounter - both boss damage and adds - are
mostly single-target. While the final phase does involve add waves, due to the
nature of Havoc's burst AoE, it can mostly be dealt with using those tools rather
than investing further into AOE, so we recommend the versatility of the standard
Eye Beam build.
Tips
- Be careful using movement tools to avoid the various ground effects
such as
Collapsed Earth throughout the encounter.
- Save a charge of
Fel Rush so you can get out of the group safely if affected by
Volcanic Heart.
- Try to have your burst combo in
Eye Beam and
Essence Break ready to either burn down the Voice from Beyond or break its
Hidden in Void shield.
- In Phase 2, use
Blur for as many
Umbral Annihilation casts as possible.
- In Phase 3, save it for the
Ebon Destruction casts when you are standing in the
Sundered Reality pool.
Darkness can also be used here to help the group.
- In Phase 3, aim to use
Eye Beam and
Essence Break when Twisted Aberration waves spawn to get efficient cleave and keep up on the add spawns.
Scalecommander Sarkareth
- Single Target - BEkAAAAAAAAAAAAAAAAAAAAAAIBkQKBplkIJRaiAAAAAAAgkg0ShkkCi0SikkkkEBA
- No-mentum - BEkAAAAAAAAAAAAAAAAAAAAAAIJBJRKBplkIJRaiAAAAAAAgkg0ShkkiIJNUkQSSSA
The majority of Sarkareth involves single-target damage as a priority, however high priority add waves of Null Glimmer spawns happen in both Phase 2 and 3 with 5 and 3 spawning in their respective phases. These need to be bursted down as a priority, but a single-target build can cover this with the tools available rather than requiring a swap to AoE.
Tips
Phase 1:
- You can tap
Glide or cast
Fel Rush to counter-act the knockback from
Oppressing Howl.
- Use
Blur aggressively when clearing your Oppressing Howl effect in the
Searing Breath cast.
- Both
Blur and
Darkness should be used as the phase ends (roughly 1:40 into the fight) during the
Glittering Surge cast.
Phase 2:
- Throughout this and the final phase, Null Glimmer waves will spawn.
These naturally heal, so you can consider taking
Mortal Dance to reduce this, as Havoc is the best at providing it. If you do so, drop the point from
Blind Fury.
- Aim to align your
Eye Beam and
Essence Break for the add waves following each
Abyssal Breath cast. These should be roughly 40 seconds apart so you can have it for each.
- Both
Glide and
Fel Rush can be used to counteract the knockback from
Infinite Duress and stay on the platform.
Chaos Nova and
Disrupt can be used to control the Null Glimmers when they attempt to cast.
Phase 3:
- Be very careful using movement tools for damage here to avoid the boss frontal.
Darkness should be used when the group is soaking the
Embrace of Nothingness.
- Null Glimmer spawns are more spread out here, with the first
two coming a minute apart and then another 1:40 until the third. Plan
your
Essence Break casts around these.
Changelog
- 12 Nov. 2023: Page added.
More Demon Hunter Guides
Guides from Other Classes
This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.
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