Loom'ithar Raid Guide in Manaforge Omega

Last updated on Aug 08, 2025 at 21:00 by Panthea

Loom'ithar is the 2nd boss encounter in the Manaforge Omega raid in The War Within.

On this page you will find a both a short and a full written guide for this encounter, with everything you need to know to take the boss on in Normal, Heroic, or Mythic difficulty.

1.

Loom'ithar Raid Guide

Mechanic Breakdown (Normal/Heroic) Quick Guide Mythic Changes
2.

Mechanic Breakdown (Normal/Heroic)

1.1.

Phase 1:

  • Infusion Tether Icon Infusion Tether
    1. Several non-tank players will be tethered to the boss with a visual line from them to the boss accompanied with a small pull towards the boss.
    2. Running to the outer ring of the room will snap this tether and spawn a pool of Living Silk Icon Living Silk on the ground.
    3. Living Silk Icon Living Silk deals a large amount of damage to any player that stands in it. Ensure that you place these away from the raid and close to each other to conserve space in the room as you will be playing on the edge of the room in Phase 2.
  • Piercing Strand Icon Piercing Strand
    1. This is the tank mechanic of the fight. Swap during each cast as this casts back to back.
    2. This will apply a 45 second debuff which increases damage taken from it by 1000% when hit.
    3. It is possible to be hit by your co-tanks cast.. Avoid that, and also avoid hitting other players.
  • Lair Weaving Icon Lair Weaving
    1. A ring of adds will spawn from the edge of the room and slowly converge to the boss.
    2. Kill one of these adds to create a hole in the wall so you can escape.
    3. Shortly after this the boss will reach 100 energy.
  • At 100 Energy the boss will cast Overinfusion Burst Icon Overinfusion Burst requiring you to run to the edge of the room.
  • Be sure to avoid any Living Silk Icon Living Silk pools on the ground as you escape.
  • Devastation Evokers may not be able to hit the boss while this far away.
Players running away from Overinfusion Burst Icon Overinfusion Burst.
1.2.

Phase 2 (50% HP):

  • At 50% HP the boss will cast Unbound Rage Icon Unbound Rage and descend. They will now take increased damage and add a soft enrage to the fight as you will eventually run out of space. Save Bloodlust Icon Bloodlust/Time Warp Icon Time Warp for this phase.
  • The middle of the room will now be covered in Arcane Ichor Icon Arcane Ichor meaning you will need to play on the edge of the arena.
  • Avoid the webs that players put down with Infusion Tether Icon Infusion Tether.
  • Writhing Wave Icon Writhing Wave
    1. This frontal will be cast on the active tank and must be split with other players.
    2. At least 5 players are needed for this, else the boss will get a Writhing Swathe Icon Writhing Swathe absorb shield.
Players soaking Writhing Wave Icon Writhing Wave.
  • Arcane Outrage Icon Arcane Outrage will deal a heavy burst of damage to the raid and spawn more Arcane Ichor Icon Arcane Ichor forcing you to move around the room.
1.3.

Heroic Changes:

  • Lair Weaving Icon Lair Weaving adds are now protected with a Woven Ward Icon Woven Ward shield. The only way to break this is by a Tank hitting it with a Piercing Strand Icon Piercing Strand.
  • If you break Infusion Tether Icon Infusion Tether in a patch of Living Silk Icon Living Silk you will be stunned by Silken Snare Icon Silken Snare.
  • You cannot soak 2 Writhing Wave Icon Writhing Waves in a row. Two alternating groups are required.
2.

Quick TLDR Guide

1.4.

Phase 1:

  • If you have Infusion Tether Icon Infusion Tether run to the edge of the room to snap it. Keep them close to each other. On Heroic If you snap this in another web you will be stunned.
  • Tanks: Aim Piercing Strand Icon Piercing Strand away from the raid. On Heroic you need to hit an add to break the shield.
  • Kill one of the adds from Lair Weaving Icon Lair Weaving to create a hole in the wall.
  • Run to the edge of the room at 100 Energy to avoid Overinfusion Burst Icon Overinfusion Burst.
  • At 50% Phase 2 will begin.
1.5.

Phase 2 (50%):

  • The boss lands on the ground and takes more damage from Unbound Rage Icon Unbound Rage in this Phase. Save lust for it.
  • Avoid the webs that players put down with Infusion Tether Icon Infusion Tether.
  • Soak Writhing Wave Icon Writhing Wave with half the raid in your assigned team.
  • Healers: Arcane Outrage Icon Arcane Outrage will deal a heavy burst of damage to the raid and force you to move. Plan cooldowns accordingly.
2.

Mythic Changes

  • Infusion Pylons Icon Infusion Pylons
    1. Four Infusion Pylons Icon Infusion Pylons are now present in the room. These will channel into the boss periodically and must be blocked by standing in the way of it.
    2. Active Pylons alternate so it is advisable to have four teams of soakers set up at each of the locations ready in the path to instantly soak it.
    3. Failure to soak these will trigger Excess Nova Icon Excess Nova dealing heavy raid wide damage.
    4. Soaking these will apply a stacking Hyper Infusion Icon Hyper Infusion debuff. This means you will want to have teams of 3/4 players for each Pylon.
  • Lair Weaving Icon Lair Weaving now spawns in sets of 2. This means that the tanks cannot miss hitting them with Piercing Strand Icon Piercing Strand.
  • Shortly after casting Arcane Outrage Icon Arcane Outrage in Phase 2 the raid needs to spread.
2.

Changelog

  • 08 Aug. 2024: Guide created.
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