Nexus-King Salhadaar Raid Guide in Manaforge Omega

Last updated Today at 16:13 by Panthea

Nexus-King Salhadaar is the 7th boss encounter in the Manaforge Omega raid in The War Within.

On this page you will find a both a short and a full written guide for this encounter, with everything you need to know to take the boss on in Normal, Heroic, or Mythic difficulty.

1.

Nexus-King Salhadaar Raid Guide

Mechanic Breakdown (Normal/Heroic) Quick Guide Mythic Changes
2.

Mechanic Breakdown (Normal/Heroic)

1.1.

Phase 1:

  • At the start of the phase every player will have three stacks of Decree: Oath-Bound Icon Decree: Oath-Bound. If any stacks remain at the end of the phase you will be mind controlled (if you phase the boss early be making it reach 50% this will not happen).
  • To remove Decree: Oath-Bound Icon Decree: Oath-Bound stacks you must be hit by Conquer Icon Conquer. This is a group soak which is cast on the tank.
  • Healers: Random players will get Banishment Icon Banishment applied to them. When this expires it will trigger raid wide damage. There is also constant ticking damage from Tyranny Icon Tyranny.
  • Things to watch out for:
    1. Besiege Icon Besiege projectiles will fire from the edge of the room to the other side.
    2. Players with Behead Icon Behead will need to run away from the raid. They will leave a scar on the ground and be pulled towards it.
    3. If you go near the edge of the room the dragons will swipe at you with Fractal Claw Icon Fractal Claw be careful not to be pulled towards the edge when you have Behead Icon Behead.
Visual example of the tank combo.
  • Tank Combo Explained:
    1. The boss will cycle through Conquer Icon Conquer and Vanquish Icon Vanquishs.
    2. You want to take one of each ability. Be quick with your taunts. As a simple rule of thumb if you taunt swap during each cast you will be fine.
    3. The boss can't do patterns that alternate hits. This means there are four possible combinations:
    4. Pattern 1: Conquer Icon Conquer (Group) > Vanquish Icon Vanquish (Tank Solo) > Vanquish Icon Vanquish (Tank Solo) > Conquer Icon Conquer (Group)
    5. Pattern 2: Conquer Icon Conquer (Group) > Conquer Icon Conquer (Group) > Vanquish Icon Vanquish (Tank Solo) > Vanquish Icon Vanquish (Tank Solo)
    6. Pattern 3: Vanquish Icon Vanquish (Tank Solo) > Vanquish Icon Vanquish (Tank Solo) > Conquer Icon Conquer (Group) > Conquer Icon Conquer (Group)
    7. Pattern 4: Vanquish Icon Vanquish (Tank Solo) > Conquer Icon Conquer (Group) > Conquer Icon Conquer (Group) > Vanquish Icon Vanquish (Tank Solo)
1.2.

Phase 2 (After 3 Tank Combos or 50%):

  • Tanks: Face Dimension Breath Icon Dimension Breath away from the raid. On Heroic this will deal damage to the raid based on your damage taken.
  • Move away with Behead Icon Behead.
  • DPS: Hit the Dragon. If you can cleave with little DPS loss do that.
  • During this phase the boss will mount their Dragon. DPS should priortise hitting the Dragon. If they can cleave they should do so.
  • At the start of the phase the raid will be knocked away from the middle of the room. Avoid being knocked off the edge.
  • Behead Icon Behead remains from Phase 1.
  • The first time you enter this phase it will only last for a few mechanics, the second time is much longer.
  • Netherbreaker Icon Netherbreaker
    1. These spawn on up to four players and they will have very large rings around them.
    2. These players should run to the same edge of the platform together.
    3. Portals will now spawn at these locations which will copy the cast of Dimension Breath Icon Dimension Breath.
    4. Putting them in a similar location makes dodging this significantly easier.
  • Dimension Breath Icon Dimension Breath
    1. Tanks: Dimension Breath Icon Dimension Breath will target the tank and deal a high amount of magic damage.
    2. Everyone: The portals spawned by Netherbreaker Icon Netherbreaker will also fire a beam.
1.3.

Intermission 1 (~45s after Phase 2 start):

  • Split the raid into two teams and go to one side each.
  • Use your extra action button to reach your platform.
  • Kill the adds and return back to the main platform to get back into Phase 2.
Getting to your Intermission 1 Platform.
  • Adds:
    1. Manaforged Titan: Each Platform will have one of these. Avoid the Dread Mortar Icon Dread Mortars and kill it before it Self-Destruct Icon Self-Destructs at 100 Energy.
    2. Nexus Princes: Each Platform will have one of these. Interrupt their Netherblast Icon Netherblast casts and avoid the rotating beams from Nexus Beams Icon Nexus Beams.
    3. Shadowguard Reapers: Several of these are on each platform. DPS should cleave these adds down. They will jump to random players and apply Reap Icon Reap to them. Stay in melee and CC them.
1.4.

Intermission 2 (at the end of Phase 2):

  • At the start of this Intermission the boss will dismount from the Dragon and put a Royal Ward Icon Royal Ward shield on them.
  • DPS: Royal Ward Icon Royal Ward reduces damage taken by the boss by 99%. However, as it is only 99% multi dot classes can still generate resources from the boss.
  • The boss will now channel King's Hunger Icon King's Hunger into the Dragon.
  • While the boss is channeling this the Dragon will take 100% increased damage.
  • If the channel finishes any remaining HP on the Dragon will be transferred to the boss.
  • Throughout the Intermission the Dragon will be casting Behead Icon Behead lines for you to avoid..
  • Healers: The raid will be taking a lot of damage from King's Hunger Icon King's Hunger during this intermission.
Visual example of Intermission 2.
1.5.

Phase 3:

  • Boss Mechanics:
    1. At the start of the phase the boss will cast Galactic Smash Icon Galactic Smash which will target the tank and up to 5 other players.
    2. These will spawn a Dark Star Icon Dark Star at the location the player ran to. This will start as a rift which will pull you towards them for a few seconds and start spawning rings of spikes from the star outwards.
    3. After the spikes have finished the boss will use Starkiller Swing Icon Starkiller Swing on the tank and up to 2 players.
    4. These players should run behind Dark Star Icon Dark Stars to destroy them.
    5. The boss will do a sequence of one Galactic Smash Icon Galactic Smash and two Starkiller Swing Icon Starkiller Swings before repeating the cycle.
    6. Healers: Any player hit by Galactic Smash Icon Galactic Smash or Starkiller Swing Icon Starkiller Swings will recieve the Twilight Scar Icon Twilight Scar DoT.
    7. The fourth sequence is the enrage.
Visual example of Dark Star Icon Dark Star spikes.
  • Tank Mechanics:
    1. The boss will cycle through Galactic Smash Icon Galactic Smash and Starkiller Swing Icon Starkiller Swings.
    2. You will tank swap after each hit.
1.6.

Heroic Changes:

  • Phase 1:
    1. If any player dies they will be mind controlled by the boss with King's Thrall Icon King's Thrall.
    2. This ignores cheat death effects.
  • Phase 2:
    1. The Tank targeted by Dimension Breath Icon Dimension Breath will deal raid wide damage based on the damage they take to their health bar.
    2. Absorbs will prevent the damage from going to the raid.
    3. Mitigation will lower it.
  • Phase 3:
    1. Dark Star Icon Dark Stars now rotate around the platform.
    2. This also moves the rings of spikes.
2.

Quick TLDR Guide

1.7.

Phase 1:

  • Move away with Behead Icon Behead.
  • Avoid being too close to the edge.
  • Dodge Besiege Icon Besiege lines.
  • Tanks: The boss will cast two Conquer Icon Conquers and two Vanquish Icon Vanquishs per combo. The order is random. Taunt swap during each cast.
  • Tanks: Take Conquer Icon Conquer to the raid and face Vanquish Icon Vanquish away.
  • Everyone Else: Soak one Conquer Icon Conquer per tank combo.
  • Heroic: If you die you become mind controlled.
1.8.

Phase 2 (After 3 Tank Combos or 50%):

  • Run away with Netherbreaker Icon Netherbreaker towards the same side of the room.
  • Tanks: Face Dimension Breath Icon Dimension Breath away from the raid. On Heroic this will deal damage to the raid based on your damage taken.
  • Move away with Behead Icon Behead.
  • DPS: Hit the Dragon. If you can cleave with little DPS loss do that.
1.9.

Intermission 1 (~45s after Phase 2 start):

  • Go to your assigned platform by running to the portal and using the extra action button.
  • Interrupt: Netherblast Icon Netherblast.
  • Avoid the rotating Nexus Beams Icon Nexus Beams.
  • Kill the Manaforged Titan before it reaches 100 Energy.
  • Go back to the main platform and return to Phase 2.
1.10.

Intermission 2 (at the end of Phase 2):

  • The boss will become immune in this intermission and cast King's Hunger Icon King's Hunger.
  • This will drain HP from the Dragon and give it to the boss if the cast completes.
  • The Dragon takes 100% increased damage during this Intermission.
  • Avoid the Behead Icon Behead lines from the Dragon.
  • Healers: The raid will be taking a lot of damage from King's Hunger Icon King's Hunger during this intermission.
1.11.

Phase 3:

  • Galactic Smash Icon Galactic Smash will spawn Dark Star Icon Dark Stars at player locations.
  • Avoid the spikes from Dark Star Icon Dark Stars. On Heroic the spikes rotate!
  • Aim Starkiller Swing Icon Starkiller Swings at the stars to destroy them.
  • Tanks: Swap after each Galactic Smash Icon Galactic Smash / Starkiller Swing Icon Starkiller Swing.
  • Healers: Focus some healing on targets with Galactic Smash Icon Galactic Smash / Starkiller Swing Icon Starkiller Swing.
2.

Mythic Changes

  • Phase 1:
    1. Damage taken by Conquer Icon Conquer increased to 500% preventing you from soaking 2 in a row.
    2. Besiege Icon Besiege beams will cover the platform creating more to dodge.
    3. After losing a stack of Decree: Oath-Bound Icon Decree: Oath-Bound you will spawn a Vengeful Oath Icon Vengeful Oath. You have to face towards it or you will get your Decree: Oath-Bound Icon Decree: Oath-Bound stack back.
  • Phase 2:
    1. Any player hit by Dimension Breath Icon Dimension Breath will deal raid wide damage with Dimension Glare Icon Dimension Glare.
  • Intermission:
    1. The Nexus Princes have a Twilight Barrier Icon Twilight Barrier shield on them.
    2. Aim Twilight Massacre Icon Twilight Massacre through them to deal damage to the shields.
  • Phase 3:
    1. The Dark Star Icon Dark Stars can no longer be destroyed. They will rotate when hit with Starkiller Swing Icon Starkiller Swing.
    2. If two Dark Star Icon Dark Stars collide you wipe (Stars Collide Icon Stars Collide). Meaning that star placement needs to be precice and planned.
    3. If two Starkiller Swing Icon Starkiller Swings go to the same star you wipe.
2.

Changelog

  • 12 Aug. 2024: Updated tank combo explination.
  • 08 Aug. 2024: Guide created.
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